June 16-17 Godfest Featuring Evolved Neys

Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event and some 6* GFE may have higher rolling rates. Always check the rolling rates before proceeding.

Introduction

Saturday marks the return of our bi-monthly Godfests and features the Evolved Neys as an added prize. This will bump up the total number of featured 6/7* Godfest Exclusives (GFE) to 25 as opposed to 21 from the previous Godfest.

The additional 4 cards should increase the total rolling rates for the GFE which may make this the strongest non-Super Godfest event. With that being said, the evolved Neys should have a similar rolling rate (speculation) as Zela due to them coming out as 7-stars.

Official announcement can be found HERE.

Video commentary

–video coming soon–

Godfest overview

Unlike Godfests of the past, only some 6/7* GFE will be featured. If they are listed as unavailable, you will be unable to roll them during the event.

June 16 – 17 Godfest
6/7* GFE available

      3391 3392 
3236 3370  2991   3268   
    

6/7* GFE not available

     3233 Scheat   

You ideally wish to line up a Godfest that overlaps with several key targets to improve your overall chances of success. Thus, it may be advantageous to wait for a more opportune Godfest if the current one does not feature enough key targets.

Based on the revealed rolling rates of previous Godfests, 6* GFE will have 0.6% hit rate whereas the 7* had 0.5%. With that being said, some GFE may feature an increased rate and you simply have to check the displayed rolling rates each time. Continue reading June 16-17 Godfest Featuring Evolved Neys

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Rikuu Ranking, JP Cutoff, and Higher NA Scores

Introduction

The Rikuu Ranking Dungeon is in full swing and North America has already surpassed the JP cutoff. This is a surprising accomplishment as NA is usually behind JP unless the Ranking Dungeon was so delayed that we gained access to new cards/team compositions.

This article will examine the cutoff curve and what assumptions we can make along with what is the most popular/accessible team players are using.

Video commentary

–video coming soon–

JP vs NA Curve

Images courtesy of the Puzzle & Dragons Community Discord Server.

Historically speaking, the crowning score curves for JP and NA look different, but JP usually edges out on top by the end. This is because North American players are able to immediately copy their strategies right from Day 1 and spend less time tinkering or experimenting with teams as they only need to make adjustments based on their Monster Box. Continue reading Rikuu Ranking, JP Cutoff, and Higher NA Scores

Rikuu Ranking Tournament – Crowning with Zeus Verse

Introduction

The Rikuu Ranking Tournament is an exciting event as it gives players another chance to acquire Rikuu  as well as obtaining a Crown.

Scoring at or above the 26% threshold will yield a Rikuu while 6% will guarantee a Crown. Depending on your personal goals and puzzling skills, both rewards may be obtainable and I wish to share my Crowning strategy with you.

Video clear


Team used

Rikuu Ranking – Zeus Verse
Card 3260 3260
Inherit
Latent Devil killerDevil killerDevil killer Water Redx6 RCV LatentRCV LatentRCV Latent Devil killerDevil killer

Zeus Verse requires players to have 3 heals/full damage voids to maintain their health at 100% in order to waltz through the dungeon. I do not own an Amaterasu so I utilize the Ganesha to void the 99% Gravity from Hino on Floor 5.

In addition, I use Water Resist Water Red to reduce the damage from the Cat on Floor 8 to ensure I can heal back to full. In hindsight, I could have just used the Light Metatron Weapon Inherit but this also works.

For the most part, you can simply 1 combo each floor and this ensures a faster clear time and a higher score. Of course, there is some luck involved, but this set up helped minimize the failures and my highest score was achieved with only a few runs.

Conclusion

The Rikuu Ranking Tournament is an exciting event as it offers generous rewards at what is arguably the most generous rates possible.

Let me know what you used for the Tournament and how well you have placed.

Happy Puzzling!

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Rurouni Kenshin REM Review and Analysis – June 2018

Introduction

The Rurouni Kenshin REM makes a triumphant return after a prolonged absence from Puzzle and Dragons. With this inception, the REM gains 3 new cards along with the ability to Limit Break and grant Super Awakenings to the 6-star cards. Furthermore, players will have the option of using the Monster Exchange System to trade in for all of the 6* cards.

As a whole, the Rurouni Kenshin Collab is reasonable overall but may not be worth heavily rolling for the average player. This is not because the cards are weak, but the top prizes are more niche/geared towards players who are interested in farming more efficiently. In addition, there is hope/speculation that NA will gain Persona or Magic the Gather Collabs and they may have more potential overall.

This article will summarize each card’s strengths and weaknesses to give you a better idea of whether or not it is worth spending your Magic Stones here.

Video commentary

—video coming soon—

Overview

Kenshin REM
 6 Star base Saito Kenshin  
 5 Star base Aoshi Sanosuke Sojiro 
 4 Star base Misao Kamiya Kaoru Megumi Kamatari Yahiko
Kenshin REM – June 8, 2018
S   
A Kamiya Kaoru Kenshin 
B Saito
C Sanosuke Megumi
D Aoshi Sojiro Kamatari Yahiko Misao

All 6-star cards are available for trade within the Monster Exchange System.

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them.

Continue reading Rurouni Kenshin REM Review and Analysis – June 2018

PAD Academy REM Review and Analysis – June 2018

Introduction

The PAD Acedemy REM returns this Monday to North America. The event comes with 5 new characters, Limit Break/Super Awakenings for older cards, and the option to utilize the Monster Exchange System to acquire the 8-star cards.

All of this translates into an interesting event; however, the cards themselves are nothing special and after numerous lucrative events, it may be challenging to justify spending your Magic Stones here.

Unfortunately, many of the PAD Academy cards are reskins of existing (and lackluster) REM cards along with the 5 and 6-stars being horribly outdated.

On the bright side, there will be no more 4-star cards coming out of the Event REM and each roll will be festively dressed to fulfill all your School Boy/Girl fantasies.

Video commentary

—video coming soon—

Overview

PAD Academy REM
 8 Star base  
 7 Star base Summer Lucifer Summer Isis Summer Athena 
 6 Star base   
 5 Star base Summer Theurgia Summer Sasuke 
PAD Academy – June 1, 2018
S
A  
B  Summer Lucifer   
C  Summer Isis   Summer Athena  Summer Sasuke
D Summer Theurgia

All 8-star cards are available for trade within the Monster Exchange System. Sakuya  will be available for 300,000 Monster Points but this is unwise as she is underwhelming along with the June Monthly Quests giving one out as a reward for completion.

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them.

Continue reading PAD Academy REM Review and Analysis – June 2018

[Videos] June Quest Dungeons – Solo Level 8-10

Introduction

June is in full swing which means a a brand new set of Monthly Quest Dungeons to tackle! This morning I had nearly full stamina and decided to record my three solo clears to showcase what mechanics to be aware of along with possible counters to them.

Video clears

Level 10

Tardis  is the true hero for granting free stalling on Floor 1 to ensure all relevant actives are ready in time. Just make sure to leave at least 3 poison orbs for Medjedra to lock instead of disabling your awoken skills.

Level 9

Having a Fenrir  inherit prevents any poison orbs from falling down. Just make sure you leave the three Jammer orbs created in the bottom row to ensure you can match any new ones that fall down.

The final boss has 40 million defense to either bring a burst or DEF break to easily kill her. In addition, having a delay or shield ensure you survive her 200% gravity in the advent she prevents matching of your particular colour.

Level 8

Level 8 was reasonably straight forward and the only major issue I can foresee is Azazel placing his tape on the top row which prevents players from matching there. The two easiest counters are either the Resistance Immobility  awakening or using a 7×6 board. Finally, having a time buffer ensures you can overcome Kushindahime’s massive time debuff and combo shield.

Conclusion

These videos are not the only way to go about this and naturally, playing in coop will make things easier. Regardless, this set felt less intimidating overall and I am curious to hear what you have used to clear these dungeons.

Happy Puzzling!

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May 31 – June 1 Godfest & Debut of Zela (New 7* GFE)

Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event and some 6* GFE may have higher rolling rates.

Introduction

Thursday’s Godfest marks the debut of the first 7* GFE: Zela . She comes with two unique evolution paths but will most likely be used in her triple 7 Combo 45 form as it is able to unleash explosive amounts of damage. Furthermore, this Godfest contains a respectable roster overall and may be worth rolling in if missing many of the featured cards.

As with always, the decision of whether or not to roll is dependent on your own Monster Box and needs.

Official announcement can be found HERE.

Video commentary

–video coming soon–

Godfest overview

Unlike Godfests of the past, only some 6/7* GFE will be featured. If they are listed as unavailable, you will be unable to roll them during the event.

May 31 – June 1 Godfest
6/7* GFE available

         3233
Scheat         

6/7* GFE not available

  3391 3392  3370 2991    3236
3268

You ideally wish to line up a Godfest that overlaps with several key targets to improve your overall chances of success. Thus, it may be advantageous to wait for a more opportune Godfest if the current one does not feature enough key targets.

Based on the revealed rolling rates, 6* GFE will have 0.6% hit rate each for a total of (0.6*20) 12% for any 6* GFE. With that being said, some 6* GFE may feature an increased rate and you simply have to check the displayed rolling rates each time.

 Zela Debut

Zela is the first 7* GFE to be released and is possibly setting an unhealthy prescedent moving forward. This is because she is incredibly powerful along with being even harder to roll than her 6* cousins.

We have seen the trend of GungHo heavily pushing Powercreep away from Farmables and Pantheon cards which can make newer content more restrictive and less accessible overall. Thus, with the introduction of Zela (and more 7* GFE in JP), we may be entering a period where the top tier prizes are even more limited.

Regardless, Zela is an incredible card to own and will more than likely be a blessing for most Monster Boxes.

Pros
Cons
  • Two distinct forms
    • Choose either VDP  or 7c 45
    • 7c is almost always better
  • 1,100 weighted stats
  • Amazing active skill
    • Makes hearts and wood orbs
    • +2 combo count
    • Removes locked orbs
  • Bind immune
  • Can have three 7c and FUA 
  • Animated
  • Modest, albeit orb hungry leader skill
  • Wood is a less desirable colour
  • One SB Skill Boost
  • Longish base CD

Despite having two distinct forms, her triple 7 Combo 45 with the Follow Up Attack  is almost always the better form. This is because she offers explosive damage along with the highly desirable FUA. This enables her to function amazingly well on any combo or wood team but her main drawback is the fact that she is Wood.

Presently speaking, the top leaders are Edward , Yusuke , and Diablos . All three leaders have flexible team building requirements, but Zela cannot be used on Yusuke teams due to no Light attribute (and non-synergistic active).

With that being said, one can still use Zela on Edward and Diablos teams, but she is less desirable on Edward due to no Light (cannot benefit from his base active) along with her board changer being unlikely to help the team overall.

Thus, Zela would be relegated to Diablos teams which is still perfectly acceptable and her board changer is helpful there. While other combo teams can utilize her, they tend to be less powerful overall. Regardless, Zela will be a phenonminal sub provided the team can capitalize on her strengths.

On the other hand, her Void Damage Penetration  form should only be pursued if you are truly desperate for this type of awakening. This is because she comes with no natural offensive awakenings and her Super Follow Up Attack  is generally inferior to a regular FUA.

As a leader, Zela is stronger in her 7c form as it enables players to better take advantage of her explosive damage, even if unable to hit 2 or 3 wood combos. The fact that both leaders will have a personal 8x damage is meaningful and helps reduce the need to have wood orbs present. With that being said, she is still not the best leader due her low multiplier with only a single Wood combo despite having a wonderful passive damage reduction.

GFE Tier list

This list reflects a card’s overall usage/viability in the current meta as well as moving forward. Cards are in no particular order within each tier.

Use these rankings as a starting point and not as absolute truth. Highly valued cards only have merit if you have a team to support them so they are somewhat subjective to your own Monster Box.

Regardless of card’s ranking, you should almost always keep the first copy of anything you roll

6* GFE Tier List – May 30, 2018
S
         
A
      
 3370
B
 Scheat 2991   3268 3391  

arrow-down-red-300px 3236
C
 3392 3233
D
May 30 – June 1, 2018 Godfest Rankings
S
       
A
        
B
 Scheat   
C
3233
D

Overall, this Godfest features a respectable line up and may be worth pursuing if missing many of the top prize cards. At this point there are no scheduled Collabs/Special Events coming to NA outside of the the off chance we get the recently announced Magic the Gather that JP will be having.

Notable changes
3236 Ilm A -> B

Ilm continues to find less value/usage due to the absence of more and more Ranking Dungeons. The First Pad Challenge Tournament was supposed to be part of a 4-Ranking Dungeon event but we never actually got the rest. I am not sure why GH keeps skipping Ranking Dungeons but this trend continues to make Ilm less desirable overall.

GFE Trading Post

After the excitement of the Yu Yu Hakusho Collab and our first taste of the GFE Trading Post, many players may be in need of restocking back up on 6* GFE. Sadly, gunning purely for 6* GFE was best done during the previous Super Godfest where the chances of rolling a 6* GFE were significantly higher.

Regardless, the Trading Post/Monster Exchange System makes it highly undesirable to actually sell any 6* GFE as they can instead be traded in for a desirable/rare card.

Pantheon/5* GFE Highlights

With the presence of a Godfest, only 6* GFE are Highlighted. As a result, the 6* Pantheon cards now lose their Highlighted rates and drop down to around 0.64% chance to roll which makes them on par with 6* GFE.

This creates an interesting conundrum, during non-Godfest events, the chances of you rolling a 6* Pantheon card are significantly higher but you cannot acquire the GFE.

With this in mind, it is still best to roll in Godfest events as the 6* GFE tend to be stronger overall and you can at least still roll a 6* Pantheon card at the same time.

Rolling rates may change each Godfest so always double check the line up beforehand.

Featured Cards

The Rare Egg Machine will continuously rotate various Pantheon and former 5* GFE cards that will overlap with Godfests; however, I am unable to find what will be available starting tomorrow so just simply check the disclosed rolling rates to see what is available.

Collabs vs Godfests

Prior to the reveal, it was quite risky to roll in Collabs as they often left players more disappointing than anything else. However, after seeing various Collab rolling rates, you have a pretty solid chance at acquiring a 7*+ card. Of course you will have to weigh the pros and cons along with examining the lowest rarity rolls from the Collab.

On the bright side, we are going to be entering an era where we will be able to utilize the Monster Exchange System to trade in for a desirable card. This was most prominent for acquiring Yusuke  as players did not actually have to roll in it and could simply exchange four 6* GFE.

Sadly, Collabs are starting to shift towards the strongest cards in the game which is unfortunate for newer players as there is simply not enough Magic Stones to go around.

As a result, it has become more valuable for veteran player to roll in Collabs due to the fact that it offers cards you cannot otherwise replicate. On the other hand, newer players will tend to find more merit in regular Godfests as they need to round out their Monster Box before chasing more niche cards.

Conclusion

The upcoming Godfest is reasonable overall and does include our first ever 7* GFE; however, unless the rolling rates are magically higher than normal, it will just be slightly better than average.

Let me know what you think about this event in the comments below along with how much you plan on rolling.

Happy Puzzling!

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