Tag Archives: Puzzle and Dragons

Umisachi & Yamasachi Team Building and Discussion Guide

U&Y Uuuuummiiiii Yammiiiiiii!!!!!!!! (a.k.a. the Wonder Boys) got an ult of an ultimate evolution and still haven’t grown past puberty. Fantastic has been using U&Y since the Players Choice Godfest around 2 years ago when they were first released. They immediately rose in popularity as there was no other 25x leader aside from Sakuya Sakuya . U&Y has a powerful active that creates a board full of water and green orbs on a 7-turn cooldown. The newest ultimate evolution added 900 health along with a desperately needed skill lock resist Skill Lock Resist awakening. In addition, to the added bulk and defensive capabilities, U&Y can now achieve 56.25x damage for god type when using an active skill. Overall, this makes the Wonder Boys a powerful leader capable of clearing end game content. The following video was my first recording so the audio may not be perfect. However, the gameplay and commentary should give you a relative idea of the playstyle and power U&Y can wield. Continue reading Umisachi & Yamasachi Team Building and Discussion Guide


Awoken Freyr Released

Freyr Awoken Freyr is a hot new addition to fire teams. Forgoing their silly mounts, they instead gain a sparkly sword and much fiercer facial expression. Artwork aside, Freyr gains a tremendous boost in weighted stats (most notably in health) at the expense of losing recovery. With the current top fire team being Awoken Shiva Shiva (and Shiva Dragon Shiva D  for 300k monster points) who grants a recovery boost, the loss in healing potential is negated. Freyr received an active update with their awoken evolution and now will boost fire and water type monsters by 2x for 2 turns along with one turn haste on a 12-turn cooldown when max skilled. As with I&I and Awoken Thor Thor active changes, Freyr ‘s feels like a sidegrade and not a meaningful power boost that I associate with awoken evolutions. Increasing the base cooldown lowers the haste potential if your team runs multiple haste actives. However, the additional two  TPA and double Skill Lock Resist awakenings allow Freyr to play on either row-based Fire Row or TPA teams.

Gaining two TPA and double Skill Lock Resist allows Freyr to be utilized on a TPA heavy Shiva team. Freyr will primarily be competing with Set Set for the damage enhancing role on a red based team and as previously discussed in my November 18th Evolution Post, and Freyr is superior in almost every way. Both Freyr and Set increase fire attribute damage which stacks with enhanced orbs that Shiva ‘s active generates and this is another way to guarentee a one shot on a powerful boss. It becomes redundant to stack too many orb-changers on a team because you are unable to use too many on one turn for an Shiva team because you have to be able to make at least 6+ combos. Lastly, the damage carrying over to a second turn can allow you to kill the second to last floor with ease and transition into the boss with one more turn of enhanced damage. This can preserve other actives or take down a boss in two turns who grants a free turn when pushed into a certain health threshold.

The blue subtype for Freyr screams out a spot as an Urd Urd sub as you will now benefit from the augmented health and recovery stats. Urd teams are not considered top tier at the moment, but perhaps when more subs that cover red and blue are released may increase her viability. In addition gaining an ultimate evolution may push her teams ahead.

Of the three Awoken Norse Gods ( I&I , Thor , and Freyr ) currently released, Freyr has the most viability because water is currently the weakest colour and Thor has no true role to fill as most light teams are rainbow based and currently are not in a true need for a 12-turn cooldown to augment damage as they already have very high base multipliers. If I am fortunate enough to pull Freyr in the next godfest, I will most likely place them on my Shiva for Fantastic as there are times when I do need the extra burst of damage.

Christmas PAD song


Christmas is nearly upon us and what better way to celebrate than with a festive Puzzle and Dragons song?


All lyrics were written and composed by me and is a feeble attempt to compensate for my singing:

Dashing through the dungeon
In a Snowglobe open sleigh
Over the bosses we go
Pew Pew-ing all the way

TPA matches ding
Making damage high
Oh what fun it is to combo in
the PAD wonderland

Hey jingle bells
Shiva smells
Chiyome laid an egg
Yamato lost his sword
and Hino learnt ballet

Oh magic stones
Players moan
with their 3 star eggs
Oh what fun it is to roll
In every godfest now!

A turn or two ago
I thought I’d try to stall
but no hearts did appear
on my little board

The bosses were so mean
And multi hit very hard
but luckily I combo big
and hearts skyfalled in place

Hey magic stones
Red Kali
is so rare to roll
IAP all day now
Just to get Gung-trolled

Hey magic stones
in game gold
doesn’t have much use
sell away your silver eggs
just for monster points!


Singing may not be my forte, but I am certain I put a smile on your face.

Merry Christmas and Happy Puzzling!


All I Want for Christmas is…a Snow Globe?

I can’t believe this will be my third Puzzle and Dragons Christmas and every year it gets bigger and better! Gung-Ho has consistently been stepping up their game in terms of the number events, content being released, and magic stone/tamadras/pii give-aways. Tomorrow, we get the revamped Christmas Dungeon with the top difficulty being amusingly named SuperBlessed. I dearly hope the dungeon features festive music (I still do not understand people who play with the sound off) as that helped me get into the Christmas spirit and combined my favourite time of year with my love for PAD. Continue reading All I Want for Christmas is…a Snow Globe?

One Step Closer to my Dream Team

The previous Player’s Choice Godfest, I managed to roll a Susano Baby Susano in my 14 rolls for Mantastic. He competes with my hypermaxed Kush Baby Kush and Dark Izanami Diza as a shielding option. However, Awoken Susano Susano outclasses both of them because of his bind-immunity and covering both red and green for my Awoken Sakuya Sakuya team. Having both Susano and Sakuya being bind-immune allows me to activate my leader skill even if the boss tries to bind every monster on my team. This will save me at some point or another and I am looking forward to trying a new Sakuya team roster. Continue reading One Step Closer to my Dream Team