Category Archives: Collab REM Reviews

Devil May Cry REM Review and Analysis – July 2020

Introduction

The Devil May Cry Collab comes to North America on July 13, 2020 and features Weapon Assists for every single card. This may lead to a conclusion that this is a solid event to roll in but sadly, it is depressingly top-heavy.

This is because the bottom rarity cards are mediocre overall while contributing to 87.5% of the rolling pool but if you remove the one good 5-star, you are left with 84% of depressing rolls (21% x 4). Naturally these cards will have little value in dupes and acquiring these will not benefit players who have modest depth to their Monster Box.

With that being said, the 6-star cards are almost all fantastic and can be worth Monster Exchanging for if they will help you build a stronger team for end game content.

Regardless, this article will outline the pros and cons for each card within the Devil May Cry Collab event to give players a better understanding of what each monster can do.

Video commentary

—video coming Monday—

Overview

Devil May Cry Pros & Cons – July 10, 2020
Pros
Cons
  • Weapon Assists for all cards
  • Top rarity cards are powerful
    • 3/5 are stellar leaders
  • Bottom rarity is lackluster
    • Comprises 87.5% of the rolls
        • 84% for non Orb Skin
        • 84% chance to be very sad
    • Best to IAP bundle or Monster Exchange
  • Low value in rolling
  • Newer players should not roll here
Devil May Cry Collab REM
6 Star base
(12.5% total)
5 Star base
(87.5% total)
 
Devil May Cry Collab REM Rankings – July 10, 2020
S  
A
B
C  
D

Order within each tier is random and not reflective of ranking

Icon shows Base form regardless if it is their strongest evolution

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Skill Boost Skill Boost Time Extend 45 45  Balance killer 37 (Healer Killer physical killer ) – A
    Time Extend Water Red Dark Reduction Imp ATK
  • Skill Lock Resist Skill Lock Resist Skill Boost God Killer God Killer Wood resist Light reduction (45 ) – C
    +light orb +light orb Wood resist Light reduction Imp ATK
  • Skill Boost Skill Boost Time Extend Time Extend Water Red Light reduction (  ) – C
    Water Row Water Row Water Red Light reduction Imp ATK
  • Skill Boost Skill Lock Resist Skill Lock Resist Wood resist Light reduction ( ) – D
    Auto heal Auto heal Wood resist Light reduction Imp HP
  • Bind Immune Bind Immune Skill Lock Resist Skill Lock Resist +heart +heart Light reduction Fire resist (+heart  ) – C
    Light Row Light Row Light reduction Fire resist RCV Latent

Continue reading Devil May Cry REM Review and Analysis – July 2020

June Bride REM Review and Analysis

Introduction

The June Bride returns to North America and despite the pretty dresses and coming during the correct month, it is a lackluster event.

This is because it is a tremendously old Seasonal REM which means many of these cards are several years old. Furthermore, the bottom rarities seldom receive meaningful buffs and it is hard to keep up with years of Powercreep.

With this in mind, I would be hesitant in spending Stones in this event as you are incredibly likely to roll something disappointing from a value/usability point of view.

Regardless, this article will outline the pros and cons for each card within the June Bride event to give players a better understanding of what each monster can do.

Video commentary

—video coming Monday—

Overview

June Bride Pros & Cons – June 26, 2020
Pros
Cons
  • Pretty outfits for your favourite cards
  • Comes in June
  • One of the worst machines overall
  • Little value throughout
  • 4-6* are uninspiring and comprise 78.8% of the rolling pool
  • Only 9* have Weapon Assists
June Bride REM
9 Star base
(2% total)
8 Star base
(6% total)
 
7 Star base
(13.2% total)
W Satsilo 
6 Star base
(18% total)
W Ra W Bastet
5 Star base
(36.48% total)
W Akechi W Ruka W Kano F
4 Star base
(24.32% total)
W Sopdet W Iza
June Bride REM Rankings – June 26, 2020
S
A
B    W Satsilo W Ra
C W Bastet W Akechi
D W Ruka W Kano F W Sopdet W Iza

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

These comprise almost 25% of your rolls

  • W Sopdet TPA Skill Boost Skill Lock Resist +light orb +light orb Light reduction Light reduction Light reduction – D
  • W Iza +light orb +light orb +light orb +light orb +light orb Dark Reduction Dark Reduction Dark Reduction Skill Boost – D

Continue reading June Bride REM Review and Analysis

Shaman King Collab REM Review and Analysis – June 2020

Introduction

The Shaman King Collab returns to North America and is one of the stronger events due to every single card having a Weapon Assist . This helps offset the pain of rolling a duplicate along with giving all cards a potential use, especially the bottom rarity.

Furthermore, the bottom rarity’s Weapon Assists feature numerous Killers along with Passive Damage solutions and if you have never rolled in this event before, it is worth at least several pulls.

This is because these Weapon Assists will help round out your Monster Box as they may be difficult to replicate along with the fact that many of these cards are valuable. As such, you have a reasonably strong chance of pulling something that will help your develop your account and does make this event worthwhile for those who have never pulled or hardly pulled at all.

Regardless, this article will outline the pros and cons for each card within the Shaman King Collab event to give players a better understanding of what each monster can do.

Video commentary

—video coming Monday—

Overview

Shaman King Collab Pros & Cons – June 18, 2020
Pros
Cons
  • Weapon Assists for all cards
    • Helps offset pain of dupes
    • Gives bottom rarity more value
  • Worth a few rolls if never done so before
  • Few game breaking cards
    • There is value, but not absurdly strong new things
Shaman King Collab REM
6 Star base
(17.5% total)
5 Star base
(82.5% total)
Shaman King Collab REM Rankings – June 18, 2020
S
A
B  
C
D

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Skill Boost Time Extend Time Extend God Killer Devil killer TPA TPA TPA (Balance killer Healer Killer ) – B
    Dark row Dark row Dark row Dark Orb Enhance Dark Orb Enhance Imp ATK
  • Bind Immune Bind Immune Skill Boost Skill Boost Skill Lock Resist ( ) – B
    Skill Lock Resist Imp ATK
  • blue + orb blue + orb blue + orb blue + orb physical killer Machine Killer Devil killer (  ) – A
    Balance killer blue + orb blue + orb blue + orb blue + orb RCV Latent
  • Bind Immune Bind Immune Time Extend Time Extend  Skill Lock Resist Skill Boost ( 45 ) – B
    physical killer RCV Latent
  • Skill Boost Skill Boost Skill Boost Skill Lock Resist 45 Multiplayer Bonus Balance killer Balance killer Healer Killer (Healer Killer  ) – B
    37 Time Extend Skill Lock Resist Imp ATK
  • Skill Boost Time Extend Skill Lock Resist Bind Immune Bind Immune ( 45 Devil killer) – C
    +light orb +light orb Bind Clear awakening Imp ATK
  • Skill Boost Skill Boost Skill Boost Skill Lock Resist (Skill Boost ) – B
    Time Extend Imp ATK
  • Bind Immune Bind Immune Skill Lock Resist Skill Boost TPA TPA Time Extend 45 ( 45 ) – B
    Dark Orb Enhance Dark Orb Enhance Dark Orb Enhance Dark Orb Enhance Imp ATK

Continue reading Shaman King Collab REM Review and Analysis – June 2020

GungHo Collab REM Review and Analysis – June 2020

Introduction

The GungHo Collab makes a return to North America and features 6 new cards to an already massive rolling pool. As a result, many cards will undergo a “rotation” in which several will be absent from any given GungHo Collab event.

This is probably to help alleviate the stress of having so many different characters and it is important to check the roster before rolling to ensure your key chase cards are present.

With that being said, this is a separate 6-stone that features a lacking bottom rarity which will comprise over 50% of the rolls which is saddening to say the least. As a result, it makes it much harder to justify rolling as duplicates are probably unwanted for the bottom rarity cards along with only one having modest value.

Regardless, this article will outline the pros and cons for each card within the GungHo Collab Egg Machine event to give players a better understanding of what each monster can do.

Video commentary

—video coming Monday—

Overview

GungHo Collab REM Pros & Cons – June 5, 2020
Pros
Cons
  • 20.7% chance for 7-star card
    • Higher compared to most Seasonal/Event REMs
  • Collab will return on a regular basis
    • Cards should periodically receive buffs
    • No urgency to roll right now if nothing is appealing
  • 51.3% for 5-star card
    • Only 1 is reasonable
    • Duplicates are unwanted
  • Middling value for most 6-star cards
  • Some powerful 7-star cards are absent
GungHo Collab REM
7 Star base
(20.7% total)
  
 
6 Star base
(28% total)
5 Star base
(51.3% total)
GungHo Collab REM Rankings – June 5, 2020
S
A
B
C
D

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Skill Boost Skill Boost Time Extend Wood resist Wood resist Wood resist Wood resist (  ) – D
  • Bind Immune Bind Immune Bind Clear awakening Bind Clear awakening Skill Boost Skill Lock Resist (  45) – D
  • Time Extend Skill Lock Resist Skill Lock Resist Blind Resist 45 45 Time Extend ( ) – D
  • Skill Lock Resist Skill Lock Resist Skill Boost Time Extend 45 Balance killer(Balance killer ) – B
    Water Row Water Row Water Row blue + orb blue + orb Imp HP
  • Skill Boost TPA TPA TPA Multiplayer Bonus Multiplayer Bonus Skill Boost ( ) – C
    Time Extend Multiplayer Bonus Imp HP
  • Skill Boost Skill Boost Skill Lock Resist Time Extend Healer Killer Healer Killer Machine Killer (  ) – C
    Jammer Resist Jammer Resist Jammer Resist Imp HP

Continue reading GungHo Collab REM Review and Analysis – June 2020

Heroine REM Review and Analysis – May 2020

Introduction

The Heroine Rare Egg Machine returns to North America this coming Friday and with it, three new cards along with several Weapon Assists at the top rarity.

As a whole, this event has become weaker over time due to its age and rate in which GungHo releases new characters who tend to be stronger. This is the nature of Powercreep and for players who have rolled in here numerous times already, there will be little merits in throwing more Magic Stones at this machine.

With that being said, if this would be the first time or nearly your first time in rolling here, there is some value across all rarities and they may help fill roles/niches you currently have.

On the other hand, this event will return on a regular basis so there is no “rush” to pull right now.

Regardless, this article will outline the pros and cons for each card within the Heroine Egg Machine event to give players a better understanding of what each monster can do.

Video commentary

—video coming soon—

Overview

Heroine REM Pros & Cons – May 20, 2020
Pros
Cons
  • Value at all rarity levels
  • Weapon Assists provide more value for 6/7*
  • Higher Weighted Stats overall
  • Will return on a regular basis
    • No “rush” to roll
    • Higher rarity cards tend to be buffed
  • Old event
  • Becoming more top-heavy
  • 5-star cards lack Weapon Assists
    • Low value in Dupes
  • 5-star cards are becoming less unique/powerful
Heroine REM
7 Star base
(2% each, 12% total)
3274
6 Star base
(41.4% total)
     
 
5 Star base
(46.56% total)
     
Heroine REM Rankings – May 20, 2020
S
A  
B 3274    
 
C
D

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • TPA TPA TPA TPA Skill Boost Skill Boost Time Extend Balance killer God Killer ( TPA) – D
  • +heart +heart +heart +heart +heart +heart TPA  Skill Lock Resist (  TPA) – B
  • Bind Immune Bind Immune Skill Boost Skill Boost Bind Clear awakening  Devil killer Devil killer ( ) – C
  • Time Extend Time Extend Time Extend Time Extend TPA TPA TPA Skill Boost ( 45 TPA) – D
  • Dark row Dark row Skill Boost Skill Boost Skill Lock Resist 45 physical killer Machine Killer Devil killer ( 45) – C
  • Enhanced Wood Orb Enhanced Wood Orb Enhanced Wood Orb Enhanced Wood Orb Skill Lock Resist 45 (45 ) – B

Continue reading Heroine REM Review and Analysis – May 2020

Bleach Collab Review and Analysis – May 2020

Introduction

The Bleach Collab returns to North America after a prolonged absence. This is good news as all of the cards have received various buffs along with some gaining new evolutions.

Sadly, only the top rarity will gain Weapon Assists which does lower the value of duplicates at the 4 and 5-star rarities. While this is saddening, two out of the five 4-star cards are quite powerful and may be enough justification to do a few rolls.

This is further facilitated by the 5 Magic Stone price tag but at the same time, players should be aware that the overall Weighted Stats are on the lower end.

This article will outline the pros and cons for each card within the Bleach Collab event to give players a better understanding of what each monster can do.

Video commentary

—video coming soon—

Overview

Bleach Collab Pros & Cons – May 7, 2020
Pros
Cons
  • 2/5 bottom rarity cards are valuable
  • 5 Magic Stones per roll
    • Worth doing a couple
  • All cards have Voice awakenings
  • Only top rarity has Weapon Assists
    • Lowers value of dupes for 4/5*
  • Low weighted stats due to 5-Stone cost
  • Somewhat average event
Bleach Collab REM
6 Star base
(2.5% each, 12.5% total)
5 Star base
(38% total)
3361 3363 Kenpachi Toshiro Kisuke
4 Star base
(49.5% total)
Rangiku Yoruichi Ishida Chad Orihime
Bleach Collab Rankings – May 7, 2020
S
A    Chad Orihime
B 3363 Kenpachi Toshiro
C 3361 Kisuke Rangiku Yoruichi
D Ishida

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Rangiku Time Extend Bind Immune Bind Immune Balance killer Balance killer God Killer Skill Boost ( ) – C
  • Yoruichi Skill Boost Time Extend Skill Lock Resist Wood Row Wood Row ( ) – C
  • Ishida +light orb Jammer Resist Jammer Resist TPA TPA God Killer Devil killer ( TPA ) – D
  • Chad Enhnaced Fire Orb Fire Row Fire Row Skill Boost Skill Boost Skill Boost ( ) – A
  • Orihime Enhanced Wood Orb Enhanced Wood Orb +heart +heart +heart Skill Boost (  ) – A

Continue reading Bleach Collab Review and Analysis – May 2020

Gintama Review and Analysis – April 2020

Introduction

The Gintama Collab comes to North America after a surprising, late night, hours before midnight/release announcement. Upon the initial debut in JP, it was one of the most exciting Collabs but failed to come to us until after a second run.

This means many of these cards are older which has cut into their overall value, especially at the bottom rarity. While every single card does own a Weapon Assist, the 5-star cards bring the bare minimum to the table.

With that being said, it is potentially a way for less developed accounts to acquire Assists and awakenings they do not currently own but also means players with deeper Monster Boxes will find much less value.

As such, this event is better suited towards those who lack a large pool of useful Weapon Assists as they can potentially fill in many of these gaps.

This article will outline the pros and cons for each card within the Gintama Collab event to give players a better understanding of what each monster can do.

This review is somewhat rushed due to the last minute announcement so let me know if there are any errors or areas that require further clarity

Video commentary

—video coming soon—

Overview

Gintama Pros & Cons – April 23, 2020
Pros
Cons
  • All cards have Weapon Assists 
    • 5* provides some useful awakenings
  • 5 Magic Stones
    • Cheaper to roll
  • Almost every card has some value
  • Average is a good word to describe the event as a whole
  • 5* provide the bare minimum for Weapon Assist value
    • Becomes redundant if owning other options
Gintama REM
 6 Star base
 5 Star base       
Gintama Rankings – April 23, 2020
S
A
B     
C
D

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
5 Star quick summary

The 5-star cards/bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their Weapon Assists  or sub usage if applicable. Let me know if this information is helpful and I will include it in future reviews.

  • RCV Latent
  • Skill Boost Skill Boost Skill Boost Skill Boost physical killer physical killer sub
  • Jammer Resist Jammer Resist Imp ATK Imp ATK
  • Imp ATK
  • RCV Latent
  • Dark Orb Enhance Dark Orb Enhance RCV Latent
  • +light orb +light orb +light orb Dark Orb Enhance Dark Orb Enhance Dark Orb Enhance

Continue reading Gintama Review and Analysis – April 2020

PAD Academy Review and Analysis – April 2020

Introduction

The PAD Academy makes a return to North America and comes with delightful school uniforms and glasses for some of your favourite characters.

As a whole, this event is top-heavy with many outdated cards across all rarities. Furthermore, it will be hard to find much value out of the 5 and 6-star cards which further lowers the motivation to roll.

With this in mind, PAD Academy is best approached by doing the free roll and then saving for a stronger event as most rolls will end in sadness from a usability point of view. Of course, if you have a thing for school outfits and glasses, this is the best time to make all your dreams become a reality.

This article will outline the pros and cons for each card within the PAD Academy event to give players a better understanding of what each monster can do.

Video commentary

—video coming soon—

Overview

PAD Academy Pros & Cons – April 18, 2020
Pros
Cons
  • School uniforms
  • Glasses
  • Laughably bad 5-star cards
  • Bottom rarity is lackluster
  • Low Weighted stats all around due to 5-Stone cost
PAD Academy REM
 9 Star base
 8 Star base  
 7 Star base Summer Lucifer Summer Isis  
 6 Star base   
 5 Star base Summer Theurgia Summer Sasuke 
PAD Academy Rankings – April 18, 2020
S
A
B