A new month is here along with a new set of Monthly Quests to undertake. This time around, Level 10 featured a painful No Awakenings clause while 9 forced players to rely on 4 seconds of orb movement time. Finally, Level 8 was another Fixed Team with a subtle twist at the end. Regardless, I decided to upload all three of my clears to help provide inspiration as well as hopefully saving some stamina for my fellow players.
The key to my Cheese strategy is to use Hades for massive Dark Damage Reduction paired with an auto healer like Odin Dragon . This combination greatly lowers the chance of accidentally pushing the first floor below 50% (which transforms the spawn to Water and thus losing Damage Reduction) along with making stalling both faster and easier. Other keys are having bicolours with Dark orbs along with the first one used having Orb Unlock.
Level 9 only gives players 4 seconds of orb movement time but is also only 1 floor long. Furthermore, it is Gaia Dragon which is easily one shot via VDP which can be easily done via a full board changer + double row maker. This combination yields a 7 Combo board that is easy to manipulate into position.
Level 8 if a Fixed Team dungeon that requires players to match 6 or more connected Light or Dark orbs to deal damage. The main hurdles are a single leader bind on Floor 3 and a Light or Dark Absorb on Floor 4.
This month’s Monthly Quests provide a new twist on current content as it presents players with an interesting set of challenges. For the most part, all dungeons can be cleared with proper planning and it becomes an issue finding what works for your own Monster Box and matching skills.
Let me know how you tackled these dungeons in the comments below.
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