Tag Archives: PAD

Sin Dragons & Key Heroes Overview – July 5th, 2021

Introduction

The Sin Dragons & Key Heroes event returns to North America and features one of the worst possible designed REMs to date. This is because the event cards are mixed in with the regular, non-GFE REM which means rolling a first evolution Pantheon card will happen far too often. Furthermore, most of the buffs/love this time around went into the 7-star rarity who all feature abysmal rolling rates. To top it off, players cannot Monster Exchange for any card along several of the 6-star cards being valuable.

To make matters worse, many of these cards no longer keep abreast with newer options which in turn makes it harder to justify rolling. Thankfully, all players will receive a total of 30 free rolls over the duration of the event. As such, I would not spend Magic Stones to roll until after all 30 freebies have been acquired as you may not need to roll any more afterwards.

With that being said, I will be continuing my shorter format articles due to my wrist pains in order to shed some light on what we can expect from this event.

Video commentary


Overview

Sin Dragons & Key Heroes REM Pros & Cons – July 2021
Pros
Cons
  • All cards have a Weapon Assist
  • 30 free rolls for all players
  • Several powerful/unique cards at 6/7* rarity
  • No Monster Exchange
  • Terrible rolling rates
    • 50% rolls will be non-Event cards
    • 6% for 7*
    • 18% for 6*
  • Most cards have not aged well
  • Skippable event due to underwhelming odds
    • Especially if you rolled before
  • Bottom rarity cards (5*) have lost their edge
Sin Dragons & Key Heroes REM
7 Star base
(6% total)
      
6 Star base
(18% total)
  
5 Star base
(26% total)
  

Icons show Base form/form they come out in

Sin Dragons & Key Heroes – July 2021
S   
A
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Order within each tier is random and not reflective of ranking Continue reading Sin Dragons & Key Heroes Overview – July 5th, 2021

PAD Academy Overview & Who to Monster Exchange for – July 5th, 2021

Introduction

Due to my wrist (and other) pains, I have been struggling to find a way to do reviews and hopefully this shorter format provides some insight as a supplement to my YouTube video.

For PAD Academy, it is a top-heavy event which offers several powerful cards at the higher rarities. Thankfully, both the 8 and 9-star cards can be Monster Exchanged for which will be the best course of action as the bottom rarity has middling value despite owning a Weapon Assist . This is because their value is terribly low and will be replaced as soon as other options become available.

With this in mind, I will only be highlighting within this article the top major prizes to consider Monster Exchanging for.

Video commentary


Overview

PAD Academy REM Pros & Cons – July 2021
Pros
Cons
  • Can Monster Exchange for 8 & 9-stars
    • Trade-only, minimal/no rolls
  • All cards have a Weapon Assist
  • Questionable value at bottom rarity
    • Terribly low value overall
    • Comprises the majority of rolls
  • Terribly low rolling rates for 8/9*

Continue reading PAD Academy Overview & Who to Monster Exchange for – July 5th, 2021

State of the Game – June 2021

Introduction

I have been playing Puzzle and Dragons for over 2,700 days and in this time I have seen monsters rise and fall, a constantly shifting meta, along with Farmables being a top tier leader. Furthermore, I have witnessed the constantly evolving mechanics of current end game dungeons along with the cards released to counter them.

As a whole, PAD is by far my longest played game and would technically qualify as my longest relationship, but like any relationship, it requires work, dedication, and patience to truly succeed.

Obviously I love Puzzle and Dragons but at the same time, I can be critical about the short comings of this game along with how I feel the meta is shifting and whether or not it is for the better.

With that being said, there has never been a better time to play PAD due to the exceptionally generous hand outs by GungHo that include copious amounts of Magic Stones and special Godfest rolls which is further diminishing the concept of early game PAD.

With all of this in mind, I would like to examine the current state of the game through this article by highlighting what works and areas that need improvement.

On a side note, my previous State of the Game article highlights other important aspects with many of my views holding true to this day.

Video commentary

Marathon, not a Sprint

Continue reading State of the Game – June 2021

Upcoming Events in June – WoC3, New Evos, Sacred Relic & More

Introduction

My wrists (and back + neck) are constantly flaring up which makes it difficult to produce content. With that being said, here is a recap of the upcoming NA news for June 2021 from GHNA and myself. I have included screenshots of the notable news points in case watching videos is not ideal.

Mantastic summary

Continue reading Upcoming Events in June – WoC3, New Evos, Sacred Relic & More

Street Fighter Collab REM Review Review and Analysis – May 2021

Introduction

The Street Fighter Collab returns to North America for a second rerun which includes new evolutions, buffs, and 3 additional cards to be rolled. Due to the 6-Magic Stone price tag, the Monster Exchange Rate are lower compared to other event as players only require five 6-star GFE as Trade Fodder.

On the other hand, the Collab as a whole is reasonably underwhelming along with the bottom rarity not providing much value outside of Buttons and a potential Pixel Blanka System.

As such, this is an easy event to potentially skip from a rolling point of view as there are no truly amazing cards and if something is appealing, Monster Exchanging may be your best course of action.

Video commentary

—video coming Monday—

Overview

Street Fighter Collab REM Pros & Cons – May 2021
Pros
Cons
  • 6 Stones per roll
  • More affordable Monster Exchange rates
    • Requires five 6* GFE Fodder
    • More motivation to not roll
  • Every card has multiple Evolution options
  • No truly outstanding card
  • Many cards feel outdated
  • Relatively little value at bottom rarity
Street Fighter Collab REM
6 Star base
(22.7% total)
   
  
5 Star base
(77.3% total)

Street Fighter Collab Rankings – May 2021
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A  
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C
D

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Street Fighter Collab REM Review Review and Analysis – May 2021

Royal Oak & Nautilus Debut Super Godfest Review

Introduction

Sunday marks the debut of two new 7-star Godfest Exclusives who are both outstanding leaders that help push Powercreep to the next level. Unfortunately, they are debuting within a reasonably average Godfest as it only features 33% chance for any GFE which is as low as it can go. On the other hand, all five Samurai 3 cards ( ) will be featured in their Weapon Assist form which helps bring the “good” rolling pool up to 40.5%.

As such, the value of this Super Godfest will be higher for those who lack Samurai 3 cards but will be more underwhelming for those who have already rolled them all.

With that being said, this article will examine both new Godfest Exclusives in greater detail.

Video commentary


New Godfest Exclusives

Both Royal Oak and Nautilus are special 7-star GFE who have a 2 step Transformation that does not cycle back around like Jiraiya. As a whole, this is a better design as it enables Royal Oak and Nautilus to have Skill Boosts Skill Boost in their Base form (something a cyclic Transforming card cannot) along with no true worries about juggling a certain active skill for a specific floor. As such, it is best to try and reach the Final form as fast as possible but both have a 6 turn cooldown after they Transform for the first time. This means that without Haste, it will take a least 6 turns to Transform into their final and strongest form. Continue reading Royal Oak & Nautilus Debut Super Godfest Review

Demon Slayer REM Review Review and Analysis – May 2021

Introduction

The highly anticipated Demon Slayer Collab finally comes to North America along with several small Leader Skill buffs. As a whole, this event has become more “dated” due to the significant delay between the JP and our release. While cards can never receive direct nerfs, they can become weaker relatively speaking as newer cards are often stronger compared to older ones.

As such, many cards have lost some of their edge but at the same time, there is still a tremendous amount of value to be found within the 7 and 8-star rarities. Sadly, this event also features one of the worst designed REM-set ups as players cannot Monster Exchange for the 7-star cards which means they have to be rolled. This will be a similar experience to the Monogatari Collab where players could frivolously roll in the vain hope of acquiring Nadeko and we will have a similar experience here.

With this in mind, having a significant Magic Stone hoard will be needed to dig deep into this REM and with no Pity System in place, repeated sadness can/will occur.

On the bright side, GungHo will be gifting all players one free 8-star roll at a future, unknown date.

Video commentary

—video coming Monday—

Overview

Demon Slayer Collab REM Pros & Cons – May 2021
Pros
Cons
  • New event
    • Features many hard to replicate cards
  • Weapon Assists for all 7 & 8-stars
  • Unique and powerful cards at 7 & 8-star rarity
  • Free 8-star roll from GH
    • Will be gifted at a later date
      • I do not know when
  • Bottom rarity is mostly lackluster
    • 70% of the rolling pool
    • Only 1 has Weapon
  • Cannot Monster Exchange for 7-stars
    • Have to roll
    • Odds are not in your favour
  • 7-8 month old event in JP
    • Cards have lost some of their edge
  • No Skill Up Dungeon
    • Gotta Py everything
Demon Slayer Collab REM
8 Star base
(6% total)
7 Star base
(24% total)
6 Star base
(70% total)
Demon Slayer Collab – May 2021
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Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Demon Slayer REM Review Review and Analysis – May 2021

Mystics & Spectres REM Review Review and Analysis – May 2021

Introduction

The Mystics & Spectres returns to North America but only includes buffs for 2 cards along with no new monsters being added. As such, the vast majority of cards have remained stagnant and while nothing can ever be “nerfed” in PAD, not receiving buffs means cards will fall behind as newer things are released.

With that being said, there is still tremendous value within the actual Mystics & Spectres cards but we will be plagued by the worst REM set up which lumps all of these event cards into the regular REM. This results in a 5 Magic Stone price tag, no GFE, and no collateral benefits along with painful rolling rates for the top rarity cards who are the true prizes for this event.

Taking all of this into consideration, there is still value to be had rolling within this event but if you have done so in the past, there may be little reason to continue chucking Magic Stones here in the hopes of acquiring a 7-star card due to the terribly designed REM.

Video commentary

—video coming Monday—

Overview

Mystics & Spectres REM Pros & Cons – May 2021
Pros
Cons
  • All 7-star cards are outstanding leaders
    • Capable of clearing all content
  • All cards feature Weapon Assists
  • All Mystics & Spectre cards have value
  • Not an exclusive REM
    • Rolling pool has regular REM
      • No GFE
      • Countless unevolved Pantheons
      • 50% cards are Mystics & Spectres
  • Cannot Monster Exchange for top rarity
    • Have to roll
  • Essentially no buffs overall
    • Makes cards fall behind in Powercreep
Mystics & Spectres REM
7 Star base
(4% total)
6 Star base
(18% total)
  
5 Star base
(28% total)
  
Mystics & Spectres – May 2021
S
A
B    
C
D

Order within each tier is random and not reflective of ranking

The rolling pool does not add up to 100% because Pantheons are also included

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading Mystics & Spectres REM Review Review and Analysis – May 2021

Arenas, Colosseum & WoC/Shura Mechanics Checklist

Introduction

Puzzle and Dragons is a tremendously deep game that has years worth of content waiting for players. Sadly, there is essentially no in-game information as to what mechanics, spawns, or what can actually happen in a dungeon which in turn creates a terrible guessing game.

Thankfully, we are eventually able to “solve” any dungeon with enough trial and error and for myself, what I find most helpful when trying to tackle a new dungeon is a Checklist of notable mechanics. From this Checklist, I will try my best to address all of the dangerous mechanics while prioritizing unavoidable abilities.

With this in mind, I would like to create a master Checklist for all of the Arena, Colosseum, and World of Carnage dungeons to help players better prepare themselves as knowing what can possibly happen is a huge asset in PAD.

Video commentary


How to use my checklists

With any dungeon, there are avoidable and unavoidable mechanics and it is important to address the unavoidable mechanics first. As such, there will be a priority-like system when looking at dungeon mechanics and you may have to forgo certain solutions depending on the depth of your Monster Box. Furthermore, certain teams/leaders may naturally counter specific mechanics. Continue reading Arenas, Colosseum & WoC/Shura Mechanics Checklist

10 Magic Stones Seasonal Super Godfest April 29 – May 5

Introduction

Super Godfests are 10-Stone events where players will have at least a 1/3 or 33% chance of acquiring any Godfest Exclusive (GFE) but this changes when it becomes a Seasonal Super Godfest.

Seasonal Super Godfests are unique as they feature 7-9 star Seasonal cards in the line up but omit all the horrible bottom rarity cards that are found in their respective REMs. This is important as rolling in Seasonal REMs tends to be an underwhelming affair whereas the “bad” rolls in a Godfest are at least Pantheon cards who will have value for more shallow Boxes or are actually potent in their own right.

Furthermore, Seasonal Super Godfests also include 6 and 7-star Godfest Exclusives but will have their rates adjusted due to the inclusion of the Seasonal cards. With this in mind, I tend to lump all of the valuable cards (Seasonal, GFE, Samurai 3) into the “good” to roll pool which comes to 37% chance for the current Seasonal Super Godfest.

While this is potentially lower compared to PCGF/anniversary events, neither of these allow players to directly roll the higher rarity Seasonal cards who are often acquired via Monster Exchanging. This in turn means that rolling any of these cards can be thought of as acquiring 4-5 GFEs as you just saved yourself the Monster Exchange.

Video commentary


Rolling pool

Seasonal Super Godfests differ from regular Super Godfests as they push out varying amounts of GFEs in order to accommodate the Seasonal cards. This adjusted rolling pool will still have a >33% chance to acquire any “good” card (Seasonal, GFE, Samurai 3). As such, the featured Seasonal cards will be the main motivator to roll in this event as many of them are incredibly difficult to replicate otherwise. Continue reading 10 Magic Stones Seasonal Super Godfest April 29 – May 5