Introduction
I am not sure which is scarier: Halloween or the fact that we got these new cards and evolutions essentially at the same time as JP. This just goes to show that NA/EU can have content released on par with JP but we continue to remain 2-3 months behind as the norm.
Regardless, the Halloween REM features three new cards, a brand new evolution, and two new and Collab exclusive awakenings. This article will review all the cards found within the REM along with a brief review of the two new awakenings.
Just bear in mind that the Halloween REM is features mostly older cards that have not been updated and have subsequently fallen behind due to Powercreep.
Video commentary
—video coming soon—
Halloween Collab at a glance
Halloween REM Rarities |
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8-Star Base | ![]() ![]() ![]() ![]() |
7-Star Base | ![]() ![]() ![]() |
6-Star Base | ![]() ![]() ![]() ![]() ![]() |
5-Star Base | ![]() ![]() |
4-Star Base |
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Rankings are in no particular order within each tier
Halloween REM Rankings |
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S | ![]() ![]() |
A | ![]() |
B | ![]() ![]() ![]() ![]() ![]() |
C | ![]() ![]() ![]() ![]() ![]() ![]() |
D |
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Costume Rankings by Pancaaake |
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S | coming soon? |
A | |
B | |
C | |
D |
Perhaps the most important ranking table in this whole article. This is just for fun and should not be the reason you roll.
New awakenings
The Halloween REM will feature two brand new awakenings: Skill Charge and Super Bonus Attack
. Both of these will hopefully pave the way for future cards possessing these new mechanics as they will greatly influence your team building decisions and compositions. Unfortunately, they are only available attached to rare Collab rolls so it may be a prolonged period of time before REM cards begin to acquire them.
The main downside to unique awakenings is that they cannot be inherited nor as easily piggy-backed off of a friend if the card itself makes a poor leader. As a result, I dearly hope they do not remain Collab exclusive moving forward as it is not feasible for the average player to pursue otherwise as these are somewhat meta shifting.
Skill Charge
Skill Charge is an exciting twist on activating your active skills. Essentially, you are required to match all 5 colours (and have all colours present on your team) and the owning card will gain a single turn of haste for themselves. This leads to interesting potential for quickly charging up active skills beyond Skill Boosts
.
For example, if you are playing solo through a dungeon with 8 floors, you can effectively gain 7 additional turns of haste for the owning card assuming you sweep every floor in one go. This can lead to easier inheritance as you can effectively negate the base cooldown on certain cards.
Sadly, Skill Charge is only available on Halloween Sonia Gran who has a 15 turn base cooldown.
If this awakening spills over to the REM, I would not be surprised if Dark and Light Kali
gain it through their anticipated ultimate evolution. If this is true and they gain meaningful damaging awakenings, they could act as desirable cards as they can efficiently carry a long inherit as their base skill will be quickly overwritten.
Super Bonus Attack
Super Bonus Attack can be thought of as a Box Follow Up Attack
in that you are required to form a 3×3 square of heart orbs. This will produce 2 true damage that occurs after all your damage is dealt and 2x ATK for the owning card. This will kill off any resolve boss but also provide that card with a sizable boost in offensive output.
There are several interesting aspects to this awakening as it finally enables row-based teams to optimally function as you can still match your horizontal 6 and execute resolve bosses. This could perhaps lead to a (small) revitalization of row-oriented teams which would not be too uprising as there are only so many different patterns you can actually match in Puzzle and Dragons. However, one underlying implication for 2 damage worth of Follow Up Attack is newer spawns featuring resolves that will leave them with 2 health.
If new spawns begin to have this “Super” Resolve, it would either place further pressure to own a Super Bonus Attack card or bring two cards with regular Follow Up Attack or making 2 column of heart orbs.
At this point in time, only Halloween Nene owns a Super Bonus Attack.
8-Star base
Halloween Xiang Mei – B
Pros
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Cons
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Halloween Xiang Mei is a returning card in the Halloween REM and the scariest thing about her is how far she has fallen out of the meta as a leader. Xiang Mei was once heralded as a top tier leader that had a terribly restrictive sub pool but was able to clear end game content. Unfortunately, system teams along with how she was precariously balanced became unsuitable when newer content was released as she could not keep up.
All of this applies to Halloween Xiang Mei and she would not be able to hold a candle to the other top tier leaders of today. Despite the fact that we do have a wider sub pool and inherits to draw upon, the orb hungry nature of her team and now comparatively lower damage will make it challenging to tackle modern dungeons.
Looking beyond her diminishing leadership potential, Halloween Xiang Mei has risen as a powerful inherit on Cosmic Trinity farming teams. The main idea is to produce a full board of your primary element and then use Halloween Xiang Mei to spawn 6 heart orbs. This will result in an ability to trigger Follow Up Attack, Box awakening, or optimal row board.
Halloween Sonia Gran – B (new evolution)
Pros
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Cons
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Halloween Sonia Gran has one of the most underwhelming active skills as it combines two different elements and blends them together into a 15 turn cooldown. This is disappointing as the 2x damage buff is low compared to Gemstones and the time buff is often not required. As a result, it can often be challenging to justify her usage on a team as it is not feasible to inherit over.
This is truly unfortunate as she is the only card with the Skill Charge awakening. Skill Charge enables the owning card to hasten themselves when matching all 5 colours but with a 15 turn cooldown, you may still not have sufficient time to have an inherit ready.
However, Halloween Sonia Gran has modest leadership capabilities and can pair with the future Sherias Roots evolutions to provide an HP multiplier component.
Halloween Kali – D
Pros
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Cons
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Halloween Kali was underwhelming last year and has fallen even further down this year. Granted she did gain 2 dark resists but even that 10% reduction is no justification of running her and it would not be a far stretch to call her the worst 8-star Collab card in Puzzle and Dragons.
Light Kali has always been considered inferior to her dark sister due to the fact that she does not produce heart orbs and this also applies to the Halloween form. Rainbow teams often need the hearts to trigger their full multiplier, but even if they do not, you still want to have the option of healing after using a board changer. Thus, Halloween Kali will struggle to find a home on any team as her awakenings are nothing special.
The only positive thing I can find in Halloween Kali is the mirror in her artwork that has herself in a light form as the reflection.
Finally, her assets look like a deformed butt.
Halloween Verdandi – S (new card)
Pros
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Cons
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Halloween Verdandi is a brand new card released in the Halloween REM and comes with a unique kit. Her awakenings are well designed to provide her with a healthy mixture of utility through Time Extends , defensive capabilities via bind immunity, and offensive potential courtesy of her dual 7 Combos
. Furthermore, her active skill may be a common tri-elemental, but provides the popular heart, dark, and wood orbs. However, the full heal component is an interesting twist, but does sadly contribute to a significantly longer cooldown.
Outside of her own conditional HP leader skill, it is hard to utilize both components of Halloween Verdandi’s active skill as the tri-elemental board changer will usually provide sufficient healing. Thus, you are mostly stuck with a longer cooldown.
As a leader, Halloween Verdandi has a well designed kit for herself as the self healing is vital to achieving her amazingly high multiplier when triggering a heart cross. Unfortunately, it is not feasible to run in longer or preemptive heavy dungeons as you will quickly run out of actives as heart cross teams are notoriously orb hungry. Thus, I would only recommend her in short dungeons with fixed spawns you can plan around.
If used as a sub, she is wonderfully powerful on any combo team as the dual 7 Combos provide amazing burst damage and her tri colour board changer has synergy with Anubis / Diablos
teams.
7-Star Base
Halloween Sonia – B
Pros
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Cons
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Halloween Sonia would have been forgettable but the two turns of haste enables her to be used on specific farming builds. Even though we are in the age of Whaledor , you can never have enough Skill Boosts
when factoring in longer inherits. As a result, the two additional turns of haste combined with a fantastic board changer helps solidify Halloween Sonia’s niche in the meta.
Halloween Ruel – A (new card)
Pros
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Cons
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Halloween Ruel is capable of replacing Loki on Dark Athena
for solo usage as she is still able to provide the double SBR role while not sacrificing damage. However, this comes at the cost of significantly lower HP which may or may not make hitting Gaia Dragon thresholds possible. On the bright side, Ruel has a significantly faster cooldown which may help ensure your Gemstone comes up for certain challenge dungeons.
One could still use Ruel on combo oriented teams as the bind immunity can allow her to act as a bind clearer with a relevant active skill. The only major drawback is a lack of Time Extends.
Halloween Nene – S (new card)
Pros
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Cons
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Halloween Nene is hands down the strongest card in the Halloween Collab as he brings several new components to Puzzle and Dragons.
Nene is currently the only card with Super Bonus Attack which enables her to deal with Resolve encounters while still enabling row-based teams to function. This is important as it may revitalize this playstyle if more cards gain this awakening. Furthermore, Nene will gain 2x ATK with each box of hearts so she can achieve higher spike damage.
As a leader, Halloween Nene is unable to match 3 connected orbs, but is compensated with 256x ATK with 6+ connected dark orbs. This is borderline silly as you can stack dark rows and sweep durable bosses with a single combo. Furthermore, this leads to the first truly viable dark speed farming leader as the inability to match 3 orbs acts as a pseudo no skyfall leader. Thus, you would ideally bring actives such as Diadem
who can spawn a fixed dark row as we lack a Zeus Dios
equivalent. One can argue that Dark Metatron
is able to act as a farming leader, but with the HP clause she is far more tedious by comparison.
In longer dungeon, Halloween Nene will struggle to sustain herself as she is reasonably orb hungry along with the inability to reset the board as easily through comboing. Thus, she would be mostly used in shorter dungeons where you can budget/plan out actives accordingly.
in regards to her active skill, Halloween Nene has one of the strongest ones available as she combines +2 combo count along with a Ryune style board changer. This has wonderful synergy on any combo based team along with Dark Athena
.
6-Star Base
Halloween Karin – C
Pros
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Cons
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Halloween Karin is a colour swapped version of non-awoken/reincarnated Karin which means she lacks the haste component to her active skill. Furthermore, Halloween Karin mostly features ample orb enhances for her primary colour (which you can swap between dark or water) but this has low value in this day and age.
The main problem I feel with orb enhances is the lack of damage they provide when using board/orb changers. As a result, you are often better off with TPA/7 combo cards when playing through challenging content unless your team hinges on the presence of enhance orbs or are purely mono colour.
On the bright side, there are some creative comments on PADx
Halloween Rozuel – C
Pros
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Cons
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Rozuel was once upon a time popular for her colour coverage and bind clearing potential on Ronove
teams. Unfortunately, that team has fallen out of favour and it was challenging to effectively use Rozuel elsewhere. Sadly, her Halloween form is just a colour swapped version that is just as hard to use efficiently. Most top tier teams do not require a soft bind clearer and TPAs have become replaced by 7 combo awakenings in terms of damage output.
Thus, I feel that Halloween Rozuel will mostly make for a cute box cheerleader for well developed accounts.
Halloween Laila – C
Pros
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Cons
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While writing Halloween Laila’s write up, Layla by Eric Clapton came on the radio which I thought was kind of cool. Regardless, Halloween Laila’s main appeal will be her dark row producing active skill for Halloween Nene teams. You will probably acquire a few Lailas in pursuit of Nene so you will most likely have a farming team ready to roll. Other than this unique usage, Halloween Laila has limited uses as her base stats, active, and awakenings are average at best.
Halloween Vampire – C
Pros
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Cons
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Halloween Vampire’s main shining attribute is his God Killer awakening which is further amplified by his Balance typing. With balance typing, you are able to equip any latent of your choosing to further bolster his damage potential. However, if you are not investing into specific latents, Halloween Vampire will be seldom used.
Halloween Alurane – C
Pros
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Cons
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Halloween Alurane had some merits last year as a bind clearing option but we have no entered an age where we demand more from our subs. Halloween Alurane offers no offensive awakenings and while the utility can be useful, it is easily replaceable. As a result, her overall viability is quite low but can act as a bind clearing option for less developed boxes.
5-Star Base
Halloween Chiyome – B
Pros
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Cons
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Halloween Chiyome is a powerful 5-star card if you are in the market for a dark Dragon Killer. This will mostly have applications for specific farming and not for every day usage due to her low weighted stats. However, you can push her value further through her ability to equip any Killer latent of your choosing.
Halloween Parvati – B
Pros
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Cons
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Halloween Parvati has the potential to deal 9x damage to Dragon and Devil encounters which has amazing relevancy in Cosmic Trinity as the final floor has both those typings. Furthermore, you are able to equip any type of latent to further amplify your damage output.
Unfortunately, Halloween Parvati has two different Killers so it can be challenging to find ideal targets to use her on compared to cards like Tsubaki and Mito
. This lower flexibility combined with no other beneficial awakenings and lackluster base active means it will be challenging to fully capitalize on her skill set.
4-Star Base
None of these cards can be used as assists via Skill Inheritance due to no evolution.
Halloween Izanami – C
Pros
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Cons
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Halloween Izanami’s main benefit will be for 5o1e dark teams who are missing heavy dark orb enhance awakenings. Furthermore, her 3 turn base cooldown can be used to easily inherit a skill of your choice over top as the base skill is lackluster. Other than this, it is hard to find a place for Halloween Izanami
Halloween Misery – D
Pros
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Cons
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Misery was an interesting concept upon release as Hel and poison teams had some (albeit very small) potential. Unfortunately, you are unable to inherit Misery and GungHo has also seemed to have forgotten poison-based teams exist as there is no new leader that can utilize these orbs. Thus, Misery is a terrible card outside of meme team potential.
However, one strange and niche potential usage of Misery is her ability to restore massive amounts of health through her 7 autoheal awakenings. 7 Autoheals provide 5,600 health every turn when matching 1 combo and when this stacked, can provide sizable healing. This perhaps has the most applications on Resolve-based teams that want to stall out many turns with as little thought as possible. Terribly niche but worth mentioning.
Halloween Undine – D
Pros
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Cons
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If Halloween Undine was able to be inherited, she could have some merit for the very niche situations where you need to avoid fire damage for 3 turns. Sadly, she does not evolve and cannot be used as an inherit and will remain a poor silver to own.
Halloween Thoth – D
Pros
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Cons
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Halloween Thoth & Sopdet was once used as an Anubis pairing to produce more consistent activation as Time Extends were in short supply. However, we now have plenty of cards providing more than 1 second of orb movement time and with Diablos
existing, we tend to have little trouble hitting the required combos. As a result, Thoth has no true value outside of super niche S-ranking random dungeons for a Tamadra (which is actually less efficient than running Tamadra Village in coop).
Halloween Mulan – D
Pros
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Cons
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Halloween Mulan is the final card in the Halloween REM and is another sad silver to roll. The only slightly positive aspect is the 3 Skill Boosts but even then it is not really that needed considering she does absolutely nothing for the team along with having a completely worthless base active on an 11 turn cooldown.
Conclusion
The Halloween REM returns to Puzzle and Dragons but the scariest part is the sad line up of silver cards. Strong Collabs tend to have valuable silvers available as collateral perks when chasing the Diamond eggs but the Halloween REM has none.
With this in mind, it is hard to justify rolling for the average player if you are looking for value (rolling for pleasure/pretty girls is another story). Thus, I encourage players to avoid this unless you are well prepared for disappointment.
Finally, I dearly hope the Super Bonus Attack and Skill Charge
start appearing on REM cards as they are interesting and powerful new awakenings.
Let me know what you think about the Halloween REM as a whole and how much you plan on rolling.
Happy Puzzling!
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U called nene a he T_T. there are even boobs for u to look at.
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Yes, Mantastic missed one pronoun. Not all is lost because of it
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He called nene a trans.
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MANTASTIC, I just want you to know that seeing new posts from you always excites me! It’s the same way I anticipate new manga/book/webtoon chapters, and basically you are an amazing human being for the species 😍
BTW, I’d just like to tell about Ruel being miscalled Rozuel in her desc, and tho pointed already, the pronouns used for Nene. Looking forward to your new “chapters”!!
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the whole ruel description seems like it accidentally got combined with rozuel’s during editing
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I realized I made the Ruel icon as rozuel so i wrote her section with that name.
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Thank you for your kind words and encouragement! it is comments/feedback like this that keeps me motivated =)
I have found all the typos and made adjustments as needed
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Verdandi could be a very useful sub for Kamimusubi (not yet released)
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Yes she can be!
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Thank you for another good writeup. I guess this REM is to be avoided due to the heavy skew in value towards the very top.
By the way, you misspelled Diadem as Diabem.
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You are very welcome and thank you for the keen eye!
I plan to only roll my free one and call it a day
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Not surprisingly I got silver junk from my free rolls. Izanami and Thoth/Sodpet. The diamond rolls are semi appealing, but no way am i wasting stones on this event.
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Yeah I plan to roll free rank 50 and stop
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yay i pulled halloween verdandi i can use her on Gremory or at least her skill but at least she can be used anyway on her so i cant complain other uses i could think of would be Zuoh next to anubis or maybe just maybe Revo Meimei or Karin but welll
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She makes a great card on so many different teams so congrats =)
I would use her on combo based teams and anything dark
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well yomi dra,tsukuyomi or Gremory are momentary the only possibilities for me but well
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Misery on the freebie and Xiang mei on the one stone roll I’m allowing myself. Not bad.
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pretty fantastic
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Rolled once by accident (hadn’t had my coffee yet and clicked on the Rare egg machine thinking it was my free roll), got a Thoth ;-( Rolled my free roll, got another Thoth ;-( ;-(
I think I’m done with this collab.
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Rest in Pengdras
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I’m considering to buy XM to use as inherit on my Yog team for Cosmic Trinity farming. Would you say she’s a more powerful inherit compared to Beach Myr?
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Similar in all honesty but it is still expensive
How much do you value efficient CTA farming?
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Got Nene from free roll! There is no Super Bonus Attack. Is this somthing that will be updated?
On a side note were can I find help with team building?
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The new awakenings will come in a future update/patch
As for team building, you should try my discord server =)
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Nene is not the first type of pseudo no- skyfall dark farming lead. Pixel noctis from ff collab served a similar function to nene as a “cannot connect 3 orbs” dark farming lead.
I think Nene may be the best farming lead currently. Unbindable, sbr, 2 skill boosts, 2 rows, sky fall restriction, 44% shield, and 256x. With 256x a single row is usually enough for everything. She can also deal with some combo shields through her active.
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It’s more so that she is capable of being efficient. Like you said, one row is probably enough to sweep everything and Pixel Noctis requires 9 connected orbs for maximum multiplier (and still much lower)
Perhaps if we get a dark zeus dios others may rise
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Which pumpkin is the pro? The one that’s happy it’s been stabbed in the face-body? Or the one looking up Rozuel’s skirt?
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Why not both!?
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