The Christmas REM returns once again to North America and comes with festively dressed characters along with various buffs and evolutions for existing cards. In addition to this, there will be three new monsters to potentially acquire.
As a whole, this event is terribly top-heavy as 80.1% of the total rolling pool is comprised of 5/6-star cards who will provide nothing for even a modestly well developed account. This in turn leads me to believe that this is a Monster Exchange/IAP Orb Skin event as we currently have a lucrative Seasonal Super Godfest going on right now along with PCGF in the near future.
Both these Godfests are significantly better places to spend your Magic Stones and if I had to give a TLDR for Christmas, IAP/buy Xiahou Dun (maybe Osiris ), find a friend Menoa to pair with, Monster Exchange for Gremory if you need a stellar Fire Cleric, and maybe Exchange for Selica .
Due to continuing wrist pains, I have only done Pros & Cons for notable cards and skipped the others.
Video commentary
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Overview
All Monster information gathered via Tsubaki Bot (Discord Bot) and monster icons come from PADx or Tsubaki Bot
Christmas REM Pros & Cons – December 2021
Pros
Cons
Comes during Christmas
No usual 2 month delay behind JP
Several high value cards
Many can be acquired via Monster Exchange/IAP Orb Skin
Festive outfits
80.1% rolling pool is 5/6-star cards
None have any true value
That’s a lot of Christmas Coal to sift through
Two of the best cards are Orb Skin
IAP for $27.99 CDN each
Christmas REM
9 Star base
(3% total)
8 Star base
(9% total)
7 Star base
(17.1% total)
6 Star base
(36.8% total)
5 Star base
(43.3% total)
Icons show Base form/form they come out in
Christmas Rankings – December 2021
S
A
B
C
D
Order within each tier is random and not reflective of ranking
Bottom rarity quick summary
The bottom rarity should be the main motivation to roll in an event and the following chart shows all the 6 and 5-star Rankings. In total, they comprise 80.1% of the rolling pool and none will offer anything for a modestly developed Box.
Christmas Bottom Rarity (5/6*) REM Rankings – December 2021
S
A
B
C
D
9 Star base
Selica – S (New)
Super Enhance Matching awakening coming soon and will be one of their Super Awakenings.
12x ATK when matching 12 or more Orbs of the same Attribute as this monster
It is challenging to fully evaluate Selica’s value due to Super Enhance Matching being new and having no other cards who use this nor leader skills that truly take advantage of this. With that being said, I feel Selica will valuable moving forward due to her potential for large damage and useful base active.
Pros
Cons
4 SB
Significant personal damage
()
Super Enhance Matching synergizes with Combo Orb
Both need 12 orbs to trigger
Excessive personal damage when Super Enhance triggers
Still functions well with 10c SA instead
2 turn base cooldown
Easy to inherit over
Unlock
+2 Fire orbs
TE buff
Respectable LS
Just needs to match 6 Fire
4 Fire Rows
Significant damage boost to everyone
Matching 12 orbs to trigger Super Enhance/Combo Orb can be cumbersome
Only truly benefits the owning card
Other cards may not gain as much value
12 orbs may not always be available
May require a new Blob Fire leader to take advantage of
Feels like a nice card overall but no true use/home for them for Super Enhance
May change in future with new Blob Fire leader
Weapon 1
Pros
Cons
SB
L
Valuable active
3 turn Delay
2 turn Damage Absorb counter
1 aspect will always be valuable
Great solution on low CD card
Delay F1 then Absorb counter later on
Using F1 & later on may require significant stalling
May or may not be feasible depending on dungeon
Weapon 2
Pros
Cons
Bind Immunity
3 Fire Rows
2 Team HP
Low base CD
Runs risk of accidentally overcharging
Effect is low impact for a Weapon
Tamadra – A
Pros
Cons
Super Blind Resist
Full Cleric active
Removes all Binds, Awoken Binds, & Unmatchable
1 turn Haste
8 turn CD
Potentially high personal damage
Dependent on SA
8 turns is on the longer side
May require a secondary/partial Cleric
Deals with back-to-back spawns
Opportunity cost of not using Weapons
Weapon 1
Pros
Cons
SB
Bind Immunity
Full Cleric active
Removes all Binds, Awoken Binds, & Unmatchable
2 turn Delay
Exceptionally strong in SR2 vs Ogres
Delay can also be used to stall early on
Great option when inherited on Full Clerics
No fear of over charging
Situational Killers
Killers are highly situational
No absurdly tanky spawns with those typing atm
Other Full Cleric options may provide better awakenings
Weapon 2
Pros
Cons
2 Team HP
L
2 OE
Full Cleric active
Removes all Binds, Awoken Binds, & Unmatchable
1 turn Haste
Pseudo SB
8 turn CD
Can inherit on a non-Cleric to make them into one
No SB?
Haste kind of does that
I think this is a solid Weapon all around if you use every aspect
Saline – A
Pros
Cons
3 Dungeon Bonus
Additively increases drop rates
Fantastic for Farming
Few cards have 3 of these awakenings
Easy to use Swipe Farming leader
Need 6+ Fire for full multiplier
Active makes full Fire Board
2 turns Haste
Recharge previously used actives
17 turn CD
Difficult to inherit a Button for Int Farming
Solo Int Button Farming is often the most Stamina efficient
2p Coop Swiping is faster but less stamina efficient
Weapon 1
Pros
Cons
Dungeon Boost
Still a rare awakening via Weapons
2 SBR
2 turns Haste
Opportunity cost of not using Base form
So few cards have 3 Dungeon Boost
Weapon 2
Pros
Cons
SB
3 turns Haste
4 Effective SB
SBR
3 Fire Rows
Opportunity cost of not using Base form
So few cards have 3 Dungeon Boost
8 Star Base
Gremory – S
Pros
Cons
Full Cleric active
Removes all Binds, Awoken Binds, & Unmatchable
+3 Fire & Heart Orbs
6 turn CD!
Large HP stat
Helps hit key thresholds
4 SB
Super Jammer Resist
2-3 Enhanced Fire Combos
Inexpensive to Monster Exchange for
Four 6* GFE
Lowest you can go
Worth Exchanging for if you lack a Fire Cleric
Cloud via SA
8 Latent Slots
No sub attribute
Harder for All Attribute dungeons
Lower personal damage
Reasonably normal for Clerics
Weapon
Pros
Cons
Full Cleric active
Removes all Binds, Awoken Binds, & Unmatchable
+3 Fire & Heart Orbs
Cloud
2 Team RCV
3 Recover Binds
Opportunity cost of not using Base form
Quite a powerful Cleric atm
Scarlet – B
Pros
Cons
Super Blind
Unique active
Unlock
+5 Wood Orbs
Clears all Bind/Awoken Binds
Helps if your main Cleric is weaker
L
Potential for strong personal damage
(/)
No SBR
Too many L’s
Could have been something else
1 is nice, 3 excessive
Lower value if you have a strong Cleric
Eg. Alynna
Active overlaps with Selica /Christmas Osiris but Scarlet is weaker
Ilmina – B
Pros
Cons
4 SB
3 Enhanced Heart orbs
High RCV stat
Strong Healing solution
Outstanding VDP damage
()
Potentially Super Jammer Resist via SA
8 Latent Slots
Unique active
300k Button
Clear all Unmatchable
Board of Fire, Light, & Hearts
No where truly great to use
Will change in future when we get a VDP oriented light GFE (Safirah)
Coming soon
Less a fan of VDP-heavy cards
So orb hungry
Active is 9 turn CD
Not much value for end game content
Weapon
Pros
Cons
Unique active
300k Button
Clear all Unmatchable
Board of Fire, Light, & Hearts
Enhanced Heart orbs
Bind Immunity
Niche Weapon overall
Active is a little underwhelming
Only solves Unmatchable
Romia – B
Pros
Cons
Permanent 15% Wood Skyfalls
8 turn CD, lasts 8 turns
4-6 SB
L
Looping Skyfalls is cool but not realy practical
Takes 1 entire active slot
Romia does not do massive damage
Lowers value on team
Active is a board changer along with Skyfalls
Does no counter mechanics
7 Star Base
Xiahou Dun – S (New)
Super Enhance Matching awakening coming soon and will be one of their Super Awakenings.
12x ATK when matching 12 or more Orbs of the same Attribute as this monster
Pros
Cons
Super Blind Resist
Super Poison Resist
What the Fish
Orb Skin
Can directly IAP
Unique active
Dark Unmatchable
Pseudo clear if not a Dark team
Great secondary/alt Cleric option
1 turn Void Damage Void
5 turn CD
Easy to inherit over
Does not Transform
Flexible SA options
or
Sub colour helps in All Attribute
Orb Skin
Cannot Monster Exchange
Missing out may be painful in future
I feel he will be BiS for Fire/Light
He just does so much
Weapon 1
Pros
Cons
80% Jammer Resist
Team HP
Team RCV
2 turns Attribute Absorb counter
2 turns Void Damage Void
Opportunity cost of not using Base form
Still a strong Weapon but Base is so strong atm
Weapon 2
Pros
Cons
SB
Tape
5 turn Void Damage Void
Exceptionally fast
Opportunity cost of not using Base form
Situational Weapon
Menoa – S (New)
Pros
Cons
Does not have a second Transform step
2 SB in Base form
+2 Haste when Transforming
Favourable Nautilus pairing
Gives RCV multiplier
Can alleviate team building issues
Lower need to have Enhanced Heart Orbs
Fire sub attribute
Helps in SR3 if no Selica
Same activation requirements
Gives +1 more combo
Makes it easier to hit 10c
Converts Water & Dark instead of Light into Wood
Helps lower need to use Unmatchable clears
Helps ensure Row + VDP
Can pair with a friend
Don’t have to roll
Highly optimized awakenings
Arguably the best 3 to have
Superior to Nautilus’s offensive potential pre-buff
Still superior post-buff
Rows
Don’t have to roll
Can asymmetrically pair with friend if you own Nautilus
Have to roll
Cannot IAP/Monster Exchange
No SBR
Shouldn’t be an issue for Nautilus teams
Alynna has 2
No TE
No Auto Follow Up
Fixed via Nautilus
Active does not generate Hearts
Menoa x Naut LS:
Naut x Naut LS:
Weapon
Pros
Cons
Valuable active
2 turn Delay
Unlock
Row of Wood
Row of Hearts
Cloud
SBR
3 Rows
Massive opportunity cost of not using Base form now
Will always exist after her leadership falls off
Polowne – A
Pros
Cons
1 turn Damage & Attribute Absorb counter
8 turn CD
Amazing for WoC1/SR1 and below
4 Effective SB in Base form
2 Haste when Transform
4 OE
A reasonably helpful card for SR1 and below for most teams
Less universally helpful compared to Polowne
4 OE may often be wasted
1 turn Absorb insufficient for current end game content
Weapon
Pros
Cons
3 turn Damage & Attribute Absorb counter
18 turn CD
0.5x RCV & ATK
Can overwrite existing debuffs
Should overwrite your own ATK Debuff
Valuable for end game content
3 turns is a safe number
SB
3 Team RCV
Significant Healing boost
Have to roll
ATK Debuff may be problematic if you cannot overwrite
Kind of lose 1 turn Absorb
Uriel – B
Pros
Cons
4 SB
Huge Passive Damage
4 turn CD
Generates a Fire Row
No Skyfalls
Can loop with 4 copies
Easy Swipe Farming
Dungeon Boost via SA
Only truly useful for Swipe Farming
Lower value without 4 copies
Offset by owning Farmable Nidhogg
Coop Swipe Farming has been somewhat diminished due to Int Button Farming
Often more stamina efficient
Dungeon Boost does not help in coop
Often Swipe Farm in coop
Weapon
Pros
Cons
5 Fire Rows
Opportunity cost of not using Base form
Works well for Swipe Farming
Osiris – S
Pros
Cons
Amazing active
TE “buff”
RCV buff
Unlock
Column of Wood
3 turn CD
4 SB
Significant personal damage
()
High ATK stat
Can choose Cloud or Tape via SA
High ATK
Arguably one of the best Dark option for Wood
Can replace Selica if using Christmas Menoa
Orb Skin
Can directly IAP
Cannot Monster Exchange for
But can IAP via Orb Skin
Hard to predict long term value of a sub
But Osiris does so much atm
Grida – B
Pros
Cons
One of two actives that change enemy attribute to Light
Facilitates Colour Cheesing
Having 100% Resist to that colour
Only works in Cheese situations
Not everyone does Cheese
Highly niche card overall
Fagan Weapon – B
Pros
Cons
2 SBR
Bind Immunity
Unique combination
Highly situational Weapon
But may have value if using teams without SBR
6 Star Base
Solais – B
Pros
Cons
Two Coop Boost
+2.25x stats
Only useful in Coop Button Farming
Other stronger Button Bases exist
They have higher ATK & 2 Coop Boosts
Conclusion
The Christmas REM is a painfully top-heavy affair due to the poor value found at both the 6 and 5-star rarities that comprise 80.1% of the rolling pool. Furthermore, none of these cards will truly add meaningful value to your Monster Box and while they do have Weapons, none of them will eclipse your current options unless your Box is quite shallow.
Even if your Box is shallow, you will gain significantly more value out of the current Seasonal Super Godfest or the future Player’s Choice Godfest.
With that being said, let me know what you think about this event in the comments down below.
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thoughts on xmas grem vs nezuko? My main red teams are seina or hibiscus/rosalyn.
The haste active is nice for hibiscus to accelerate to 3rd stage, but otherwise it looks like grem wins out in utility and stats?
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https://pad.protic.site/blog/seina-and-you-in-a-world-without-demon-slayer/
Has a pretty good summary of nezuko vs gremory in seina teams. I prefer gremory myself.
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If you are playing SR2+, you want the full Cleric from Grem. Her extra large HP is also meaningful
Not being a Full Cleric is too costly now
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what should I do with my 2nd Menoa? Weapon assist? Or keep her as a sub? Thanks!
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Not much use as a sub so I would just make a Weapon
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