Awoken Loki , Bankai , Green Sonia , and Blue Sonia all recieved new evolutions, but does this increase their viability? All 4 of these monsters have been pushed out of the current meta for some time now, but these evolutions bring considerable power to their arsenal through bonus awakenings and revamped leader skills.
Awoken Loki is the only monster to recieve an awoken evolution and follows the trend of I&I in gaining 2 skill lock resist and 2 two prong awakenings. In addition, has a revamped active skill that boosts dark and light attribute monsters by 2x attack for 2 turns along with providing 1 turn of haste. Looking at his role as a sub, can fit on both dark row , , or devil based teams; however, he can make a wonderful sub for Yomi Dragon arena teams as a replacement for Zeus Stratios . was only used to bypass the final boss’s execution move when above 65% health with his gravity. Other than that, provided very little benefit to the team and was considered somewhat dead weight for the other floors. Now with being able to increase your damage by 2x, you may be able to burst through the 50% damage reduction shield and push her into 65% and thus the “safe” zone. Furthermore, offers significantly more awakenings and eases team building constraints with his 2 . In addition, has a lower base cooldown and can be used throughout the the dungeon to make other floors go smoother. As a lead, he can have potential, but as of now we have no dark equivalent of Saria who boosts health and attack for their respective colour.
Explosive Demon Lord, Belial has some amusing art as he has always been wheelchair bound and now by some miracle (thanks Satan or Hades?) does appears to be jumping out of his chair to bring you a total of 3 fire row enhances, unbindability, his first and time extend awakenings. However, I am still disappointed as he still requires 10 successful skill ups and we still do not have any monster to do so. This means we would need to use 10 Flampy in order to make his active feel usable. Furthermore, his active is still quite pointless as it only changes wood to fire orbs with a small counterattack (maybe situationally useful if bosses have perserverance and no execution ability, but even so, it is not that helpful) on a terribly long cooldown. needs an awoken evolution in order to have viability or at the very least an overhaul of his active as you cannot waste a sub slot on someone who takes next to forever to recharge.
Past Life Jade Dragon Caller, Sonia has been receiving minor buffs to her active skill’s cooldown, but that has largely gone unnoticed as she has fallen out of favour over time. However, with the resurgance of wood row awakening based teams through Sylvie and Awoken Freyja , can find a new home as a powerful full board change sub. Bringing a total of 2 , 2 skill boost , , , and bind recovery (although she is bindable) awakenings along with an incredible 899 weighted stats makes a fantastic card. When used as a leader, offers 3.75x ATk and 2.5x RCV for dragon and balance types. With the advent of more triple typing, her sub pool has more options along with being extended to dragon types; however, with many of the best wood monsters are either attackers or missing , it may be challenging to make a suitable team. However, if you do create a viable team, your naturally high health combined with 6.25x recovery means you can easily stall provided you do not get executed. If you can think of a viable team, please let me know!
Ancestral Blue Dragon Caller, Sonia will make a big splash with her impressive awakenings that help address her weaker points such as , a second water row , and . Like her green cousin, can be max skilled to a 12 turn cooldown that should almost always guarantee 2 water rows. When used as a sub, can fit comfortable on I&I and Ryune teams as a secondary full board changer and a massive health sub with 5,780 along with having 899.8 weighted stats. Granted has 0 base recovery, this can be compensated through your other subs and 2.5x RCU multiplier through . As a lead, may be less versatile due to being restricted to physical and dragon type water monsters, but will have naturally high health along with 6.25x recovery. Regardless, I like the power she brings to mono water teams and look forward to trying her on my / team.
If there is anything I overlooked, or you want to contribute your thoughts and insights, please leave a comment and I can add/edit things accordingly.