Category Archives: Random Thoughts

I am Moving again, 5 Million Website views, and 1,500 Day Box Tour Coming Soon!

My life has been quite hectic this past week and I finally get to move out of MOMtastic’s condo and begin painting my new place today! As a result, I may be more absent than usual as I am painting and moving this next week but I will still try to reply to comments if possible.

On a different note, I managed to hit 5 million website views! This feels like a monumental milestone and I could not have achieved this without your continuous support. So thank you once again for visiting my site and contributing your voice to the discussion.

Happy Puzzling!

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Meta Trends in Puzzle and Dragons

Introduction

Meta is an abbreviation for Most Efficient Team Available and is essentially a term used to indicate if a card is currently strong in this day and age. However, the meta is not fixed and is ever evolving and changing. Thus, what may have been strong 6 months ago may have fallen out of favour due to new evolutions, awakenings, or new dungeon requirements.

This article will be examining the current state of affairs in Puzzle and Dragons and the direction I foresee the game heading.

Video commentary

—video coming soon

PAD is a Puzzling game at heart

No matter how long or how much Puzzle and Dragons develops, it will still be at core a puzzling/matching game. Thus, there are only so many boards one can solve/match before it can become tiresome. As a result, GungHo has introduced new matching requirements and larger board sizes.

New matching requirements constitutes anything that goes beyond matching a vanilla set of 3. At first we had mass attack and then awakenings were introduced along with a wide variety of leader skills.

However, there are only so many different twists you can impose on matching and there is a certain degree of recycling older styles over time. As a result, it is not uncommon to see similarities over the years in terms of the matching strategy. Continue reading Meta Trends in Puzzle and Dragons

One Shot Challenge Rewards: Whaledor, Raguel, and Drahklist Analysis

Introduction

This current set of One Shot Challenge (OSC) is one the easier side compared to previous incarnations. This is due to both Powercreep of available cards (think Monster Hunter and pairing everything with Diablos ) and easier spawns overall. As such, many players may be completing their first OSC and will now be the proud owner of one of three new cards.

Each of these cards has tremendous value and you will be able to acquire all 3 over time through future OSC. Furthermore, there will be limited time Guerrilla dungeons that will allow you to skill them up and farm as many as you are humanly able to.

This article will highlight how all three cards can be used and why they are worth pursuing.

Video commentary

—video coming soon—

Anubis x Diablos Whaledor clear

Whale-done me. Pretty much any combo leader with Diablos will waltz through this OSC
__

3 new cards

All three new cards feature majestic artwork along with niche applications that can dramatically enhance your gameplay. Continue reading One Shot Challenge Rewards: Whaledor, Raguel, and Drahklist Analysis

How to Keep up with Powercreep

Introduction

Puzzle and Dragons is a massive game that has unrivaled depth in the mobile game industry. In fact, it really does not feel like you are playing a mobile game and are instead playing a complex RPG that would not be playable without third party websites/databases as there are thousands of monsters and hundreds of different dungeons with diverse spawns and mechanics. This is partially why this website can exist as there is simply so much content to potentially write about.

As such, it can sometimes be overwhelming to stay “meta” or keep up with the rate of new content being released, especially if you are newer to the game and/or non-IAP.

However, these past few months have really felt like a period of catch-up due to the lack of new content actually being released from a gameplay perspective (outside of 3-Player Coop). We have been given an excessive number of stones, 5-coin cost coin dungeons, unlimited rank ups through Legendary Earth, and climaxing with one of the best Player’s Choice Godfests to date (full review can be found HERE).

This article will examine what exactly is Powercreep/meta, how to try and stay abreast or current with the changing landscape, as well as suggestions for fighting off boredom.

Do note that this was in my drafts for a month or two so forgive any dated content as 3P was not released then. I somehow forgot about this and ideally should have been published a few weeks ago.

Video commentary

–video goes here—

What is Powercreep

Powercreep can be best defined as progressively advancing rate of mechanics from both a monster collection and dungeon difficulty perspective. This is important for any longstanding game as it would quickly grow stale if content did not evolve over time as you would run out of things to actually play. Continue reading How to Keep up with Powercreep

Creature Quest June Updates

Introduction

Creatures Quest has a major update in-store for the month of June that will feature various balances/buffs to existing Creatures, Guild enhancements, new Events(!), plus more hidden gems.

There is no specified date for this update, but it will come out soon

Video Commentary

—video goes here—

Creature changes

The developers at VCME are continuously fine-tuning the various Creatures available to ensure all of them have a place in the current meta. This update mostly consists of various buffs/balance reworks to various Legendary Creatures. Continue reading Creature Quest June Updates