Shaman King Collab REM Review and Analysis – June 2020

Introduction

The Shaman King Collab returns to North America and is one of the stronger events due to every single card having a Weapon Assist . This helps offset the pain of rolling a duplicate along with giving all cards a potential use, especially the bottom rarity.

Furthermore, the bottom rarity’s Weapon Assists feature numerous Killers along with Passive Damage solutions and if you have never rolled in this event before, it is worth at least several pulls.

This is because these Weapon Assists will help round out your Monster Box as they may be difficult to replicate along with the fact that many of these cards are valuable. As such, you have a reasonably strong chance of pulling something that will help your develop your account and does make this event worthwhile for those who have never pulled or hardly pulled at all.

Regardless, this article will outline the pros and cons for each card within the Shaman King Collab event to give players a better understanding of what each monster can do.

Video commentary

—video coming Monday—

Overview

Shaman King Collab Pros & Cons – June 18, 2020
Pros
Cons
  • Weapon Assists for all cards
    • Helps offset pain of dupes
    • Gives bottom rarity more value
  • Worth a few rolls if never done so before
  • Few game breaking cards
    • There is value, but not absurdly strong new things
Shaman King Collab REM
6 Star base
(17.5% total)
5 Star base
(82.5% total)
Shaman King Collab REM Rankings – June 18, 2020
S
A
B  
C
D

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Skill Boost Time Extend Time Extend God Killer Devil killer TPA TPA TPA (Balance killer Healer Killer ) – B
    Dark row Dark row Dark row Dark Orb Enhance Dark Orb Enhance Imp ATK
  • Bind Immune Bind Immune Skill Boost Skill Boost Skill Lock Resist ( ) – B
    Skill Lock Resist Imp ATK
  • blue + orb blue + orb blue + orb blue + orb physical killer Machine Killer Devil killer (  ) – A
    Balance killer blue + orb blue + orb blue + orb blue + orb RCV Latent
  • Bind Immune Bind Immune Time Extend Time Extend  Skill Lock Resist Skill Boost ( 45 ) – B
    physical killer RCV Latent
  • Skill Boost Skill Boost Skill Boost Skill Lock Resist 45 Multiplayer Bonus Balance killer Balance killer Healer Killer (Healer Killer  ) – B
    37 Time Extend Skill Lock Resist Imp ATK
  • Skill Boost Time Extend Skill Lock Resist Bind Immune Bind Immune ( 45 Devil killer) – C
    +light orb +light orb Bind Clear awakening Imp ATK
  • Skill Boost Skill Boost Skill Boost Skill Lock Resist (Skill Boost ) – B
    Time Extend Imp ATK
  • Bind Immune Bind Immune Skill Lock Resist Skill Boost TPA TPA Time Extend 45 ( 45 ) – B
    Dark Orb Enhance Dark Orb Enhance Dark Orb Enhance Dark Orb Enhance Imp ATK

Continue reading Shaman King Collab REM Review and Analysis – June 2020

GH Tsukuyomi x Norza vs Alt. Arena 4 & Dungeon Breakdown/Strategies

Introduction

With the release of both GH Tsukuyomi and Norza , North American players have the opportunity to utilize a truly spectacular team that is able to tackle any dungeon in the game. With this in mind, I have developed a team for my own Monster Box to farm Alt. Arena 4 while using a Yuri as a sub as I was unable to roll my own Norza.

Furthermore, I Monster Exchanged for Tsukuyomi as I am able to build a viable team for end game content. As with any trade, this should not be done on a whim and only completed if you can actually support it.

Taking these points into consideration, I want to share my thought process behind building my own team and how I approach Alt. Arena 4. This article will include a full breakdown of each of my card’s inherits, latents, and rationale for them being chosen along with a detailed description of the hurdles in Alt. Arena 4.

Video commentary


Solo AA4 clear


Notable Alt. Arena 4 mechanics

Alt. Arena 4 is currently the hardest dungeon available in North America and will push many teams to their limits. As such, it is important to understand the key mechanics that must be addressed.

Continue reading GH Tsukuyomi x Norza vs Alt. Arena 4 & Dungeon Breakdown/Strategies

New 7* GFE: Norza & Aljae Review + Super Godfest Debut

Introduction

The current Super Godfest that has gone live today features the standard 33% GFE rolling rates along with the release of two new 7-star Godfest Exclusives: Norza and Aljae .

Both of these cards are tremendously powerful as they Transform and are new. This may sound a little silly but new cards tend to be stronger compared to older ones and they are often at their peak power upon release.

This is due to how future buffs have the chance to be underwhelming and in order to generate hype/excitement, a newly released card has to be strong.

With this in mind, I wish to take a look at both of these cards in more detail to determine why they are so powerful and to give players a better understanding of they can expect if they do roll in this Super Godfest.

Video commentary

–video coming soon–

Rolling 14x


New Godfest Exclusives

Norza

Continue reading New 7* GFE: Norza & Aljae Review + Super Godfest Debut

New Evolutions Overview – Lu Bu, Nephthys, & More

Introduction

GungHo continues the wonderful trend of providing new evolutions for existing cards. This is important as it can help recycle a card back into relevancy as the landscape of PAD can change so quickly as new cards are continuously released.

In fact, having thousands of different cards is problematic as it makes it incredibly difficult to be chosen as a leader/sub/inherit as there are just so many options and many simply take up Box space.

Regardless, this article will take a look at all of the new evolutions that were released late last night.

Video commentary

–video coming soon–

New cards

Lu Bu

Pros
Cons
  • High personal damage when below 50% HP
  • Huge ATK multiplier from LS
    • Amazing farming potential
  • Active provides Burst + HP cut
  • Active does not generate Dark orbs
  • Modestly long cooldown

Reincarnated Lu Bu becomes a terrifyingly powerful farming leader due to his outstanding 24x ATK with a single leader (576x with two) for all Attackers and Devils when below 50% HP. Furthermore, he can also abuse Rows Dark row to improve the team’s damage output. Continue reading New Evolutions Overview – Lu Bu, Nephthys, & More

Farm GungHo Collab Dungeon for Easy Pys

Introduction

The GungHo Collab is in full swing and while the REM portion has modest value, the event dungeon is incredibly lucrative. This is because players are able to acquire GH Tickets which in turn can be Monster Exchanged for Pys at an incredible 1:1 ratio of Gold Ticket to Py.

Furthermore, the conversion ratios for Bronze -> Silver and Silver -> Gold only requires 3 instead of other event’s 5.

As such, this is an amazing time to farm for any colour Py as you can easily Swipe/Button through the dungeon as the dungeon features few mechanics.

With this in mind, I have created a Swipe build for my two account in order to coop with myself.

Video clear


Team used

GungHo Collab Farming – Shivnia x Scheat

1
Inherit
(5557)

(4712)

(4286)

(4286)

(4811)
Card
(5983)

(3508)

(5637)

(5203)

(5325)

2
Card
(4902)

(4286)

(2940)

(3508)

(4649)
Inherit Skill Boost
(4286)

(4877)

(5557)

I decided Continue reading Farm GungHo Collab Dungeon for Easy Pys

GungHo Collab REM Review and Analysis – June 2020

Introduction

The GungHo Collab makes a return to North America and features 6 new cards to an already massive rolling pool. As a result, many cards will undergo a “rotation” in which several will be absent from any given GungHo Collab event.

This is probably to help alleviate the stress of having so many different characters and it is important to check the roster before rolling to ensure your key chase cards are present.

With that being said, this is a separate 6-stone that features a lacking bottom rarity which will comprise over 50% of the rolls which is saddening to say the least. As a result, it makes it much harder to justify rolling as duplicates are probably unwanted for the bottom rarity cards along with only one having modest value.

Regardless, this article will outline the pros and cons for each card within the GungHo Collab Egg Machine event to give players a better understanding of what each monster can do.

Video commentary

—video coming Monday—

Overview

GungHo Collab REM Pros & Cons – June 5, 2020
Pros
Cons
  • 20.7% chance for 7-star card
    • Higher compared to most Seasonal/Event REMs
  • Collab will return on a regular basis
    • Cards should periodically receive buffs
    • No urgency to roll right now if nothing is appealing
  • 51.3% for 5-star card
    • Only 1 is reasonable
    • Duplicates are unwanted
  • Middling value for most 6-star cards
  • Some powerful 7-star cards are absent
GungHo Collab REM
7 Star base
(20.7% total)
  
 
6 Star base
(28% total)
5 Star base
(51.3% total)
GungHo Collab REM Rankings – June 5, 2020
S
A
B
C
D

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Skill Boost Skill Boost Time Extend Wood resist Wood resist Wood resist Wood resist (  ) – D
  • Bind Immune Bind Immune Bind Clear awakening Bind Clear awakening Skill Boost Skill Lock Resist (  45) – D
  • Time Extend Skill Lock Resist Skill Lock Resist Blind Resist 45 45 Time Extend ( ) – D
  • Skill Lock Resist Skill Lock Resist Skill Boost Time Extend 45 Balance killer(Balance killer ) – B
    Water Row Water Row Water Row blue + orb blue + orb Imp HP
  • Skill Boost TPA TPA TPA Multiplayer Bonus Multiplayer Bonus Skill Boost ( ) – C
    Time Extend Multiplayer Bonus Imp HP
  • Skill Boost Skill Boost Skill Lock Resist Time Extend Healer Killer Healer Killer Machine Killer (  ) – C
    Jammer Resist Jammer Resist Jammer Resist Imp HP

Continue reading GungHo Collab REM Review and Analysis – June 2020

Latent Tamadra Guide – June 2020

Introduction

Latent Tamadras have been available for a prolong period of time now and is a way to add a certain level of customization to an individual card. By default, all cards come with 6 available slots and Reincarnated monsters can be bumped up to 8.

With that being said, there are now numerous different Latents available and it can become overwhelming when deciding how to best use them at this point in time.

As such, this article will examine the 6 distinct categories Latents can fall into: Skill Delay Resists, new AA4 latents, Killers, stat modifiers, Damage Reduction, and Extra Slot Tamadras to give players a better understanding of how to best use this resource in this day and age.

Video commentary

–video coming soon–

Skill Delay Resists Skill delay resist – 1 slot

Skill Delay Resists (SDR) will always make for a solid default choice when unsure of what to put on a monster. This is because each SDR will prevent a single turn of skill delay which helps ensure your actives remain intact when pushing through challenging content.

As such, it is not uncommon to stack these on most cards for your team as having access to your base or inherited active is is always helpful. It is also rare that you would never want to use either of these actives and is the reason why SDRs are the best choice if unsure.

With that being said, you should not just throw them on to cards willy-nilly as there are many other powerful options available but cards who tend to make the most out of these Latents are those who lack personal damage along with those carrying a key active such as Damage Absorption Void or something that counters Poison Skyfalls. Continue reading Latent Tamadra Guide – June 2020

Question Time with Mantastic – June 2020

Introduction

The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers.

With that being said, there will be some restrictions on the types of questions I will be answering.

If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.

Do’s and Don’t

download For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:

  • Of these options, what is the best Yusuke team I can make for Arena 3?
  • What direction do you think GungHo will take with the 4x HP leads?
  • Can Heart Cross teams be revived and if so, how?

x The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:

  • Anything that Google/Padx can answer
  • A link to your entire Monster Box and saying “make me a team”

Conclusion

I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression.

Happy Puzzling!

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Farming Training Arena 2 with Double Shivnia

Introduction

Training Arena 2 has been available within the Normal Dungeon tab for some time now and is an efficient medium to quickly level up your monsters. This is because it is only 11 floors long, has no mechanics (only huge HP/DEF), drops a random Latent, along with providing 12 million Monster Experience evenly split between all non-max level cards.

This is a hefty amount of Monster Experience and while there are countless teams that can clear the dungeon, being able to do so in a fast and brainless manner can be meaningful.

With this in mind, I would like to share the current build I am using which was created by my friend Miso and slightly adjusted to my own Monster Box.

Video clear


Team used

Continue reading Farming Training Arena 2 with Double Shivnia

Heroine REM Review and Analysis – May 2020

Introduction

The Heroine Rare Egg Machine returns to North America this coming Friday and with it, three new cards along with several Weapon Assists at the top rarity.

As a whole, this event has become weaker over time due to its age and rate in which GungHo releases new characters who tend to be stronger. This is the nature of Powercreep and for players who have rolled in here numerous times already, there will be little merits in throwing more Magic Stones at this machine.

With that being said, if this would be the first time or nearly your first time in rolling here, there is some value across all rarities and they may help fill roles/niches you currently have.

On the other hand, this event will return on a regular basis so there is no “rush” to pull right now.

Regardless, this article will outline the pros and cons for each card within the Heroine Egg Machine event to give players a better understanding of what each monster can do.

Video commentary

—video coming soon—

Overview

Heroine REM Pros & Cons – May 20, 2020
Pros
Cons
  • Value at all rarity levels
  • Weapon Assists provide more value for 6/7*
  • Higher Weighted Stats overall
  • Will return on a regular basis
    • No “rush” to roll
    • Higher rarity cards tend to be buffed
  • Old event
  • Becoming more top-heavy
  • 5-star cards lack Weapon Assists
    • Low value in Dupes
  • 5-star cards are becoming less unique/powerful
Heroine REM
7 Star base
(2% each, 12% total)
3274
6 Star base
(41.4% total)
     
 
5 Star base
(46.56% total)
     
Heroine REM Rankings – May 20, 2020
S
A  
B 3274    
 
C
D

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • TPA TPA TPA TPA Skill Boost Skill Boost Time Extend Balance killer God Killer ( TPA) – D
  • +heart +heart +heart +heart +heart +heart TPA  Skill Lock Resist (  TPA) – B
  • Bind Immune Bind Immune Skill Boost Skill Boost Bind Clear awakening  Devil killer Devil killer ( ) – C
  • Time Extend Time Extend Time Extend Time Extend TPA TPA TPA Skill Boost ( 45 TPA) – D
  • Dark row Dark row Skill Boost Skill Boost Skill Lock Resist 45 physical killer Machine Killer Devil killer ( 45) – C
  • Enhanced Wood Orb Enhanced Wood Orb Enhanced Wood Orb Enhanced Wood Orb Skill Lock Resist 45 (45 ) – B

Continue reading Heroine REM Review and Analysis – May 2020

Puzzling those Dragons