REMDra Fever Ranking Dungeon Strategies [Round 1]

Introduction

Do you like Crowns? Do you like Grinding? Are you tired of only the top 3-7% getting Crowns? Do you enjoy painful time constraints? If you answered yes to all of the above then you will love the REMDra Fever Ranking Dungeon! In fact there are two parts which means players have the chance to earn two Crowns!

The REMDra Fever Ranking Dungeon is completely different compared to previous Ranking tournaments because Crowns are not just awarded to the top X% of players. Instead, we receive a score for every successful clear of the REMDra Fever Ranking Dungeon and this will be added to all other clears. This cumulative total will then be used to determine our rewards but the most important aspect is players will secure a Crown if they hit 999,999 points. This Crown is guaranteed regardless of how much of the player base achieves this score.

This concept of a “free” Crown sounds almost too good to be true and it somewhat is. We only have a very limited amount of time to play these dungeons and if you are busy for those few days, you will be out of luck. Furthermore, the 999,999 score cap will be difficult/impossible to achieve without ranking up or refilling stamina.

[1st REMDra Duration]: 4/11 (Thu), 12:00 AM – 4/12 (Fri), 11:59 PM (UTC-8)
[2nd REMDra Duration]: 4/13 (Sat), 12:00 AM – 4/14 (Sun), 11:59 PM (UTC-8)

This article will explain how the new rules for REMDra Fever work and how to maximize your score potential.

Video commentary/clear

–video coming soon–

New scoring system

The REMDra Fever Ranking Tournament values players in significantly different ways and we must alter our play style accordingly.

In essence, you score points for higher combo count but this is multiplied by the level you have achieved. You start the dungeon at level one and have to clear a certain number of orbs to advance to the next. This orb count increases with each level but is not tied to combo count, only orbs erased. Thus, a match of 6 vs two 3-orb combos yields the same level progress.

In addition to this scaling level count, players also have to erase 40 orbs of a specific colour to clear the dungeon. Failing to do so will result in a loss and all points earned that round will be forfeit; however, clearing too many of these orbs on lower levels will result in a premature conclusion and fewer points overall.

Furthermore, we have a new type of timer that continuously ticks down at an increasing rate the higher level you go. Leveling up fully replenishes the timer but matching heart orbs will also “heal” some of it back. With this in mind, it is best to try and level up as much as possible while avoiding the specific 40 orbs you need to end the dungeon.

Finally, all active skills are charged upon entering the dungeon but can only be used once. Be aware that using actives will not halt the timer progress so make sure you can actually solve after converting.

Strategies

Taking all of the above points into consideration, there are several key aspects to consider:

  • Level up as much as possible
    • Pay attention to the number of orbs required
    • 1 combo to level up
    • Score is greatly enhanced with higher levels
  • Avoid matching the specific colour
    • No bonus points for matching this colour
    • Move them to bottom of board without comboing
    • Use specific orb changers to remove them
  • High combos at higher levels = more points

This sounds relatively simple but is much harder in practice due to the convoluted nature of this event. With that being said, you want to try your very best to avoid matching any of the designated colour for as long as possible. Doing so will prolong your run which inevitably leads to a higher score as you should have reached level 5+.

For the most part, I try to only max combo the board (and thus matching the key colour) at level 5.

Orb changers

We are given 6 cards with orb changers but only several are of value and the ones you will be using will depend on the spawn in the dungeon. Essentially, the colour of the REMDra you encounter will determine which colour is required to kill it/end the run. You can think of this as “health” as it requires 40 orbs to kill it.

With this in mind, you want to actively use orb changers who remove that specific colour. Doing so will allow you to level up more as you are prolonging the death of the REMDra. Just be aware that if you fail to match 40 of those orbs, you will die and score 0 for that run.

Furthermore. you cannot use any active skill more than once per attempt. i am only showing relevant orbs being generated to make reference easier.

REMDra Fever Active Usage – Part 1
REMDra spawn
Primary Orb Changer
Alternative Orb Changer

Fire Arrow Water

L Col Arrow Light/ 2nd R Col Arrow Heart

Light Arrow Fire

2nd R Col Arrow Heart

Green Arrow Fire
Heart Arrow Green

L Col Arrow Light/ 2nd R Col Arrow Heart

Level 1/2 use Alternative Orb Changers

Level 3+ use Primary Orb Changers

Using this tentative strategy yields around 20,000 points on average for myself along with usually hitting level 7/8.

Cascading & special timer

The REMDra Fever Ranking Dungeon features a different timer that does not move/tick down while orbs are comboing/falling into place. As a result, cascading becomes significantly more appealing as it helps promote additional combos being made.

In essence, Cascading is the art of having combos fall into place at a staggered rate. While this process takes more time overall, it gives additional chances for combos to skyfall into place and we are not punished for this type of animation time.

Lucrative rewards

Alongside the chance of securing a Crown, the REMDra Fever Ranking Dungeon has lucrative clear rewards and is essentially the most efficient way to acquire valuable drops. Every run will also yield a drop of some kind and value often exceeds the 30 stamina cost to enter. As such, I highly encourage you to play this dungeon for the clear rewards alone.

The following compiled image is courtesy of Miru Bot on Discord:

Conclusion

The REMDra Fever Ranking Dungeon places a new twist on Ranking Dungeons and gives all players to secure a Crown by repeatedly clearing the dungeon. Your scores are cumulative and acquiring 999,999 total points will guarentee you a Crown. Furthermore, the clear rewards are quite lucrative and provides additional motivation for playing this event.

In theory, all players can secure a Crown but being able to have a higher average score will accomplish this at a faster rate. Thus, using the above tips and tricks can cut down on time and stamina costs for securing your desired score.

Let me know how you feel about this event in the comments below.

Happy Puzzling!

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24 thoughts on “REMDra Fever Ranking Dungeon Strategies [Round 1]”

  1. You’re getting even more fast, I just blinked and 3 new articles has been posted hahaha.
    Congrats for this website and thanks for all the help bro,
    Well done.👍🙏

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    1. This dungeon sucks. A crown used to mean something now they are giving them away like a participation trophy. You might suck but here is a crown because you played

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      1. Chill man, it’s a just crown symbol, not a life achievement. If it makes you feel any better, lots of crown owners lost their accounts when GH shut down the europe server awhile back.

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      1. Part 1 I stoned once and noticed I’d hav to spend at least another 3 or 4 so I decided it wasn’t worth. Part 2 I spent one stone and got max score so I’ll finally get my 1st crown

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  2. I think it’s cool to change the ranking system a little bit.
    However, I believe that the crown will be delivered the one that has more spare time (and patience) to “survive” the new boredom test😒
    And of course, the rewards…😏
    35.000.000.000 (or even 15) is probably kinda unrealistic numbers for the amount of active NA players these days.

    But changes are always welcome, I liked 👍

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    1. I agree that I like the rewards and it was entertaining for the first 2 hours and then I was bored. Most of my scores were around 20 k but I had one lucky run were I score 36 k. I hope they do this agian but put crowning on 1 run like if you get 40 k you crown. Sorry if I offended anyone with earlier post but I worked hard to get the my couple crowns that I have.

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      1. Not at all man.✌
        It’s perfectly understandable, but it’s the time changes right?
        Same thing about eggs, we used to spend hours farming OOH on weekends and now eggs (points) get totally trivialized.
        Those who worked hard for the first +297 probably felt the same way.

        But being crowned in this event seems simple on paper, but it is quite tedious and many people won’t go to the trouble, and the mediocre players (no offense 🙏, I have also been one) will not get the points in the 24 time window, because at the very least you need to know how to make combos (8 per round at least or will take forever).😁

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        1. Yeah this ranking still takes effort and a more skilled player will get it done significantly faster.

          I remember my first +297 and how long it took and now we waste them all the time via super awakenings

          Liked by 1 person

          1. Yeah I guess I forgot about how it was when I struggled to get enough combos to fully activate basit and how 30 stamina was half of total stamina

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      2. As a whole I feel part two is more enjoyable due to the shorter time investment. Unless you are exceptionally skilled, getting a crown I’m any Ranking takes time.

        If part one had a lower cap or higher average score it would have felt less tedious

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    2. Part two was much less grindy and I was able to almost cap on 1 stamina bar and maybe an hour of playing on stream

      Just playing for dungeon rewards felt pretty good as it allows us to stock up on useful materials

      Liked by 1 person

  3. Holy cow, 3 hour straight I’m currently sitting at around 700k and still no where near the top 10%, what a hardcore dungeon! I guess one literally need to hit 1 mil to secure the crown…

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    1. Yeap.😆
      I got 999.999 on both days, but honestly speaking, I liked the drops (got 12 king tamadras, an a few SSG) and the end rewards will be also useful, but I don’t think I’ll do this again.
      Perhaps a few runs for the drops, but that’s it.✋

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