PAD is primarily a solo-oriented game and while it does have the option for multi-player, it is many times only used in 2-player with both accounts being owned by the same person.
Regardless of that, the latest update has brought us 8-player PvP (Player vs Player) which is surprisingly fun as it utilizes various Fixed Teams and features a scoring system akin to Ranking Dungeons as Matching Bonuses, combos, and Time remaining all play a key role.
Due to the Fixed team nature of this game mode, all players can participate as your Monster Box and progression is not tied to your potential here which means everyone can enjoy this.
This article will highlight some basic strategies to help improve your performance in 8p PvP for Horus, Bastet, and Isis Fixed teams.
Turn Skill Off
You will be using actives so having your Skills set to Off will save time:
Others -> Options -> Dungeon -> Skills Off Continue reading 8p PvP Breakdown & Strategies
The REMDra Fever “Ranking” Dungeon returns to North America and gives players a chance to grind for a (cosmetic) Crown by accumulating 999,999 points over any number of runs. While this is exciting, it will take numerous clears to achieve but there are ways to bolster your score to save time, stamina, and mental sanity. Generally speaking, no Dark orbs will take less effort overall as it is much easier to achieve a higher combo count due to only 5 possible orb types appearing. Furthermore, the inclusion L (1,500 pts) and Heart L (1,500 pts) will help hasten this process.
In fact, just matching L’s yields 35-40k scores with relatively little effort and should be taken advantage of a much as possible.
As with all REMDra Fever events, the dungeon is quite lucrative to run over and over again as it only costs 25 stamina and offers valuable drops. Furthermore, any number of players can achieve a Crown and is not only given to the first X number of players to hit the score cap of 999,999.
This article will explain the rules for REMDra Fever and how to maximize your score potential and how to farm it as efficiently as possible once you are satisfied with your score.
11th REMDra Fever Event: 8/16 (Mon), 0:00 – 8/22 (Sun), 23:59 (UTC-8)
–video coming soon–
REMDra scoring system
REMDra Fever Ranking Tournaments have a significantly different scoring system compared to normal Ranking Dungeons and we must alter our play style accordingly. Continue reading 90M Downloads (11th) REMDra Fever – Just Match L’s
PAD is a wildly complex game that can incredibly overwhelming to newer players as the entire concept of an early game experience has largely been removed due to Powercreep along with Normal and Technical Dungeons being incredibly old and out of date.
This can give new players a false sense of security when they are using 2021 teams to clear 2014 content as they will be wildly unprepared when faced with modestly challenging content.
As such, I would like to take the time to discuss a key mechanic of PAD: Weapon Assists / Skill Inheritance. This mechanic is vital to your success when playing through challenging content and adds another layer when it comes to team building. In fact, Weapon Assists tend to be solid cards to invest in as they tend to be Powercrept at a slower rate compared to Leaders or subs.
This article will provide a brief history of Weapon Assists, how they function, and how to optimize their usage.
A brief history
Weapon Assists actually came out after the ability to Inherit/Assist cards and we referred to them as Skill Inheritance at the time. Eventually GungHo released Weapon Assists and changed the terminology which is why the term inherits/assists are often used interchangeably. Continue reading Understanding Weapon Assists / Skill Inheritance + Strategies for Optimizing Their Use
GungHo NA has been releasing News Update videos for the past 2 months which is fantastic as we are better able to plan out our play time and Magic Stone usage. As such, here is a recap of the upcoming North American news for July 2021 along with screenshots of the notable news points in case watching videos is not ideal.
On a different note, there will be a maintenance on Wednesday evening from 18:00 – 2:00 (UTC-8) which will grant 9 Resets including Rank 150-1000 Memorial pulls, Present, and Best Friend selection. If you wish to read more about Best Friends, check out my other article HERE. I will release an update video after Patch Notes go live.
Continue reading Upcoming Events in July – P&D Pass Bonus, Heroine, [Fairy] Title Challenge, & Fairies Event
Due to my wrist (and other) pains, I have been struggling to find a way to do reviews and hopefully this shorter format provides some insight as a supplement to my YouTube video.
For PAD Academy, it is a top-heavy event which offers several powerful cards at the higher rarities. Thankfully, both the 8 and 9-star cards can be Monster Exchanged for which will be the best course of action as the bottom rarity has middling value despite owning a Weapon Assist . This is because their value is terribly low and will be replaced as soon as other options become available.
With this in mind, I will only be highlighting within this article the top major prizes to consider Monster Exchanging for.
PAD Academy REM Pros & Cons – July 2021
- Can Monster Exchange for 8 & 9-stars
- Trade-only, minimal/no rolls
- All cards have a Weapon Assist
- Questionable value at bottom rarity
- Terribly low value overall
- Comprises the majority of rolls
- Terribly low rolling rates for 8/9*
Continue reading PAD Academy Overview & Who to Monster Exchange for – July 5th, 2021
I have been playing Puzzle and Dragons for over 2,700 days and in this time I have seen monsters rise and fall, a constantly shifting meta, along with Farmables being a top tier leader. Furthermore, I have witnessed the constantly evolving mechanics of current end game dungeons along with the cards released to counter them.
As a whole, PAD is by far my longest played game and would technically qualify as my longest relationship, but like any relationship, it requires work, dedication, and patience to truly succeed.
Obviously I love Puzzle and Dragons but at the same time, I can be critical about the short comings of this game along with how I feel the meta is shifting and whether or not it is for the better.
With that being said, there has never been a better time to play PAD due to the exceptionally generous hand outs by GungHo that include copious amounts of Magic Stones and special Godfest rolls which is further diminishing the concept of early game PAD.
With all of this in mind, I would like to examine the current state of the game through this article by highlighting what works and areas that need improvement.
On a side note, my previous State of the Game article highlights other important aspects with many of my views holding true to this day.
Marathon, not a Sprint
Continue reading State of the Game – June 2021