Aggregate (sometimes called Greg) has now been catapulted into what is arguably the best leader/team in the game due to the fact that they trivialize most mechanics when you have a full System of 4 (3 + friend). Furthermore, all players can now Monster Exchange 15x Pantheon/ex GFE any number of times and ideally players are able to acquire 3 copies of Aggregate in order to create their own System and once this is achieved, can start blasting their way through virtually any dungeon in the game. He also puts the Dragon in Puzzle and Dragons.
Video commentary
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Monster Exchanging
All players can Monster Exchange 15x Pantheon/ex GFE for a single copy of Aggregate and I highly encourage all players to do so without dropping below 2 copies of a given card. This still holds true for Pantheon cards due to potential future Ordeal Evolutions and Dragon Exchanges (eg. Karin Dragon). Just make sure you check to see how many copies you have and evolve as needed. Continue reading Aggregate / Gazillion Dragon Team Building→
Player’s Choice Godfest (PCGF) returns and is made extra exciting due to the inclusion of GungHo-owned event cards. As a general statement, the game has been shifting more towards Seasonal/Collab/Limited Time event cards being the most powerful along with many of these being unavailable via Monster Exchange.
As such, players have to actually roll in those respective events in order to acquire those cards which can be frustrating when the rolling pool is terribly bottom-heavy and/or lacking overall. Thus, being able to directly roll these cards outside of their events can be meaningful and if PCGF rates are friendly, it may be a fantastic place to spend your Magic Stones. As such, voting for the higher rarities/BGM/Orb Skin cards may be the best course of action.
With this in mind, I would like to take this time to highlight the cards I feel have more value at this point in time. But with that being said, what is most valuable to you may differ from what I place value on and often times getting your first copy of a given card tends to beneficial.
Due to wrists my thought process will be on YouTube.
Video commentary
~hi Youtube~
Voting
Players are able to vote twice per category (exception is Pantheon cards with 6 votes) and it is in your best favour to vote for the cards that help you the most and this may often be cards you do not already own. Continue reading 2023 Player’s Choice Godfest Voting→
4P is the newest game mode released in Puzzle and Dragons and shares many similarities with the former 8P mode in that your scoreĀ is influenced by Average Combos, Maximum Damage, and Style Points along with bonuses for scoring the best relative to other players in highest combos, highest damage, and the number of times Matching Bonuses are performed.
While this may feel exciting, the outrageously high GP (Gamer Point) requirements will require significantly more play time compared to 8-player.
You will have to draft a team for every play through which does take more time but it does allow you a certain degree of control over your scoring potential. Continue reading 4P Guide – Season 1→
The Monster Exchange System is one of the greatest improvements to Puzzle and Dragons as it allows players to convert excess copies of Godfest Exclusives/Event cards for valuable Monsters. This process will consume 4-5 cards each time so it is not a decision that should be made lightly and should only be done when it will improve your current situation.
My general rule of thumb is to always keep at least 2 copies of any given card due to the fact that GungHo has been releasing numerous split evolutions and it is impossible to predict what will be released/buffed next. A great example of this is Valkyrie Ciel who went being an underwhelming card, to having two incredibly powerful evolutions where you would badly want each version.
When I first started playing PAD, Skill Up and Great/Super rates were a 10% chance to succeed and waiting for a 2x event was meaningful. Fast forward to today and it is essentially 100% chance for Great/Super which is fantastic overall but also means we should be mindful of how much EXP we fuse to a given card.
As such, I often try my best to never waste anything and try to fuse just enough so that a Great (which almost always happens) will fully max out the respective card.
With this in mind, I want to “math out” the EXP needed along with common EXP materials you can use to quickly and mindlessly max level a card.
I will only be using on-colour EXP material as it provides 1.5x more EXP and have adjusted the following charts to properly reflect the current EXP fusion values. Furthermore, the values of the Snow Globes and King Dragons are now the same for every colour. With that being said, Dark has a few more advantages due to more options of EXP fodder.
Video commentary
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4 million curve
Always fuse on-colour for 1.5x more EXP. All Colours show what type of materials to fuse to the respective colour.
1.5x = 4M x = 2.67M
4M Curve – 2.67M
Goal: Level 84
What to Fuse
All Colours
(Fuse matching colour)
or
Dark
or
It is challenging to find common fodder to add up to 2.67 million EXP so I just use as few things as possible for 3 million EXP.
The Queen Metal Dragon and the EXP of a Lifetime Tamadra both yield 3 million EXP when fused on-colour. These can be used in lieu of a lil Snow Globe as both grant 3 million EXP.
5 million curve
1.5x = 5M x = 3.33M
5M Curve – 3.33M
Goal: Level 84
What to Fuse
All Colours
(Fuse matching colour)
King plus Super King yields 3,750,000 exp.
10 million curve
Weapon Assists tend to require 10 million EXP.
1.5x = 10M x = 6.66M
10M Curve – 6.66M
Goal: Level 84
What to Fuse
All Colours
(Fuse matching colour)
or
Dark
All of the above options yield 6,750,000 EXP
Conclusion
This is something that I do on a regular basis and has become somewhat second nature to me and with the recent buff to EXP values, this has become easier compared to before.
With that being said, I hope this is helpful to some of my readers.
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Puzzle and Dragons is a constantly evolving and changing game that has gone through numerous ups and downs. Presently speaking, PAD is in a great place due to the high volume of new content being released on a regular basis. Furthermore, we have a steady stream of free Magic Stones along with a wider variety of content to actually play.
With that being said I want to take a look at the current state of the game for April 2022 by providing my thoughts and commentary on this highly addictive game.
Due to continuous wrist problems, this article will have the meat of the content done via video but my commentary notes are all here.
Video commentary
Hiiiiiiiiiiiiiiiiiii cool people
Magic Stone Economy
Free vs Paid stones
5 vs 10 MS REMs
IAP shifting more towards Bundles
Mitigates higher rolling cost by directly giving valuable card
The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers.
With that being said, there will be some restrictions on the types of questions I will be answering.
If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.
Do’s and Don’t
Ā For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:
Of these options, what is the best Yusuke team I can make for Arena 3?
What direction do you think GungHo will take with the 4x HP leads?
Can Heart Cross teams be revived and if so, how?
Ā The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:
Anything that Google/Padx can answer
A link to your entire Monster Box and saying “make me a team”
Conclusion
I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression.
Happy Puzzling!
The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers.
With that being said, there will be some restrictions on the types of questions I will be answering.
If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.
Do’s and Don’t
Ā For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:
Of these options, what is the best Yusuke team I can make for Arena 3?
What direction do you think GungHo will take with the 4x HP leads?
Can Heart Cross teams be revived and if so, how?
Ā The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:
Anything that Google/Padx can answer
A link to your entire Monster Box and saying “make me a team”
Conclusion
I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression.
Happy Puzzling!
Spinners or Roulettes are one of the better designed mechanics in the game simply because they can be overcome by strong Puzzling Skills. Of course, we can Lock the Board, have excessive Movement Time, Roulette Clear Super Latent, or make our own Spinner but the fact that they can be purely overcome via intelligent matching makes it a rewarding challenge.
For myself, I am confident in my own Puzzling abilities to turn Spinners into Winners and I wish to share my thought process of how I approach them.
Video commentary & examples
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What are Spinners?
Spinners or Roulettes are fixed positions on a given board that cycle/rotate between all 6 elements. For the most part, the vast majority of Spinners will be on a 1 second interval time which means it will take 6 seconds to fully cycle.