Hellish Training Arena – Farming with Double Anubis or Anubis + Resolve Orochi

Introduction

Hellish Training Arena (Training Arena 3 / TA3) is the newest Normal Dungeon released that features outrageously high health encounters, massive incoming damage, along with 50 million Monster EXP reward which greatly aids cards going trying to get to Level 120.

This 50 million Monster EXP is outrageously high for 120 stamina but this dungeon is not for the faint of heart as it features incredibly over-tuned HP, Attack, and Defense values on every spawn. You will be unsuccessful without careful planning.

With this in mind, I would like to share two of my teams that have found success by abusing Anubis through 7×6 Leader Swapping.

Dungeon info

Skyozora link HERE

Basically everything has outrageous amounts of Health and possibly Defense along with stupidly hard attacks. My approaches are either one shot every floor (requires a highly specific set up) or abusing Orochi’s Resolve and Delays. Continue reading Hellish Training Arena – Farming with Double Anubis or Anubis + Resolve Orochi

Sin Dragons & Key Heroes Overview – July 5th, 2021

Introduction

The Sin Dragons & Key Heroes event returns to North America and features one of the worst possible designed REMs to date. This is because the event cards are mixed in with the regular, non-GFE REM which means rolling a first evolution Pantheon card will happen far too often. Furthermore, most of the buffs/love this time around went into the 7-star rarity who all feature abysmal rolling rates. To top it off, players cannot Monster Exchange for any card along several of the 6-star cards being valuable.

To make matters worse, many of these cards no longer keep abreast with newer options which in turn makes it harder to justify rolling. Thankfully, all players will receive a total of 30 free rolls over the duration of the event. As such, I would not spend Magic Stones to roll until after all 30 freebies have been acquired as you may not need to roll any more afterwards.

With that being said, I will be continuing my shorter format articles due to my wrist pains in order to shed some light on what we can expect from this event.

Video commentary


Overview

Sin Dragons & Key Heroes REM Pros & Cons – July 2021
Pros
Cons
  • All cards have a Weapon Assist
  • 30 free rolls for all players
  • Several powerful/unique cards at 6/7* rarity
  • No Monster Exchange
  • Terrible rolling rates
    • 50% rolls will be non-Event cards
    • 6% for 7*
    • 18% for 6*
  • Most cards have not aged well
  • Skippable event due to underwhelming odds
    • Especially if you rolled before
  • Bottom rarity cards (5*) have lost their edge
Sin Dragons & Key Heroes REM
7 Star base
(6% total)
      
6 Star base
(18% total)
  
5 Star base
(26% total)
  

Icons show Base form/form they come out in

Sin Dragons & Key Heroes – July 2021
S   
A
B
C   
D

Order within each tier is random and not reflective of ranking Continue reading Sin Dragons & Key Heroes Overview – July 5th, 2021

PAD Academy Overview & Who to Monster Exchange for – July 5th, 2021

Introduction

Due to my wrist (and other) pains, I have been struggling to find a way to do reviews and hopefully this shorter format provides some insight as a supplement to my YouTube video.

For PAD Academy, it is a top-heavy event which offers several powerful cards at the higher rarities. Thankfully, both the 8 and 9-star cards can be Monster Exchanged for which will be the best course of action as the bottom rarity has middling value despite owning a Weapon Assist . This is because their value is terribly low and will be replaced as soon as other options become available.

With this in mind, I will only be highlighting within this article the top major prizes to consider Monster Exchanging for.

Video commentary


Overview

PAD Academy REM Pros & Cons – July 2021
Pros
Cons
  • Can Monster Exchange for 8 & 9-stars
    • Trade-only, minimal/no rolls
  • All cards have a Weapon Assist
  • Questionable value at bottom rarity
    • Terribly low value overall
    • Comprises the majority of rolls
  • Terribly low rolling rates for 8/9*

Continue reading PAD Academy Overview & Who to Monster Exchange for – July 5th, 2021

Question Time with Mantastic – July 2021

Introduction

The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers. With that being said, there will be some restrictions on the types of questions I will be answering. If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.

Do’s and Don’t

download For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:
  • Of these options, what is the best Yusuke team I can make for Arena 3?
  • What direction do you think GungHo will take with the 4x HP leads?
  • Can Heart Cross teams be revived and if so, how?
x The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:
  • Anything that Google/Padx can answer
  • A link to your entire Monster Box and saying “make me a team”

Conclusion

I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression. Happy Puzzling!
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State of the Game – June 2021

Introduction

I have been playing Puzzle and Dragons for over 2,700 days and in this time I have seen monsters rise and fall, a constantly shifting meta, along with Farmables being a top tier leader. Furthermore, I have witnessed the constantly evolving mechanics of current end game dungeons along with the cards released to counter them.

As a whole, PAD is by far my longest played game and would technically qualify as my longest relationship, but like any relationship, it requires work, dedication, and patience to truly succeed.

Obviously I love Puzzle and Dragons but at the same time, I can be critical about the short comings of this game along with how I feel the meta is shifting and whether or not it is for the better.

With that being said, there has never been a better time to play PAD due to the exceptionally generous hand outs by GungHo that include copious amounts of Magic Stones and special Godfest rolls which is further diminishing the concept of early game PAD.

With all of this in mind, I would like to examine the current state of the game through this article by highlighting what works and areas that need improvement.

On a side note, my previous State of the Game article highlights other important aspects with many of my views holding true to this day.

Video commentary

Marathon, not a Sprint

Continue reading State of the Game – June 2021

Upcoming Events in June – WoC3, New Evos, Sacred Relic & More

Introduction

My wrists (and back + neck) are constantly flaring up which makes it difficult to produce content. With that being said, here is a recap of the upcoming NA news for June 2021 from GHNA and myself. I have included screenshots of the notable news points in case watching videos is not ideal.

Mantastic summary

Continue reading Upcoming Events in June – WoC3, New Evos, Sacred Relic & More

Street Fighter Collab REM Review Review and Analysis – May 2021

Introduction

The Street Fighter Collab returns to North America for a second rerun which includes new evolutions, buffs, and 3 additional cards to be rolled. Due to the 6-Magic Stone price tag, the Monster Exchange Rate are lower compared to other event as players only require five 6-star GFE as Trade Fodder.

On the other hand, the Collab as a whole is reasonably underwhelming along with the bottom rarity not providing much value outside of Buttons and a potential Pixel Blanka System.

As such, this is an easy event to potentially skip from a rolling point of view as there are no truly amazing cards and if something is appealing, Monster Exchanging may be your best course of action.

Video commentary

—video coming Monday—

Overview

Street Fighter Collab REM Pros & Cons – May 2021
Pros
Cons
  • 6 Stones per roll
  • More affordable Monster Exchange rates
    • Requires five 6* GFE Fodder
    • More motivation to not roll
  • Every card has multiple Evolution options
  • No truly outstanding card
  • Many cards feel outdated
  • Relatively little value at bottom rarity
Street Fighter Collab REM
6 Star base
(22.7% total)
   
  
5 Star base
(77.3% total)

Street Fighter Collab Rankings – May 2021
S
A  
B
C
D

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Street Fighter Collab REM Review Review and Analysis – May 2021

Question Time with Mantastic – June 2021

Introduction

The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers. With that being said, there will be some restrictions on the types of questions I will be answering. If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.

Do’s and Don’t

download For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:
  • Of these options, what is the best Yusuke team I can make for Arena 3?
  • What direction do you think GungHo will take with the 4x HP leads?
  • Can Heart Cross teams be revived and if so, how?
x The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:
  • Anything that Google/Padx can answer
  • A link to your entire Monster Box and saying “make me a team”

Conclusion

I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression. Happy Puzzling!
Mantastic Icon Mantastic Social Media Mantastic Icon
FB icon Facebook twitter Twitter YT YouTube
Twitch Twitch discord Discord download Patreon
If you enjoy my content, please consider turning off AdBlocker for this website =)

Royal Oak & Nautilus Debut Super Godfest Review

Introduction

Sunday marks the debut of two new 7-star Godfest Exclusives who are both outstanding leaders that help push Powercreep to the next level. Unfortunately, they are debuting within a reasonably average Godfest as it only features 33% chance for any GFE which is as low as it can go. On the other hand, all five Samurai 3 cards ( ) will be featured in their Weapon Assist form which helps bring the “good” rolling pool up to 40.5%.

As such, the value of this Super Godfest will be higher for those who lack Samurai 3 cards but will be more underwhelming for those who have already rolled them all.

With that being said, this article will examine both new Godfest Exclusives in greater detail.

Video commentary


New Godfest Exclusives

Both Royal Oak and Nautilus are special 7-star GFE who have a 2 step Transformation that does not cycle back around like Jiraiya. As a whole, this is a better design as it enables Royal Oak and Nautilus to have Skill Boosts Skill Boost in their Base form (something a cyclic Transforming card cannot) along with no true worries about juggling a certain active skill for a specific floor. As such, it is best to try and reach the Final form as fast as possible but both have a 6 turn cooldown after they Transform for the first time. This means that without Haste, it will take a least 6 turns to Transform into their final and strongest form. Continue reading Royal Oak & Nautilus Debut Super Godfest Review

10th REMDra Fever – No Water Strategies

Introduction

The REMDra Fever “Ranking” Dungeon returns to North America and gives players a chance to grind for a (cosmetic) Crown by accumulating 999,999 points over any number of runs. While this is exciting, it will take numerous clears to achieve but there are ways to bolster your score to save time, stamina, and mental sanity. Generally speaking, no Water orbs will take less effort overall as it is much easier to achieve a higher combo count due to only 5 possible orb types appearing. Furthermore, the inclusion TPA TPA (200 pts) and Recover Bind Bind Clear awakening (1,000 pts) will help hasten this process.

As with all REMDra Fever events, the dungeon is quite lucrative to run over and over again as it only costs 25 stamina and offers valuable drops. Furthermore, any number of players can achieve a Crown and is not only given to the first X number of players to hit the score cap of 999,999.

This article will explain the rules for REMDra Fever and how to maximize your score potential and how to farm it as efficiently as possible once you are satisfied with your score.

10th REMDra Fever Event: 5/24 (Mon), 0:00 – 5/30 (Sun), 23:59 (UTC-8)

Video commentary

–video coming soon–

REMDra scoring system

REMDra Fever Ranking Tournaments have a significantly different scoring system compared to normal Ranking Dungeons and we must alter our play style accordingly. Continue reading 10th REMDra Fever – No Water Strategies

Puzzling those Dragons