Category Archives: Collab REM Reviews

Mystics & Spectres REM Review and Analysis – January 2021

Introduction

The Mystics and Spectres REM is a brand new series that will have many similarities to the Sin Dragons & Key Heroes event we had a couple of months ago.

This is because both events feature GungHo-owned cards that will be available within the Rare Egg Machine. This means that non-event cards will appear but at the same time, this is worth the risk as the new cards featured are quite strong.

On the downside, there will be no Monster Exchange available for the three top rarity cards who all have to be rolled or purchased via an IAP bundle. As such, if you are wanting any of the higher rarity cards, you will have to commit to numerous rolls.

Regardless of this, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the new Mystics & Spectres Rare Egg Machine.

Video commentary

—video coming Monday—

Overview

Mystics & Spectres REM Pros & Cons – January 2021
Pros
Cons
  • All cards have Weapon Assists
  • Value across all rarities
  • Powerful top rarity cards
    • All capable of clearing end game content
  • Debut event
    • Featured cards are at their strongest right now
  • GungHo owned
    • Will return on a regular basis
  • Not a separate machine
    • Not guaranteed to roll these cards
  • No Monster Exchange
    • Have to roll
    • Challenging to roll top rarity cards
Mystics & Spectres REM
7 Star base
  
6 Star base
   
5 Star base
   
Mystics & Spectres REM Rankings – January 2021
S   
A    
B   
C
D

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Mystics & Spectres REM Review and Analysis – January 2021

Fate/stay night [Heaven’s Feel] Collab Review and Analysis – December 2020

Introduction

The Fate/stay night [Heaven’s Feel] Collab returns to North America and includes several new monsters and evolutions along with various buffs.

Sadly, this is one of the worst events to date as there is relatively little value across all rarities with one of the best cards featured not being available via the Monster Exchange system. As such, I feel that this is an event players should heavily consider skipping as the odds of actually rolling something of value is quite low.

Regardless of this, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the Fate Collab Rare Egg Machine.

Video commentary

—video coming Monday—

Overview

Fate Collab REM Pros & Cons – December 2020
Pros
Cons
  • 6 Magic Stones per roll
  • Bottom rarity has lackluster value overall
    • Comprises 85.5% of rolling pool
    • No Weapon Assist on 5-stars
  • Most 6-star cards feel outdated already
  • Few cards feel meaningful
  • Most rolls will be disappointing
Fate Collab REM
6 Star base
(14.5% total)
   
5 Star base
(85.5% total)
Fate Collab REM Rankings – December 2020
S
A
B    
C
D

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Fate/stay night [Heaven’s Feel] Collab Review and Analysis – December 2020

GungHo Collab Review and Analysis – November 2020

Introduction

The GungHo Collab returns to North America with a large list of buffs and new evolutions for existing cards along with several debuting cards.

As a whole, this event does have respectable rolling rates as over 50% of the cards are Diamonds with the majority having value at this point in time. On the other hand, the bottom rarity may not be as appealing for players with more developed Boxes and will appear nearly half the time.

With this in mind, it is perfectly acceptable to treat this as a Trade-only event as there are several top rarity cards that are wonderfully powerful along with Monster Exchanges requiring five 6-star GFE.

Regardless of this, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the GungHo Collab Rare Egg Machine.

One thing to keep in mind is that many of the cards at the 7 and 6-star rarity are cycled out with each event so cards like Zeta will not be available.

Video commentary

—video coming Monday—

Overview

GungHo Collab REM Pros & Cons – November 2020
Pros
Cons
  • GungHo owned
    • Will always return on a regular basis
    • Buffs on regular basis
    • No rush to roll
  • Big rolling pool
    • Harder to roll dupes
  • 25% chance for top rarity
    • Exceptionally high
  • 6 Magic Stones per roll
  • Bottom rarity has middling value for developed Boxes
    • Nearly 50% of rolls
  • Big rolling pool
    • Hard to get what you want
    • May be better Monster Exchanging
GungHo Collab REM Rarities
7-Star Base
(25% total)

6-Star Base
(27% total)
 
5-Star Base
(48% total)
GungHo Collab REM – November 2020
S
A
B  
C
D

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading GungHo Collab Review and Analysis – November 2020

King of Fighters Review and Analysis – November 2020

Introduction

The King of Fighters Collab returns to North America after a prolong absence. This means that all cards have received various buffs along with new evolutions.

In fact, each card has at least 3 different forms they can pursue which does give more flexibility to a given card. Sadly, none feature Weapon Assists along with painfully low Weighted Stats at the 5-star rarity which comprises 82.5% of the rolling pool.

While this does mean that players have a much higher chance at a top rarity card compared to most other Collabs, the bottom rarity does not offer much to even a modestly developed Monster Box. As such, if you are truly interested in any of the top rarity cards, it would be best to utilize the Monster Exchange system.

Regardless of this, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the King of Fighters Collab Rare Egg Machine.

Video commentary

—video coming Monday—

Overview

King of Fighters Collab REM Pros & Cons – November 2020
Pros
Cons
  • 17.5% chance for any 6-star card
  • Each card has 3+ evolutions
    • Grants more flexibility
  • 5 Magic Stones to roll
  • Big rolling pool
    • Harder to roll dupes
  • 5-star cards are lackluster
    • None bring any true value to modestly developed Boxes
    • Comprise 82.5% of the rolling pool
  • No Weapon Assists
  • Poor event to roll in
    • Best to just Monster Exchange
King of Fighters Collab REM Rarities
6-Star Base
(17.5% total)

5-Star Base
(82.5% total)

King of Fighters Collab REM – November 2020
S
A
B
C
D

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading King of Fighters Review and Analysis – November 2020

Halloween REM Review and Analysis – October 2020

Introduction

The Halloween event returns to North America just in time for the spookiest day of the year and comes with various buffs and new cards within the Rare Egg Machine.

Generally speaking, Seasonal events tend to be quite lackluster to roll in as they usually feature tremendously old cards who have not seen any meaningful buffs for numerous years. Furthermore, these cards often populate the bottom rarity of these events while also being the most likely card to roll due to their inflated rolling rates.

As such, the majority of rolls will be lackluster and leads me to avoid rolling and using the Monster Exchange system if it will prove valuable.

Regardless of this, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the Halloween REM event.

Video commentary

—video coming Monday—

Overview

Halloween REM Pros & Cons – October 2020
Pros
Cons
  • Spooky themed event
  • Easy event to skip/pass
  • Scariest thing is the rolling rates
    • 75%+ for 5 or 6-star
  • Terrible value at bottom rarities
  • Don’t roll
Halloween REM Rarities
9-Star Base
(2% total)
 
8-Star Base
(4.5% total)
7-Star Base
(17.8% total)
2406  
6-Star Base
(36% total)
3224 3225 2409 H Vampire Halloween Alraune
5-Star Base
(39.7% total)
3226 3227 3230 3228 3229
Halloween REM – October 2020
S
A
B
C 2406  2409 H Vampire 3229
D 3224 3225 Halloween Alraune 3226 3227 3230 3228

Order within each tier is random and not reflective of ranking

Icons show highest non-Weapon Assist form if possible

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • 3226 TPA Dark row Skill Boost Skill Boost Dragon Killer Skill Lock Resist Dragon Killer Dark row Dark row ( TPA ) – D
  • 3227 Poison resist Poison resist Poison resist TPA Devil killer Dragon Killer 37 Healer Killer ( ) – D
  • 3230 TPA Auto heal Auto heal Auto heal Auto heal Auto heal Auto heal Auto heal  ( 45 ) – D
  • 3228 Skill Boost +heart +heart +heart blue + orb blue + orb blue + orb blue + orb blue + orb ( Skill Boost ) – D
  • 3229 Bind Immune Bind Immune Skill Boost Skill Boost Skill Boost TPA Devil killer Devil killer (TPA ) – C

Continue reading Halloween REM Review and Analysis – October 2020

Sin Dragon and Key Heroes Review and Analysis – October 2020

Introduction

The highly anticipated Sin Dragons and Key Heroes is finally coming to North America! This special month-long event features 12 new cards who will be added into the Rare Egg Machine. Of these 12 cards, many of them are impossible to replicate elsewhere along with the top rarity featuring some of the strongest leaders to date.

These new cards will constitute 50% of the rolling pool while the other 50% will feature a rotating list of Pantheons and ex-Godfest Exclusives. Furthermore, there is no Monster Exchange available for this event which means that players will have to roll in in order to actually acquire any of the cards featured in this article.

While this can be frustrating, we will be blessed with numerous free rolls and 150 Magic Stones during the event.

With this in mind, I would love to outline the pros and cons for each card to give players a better understanding of what to expect in the Sin Dragon & Key Heroes event.

On a different note, this event does feature many valuable Farmable cards which will be covered in a separate post.

Video commentary

—video coming Monday—

Overview

Sin Dragon and Key Heroes REM Pros & Cons
– October 2020
Pros
Cons
  • Powerful Transforming cards at 7*
    • 30 turn cooldown but have
      respectable Base forms
  • Weapon Assists for all 5 and 6* cards
    • Comes out as Weapon Assist
      • Less investment to develop
  • No bad cards from Sin Dragons/Key Heroes
  • Not a separate machine
    • Pantheons will appear 50% of the time
  • No Monster Exchange
    • Have to roll
  • Rolling rates are poor
    • 5% total for any 7-star card
      • 1% each
Sin Dragon and Key Heroes REM
7 Star base
(5% total)
6 Star base
(18% total)
5 Star base
(27% total)
*Note that the rolling rates add up to 50%, the other 50% will be a rotating list of Pantheons*
Sin Dragon and Key Heroes – October 2020
S  
A
B  
C
D

Order within each tier is random and not reflective of ranking

Icons show Weapon Assist or Transformed state if possible

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

The Sin Dragons feature Pantheons as the “bottom rarity” as they are included in the Rare Egg Machine. As such, it is best to examine each rotation to try and line up Pantheons that are more desirable for your Monster Box.

Continue reading Sin Dragon and Key Heroes Review and Analysis – October 2020

Monster Hunter Collab Review and Analysis – September 2020

Introduction

The Monster Hunter Collab returns to North America and contains an absurd number of different cards along with multiple evolutions. Furthermore, every single card has one Weapon Assist with the top rarity having two options.

This greatly decreases the frustration associated with duplicates as most cards will have value along with the several bottom rarity cards providing numerous Resists Jammer Resist Poison resist Blind Resist.

While the bottom rarity is not as strong relatively speaking to other options, they are still respectable cards and many can be used to help round out your inheritance options. As such, if you have never rolled here before, there is value to be found as almost every Weapon Assist will be helpful.

With this in mind, I would love to outline the pros and cons for each card to give players a better understanding of what to expect in the Monster Hunger Collab Rare Egg Machine.

On a different note, this is my longest article to date at 10,538 words.

Video commentary

—video coming Monday—

Overview

Monster Hunter Collab Pros & Cons – September 2020
Pros
Cons
  • BIG Weighted Stats all around
  • All cards have a Weapon Assist
    • 7-star cards have two
  • 1/5 chance for any top rarity card
  • Value at every rarity
  • Huge rolling pool
    • Harder to roll dupes
  • Has returned numerous times
    • Older players will have little motivation to roll
  • Bottom rarity is no longer as dominating as before
    • Less rolls should be used overall
  • 10 Magic Stone cost
    • More expensive to Monster Exchange
  • Overall, not as game changing as before
  • Huge rolling pool
    • Harder to roll what you want
Monster Hunter Collab REM
7 Star base
(20% total)
 
6 Star base
(40% total)
 
5 Star base
(40% total)
 
Monster Hunter Collab – September 2020
S
A
B
C
D

Order within each tier is random and not reflective of ranking

Icons show Revo or Transformed state if possible

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Skill Boost Skill Boost Skill Lock Resist Skill Lock Resist Time Extend  ( Balance killer) – B
      Balance killer Enhnaced Fire Orb Enhnaced Fire Orb Enhnaced Fire Orb Enhnaced Fire Orb Imp ATK
  • Skill Boost Skill Boost Skill Lock Resist Time Extend Time Extend 45 Healer Killer physical killer 37 ( Skill Boost) – B
    Poison resist Poison resist Poison resist Imp ATK
  • Skill Boost Time Extend Time Extend Enhnaced Fire Orb Enhnaced Fire Orb Enhnaced Fire Orb Enhnaced Fire Orb 45 45 ( 45 ) – D
    Imp ATK Imp ATK Imp ATK Time Extend Fire Row Fire Row
  • Skill Boost Skill Boost Skill Lock Resist Blind Resist Blind Resist Poison resist Poison resist 45 ( 45 ) – B
    Blind Resist Blind Resist Blind Resist Imp ATK
  • Skill Boost Skill Boost Skill Lock Resist Water Row Water Row Water Row Water Row 45  ( ) – D
    Imp HP Imp HP Imp ATK Time Extend Blind Resist Jammer Resist
  • TPA TPA TPA TPA TPA Time Extend Skill Boost Skill Boost 45 ( TPA 45) – C
    Balance killer 42 Time Extend Imp ATK
  • Time Extend Skill Boost Skill Lock Resist TPA TPA TPA TPA  ( TPA ) – D
    RCV Latent RCV Latent Imp ATK Bind Clear awakening Bind Clear awakening
  • Skill Lock Resist Time Extend Time Extend Time Extend Time Extend Skill Boost Healer Killer Healer Killer ( Time Extend ) – B
    Jammer Resist Jammer Resist Jammer Resist Imp ATK

Continue reading Monster Hunter Collab Review and Analysis – September 2020

PAD Island REM Review and Analysis – September 2020

Introduction

The PAD Island (sometimes referred to as the Beach event) makes a return to North America just as Summer is ending. Needless to say, this event is a major trap to roll in due to the fact that it is horribly top heavy with the 6-star and below cards having lackluster value overall. Sadly, these cards comprise around 75% of the rolling pool while also having little value in dupes (or even as a single copy).

As such, if you are truly GungHo on any of the top rarity cards, utilizing the Monster Exchange system would be the best approach as your Magic Stones will go much further in virtually any other event.

Regardless, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the PAD Island Rare Egg Machine.

Video commentary

—video coming Monday—

Overview

PAD Island Pros & Cons – September 2020
Pros
Cons
  • 5 Magic Stones
    • Cheaper to roll
      • Even cheaper to not roll
  • Skippable event
  • Several strong cards at top rarities
  • 4-6* cards are lackluster
    • Comprise 75% of the rolling pool
  • Little value in dupes for 4-8* cards
  • Just don’t roll
PAD Island REM
9 Star base
(2% total)
8 Star base
(6% total)
  
7 Star base
(17.8% total)
 
6 Star base
(34.5% total)
summer urd B Chester Meimei B Lakshmi
5 Star base
(18% total)
B Kurone B Fuu
4 Star base
(21.7% total)
 B Goemon B Navi
PAD Island – September 2020
S
A  
B   B Goemon
C summer urd
D B Chester Meimei B Lakshmi B Kurone B Fuu B Navi

Order within each tier is random and not reflective of ranking

Icons show Revo or Transformed state if possible

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • B Goemon Fire Row Fire Row Skill Boost Skill Boost Machine Killer ( ) – B
  • B Navi Water Row Water Row Water Row +heart +heart +heart Multiplayer Bonus ( ) – D

Continue reading PAD Island REM Review and Analysis – September 2020

Persona Collab REM Review and Analysis – September 2020

Introduction

The Persona Collab returns to North America after a prolong absence. As such, all existing cards have received various buffs along with all top rarity cards gaining Weapon Assists plus several new cards being added.

Generally speaking, this will be a poor event to roll heavily in due to the fact that the bottom rarity cards lack Weapon Assists along with many having questionable value. This is further compounded by the lack of value duplicates bring which in turn makes it either a free roll and Trade event or only rolling in a small amount to hedge against excessive dupes.

This is often the trend with lower costing Collabs as their reduced 5 Magic Stone cost is offset by lower Weighted Stats and a lack of value at the bottom rarity.

Regardless, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the Persona Collab Rare Egg Machine.

Video commentary

—video coming Monday—

Overview

Persona Collab Pros & Cons – September 2020
Pros
Cons
  • 5 Magic Stones
    • Cheaper to roll
  • Weapon Assists for all top rarity cards
  • All top rarity cards are available via Monster Exchange
    • Costs 4 Trade Fodder
  • 5 Magic Stones
    • Bottom rarity is heavily neglected
    • Under 1,000 Weighted Stats for non-Orb Skin cards
  • Bottom rarity has little value in dupes
    • No Weapon Assists
    • Some have questionable value
Persona Collab REM
6 Star base
(15% total)
  
5 Star base
(85% total)
     
Persona Collab – September 2020
S
A  
B
C
D

Order within each tier is random and not reflective of ranking

Icons show Revo or Transformed state if possible

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Bind Immune Bind Immune Skill Boost Skill Boost Devil killer Machine Killer 45 45 ( ) – B
  • Skill Boost Skill Boost Skill Boost Skill Lock Resist Balance killer 37 ( Balance killer 37) – C
  • TPA TPA TPA 45 Skill Boost Skill Boost 37 God Killer ( 37 God Killer) – C
  • Skill Boost Skill Boost Skill Boost Skill Lock Resist +heart +heart Devil killer Devil killer ( ) – B
  • TPA TPA TPA TPA TPA Skill Boost Skill Boost Skill Boost Skill Boost ( 45) – D
  • Skill Boost Skill Boost Skill Boost RCV Latent Skill Lock Resist Machine Killer ( ) – C
  • +light orb +light orb +light orb Time Extend Skill Boost Skill Lock Resist 45 (45 ) – D
  • Skill Boost Skill Boost Time Extend Time Extend Time Extend Skill Lock Resist   45 ( 45 ) – C

Continue reading Persona Collab REM Review and Analysis – September 2020

Sacred Relic REM Review and Analysis – August 2020

Introduction

The Sacred Relic event returns to North America on August 17 and comes with several small but meaningful buffs for most cards. What makes the Sacred Relic event unique is that all cards found within are able to Transform with many of them actually providing numerous Effective Skill Boosts before Transforming.

This aiding other cards to Transform while also Transforming is incredibly valuable as it will remove the now “dead” Skill Boost Skill Boost awakenings as they are now replaced with something else along with the actives being greatly upgraded.

Furthermore, Sacred Relic is home to two incredibly powerful bottom rarity cards who will be a boon to essentially any Monster Box. With this in mind, I do encourage players to roll in this event if they have not done so in the past or if they are missing Lampeid   and especially Polowne .

With that being said, none of these cards have Weapon Assists which greatly lowers the value of Dupes along with it often being difficult to run 2 of the same card on a given team.

Video commentary

—video coming Monday—

Overview

Sacred Relic Pros & Cons – August 2020
Pros
Cons
  • 2/4 bottom rarity cards are worth owning/pursuing
    • Lampeid
    • Polowne
  • Plenty of value sprinkled throughout all rarities
  • Fewer cards available
    • Easier to roll a specific monster
  • No Weapon Assists on any card
    • Dupes have much lower value
    • More painful with 10 Magic Stone cost
  • Relatively small rolling pool
    • Only four 5-star cards that make up 55% or rolls
Sacred Relic REM
7 Star base
(10% total)
   
6 Star base
(35% total)
    
5 Star base
(55% total)
   
Sacred Relic REM Rankings – August 2020
S
A    
B  
C
D

Order within each tier is random and not reflective of ranking

Icon shows Transformed state

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

For the Sacred Relic cards, I will show both pre and post-Transform states:

  • Skill Boost Skill Boost Water Row Water Row – A
    Water Row Water Row Water Row Water Row Water Row Water Row
  • Bind Immune Bind Immune Skill Lock Resist Skill Lock Resist Skill Lock Resist  – D
     
    Bind Immune Bind Immune Skill Lock Resist Skill Lock Resist Skill Lock Resist  
  • Skill Boost Skill Boost Skill Lock Resist Time Extend  – C
    Skill Lock Resist Skill Lock Resist Time Extend
  • Skill Boost Skill Boost – S