Macha and Morrigu Godfest Debut Overview

Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event.


A new Godfest with no name will be descending upon NA/EU on January 31 and will feature two new 6* GFE: Macha  and Morrigu Both of these cards posses amazing active skill that can dramatically change or alter your approach to challenging content.

During this event, 20 6* GFE will be Highlighted but that also means several will be missing. Thus, as with any Godfest, the decision of whether or not to roll will be based on your own Monster Box needs and what you feel will best help round out your collection.

This article will summarize what is currently available (as well as what is missing) to help you make an informed decision as well as providing a review of the two newly released cards. Continue reading Macha and Morrigu Godfest Debut Overview


Monster Hunter Collab – Which Hunters to Make – January 2018


The Monster Hunter Collab is in full swing and many players have been happily farming the materials to evolve their new Male and Female Hunters.

Each Hunter has 5 distinct evolutions that attempt to provide diversity for your Monster Box. However, there are a few options that are far superior and should be pursued the vast majority of the time.

This article will outline the strengths, weaknesses, and applications for each Hunter to help you make a more informed decision.

This article will sometimes refer to each Hunter by their primary colour. For example, the Male Hunter with the Blue primary attribute () will often be called Blue (Male) Hunter.

Video commentary

–video coming soon–

Where to get Hunters

If you were fortunate enough to have been playing when the first inception of the Monster Hunter Collab came around, you would have already acquired one of each Hunter for free. Thankfully, new players are able to acquire their Hunters in the same fashion and older players will be able to acquire another one for free as well.

One Male Hunter will be given out to all players if they log in at any time during the event. On the other hand, one Female Hunter will be rewarded for clearing the 4-or-less challenge (you can still receive another one if you played during the first event). Thus, new players will have 1 of each and older players will have 2 of each Hunter.

Additional Hunters may also be purchased for 200,000 MP each but that may or may not be the best use of your Monster Points.

Evolutions are reversible

All Hunter Evolutions are reversible and it may be advantageous to acquire the materials for a variety of colours and switch over if your current choice feels lackluster. Continue reading Monster Hunter Collab – Which Hunters to Make – January 2018

Monster Hunter Collab Review and Analysis – January 2018

**All pulls will cost 10 Magic Stones**
Review of the Hunters will be done separately


The Monster Hunter Collab is one of the most highly anticipated Collaborations to come back to North America as the cards push the envelope of Powercreep along with having stellar artwork.

However, Monster Hunter Collab comes with a higher price tag of 10 Magic Stones per roll along but has surprisingly reasonable rates for the top prizes.

Prior to the release of official rolling rates, players have guesstimated rolling rates based on large sample sizes as shown below.

Taken from Padx for the previous event which was based on 1276 players and 4770 rolls.

With that being said, the strongest leader from the Monster Hunter Collab is best when paired with other cards so you don’t technically need to roll him.

Generally speaking, you can measure the overall strength of a Collab by the value the lowest-tier prizes as they will be the most common cards you will acquire when playing as Non/light IAP. As such, you should examine the 5-star rolls as that is most likely what you will be blessed with.

All of the cards in the Monster Hunter Collab have exceptionally high base stats for their rarity and that is taken into consideration as they have some sort of offset to keep them balanced compared to other REM cards. Finally, all the 5-star cards will sell for 15,000 Monster Points and is tied for the most efficient Magic Stone to MP ratio alongside the Heroine and Dragonbound & Dragon Caller events.

Finally, the vast majority of the featured cards now have a new Assist Evolution which adds more value and versatility.

Video commentary

—video coming soon—


None of the new cards will link to Padx as their pages have not been created yet.

Monster Hunter REM
 7 Star base  
 6 Star base      
 5 Star base   
Monster Hunter Collab Rankings – January 20, 2017

Order shown is not reflective of ranking and you should only look at the tiers

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Monster Hunter Collab Review and Analysis – January 2018

REM Rates Revealed


As part of Apple’s new policy, companies must now disclose rolling/summoning rates for their Monetized Loot Boxes. As such, GungHo has complied and recently revamped the REM right before releasing the new rolling rates (more can be reading and my thoughts on the REM Renewal can be found HERE).

The rolling rates disclosed only apply to the Renewed REM or other machines that require Magic Stones while PAL Points and Rank 50 Rolls will not be revealed.

With the rates being officially revealed in North America today, we can now make an informed decision as to whether we should roll or not.

Despite taking a quick glance at what looks like depressingly low odds, this change is actually positive overall.

Video commentary

–video coming soon–

Gatcha games

Puzzle and Dragons is a Gatcha-style game that utilizes a Progression-oriented Loot Box monetization system. This means that your level of progression throughout the game can be strongly correlated with your rolling luck or IAP levels. Granted PAD has a major skill component, it can still be challenging to continue to move forward if you fail to roll the newer/Powercreeped cards. Continue reading REM Rates Revealed

Lootbox Controversy & REM Renewal

Some points of this article may be out of my scope of knowledge


Over the past several months there has been significant focus on gambling within Video Games which has led to the entire Lootbox system being put under scrutiny. This has led to additional transparency from Apple for disclosing true rolling/summoning rates.

In essence, the Lootbox system involves the opening of randomized rewards that can either advance your own level of progression or are simply cosmetic in nature.

While cosmetic items are less detrimental overall, it is the notion that you can be gated by luck in progressing through a game that has drawn negative attention as it can be considered a negative form of gambling, especially when most of these games are targeting minors.

This article will attempt to summarize my thoughts on this topic along with my predictions for how this will impact Puzzle and Dragons moving forward.

Video commentary

–video coming soon–

What are Lootboxes?

Lootboxes are an umbrella term for “boxes” that contain randomized in game loot/goodies. Gatcha-style games is another term that utilizes a Lootbox System and enables players to acquire cards to use as they play through. Regardless, the type of loot that is distributed varies from game to game, but can be broadly categorized as either Cosmetic or Progression-Oriented.

While the concept of Lootboxes is not new, they have now become a monetized item throughout many popular games. Unfortunately, it is this monetized concept that has drawn a negative light on the gaming industry as it is thought to encourage gambling while having a portion of their audience being minors. This has led to changes being made within Europe and Apple.


Cosmetic rewards from Lootboxes are anything that will alter the appearance of your characters or game. Cosmetic items have no impact on your performance and will not help you progress through the game, you will just look prettier.

Overall, Cosmetic Lootboxes are the healthier form as they are not required to excel and are purely for vanity purposes. Games such as Overwatch only utilize Cosmetic Lootboxes and the negative backlash has been small by comparison as you do not need them to advance and improve.


Progression-Oriented rewards include anything that can alter or improve your game play and overall ability to progress. This can include, but not limited to, weapons, new characters, gear, or in game currency to buy new loot.

Compared to Cosmetic Lootboxes, it is the Progression-Oriented ones that have drawn negative attention across the gaming community.

This is because these Lootboxes are usually gated by a Premium Currency (Magic Stones in PAD) that have either a small trickle or are unavailable outside of purchasing them. This is a double edged sword as you have to either get exceptionally lucky or pay more money to progress/stay relevant in the current meta. Furthermore, because of the random nature of Lootboxes, you do not know what you are going to get and you can spend large sums of money and not actually receive your target item. This can naturally lead to feelings of frustration or continuously feeling like you are missing key aspects to a game.

While the concept of Progression-Oriented Lootboxes is not new (it is the business model for all Gatcha games such as PAD), it began to draw negative attention in Europe and can be largely attributed to EA Games and their latest Star Wars Battlefront game. This Star Wars game had a massive paywall that gated players from accessing in game content. This level of greed combined with a mainstream franchise inevitably led to changes within the European gaming industry.


Europe has begun to crackdown on gambling within the gaming industry and their prime target is Lootboxes and their variants. Now, it is my understanding that they are targeting those that only grant Progression-Oriented rewards as these are required to succeed within the game.

It is most likely these changes that have signaled the end of Magic Stone purchasing in Europe and GungHo is either going to shut down the Europe server or completely remodel the IAP-structure to comply with these laws. With that being said, I have no clue nor idea what will happen with PADEU.


Apple is one of the primary platforms for mobile games and they are now forcing developers to disclose the true rolling/summoning rates within their games. This is important because it will enable players to make an informed decision as to whether or not they should roll or IAP.

From the company’s point of view, this is a major problem as they do not wish to disclose the true rates as it will most likely result in fewer people participating. We have been able to guesstimate the rolling rates within PAD based on thousands of rolls and is probably quite accurate, but is never confirmed by GungHo.

As a result of the Apple changes, PAD is now undergoing a REM Renewal.

Puzzle and Dragons REM Renewal

Taking all of the above points into consideration, GungHo has unveiled a REM Renewal across all regions at the same time. From past experience, it is rare to ever see NA/EU receive new content at the same time as JP as we are almost always 2-3 months behind. Thus, it is safe to assume that this stems from the Lootbox Controversy.

Notable changes

The REM Renewal does come as a bit of a surprise and is GungHo’s answer to disclosing true rolling rates. Players have never known the actual odds of acquire a particular card, but were able to guesstimate through large sample sizes. However, it is a general agreement that it is challenging to acquire the better cards. As such, the Renewal will try to put on a better front by altering the odds before transparency becomes mandatory.

One key aspect of the Renewal will be the removal of countless 4* cards that were arguable garbage. The only major exceptions would be Exa-Hydra Zeta Hydra and the 3-turn bind clearing Dragon Knights.

Furthermore, various 5* Godfest Exclusives will now be restructured into normal 5* status that will rotate within the REM moving forward. This comes as a bit of a surprise as the term GFE may become a thing of the past and we have no clue as to how that will impact their rolling rates. While most 5* GFE have become lackluster, some still retain relevancy such as Green Odin 3390, Saria , Urd , and Verdandi 

As a result, Gold becomes the new Silver as it is my belief that the 6* GFE will retain their elusiveness and still be challenging to acquire.

The core line up of the Rare Egg Machine will rotate periodically and Highlight different cards.

Godfest formatting

In addition to the changes within the Rare Egg Machine, GungHo is now releasing a new format to deliver Godfests. These new events still retain the name Godfest but instead of stating increased rates, they use the word Highlight to showcase featured cards along with being the only time you can roll 6* GFE.

As a result, Godfests will now use the Renewed REM compromising the core of rolls with the 6* GFE sprinkled in as the “Highlight” with no indication of increased rolling rates (some will still be missing and will also follow a rotational pattern).

Furthermore, cards that are not included in their long list will not be able to be pulled during these events. This line up is not permanent and will rotate around periodically.

Judging from the list of highlighted cards, we will be able to acquire what were 5* GFE, certain Pantheon cards, along with miscellaneous cards that no one really wants.

It is my belief that future events will follow this rough template:

  • Featured 5* Pantheons that will rotate
  • 6* Non-GFE that will rotate
  • Junky cards will always remain (those at the bottom of the list)
  • Some 6* GFE will only be available during their Godfest events and will also rotate

This new format will condense the pool of available monsters so you should in theory have a higher hit rate for a card you are chasing. At the same time, this will also improve or at least create the illusion of better rolling rates just in time for the transparency from Apple.

The official Godfest post from GHNA can be found HERE.

Upcoming event

I am not sure how I will be delivering my Godfest reviews moving forward due to the formatting change as we have no idea if these events will be worthwhile.


The landscape of Puzzle and Dragons is quickly changing and this REM Renewal comes at a time when I was actually in the middle of writing a new article about how PAD has changed over my 1,500+ day career (still a work in progress and coming soon).

The clampdown on Lootboxes along with rolling rate transparency will all have an interesting impact on Puzzle and Dragons. However, I do not foresee an improvement of rolling rates, just adjustments to give the illusion of better odds.

Let me know what you think about the changes in the comments below.

Finally, I do not know the future of PADEU so asking about that will do no good.

Happy Puzzling!

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[Videos] Astral Plane Deity Clears


The Astral Plane Diety “Gift” Dungeons are often referred to as the Zeus Campaigns as they present a unique set of challenges that can only be unlocked as you progress through each floor.

I managed to quickly clear and upload the final 3 floors for your entertainment and viewing pleasure.

The first 3 floors were more straight forward so there was no recording done.

Top Floor

Double Anubis on 6×5 is always exciting!

Naturally this strategy is risky and can be easily ruined by poor board generation:

Level 5

Free 7×6 almost screams for you to use Dual Anubis

Level 4

I have and will always love Dark Metatron’s play style.


The Astral Plane Diety felt less horrible than the previous Campaigns despite having horrible mechanics. Let me know what you used to clear these dungeons along with what you found to be most difficult.

Happy Puzzling!

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