Dragonbound & Draogn Caller REM Review and Analysis – April 2018

Introduction

Monday, April 23rd marks the exciting return of the highly coveted Dragonbound & Dragon Caller (DBDC) REM. DBDC is arguably the strongest event in Puzzle and Dragons due to it’s stellar line up and amazing value at the bottom rarity.

Most Seasonal events/Collabs have a few chase cards but tend to have middling value at the bottom. As such, there is often little collateral benefit in rolling those events. However, with DBDC, you actually want many of the Gold eggs which in turn makes it the ideal  place to spend your Magic Stones. If you have absolutely no cards from the REM you should be heavily rolling here as it will grant you cards that cannot be replicated anywhere else.

In addition to three new cards being added to the rolling roster, most of the older cards now gain the ability to Limit Break and gain Super Awakenings or stat improvements for the Weapon Assists.

These changes help ensure the machine stays exciting with the Super Awakenings giving the older cards significantly more value and versatility.

Despite having a wonderful roster, each roll will cost 10 Magic Stones but everything will sell for at least 15,000 Monster Points.

This article will summarize each card’s strengths and weaknesses in the current meta to help you determine if it is worth rolling in.

Video commentary

—video coming soon—

Overview

Dragonbound & Dragon Caller REM
 7 Star base  
 6 Star base      
 5 Star base      
Dragonbound & Dragon Caller  REM Rankings – April 20, 2018
S    
A     
B  
C  
D

Order within each tier is random and not reflective of ranking

Evolved forms of both Cotton  and Ney  will be also available but this article will not be focusing on them.

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Dragonbound & Draogn Caller REM Review and Analysis – April 2018

Advertisements

[PSA] Dragonbound & Dragon Caller REM Returns Monday, April 23

Title is somewhat self explanatory and official post can be found HERE. This is important because Dragonbound & Dragon Caller (DBDC) is arguably the best event in Puzzle and Dragons as it contains incredible value at the 5* rarity and having 2 of each is still reasonable overall. Furthermore, all the older cards gain Limit Breaking and Super Awakenings.

This would be the ideal  event to roll in for the vast majority of players and is worth saving stones for.

I will being work on my review tomorrow and should finish sometime on Sunday as it is a very time consuming process (a good estimate is if it took 1 minute for you to read it, it took an hour to write). If eager for more information, you can read about my older review HERE.

Previous event rolling video

Please no more Shazels

Mantastic Icon Mantastic Social Media Mantastic Icon
FB icon Facebook twitter Twitter YT YouTube
Twitch Twitch discord Discord download Patreon

If you enjoy my content, please consider turning off AdBlocker for this website =)

Amen, Mut, & Khonsu Review and Analysis – New 750,000 MP Cards

Introduction

Three new and somewhat exciting cards have been added into the Monster Point shop: Amen , Mut , and Khonsu . All three of them will cost 750,000 Monster Points and will be a sizable investment for the average player. As such, it is wise to make sure you can actually benefit from them and avoid buyer’s remorse. However, all 3 will have a unique Weapon Assist evolution which enables them to contribute awakenings if assisted.

With that being said, GungHo NA will be announcing the winner of the MP Shop Survey will be revealed on Friday, April 20th during their official Twitch stream. The winner will cost 1,000,000 Monster Points and will only be available for a limited time. Thus, it may be best to wait until you see what the winner is as it may influence your purchasing decision.

This article will summarize Amen, Mut, and Khonsu’s viability and how you can make the most out of their presence.

Video commentary

–video coming soon

750,000 MP

750,000 Monster Points is still a large amount despite the fact that we have been given large amounts of the past year. As such, many players will only be able to purchase a single card and you wish to gain as much value from this card as possible.

Assist Evolutions

All three of the new cards are able to Continue reading Amen, Mut, & Khonsu Review and Analysis – New 750,000 MP Cards

Heroine REM Review and Analysis – April 2018

Introduction

This coming Monday marks the triumphant return of the immensely popular Heroine REM. However, to mark the celebration of it’s third inception, three new cards will be added along with all the older cards receiving Limit Break and Super Awakenings.

These changes help ensure the machine stays exciting with the Super Awakenings giving the older cards significantly more value and versatility.

It is my belief that Collabs/Seasonal REMs should have value at their lowest rarity to help ensure there is enough collateral benefits to rolling. As such, it is vital that the 5* cards make for strong consolation prizes.

Despite having a wonderful roster, each roll will cost 10 Magic Stones but everything will sell for at least 15,000 Monster Points.

This article will summarize each card’s strengths and weaknesses in the current meta to help you determine if it is worth rolling in.

Video commentary

—video coming soon—

Overview

Heroine REM
 7 Star base   
 6 Star base       
 5 Star base      
Heroine REM Rankings – April 13, 2018
S   
A      
B      
C   
D  

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Heroine REM Review and Analysis – April 2018

[Small PSA] Reminder on how Limit Breaking and Super Awakenings Work

Introduction

GungHo NA ha released a massive amount of content last night that includes numerous changes to existing monsters that include new evolutions, Limit Breaking, and Super Awakenings.

This post is meant to be a gentle refresher on how Limit Breaking and Super Awakenings work. However, you can also read my full detailed guide HERE.

Video commentary

–video coming soon–

New content

Full details of the new content released can be found through the following GHNA Facebook links:

Super Awakenings/Limit Breaking

New Evolutions

Limit Breaking

Limit breaking is the process of raising a monster’s level beyond 99 can is accomplished by fusing a Super Snow Globe. However, only certain monsters qualify for Limit Breaking and is indicated by their Max Lvl text being blue:

From the above image, Goemon on the left cannot be Limit Broken but Yamato (right) can.

Thus, if you fuse a Super Snow Globe into Yamato, you will allow him to push beyond level 99. Just be aware that the experience required to bring a card to level 110 is exceptionally expensive from a monster experience point of view.

Super Awakenings

Super awakenings are a special process that enables a card to gain an additional awakening. This can dramatically improve a monster’s viability and is worth pursuing provided you mean the following criteria:

  • Must be Limit Broken (does not need to be level 110)
    • Not all cards can be Limit Broken
      • Not all Limit Broken cards can receive a Super Awakening
  • Already be +297
  • Sacrifice a +297 for a random Super Awakening
    • Can be any combination of pluses as long as it adds up to 297
  • Works only in solo mode

Provided you have already Limit Broken a card, you should see a [?] box beside the monster’s original awakenings. If this is present, you will be able to fuse a +297 to unlock one of three Super Awakenings.

Conclusion

Limit Breaking and Super Awakenings are an expensive investment but can enable you to push further into end game content. However, always make sure a card qualifies for either mechanic before investing resources.

On a side note, Heroine REM Review will be released this weekend.

Happy Puzzling!

Mantastic Icon Mantastic Social Media Mantastic Icon
FB icon Facebook twitter Twitter YT YouTube
Twitch Twitch discord Discord download Patreon

If you enjoy my content, please consider turning off AdBlocker for this website =)

April 14-15 Godfest Overview

 Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event and some 6* GFE may have higher rolling rates.

Introduction

The upcoming Godfest begins on April 14 and runs until April 15 and will once again feature twenty 6-star Godfest Exclusives. While the overall roster is reasonable overall, the GHNA Facebook page annoucned that Heroine REM will return this coming Monday.

With this in mind, it is better to hold off rolling in this Godfest and instead spend your Magic Stones on Heroine as it does hold numerous key and powerful cards. Just remember that Godfests will always be here and this current roster is average overall.

On a different note, the Twitch Stream will also announce the winner of the MP Survey which may also influence the decision to roll in future Godfests. On a somewhat side note, if you are desperate for MP, Heroine has a better ratio of MP to Stone consumption if selling off rolls.

As with any Godfest, the decision of whether to roll or not will be dependent on your own Monster Box and individual needs.

You can read the most recent Godfest review HERE. Continue reading April 14-15 Godfest Overview

Chrono Ma:Gia New Player Introduction Guide

This is my first time creating content for Chrono Ma:Gia and may continue to do so if this proves successful

Introduction

Chrono Ma:Gia is the newest game to be released by GungHo and is a digital card game. In essence, the game revolves around carefully planning each turn to outmaneuver your opponent through Creatures, Spells, and Magia Skills.

While GungHo has released an official Beginner’s Guide, I feel it is still valuable to present my own perspective along with tips and tricks not covered already.

As a fair warning, Chrono Ma:Gia was only released on April 9, 2018 so the meta is still fluid and things may change quickly over time. Furthermore, I am by no means an expert in this genre but still have a modest amount of experience playing Hearthstone at a somewhat competitive level years ago. As such, this article will be placing most of the focus on early game management and how to avoid newbie pitfalls and get the most out of your game experience.

One distinct advantage of staring Chrono Ma:Gia now is being right on the cusp of Powercreep since everything is new. Furthermore, the learning curve will be gentler since less cards have been released compared to what will be available in a year’s time. Finally, there are currently very generous Login Bonuses during the first week and should be taken advantage of.

Video commentary

–video coming soon–

Community resources

All gaming communities have valuable player-created resources and Chrono Ma:Gia is no exception. I strongly encourage you to join either the Community Discord Server as well as checking out their Reddit Page.

Rerolling

Rerolling is a common term within most mobile games and is the process of restarting your game until you acquire a powerful starting Creature.

For Chrono Ma:Gia, rerolling means you complete the tutorial, open as many packs as possible, then clearing data/deleting the game and starting again until you acquire something “good.”

However, from my experience, the need to min/max your Rerolling is partially tied to your patience level along with the rarest cards being only marginally better overall. However, if your starting Pack of Cards yields 5 Commons, I would reroll. Continue reading Chrono Ma:Gia New Player Introduction Guide

Advertisements