Mythical-Plus coop dungeons grant us the opportunity to farm a guaranteed PreDRA (aka 500 MP) for 50 stamina opens up the potential to slowly reach the 300k Monster Point goal needed to buy a MP Dragon. Furthermore, with the introduction of PreDRA Infestation, all players have the chance to acquire Latent Tamadras and modest amounts of Monster Points. As such, I want to analyse these 2 mediums separately to better explain my thoughts. I am going to make the assumption that your average REM roll is worth 5,000 MP (thus each stone = 1,000).
PreDRA Infestation is a new hourly dungeon that gives players an easy way to farm Latent Tamadras and Monster Points. The dungeon is split into 99 and 50 stamina difficulties and both have their pros and cons.
|50 stamina (2 runs)||99 stamina (1 run)|
The ideal team health refers to how much is required to survive 2 consecutive hits from the Latent Tamadra with out healing. Do note each auto heal awakenings provides 500 “health” as it will heal you even without matching heart orbs. However, from a pure stamina efficacy point of view, it is superior to run the 50 stamina difficulty as you will have 3 more floors of PreDRAs and 300 MP. Therefore, every 50 stamina spent can yield 300 or 700 MP and your average run will yield 433.3 MP (1,300/3). Therefore, you need to complete 3 runs successfully to surpass the REM value of 1k MP per stone. The collateral benefits of PreDRA Infestation is a random Latent Tamadra that can range in usefulness of the weak auto heal to the highly coveted dark resist . For further reading of Latent Tamadras, feel free to refer to my Latent Tamadra 101 Guide.
The result of 11x 50 stamina and a single 99 stamina run. Thus, 650 stamina yielded me 5,200 MP (the baby PreDras were sold to show the highlights) for the price of 2 refills and some natural stamina. I was also quite fortunate in the number (albeit excessive 5 fire) 1% resist Tamadras. Overall a much more efficient method of MP farming provided you have at least 125 stamina and plan to refill as to benefit from overflow. 2 stones would yield 5 runs and 433*5 = 2,165 MP and this outweighs the 1,000 per stone spent at the REM.
Mythical-Plus coop dungeons consist of Nordis , Zaerog Infinity , Scarlet , Volsung , and Linthia Descended with an additional floor of 3 whom have 10 million defence and must be eliminated via poison or true damage. Solo mode is being phased out in Japan (to be replaced with lower stamina entry fee, appears to be 25 instead of 50) and forcing players to pair up. This is great news for players who have a reliable partner as the reduced stamina cost means you can nearly perma-rank up as the rank experience per stamina expended is incredible. This is where I am fortunate in having the dynamic duo of Mantastic and Fantastic and being able to play with myself in the most harrowing of dungeons (there is a video HERE for anyone interested of Mythical Nordis). With 480 natural stamina per day, you can in theory complete 19 runs (9 pre stamina reduction) per day along with countless rank experience and collateral drops. Therefore, you can in theory farm 9,500 MP per day (4,500 currently). With your average REM roll yielding 5,000 MP (or 1 stone = 1k), farming Mythic-Plus coop dungeons will get you to your target MP for less stones provided you can clear 3 runs per full stamina refill. Granted this will take a large amount of work and powerful team (and partner) to do so, but it can be done.
Overall, PreDra Infestation and Mythical Coop Rogue Descends are viable alternatives to Monster Point farming. They do take more effort and time, but at least have collateral benefits in farming. Granted gambling in godfest rolls can yield certain monsters you have been chasing, but should you be unlucky, you have no collateral perks to be comforted by.
Best of luck in farming Monster Points and Happy Puzzling!