Coin dungeons now grant the opportunity to farm for the Latent Resist Tamadras in the 5×4 descend dungeons. Latent awakenings are a new type of awakening that is independent of your monster’s normal awakenings. Each monster can have a total of 5 latent awakenings that can be customized to your liking. They can either buff your monster’s HP (1.5%) , ATK (1%) , RCV (4%) , auto recovery (3% of RCV) , time extension (0.05s) , or 1% damage reduction for a specific colour . Granted the bonuses are small, but when your team is fully hypermaxed, any additional buff is welcomed. The 1% damage reduction latents cost 20k Monster Points and being able to farm them from 5×4 coin descends is a blessing.
1% may not feel substantial, but it is a way to avoid the 100% gravities cast by some bosses (will deal damage equal to your current health as a way to kill you) as they will instead only deal 99% of your current health. However, farming these can be challenging as many teams are unable to be used successfully in a 5×4 board setting (looking at rainbow and combo based leads) as the descend has the same mechanics and health as its regular counterpart. Therefore, you should try to bring a team that is mono colour and has more unconditional multipliers. For example, Amaterasu , Dark Metatron , I&I / Ryune , and Yomi Dragon teams are all capable of handling 5×4 descends due to their easy to activate multiplier along with enhanced survivability. In addition, any row based team becomes stronger as you can match a horizontal line of 5 orbs to trigger the row enhance awakening.
For Kaguya-Hime’s no awakening restriction, I decided to go with my team on Mantastic as I enjoy the playstyle along with the large health cushion should I encounter the . The invading has 40 health (600k defense) along with hitting for 13660 damage every turn. With my 41k health pool, I am able to take several hits without healing should my board never produce a heart orb. One reason why teams with augmented health pools flourish for these farming session is that the will delay your skills by 2 turns and you may not be able to survive 2 successive hits should you not have heart orbs.