Question Time with Mantastic – May 2018

Introduction

I used to do this type of post series and thought it was time to bring it back. The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer. With that being said, there will be some restrictions on the types of questions I will be answering.

Another reason why I want to revive this type of posting at this point in time is because I am currently suffering from variuos physical health problems which makes it challenging to sit down and write longer articles.

Do’s and Don’t

x The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:

  • Anything that PADGuide/Padx can answer
  • A link to your entire Monster Box and saying “make me a team”

download For the most part, almost any other question will be answered, even some non-obtrusive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:

  • Of these options, what is the best Yusuke team I can make for Arena 3?
  • What direction do you think GH will take with the new 10c awakening?
  • Can row teams be revived and if so, how?

Conclusion

I hope my viewers use this opportunity to ask questions that will hopefully improve their overall game play and progression.

On a side note, hopefully things settle down and I can resume my strange normal life.

Happy Puzzling!

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[Videos] Eternal Jail of the Devil King – Level 7-10

Introduction

Today marks the debut of the new Satan Campaign which gives players the opportunity to gain 10 Magic Stones along with various other rewards. Overall, this campaign felt less stressful compared to previous ones as the final boss did not have as many wonky/obnoxious mechanics to deal with. As such, I was able to quickly clear all the floors on natural stamina with only one fail on Level 9 (due to poor matching).

The sheer power of Yusuke  did make for a significantly easier time in clearing the variuos levels so I decided to mix it up a bit by using Kaede  for level 10.

Level 10

There are two main strategies to clear level 10: doing 0 combos on the final floor and then one-shotting or using Void Damage Penetration  and bursts. Both are effective and I will try to upload Fantastic’s clear using the VDP route.

Level 9

Level 9 is reasonably straight forward and I enjoyed using the Fenrir  to completely cancel out the Poison Skyfalls from Floor 1.

Level 8

Level 8 has quite a few hurdles to overcome due to it being no RCV; however, using a shield for floor 2’s preemptive and a delay for the Puppeteer made it much more manageable.

Level 7

Level 7 is all about pure combos but can be somewhat cheesed via 7×6 and leaders who provide bonus movement time as awakenings are disabled.

Conclusion

The Satan campaign was quite enjoyable but did feel much more relaxing compared to the previous Hera and Zeus series. Let me know what you used to clear these dungeons along with what is currently giving you trouble.

Happy Puzzling!

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Team Building for Yusuke

Introduction

Yusuke  is the newest craze to come to NA Puzzle and Dragons as he is one of the best leaders in the game along with being an amazingly powerful sub. Furthermore, he will be one of the most widely available cards due to the fact that he is available to trade in for via the Monster Exchange System (can read more about that HERE).

These factors have led us into a throwback to Dark Athena 3193 era as a large chunk of player’s friend list may now be populated by Yusuke.

This article will summarize my thoughts and rationale for building a Yusuke team; however, team building is more about countering the dungeon mechanics and somewhat removes the notion of “perfect set ups.” As such, I find it best to understand how each sub functions as well as Yusuke’s strengths and weaknesses.

Video commentary

–video coming soon–

Sample gameplay

—–

 Yusuke at a glance

HP: 4,035
ATK:
 1,820
RCV: 410

Active: Reduces cooldown of other skills by 1 turn. Removes lock status on orbs. Change all orbs to Water & Light orbs (13 turn CD)

Leader Skill: Light attribute cards HP x1.5, ATK x1.5, RCV x1.5. All attribute cards ATK x4 when reaching 7 combos or above. All attribute cards ATK x2.5 when reaching Light & Water combos

Awakenings: Bind Immune Bind Immune Skill Boost Skill Boost Skill Lock Resist Time Extend 45 45  Continue reading Team Building for Yusuke

Monster Exchanging for Yusuke

Introduction

Monday marks the debut of the Yu Yu Hakusho Collab along with the first introduction of cards available in the Event Tab for the Monster Exchange.

Through this event tab, players will be able to trade in variuos dungeon drops for particular skill up materials but the main focus will be on exchanging four 6* GFE/6* YYH Collab cards for Yusuke .

Overall, Yusuke is an incredible card to own as both a sub and leader which makes him a highly desirable monster to own. As such, many players will be wanting to use the Trading Post to acquire Yusuke without heavily rolling in the Collab itself.

This article will explain why Yusuke is powerful along with how to use the Monster Exchange efficiently as well as trade-in recommendations.

For a full review of the Yu Yu Hakusho Collab, please refer to my previous post HERE.

Video commentary

–video coming soon–

Rolling/trading in for Yusuke

——

 Yusuke

Active: Reduces cooldown of other skills by 1 turn. Removes lock status on orbs. Change all orbs to Water & Light orbs (13 turn CD)

Leader Skill: Light attribute cards HP x1.5, ATK x1.5, RCV x1.5. All attribute cards ATK x4 when reaching 7 combos or above. All attribute cards ATK x2.5 when reaching Light & Water combos

Awakenings: Bind Immune Bind Immune Skill Boost Skill Boost Skill Lock Resist Time Extend 45 45  Continue reading Monster Exchanging for Yusuke

Yu Yu Hakusho Collab REM Review and Analysis – May 2018

Introduction

This coming Monday will feature the debut of the Yu Yu Hakusho Collab and one of the most powerful leaders available in the game, Yusuke .

This Collab REM features only 5 and 6-star cards with rates mirroring Full Metal Alchemist along with a similar distribution of value as Yusuke soars above the competition. Thankfully, the Monster Exchange system will grant players the chance to trade in four 6* GFE/Yu Yu Collab cards for Yusuke. This process will save countless Magic Stones and sets an exciting precedent moving forward.

One main drawback of the Yu Yu Hakusho Collab is the somewhat lower base stats and fewer awakenings prevents many from being used as a sub; however, several cards feature powerful/unique actives that can make them desirable inherits.

This article will summarize each card’s strengths and weaknesses in the current meta to help you determine if it is worth rolling in. There will be a supplemental article discussing the Monster Exchange for Yusuke being published in the next few days.

Video commentary

—video coming soon—

Overview

Yu Yu Hakusho Collab REM
 6 Star base
 5 Star base
Yu Yu Hakusho Collab REM Rankings – May 11, 2018
SS
S
A   
B     
C
D   

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them with the possible exception of 6* cards that are not Yusuke as you can utilize the Monster Exchange system

Continue reading Yu Yu Hakusho Collab REM Review and Analysis – May 2018

Monster Exchange / Trading Post Guide

Introduction

Version 14.0 comes with numerous exciting features with the Monster Exchange / Trading Post leading the way. This new mechanic will allow players to trade in various cards for something of potentially greater value.

At this point in time, there are only farmable materials available but will eventually include rare Collab cards.

This article can trade will explain the process, when to use it, and how to use it effectively.

Video commentary

–video coming soon

Monster Exchange / Trading Post

The Monster Exchange system acts like a form of trading in which players exchange several cards with GungHo in order to receive something more valuable. Continue reading Monster Exchange / Trading Post Guide

Pink Dragon REM Review – Not Clickbait

It’s
a
trap

In the off chance you still have Magic Stones left after the three stellar events, you should not spend your stones here. Despite the fact that Collabs are becoming the strongest cards in the game, this line up does not feature any game breaking girls.

With this in mind, it is best to avoid and save up for the next event.

Happy Puzzling!

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