Category Archives: Random Thoughts

Rank 700 Box Tour and Future PAD Goals

Introduction

I hit rank 600 around July 22nd and it only took me around five and half months to acquire about 121 million more rank experience to unlock my thirteenth team slot. Rank 700 is around 286.5 million lifetime experience and even with the enhanced mediums to rank up, it still take a very long time. In fact, it took me just under 1,200 days to achieve. 

rank-700-exp

I have never been a player who solely pursed rank as it does not achieve much outside of some personal satisfaction. In fact, the bulk of my rank experience has come from Arena 3 as I was around rank 612 when I achieved my first clear. This has led to an excessive amount of Pys (and a lower dependency on playing Tan Infestation); however, it has left my Maniac Quest log relatively incomplete as I lack the required pluses or Tamadras for additional badges.

This post will take your through a tour of my beloved Monster Box, highlights of notable moments, and my thoughts and goals moving forward.

Rank 700 Box tour

—box tour goes here—

How much playing is rank 700?

Rank experience has less prestige than it used to due to Ganesha, Monday Dungeon, and now the experience boost to Arena. However, it is still a massive amount of play time and here are a few ways to visualize my lifetime experience. Rank 700 is about 286.5 million experience which is equivalent to either:

  • 4,659 Monday Dungeons
  • 2,070 Dual Ganesha Monday Dungeons
  • 2,367 Special Descend Rushes
  • 1,701 Super Ultimate Dragon Rushes
  • 191,000 Tower of Giants – Dragons of the Tower

Notable moments

My Puzzle and Dragons life from rank 600-700 has been exciting as it gave me my first taste of Arena 3 along with a few new cards in my Monster Box. Granted my REM luck is usually on the lower end of the normal distribution curve, I still have some functioning teams for our current content.

Arena 3

My first Arena 3 clear was done with a less than ideal Myr team as I was running two heart breakers along with being unsure as to the ideal set up along with how to actually solve heart cross boards. Despite all that, the sheer potency of her leader skill and gentle team building requirements have enabled me to repeatedly farm Arena 3. Continue reading Rank 700 Box Tour and Future PAD Goals

Reincarnated Ra Farming Machine Zeus Guide

Introduction

The concept of farming/cheesing Machine Zeus Descended with Awoken Ra Ra is nothing new or original. However, with the release of Reincarnated Ra 3273 and being fortunate enough to finally pull a Ra on Mantastic, I have begun exploring ways to easily clear this normally challenging dungeon. Reincarnated Ra dramatically upgrades your damage potential as you are now able to achieve 225x ATK when using an active skill and matching all 5 colours. This greatly diminishes the burden of one player having perfect subs/inherits as you have more wiggle room for error as the dungeon has a no RCV clause. As such, you are able to easily farm Machine Zeus barring human error or extremely bad luck in terms of board distribution.

The original Dacho Machine Zeus team was where most of the team building inspiration came from; however, you are able to utilize a wider variety of cards through Reincarnated Ra and if both players have somewhat developed boxes, there is even less burden on the “carry” side.

Mantastic video clear/guide

–video goes here—

Original Dacho carry video/guide


Why does this team work?

Machine Zeus is a very challenging dungeon as it has no heart orbs, numerous preemptives, a resolve, skill delays, and a combo shield that requires 8 or more combos to overcome. All of these can be daunting; however, Ra’s kit is well suited to a no RCV dungeon along with almost all the floors being vulnerable to delays.

Thus, the weaker side is able to utilize three Nagas to delay various floors in order to both set up the board and conserve pass turns. Conversely, the carry side is heavily reliant on the correct inherits and Machine Killer Machine Killer awakening to deal sufficient damage. Continue reading Reincarnated Ra Farming Machine Zeus Guide

Puzzle and Dragons Christmas Songs

Introduction

To get everyone into the festive spirit, I have composed several ballads based on popular Christmas songs and gave them a Puzzle and Dragons twist. I do not use autotune and am patiently waiting for my Grammy nomination.

Dashing through the dungeon

—dashing video—-

Dashing through the dungeon
In a Snowglobe open sleigh
Over the bosses we go
Pew Pew-ing all the way

TPA matches ding
Making damage high
Oh what fun it is to combo in
a PAD wonderland

Hey jingle bells
Shiva smells
Chiyome laid an egg
Yamato lost his sword
and Hino learnt ballet

Oh magic stones
Players moan
with their 3 star eggs
Oh what fun it is to roll
In every godfest now!

A turn or two ago
I thought I’d try to stall
but no hearts did appear
on my little board

The bosses were so mean
And multi hit very hard
but luckily I combo big
and hearts skyfalled in place

Hey magic stones
Red Kali
is so rare to roll
IAP all day now
Just to get Gung-trolled

Hey magic stones
in game gold
doesn’t have much use
sell away your silver eggs
just for monster points!

12 days of Godfest

—-12 day video—-

On the first day of Godfest, GungHo gave to me:

  1. A 3-star Mystic Knight
  2. Two pretty girls
  3. Three plus eggs
  4. Four Sarias
  5. Five Magic stones
  6. Six team slots
  7. Seven Sea Serpents
  8. Eight Best friends
  9. Nine turns of skill bind
  10. Ten-thousand Pal Points
  11. Eleven Gaia Dragons
  12. Twelve latent Tamadras

Conclusion

I wish you all a very Merry Christmas filled with joy and Gold Eggs!

Happy Puzzling!

One Shot Challenge 4 Clear Videos: Gaia & Zeus

Introduction

As a follow up to my One Shot Challenge 4 Guide, here are my clear videos for Mantastic and hopefully Fantastic (pending recording). Mantastic has to fight Gaia Dragon while Fantastic gets Zeus.

Mantastic clear

Was a pretty much flawless run and the only real hiccup was when I used DQXQ and failed to produce enough heart orbs.

Mantastic team

I used the same core team as I do for farming Arena 3. The only change was adding an enhance component (as there was no inherit there before) to ensure a smoother Gaia Dragon kill. I paired myself with Fantastic to gain access to Wedding Akechi W Akechi.

Mantastic’s Team
Card Inherit Latents Comments
Miru Saria Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Combos with Wedding Akechi
Awoken DQXQ Awoken DQXQ Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Protects against skill delays
DQXQ LL Awoken Loki Fire resist Water Red Wood resist
Light reduction Dark Reduction
Using for recover bind Bind Clear awakening

Burst for Gaia

Venus Saria Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Combos with Wedding Akechi

Using Venus for superior stats

2997 Saria Skill delay resist Skill delay resist Skill delay resist
Imp HP Imp HP
Stronger base

Fantastic’s clear

It makes me sad when the gameplay is slightly choppy as it does make my life a bit harder when matching. Still a Fantastic clear!

Fantastic team

His team is still up in the air, but I am fairly certain it will be nearly identical to my Arena 3 team:

Fantastic’s Team
Card Inherit Latents Comments
Miru W Akechi Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Combos with Saria
Wukong bankai rodin Fire resist Water Red Wood resist
Light reduction Dark Reduction
May inherit something here
Awoken DQXQ Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
It’s DQXQ
Saria Saria Skill delay resist Skill delay resist Skill delay resist
Imp HP Imp HP
Skill delay protection
Venus W Akechi Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Venus has a much better body

Conclusion

Heart cross leaders are still the most powerful mechanic in the game and are well equipped to deal with all the mechanics presented in this One Shot Challenge.

Let me know who you used to clear this with and what strategies did you utilize.

Happy Puzzling!

gaia-plz

Batman Collab REM Review and Analysis

Introduction

What is that sound? Na Na Na Na Na Na BatREM! BatREM! The Batman Collab returns to Puzzle and Dragons along with various buffs to some of your favourite characters. In addition, the BatREM introduces the Tamazo X Batman character!

Batlog Batman Collab REM Rolls Batlog
jjjjjjjjj5-star base formjjjjjjjjj 4-star base form
D.W Batman D.L Batman 678 2136 674 672 3164

Video Commentary

Five star rolls

Batman + S. Gloves Act FB
D.L Batman
Physical / Devil
4,103 HP / 1,398 ATK / 52 RCV
Dark Orb Enhance +light orb Dark row Bind Immune Light Row Skill Boost Skill Boost Bind Immune

Active Skill:
2 turns delay
2 turn bind clear
9 turn Cooldown

Leader Skill:
Light Attribute 3.5x ATK when HP is over 80%

Impressions

Batman + S Gloves has been upgraded by gaining full bind immunity as well as gaining 2 turns of bind clear alongside his two turns of delay. This provides an interesting combination as it adds an unique dimension to bind clearing options as you now have the potential to delay the boss at the same time. The Devil typing allows  Batman + S Gloves to be used on all the top tier dark teams as a valuable utility sub.

One other aspect to keep in mind with Batman + S Gloves is his ability to be used as an assistant via Skill Inheritance. This means you can gain his unique and powerful active on any card you desire. However, one major downside I could foresee with Batman + S Gloves is not having enough turns on his bind removal as many bosses possess stronger binding moves. Continue reading Batman Collab REM Review and Analysis

+80 Box Space, I mean Version 9.4.2 Update Review

Introduction

Upon waking up today, thousands of Puzzle and Dragoners were greeted with an additional 80 box space and team cost that came with the 9.4.2 update. In this article, I wish to highlight all the noteworthy changes along with how I feel they will impact our PAD life.

You should always refer to the official patch notes as I may gloss over certain updates etc. This can be found HERE.

Video Commentary

New evolutions

9.4.2 comes with new split evolutions for Spica, Mitsunari, and Akechi that better defines them as either leaders or subs.

Spica

3058 3057

Unless you love the art work or in desperate need for the sub colour, the Wood/Water Spica 3058 is the strongest option as she comes with a wonderful God Killer God Killer and dual Skill Boost Skill Boost awakenings. Spica may have new found usage (despite the Heart Cross meta) as a sub for Machine Athena 3074 due to her Machine typing. She is also phenomenally pretty.

Mitsunari

3105 mitsuaria-evo

Mitsunari is an often forgotten card as he struggled to find a team to call home. Even his leader form of Wood/Dark is lackluster due to the active skill clause. Thus, we lose the mask and bring 4 wood row Wood Row awakenings with an active that converts the whole board to wood, dark, and heart orbs along with 2 turns of haste on a 13 turn cooldown. This can be useful as either an inherit for mono wood or dark teams or as a stellar sub on wood teams that are row based.

One interesting option for using Mitsunari is on Awoken Liu Bei A Liu Bei teams if you are struggling to farm up numerous Dios Ult Zeus Dios as a Mitsunari + Liu Bei active results in a full board of wood orbs. However, this does take more time due to pressing an additional button and going through the haste animation. Conversely, you can also use Mitsunari as a means to help overcome combo shields with his tri-colour board active.

Akechi

d-d-akechi 3110

Akechi is regarded as one of the strongest dark cards in the game due to his overwhelming active that forms dark and heart orbs along with enhancing all dark orbs. This combines two mechanics into one and allowed for spectacular burst damage when used in conjunction with Haku Haku. In addition, it also means you can save a sub slot as you combine an enhance and orb change. Unfortunately, Akechi’s own base stats and awakenings were lackluster until his new ultimate evolution!

Most players will have already evolved him into his D/D d-d-akechi as he now brings a spectacular 4 dark row Dark row awakenings and 750 base stats. Amusingly, the other Akechi evolution allows him to achieve 64x ATK with a 5o1e and dark+light match. However, this is impractical as your choices of board refreshes are limited and you are almost always better of going with the D/D evolution. Continue reading +80 Box Space, I mean Version 9.4.2 Update Review

[Videos] Clearing Challenge 8, 9, & 10 with a variety of teams

Introduction

I managed to stream for a brief period today and was able to successfully clear Challenge 8, 9, and 10 with a variety of teams. I tend to blink a lot and may not be able to see the orbs with the same clarity as I usually do, but hopefully my Mantastic skills pull through in the end!

Challenge 10 vs Sarasvati

Definitely not overkill on Kali….

Challenge 9 vs Blue Sonia

Another Splashing success!

 

Challenge 8 vs Dark Metatron

Hit me harder

Conclusion

Playing with one eye is a lot harder than it looks. Eye hope eye am back to normal shortly.

Happy Puzzling!