/ + haste
9 turn CD
1.56x HP / 6.25-25x ATK / 1.56x RCV (Devil based team)
Match 4-8 connected dark orbs
Awoken Pandora is one of the most powerful leaders in Puzzle and Dragons as she combines both burst and survivability. Dark monsters have historically been the strongest colour as they have amazing synergy and a deep sub pool. Thankfully, there are a number of dark devils to draw upon and only main weakness is bind removal options. plays similarity to Awoken Lucifer teams in that they both share the same durable row-based playstyle. You can read my guide HERE. Lastly, you are able to control your damage through dark row activation as well as stacking actives to unleash some of the highest total burst damage in the game.
- Ability to control your damage as this is becoming more relevant with specific absorption shields that require you to hit less damage
- Bolstered health and recovery allow for easier stalling and removes the need to bring damage mitigation
- Leaders have a combined 6 dark row , 2 skill lock resist , and 2 time extend awakenings
- Recover Bind awakening can be powerful provided leaders are not bound
- Spectacular burst damage potential
- Active is an amazingly powerful tool to generate dark orbs, hearts, and haste
- A pretty girl with flowers and a magical box
- Vulnerable to binds. This is becoming a more relevant issue with unbindable leaders becoming more common and dungeons having more pre-emptive binds
- Bind removal sub options are quite limited and unable to fully utilize Yomi Dragon
- Row based teams face a tougher time against bosses with higher combo shield requirements as rows take up more space on the board.
- Ideal team building is quite REM heavy as you wish to focus on awakenings
- Reliant on actives to form multiple rows in order to achieve high burst damage
- Orb hungry as you require 8 to hit your 25x multiplier
Many people have asked what is the ideal number of awakenings to have and it comes down to a bit of math:
- Each awakening adds 10% damage
- Every matched combo adds 25% more damage
- However, a connected 6 match deals 1.75x your base attack value while 2 separate combos is 2x base attack
- Thus you need 4.2 to “break even” (instead of matching 2 unique sets of 3 dark orbs)
This is excluding the ease of matching additional combos along side your row. Thus you wish to have as many to help compensate for the loss of combo potential. However, your two leaders already provide 6 dark row awakenings and any sub you bring can be seen as an added bonus.
Single orb changers:
These subs have low cooldowns and can convert a single type of orb into dark. One benefit to a fast orb changer is the ability to consistently form a row in order to sweep dangerous floors.
5 turn CD
|Claire combines style, grace, power, and beauty all into one amazing monster! Sporting 2 dark rows and 2 awakenings along with the often overlooked enhanced heart orb awakening. . significantly increases your healing potential along with retaining the enhanced status when converted into dark orbs. Only drawbacks of using is a lack of and removing heart orbs with her active. Granted this synergizes well with most other actives, but you may need to heal and deal lethal damage in the same turn.|
8 turn CD
|Awoken Anubis is another viable single orb changer that converts jammers, poison, and wood orbs to dark. This provides some synergy with Zuoh along with preventing the need to bring other actives to remove full boards of poison. The 5x counter attack has niche uses versus bosses with perseverance provided you can survive their 1% execution ability. Unfortunately, ‘s awakenings are not very synergetic unless you are in need of extra or baiting out fire binds.|
5 turn CD
|Hanzo is a powerful and synergetic orb changer as he can be combo-ed with most popular board changers to create dark heavy boards. Unfortunately, his low base stats and a lack of can place constraints on team building.|
5 turn CD
|Vampire is a farmable option for a fast orb changer. Sadly his awakenings and base stats are quite poor and will most likely be a placeholder until you have a stronger sub. On the bright side, his active can be combined with many other orb changers to create a dark heavy board.|
7 turn CD
|Grisar is a luxury farmable sub sub who is now more easily obtainable through coop and Mythical Plus Devil Rush. Once max skilled, provides a light to dark orb change along with haste on a 7 turn cooldown. Awakenings wise, provides 2 dark rows along with the coveted which eases team building. Furthermore, his base stats and art are top notch. The main downside is his active competes with other popular orb changers and cannot be used in conjunction with any dark board changers. Lastly, his amazingly high base attack value is critical to bursting through the 10M defence PreDRAs in Arena 2.|
5 turn CD
|The Summer Valkyrie is Hot with a capital H. Furthermore, she comes in 2 colours to suit your tastes. Looks aside, functions like her regular REM sister, , except you have the highly desired instead of .|
5 turn CD
|Halloween Vampire is essnetially a less pretty and powerful version of due to less awakenings, lower base stats, and lower sex appeal. Bright side, his hair is pretty fabulous.|
Double orb changers:
These subs convert 2 different orbs to dark and either heart or dark orbs and allows for easier matching as you are dealing with only 4 elements. It is wise to bring at least 1 of these subs as they provide power through their awakenings, actives, and some utility.
8 turn CD
9 CD + haste
|To help you better chose which Pandora is right for you, please read my comparison post HERE. However, I would recommend using the evolution as a sub if you are struggling with recovery which is something most devil teams lack. Of course this can be compensated with more plus eggs, but it may make it easier in the short term. Furthermore, requires a heavier investment in terms of evolution and skill ups. Do note higher end teams will choose Awoken as a sub because of the haste and chance to make a more system style team. Regardless of which evolution you choose, Pandora is an amazing sub on her own team as she offers dark and heart orb generation along with powerful and utility oriented awakenings. You can combine her heart making with a horizontal row of hearts to trigger 3 turns of bind removal through and is one of the few options for removing binds. Just keep in mind that Pandora can be bound, but it is at least an option.|
8 turn CD
|Persephone is far prettier in her dark/fire form and is only evolved to dark/wood because of the additional awakenings and most notably 2 . However, is not a devil and you would need to use to fully benefit from your leader’s multiplier. The 2 awakenings add significant increase to healing that should not be overlooked. Furthermore, the enhanced heal orbs will be converted into enhanced dark orbs. Row based teams love actives that can flood the board with dark orbs and is an amazing candidate. With the soon to be released awakenings buff in NA, has both God Killer awakenings. Lastly, she should be receiving an awoken evolution in the near future which may make her even more powerful.|
8 turn CD
|Despite not having an ultimate evolution, Akechi is one of the most powerful dark subs in the game. This is because he combines both a double orb changer and damage enhance into a single active. Furthermore, has incredible synergy with Haku as you will create a 2/3 board of dark orbs that are enhanced. An overall amazing sub should you be lucky enough to own him and will only grow in power with an ultimate evolution.|
| Yomi Dragon
9 turn CD
|Yomi Dragon is one of the 300k Monster Point Dragons and even though she is not a devil, is at least worth mentioning because is one of the best options for bind clearing in high level content. This is becasue she is both bind immune and can manufacture heart orbs to form a horizontal row to remove 3 turns of binds via recover bind awakening. In addition to the bind clearing ability, the other awakenings add valuable utility as well as being able to use the active in conjunction with other orb changers as it will guarantee 4 dark orb generation.|
| Gryps Rider
7 turn CD
|Gryps Rider is technically a double orb changer, but his net effect is changing hearts to dark with a longer cooldown. However, he has low base stats and awakenings that are reasonable, but a bit scattered in their focus. The main hindrance in using will be the challenge in max skill him.|
These subs provide you with the ability to augment your already impressive burst damage. This can be used to conserve orb changers to to ensure a particularly dangerous floor is killed safely.
Full board changers:
These subs provide a means to randomly transform the board into specific colours. This can be used to generate dark orbs or remove unwanted poison or jammers. Furthermore, they can be used in conjunction with another orb changer to create dark heavy boards that can be broken up into multiple rows.
One of the largest weaknesses for your team is having your leaders bound. When bound, you lose your health and recovery multiplier. This causes your team to lose their durability and become very fragile to most attacks. As such, bringing a bind clearing sub is almost mandatory for pre-emptive leader binds. However, if the floor will only bind at certain health thresholds or on their first turn, it is better to bring a burst active sub to try and one shot them instead. As a general rule, bind clearing subs bring little damage to your team as they lack offensive awakenings and their active for the most part is defensive in nature. Unfortunately, the depth of subs that can clear binds that are dark devils is quite small and you cannot use Yomi Dragon as effectively due to no devil typing. Do keep in mind your 2 leaders both posses a recover bind awakening along with a heart generating active. Unfortunately, this does nothing when they are bound.
Shielding / damage mitigation:
In all honesty, you most likely do not need a shield as your health pool should be large enough to survive any reasonable attack.
Gravities are coming back into style as end game bosses are starting to have gigantic health pools or the resolve/perseverance ability. By using a gravity, you can easily push a boss into a certain health percentage to bypass various mechanics. Furthermore, as you are playing a “slower” paced team, you can take your time in charging up your actives if they are not skilled up.
Delays / menace:
Even with the advent of more bosses having status void shields, delays are still valuable as you can use them to safely bypass different floors while conserving other actives or restalling for skills. In addition, it can be a way to avoid perseverance mechanics as you can bring the boss down to 1 HP and kill on the subsequent turn without being punished by their special execution abilities.
Niche / situational subs:
These subs have harder to define roles, but may come in handy under the right situation.
Team building for generally revolves around maximizing your awakenings along with orb changers, dungeon mechanics, and adjusting your skill lock resistance accordingly. Keeping this in mind, there is no “perfect” team that can clear all the current content and needs to be fluid and dynamic to adjust to new challenges. One of the key strengths to playing a 1.56x HP / 25x ATK / 1.56x RCV team is your inherit tankiness and ability to stall on what would normally be dangerous floors. This grants you flexibility with subs as you may be able to grind it out instead. However, a large part of your damage multiplier is tied to using an active and it may be beneficial to try and bring a sub who has a 5 turn cooldown to more readily proc your full multiplier. When deciding if you need to bring a bind clearing sub, you need to determine the nature of the binds: is it a preemptive, are you capable of stalling it out, and is it possible to burst through the floor and thus bypass the bind? As a general rule, bind clearing subs lack damage output so it may be advisable to bring a burst oriented sub instead if the bind only occurs at certain health percentages. Furthermore, binds on your subs are usually not as important and it is only when your leaders are bound that danger arises due to losing your tankiness. Lastly, all the subs discussed above are devil type and fully benefit from your multiplier. You can still use subs who are non-devil types, but they will only be receiving 16x ATK and not contribute any additional HP or RCV. The following Video showcases clearing Arena 2. The burst damage is simply amazing. PreDRAs at ~8:35. Grisar is key due to the amazingly high base attack value.
teams do not require specific latents for optimal usage outside of a single monster having rainbow resists (1% of each colour) in order to avoid 100% gravity attacks. After that, you are free to latent awaken as you please, but it is always fashionable to maximize dark resist latents in order to mitigate the DQ Hera pre-emptive as well as most of the scariest monsters being dark. If you are wishing to clear Arena 1 or 2, it does not hurt to have a full fire resist on a monster to help mitigate the damage of the Kalis below 50% HP. More reading on Latents can be found HERE.
teams play differently than rainbow burst teams as your damage is strongly tied to active usage and formation of . As such, you are going to have to stall periodically throughout the dungeon in order to unleash your explosive damage. You should always enter endless corridors to test your damage output (with a 1 or 2 rows matched) to give yourself a relative idea of how much damage you can deal. This is important because you may need to stall on a floor to acquire 8+ dark orbs to trigger your awakenings and full 25x damage. Being focused requires a different strategy for matching as it may seem “easy” at first glance. However it is quite challenging to safely manufacture multiple rows and ideally combos alongside. It will take practice in finding the best way to break up your rows because if they connect, you lose the additional bonus. This is where careful active usage and comes into play as ways to ease your matching. Because you need to match 8+ orbs to trigger 25x, you will need to practice finding ways to safely organize your board.
In addition, you should determine your base recovery (how much healed when matching 3 heart orbs) as each subsequent combo adds 25% healing. For example, 6,000 base recovery will heal 12,000 HP when matching those 3 hearts and 4 additional combos (5 in total). You will need to stall throughout the dungeon and this information helps you determine if an active is needed. Also, try to make a tentative plan and mental note of which floors you want to use actives. This provides some guideline to your usage and helps you plan out your team composition and awakenings accordingly. When determining how much skill lock resist you should try to achieve, you need to determine how dangerous having your skills locked is. Can you stall through the binding floor without actives? If the answer is yes, you may not have to alter your subs if it hinders your performance on other floors. The same can be applied to monster binds: if the bind does not target your leaders, feel free to just stall it out instead of gimping your team with a bind clearing sub. Just remember your 2 both have the awakening and heart generating active.
You also have to get into the mindset that you are not going to enter a descend guns blazing and sweep every floor. Stalling is key to success and is a challenge in itself. Thankfully, it is almost impossible to trigger a match. Therefore, just focus on healing and do not worry if sets of 3 dark orbs are matched as they will do very little damage.
Lastly, PadRagnarok uses his oral skills and video making prowess to review Awoken Pandora :
Let me know what you use in the comments below and feel free to ask for team building advice.
78 thoughts on “Awoken Pandora Team Building and Discussion Guide”
Hi! I think it’s worth noting that Pandora has great synergy with Zuoh the same way Akechi has with Haku in that they both produce 2/3 dark boards. It’s even better that you’ll have 2 Pandoras to fix Zuoh’s board vs 1 Akechi for Haku.
Made a bit more emphasis on Zuoh’s section =D Thanks for the feedback!
Really great guide! I think for YomiDra it’d be worth mentioning he’s not a devil. Clear, concise, and entertaining as always, you’re an amazing writer!
I also found a stray typo in the PROS section of discussing Pandora:
“can be powerful provided leasders ” You put an extra “s” in “leaders” 🙂
Thanks for the typo spotting and will put Yomi Dragon’s icon into the chart at the top. I do discuss her validity in the sections below but should still have her at the top too =)
Thanks again for your freedback!
hi, thank for the awesome guide! i’m just wondering between having a full board of dark vs having dark and one other color on the board to create multiple full rows, which does more damage?
lastly, from what i’ve read on this article, it seems that generally the bulk of the dmg pandora deals is from full rows, so what about that 8+ orbs connected boost…? is it better to go for that full row boost or the 8 orb connected boost?
You wish to form multiple unique rows, so your example of dark + 1 colour is stronger. Each combo adds 25% damage and unless each of the 30 dark orbs is enhanced and you get lucky with skyfalls, the rows + combos is stronger. Furthermore, the row awakenings trigger twice if your orbs are separated. I have a video of Blue Sonia that shows some of the dual colour board row matching if you are interested: https://mantasticpad.com/2016/05/04/video-blue-sonia-vs-challenge-level-9-with-ilsix-and-30-resolve/
You want to go for the 8+ connected orbs and 9 is easier to fit as you can have your horizontal 6 plus 3 darks horizontally placed on top so they are connected. This triggers your full 25x multiplier and should be done at every opportunity that requires large burst damage. Looks like:
where X is your dark orbs and the o is anything else.
Hope this helps =) .
ah, i get it, thanks! this whole time i thought the 8+ orbs had to be in the shape of an L or backwards L o__o seriously, thank god you mentioned that!!!!
have a good day and this definitely helped!
Haha you are very welcome and enjoy the newfound explosive burst damage =D
I am wondering what is your take on Armor Batman #2827, especially when comparing to Zuoh (which I don’t have sadly…)
It lacks the sub type but consider his sub type will either bring 10% (dark) or 0% (green, as his skills will likely combo with Pandora)
I think the extra state actually is much more beneficial than a second sub type, plus the fact x1.56 on all stat
His skill I think is somewhat on par with Zuoh, it lacks synergetic with Akechi but it has heals plus haste.
Awoken is decent although not as good as Zuoh.
Of cause the biggest problem is being limited collab REM…
Batman has RCV which is a big deal on Pandora teams who tend to be lacking (Zuoh has 0 base) and the ability to spawn hearts and be combo-able with Pandora is a big deal. Granted you cannot use with Akechi, but every heartbreaker can be used.
If you do not have Zuoh and are fortunate enough to have Batman, I would strongly suggest using Batman as your full board changer (especially over D/D Haku)
Batman is on par with zuoh, but may lose ground if you run akechi
I rolled a few times during the final fantasy collab to try and get cecil, which is an amazing sub for pandora because he’s a full board change, and a devil (and has a lot of attacks). I didn’t get him, but I did get someone that is actually very useful: shantotto. She’s an attacker and devil with amazing awakening skills and regular skill. For a 17 CD (12 if max) for changing the top row into dark orbs and the bottom row into green orbs. Here awakening skills are 4 row dark orb enhancers. Do the math, and that’s a lot of damage for just a 9x and the devil buff that pandora gives (20.25x). That doesn’t even account if you have extra dark orbs, not on the top row. However, it is ideal that you use her when there are no or very few dark orbs on the top row because you will probably are going to use her skill probably only once (twice if you stall enough), so it’s best to save for tough monsters. I recently awakened my pandora, so most of my monsters are sort of new or haven’t been used much, but I was able to expel over a million and a half damage easy with just that monster.
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Shantotto is quite powerful provided you can accommodate their lack of diverse awakenings. I did write a review of them in my FF Collab analysis that states most of these points. One great aspect of his active is the ability to combo with Pandora to convert the wood rows into dark and thus having two unique rows to trigger even more burst damage. I am glad you are finding usage from a less popular card =)
Hi, I was hoping for some advice for advanced setups and help with skill inheritance (thanks for your guide on that). I recently got an influx of dark subs and have quite a few options to make a “standard” team for high end content. Right now, I’m rolling with claire/aluci/zuoh/akechi as subs but also have access to z8, grisar, lu bu, eschemali (si), typhon (si), dupe hakus and pandoras, shadow dragon swordsman, yomis, apocalypse, ronia.
My initial instinct is to keep aluci as a sub due to his stellar awakenings and stats and somewhat underrated active (love it for stuff like extreme metal, generating enough orbs for a row in a pinch or making a bad 2/3 board more ideal) and inheriting haku/ahaku active to combo with akechi (kind of like this more than having haku as sub and inheriting aluci). I kind of also want another panda as a sub though. For zuoh/claire/akechi I wanted to inherit loki somewhere, perhaps inherit dupe panda if I don’t run another as sub, maybe put ronia on aluci instead etc. I’ve looked through some of the jp resources as well but am really on the fence.
Also, I like the idea of an unbindable bind clearer, so I thought of putting swordsman on lu bu and having him as a somewhat staple member because even when you don’t need damage, still a nice heartbreak. Ideally, I want to reduce the number of cards I have to 297.
Any advice/insight is appreciated 🙂
Glad you decided to comment here as well =P
In regards to your questions, the unbindable bind clear via Lu Bu is mostly for a situational sub as the extra burst is largely unneeded when you have Akechi combo with other board changers. Zuoh + Akechi is enough to kill anything.
Claire is a great candidate for a base to inherit Haku’s active. She has a 5-turn CD and also a very helpful quick charging active.
I dislike using Lucifer as a sub unless you need the true damage component. I would use another Pandora in his place as her fantastic utility, stats, and RCV (should you go bankai) are fantastic. Also, the enhanced hearts can be broken via Claire for even more burst damage.
Pandora lead, Claire (Haku inherit), Zuoh, Akechi, Bankai Pandora is a solid team. Akechi can be dropped due to low stats and awakenings and having his skill inherited, but I like that team.
Thanks for your response :).
Hmm, I suspected as much, hard to let go but I suppose I don’t need the god killer probably even for arena/god-heavy dungeons. Should I make an awoken haku to inherit (kind of in general wondering if the haste is worth the +1 cd usually, kinda wondering about that for like my nepdra/I&I teams as well for inheriting my dupe karin)?
I think with hypermax team, having a 3rd awoken pandora as an additional sub, the team would have ~3500 rcv without multiplier. Also, as your guide suggested, the haste might very well be more valuable than 1 less cd. Also bankai prong and additional finger as nice but eh..
Yea I think I’ll put haku on claire, and split awoken loki or lu bu/4 or 5 turn delay(maybe…) or the heartbreak+bind clear/apocalypse or ronia/ara between the lead pandora and other three subs – I think most of my bases are covered with that.
Side question: Is 2 xm, 2 uriel, and one belial with cinderella inherit still pretty good? I rolled so much for gadius or 50k gfe and got neither but I wanna make xm work. At the same time, I realize forcing it is probably bad. I have stuff like nepdra/I&I/apandora/asakuya as high tier leaders already so maybe I don’t need another. XM is kind of a cut above, but with only 2 xm and a poor man’s gadius is it not “better enough” than the high tier leads I have now?
Thanks for your advice.
Yeah, haste is so powerful on a team that has access to it on your two leaders. Cycling skills feels pretty awesome and less stalling (and risk) is needed. For the Chinese gods and inheritance, I would always go with the awoken form as the haste is well worth the extra CD.
As for Luci, you probably deal enough damage anyway. Claire is a much better base =) Use Lubu/Loki only as needed as the damage burst is somewhat overkill
Your Belial + Cinderella Q is interesting. The main problem is Gadius is so vital to your success as he is your counter to binds. Granted Belial is also bind immune (and can inherit a bind clear), you are still missing out on a full board change + combo with Uriel for burst. Also Belial is not a healer and does not fully benefit from the HP buff or full multiplier along with no bind recover awakening (and thus no one on your team does). If you had a Gadius, I would without hesitation say use the XM, XM, Uriel, Uriel, Gadius team (unless you hate the playstyle). The Belial works and is creative, but is he max skilled? Otherwise quite a long wait and you must have a Saria inherited for board change + Uriel combo
Yeah Belial has some big cons, but he slightly makes up for the damage with an extra row and higher attack, and has a decent bit more hp – also a couple of skill boosts. It didn’t seem like having only 20x on one of the subs would make the difference in a lot of cases.
The board change problem is kind of a big deal, admittedly. My plan was to inherit some combination of stuff like yamato/sanada/urd to get burst boards for high hp stuff.
Belial is unfortunately only sl2. I fed ~12-15 of those dragons and got frustrated and quit farming it after getting only one skill up :/, so I would have to wait a bit to be able to farm them again.
It certainly isn’t a perfect solution to having no gadius, but perhaps it’s still effective enough until I can perhaps roll one from a 4x gfe or something. But overall I still imagine you’d say that nepdra/i&i/apanda are generally better without the ideal xm team?
One more inheritance question (sorry for the trouble, just want some good second opinions before I fling around significant resources) concerning nepdra team inheritance. My team so far has been andro/hermes/akarin/i&i. I recently rolled a mori and am inclined to replace i&i, only losing ~200 hp, with him since I probably only need the boost for a few cases.
Another option though is to inherit him, though he has good typing/awakenings that will certainly be improved by his ult. My tentative plan was to use dupe andro, water dragon swordsman, orochi or urd maybe, dupe karin, and i&i as inherits for the team (probably would make an awoken i&i from a dupe since I don’t wanna use up my hyper one). Any advice on where to put what and who deserves the team slots?
Thanks again for the help.
Well the thing about Gadius is he is your best counter to binds due to his bind immunity, bind recovery, and board change active. He solves numerous issues by himself and without him, you will feel quite vulnerable. Belial has less HP & ATK due to no multiplier bonus, also he has less RCV which is your main limiting factor on XM teams. Also, if he is not max skilled, you are going to have some major problems with waiting. I would hold off on purchasing a XM as you are missing one of her core subs.
Your other teams will clear similar level of content (maybe more) and XM will rotate back eventually so no need to rush into a purchase.
As for inheritance options on Neptune Dragon, Mori is a strong candidate, just be aware that you are going to have to wait for a VERY long time to use his active. Dropping I&I for Mori makes sense for most content as you should have more than enough damage in most cases.
The thing about Skill Inheritance (SI) is that it is not mandatory. I only use it on a select few cards as a means to bridge gaps in my team. You always want Andro, Hermes, Karin, and Mori’s active. You would only be situationally inheriting something onto something like Awoken Isis as a means to counter binds. You have the bind clear and bind immunity, but can use an orb changer once that part of the dungeon is over. Of course you can inherit something onto your Neptune Dragon as his active (and friend’s) are weak and you do not need 2.
For example, my friend and I were doing Linthia M+ with Lakshmi. I inherited Hatsume (to combo with Ryune) on my Lakshmi and she put Ra onto hers. We did not modify our subs and only did what was needed to counter the dungeon
Yeah…It’s too bad gadius is that core. 80ish rolls on pcgf and only gfe was lkali 😥
I probably am a little too overzealous. It’s just that I’m always a slight step behind the meta and hype so it gets frustrating >.<.
Mori on nepdra does worry me as I'd need to wait a good ~22 turns for mori active :/. I'll probably choose andro.
I guess I am overvaluing SI. The subs' actives are pretty good already. Maybe I'll put water swordsman on isis to not worry about having the bind clear in that short 3 turn window. I don't think I want isis as a permasub though, so I don't really wanna hyper it for situational use (though I guess I could find other teams for it), but that could make a difference so idk I'll have to consider it more. I suppose in general I'll be more sparing with inheritance.
You are very welcome and I have been (im)patiently waiting for a 4x GFE event to pull. Both accounts at 125+ stones
Isis with the swordsmen is a reasonable choice, at least she contributes an orb change with bind immunity. Only SI as needed =)
Ah maybe I’ll just wait for you yu. In addition to those water subs I have u&y, skuld, famiel. I did sell my 3 sumires, though, so maybe that was a bad idea… I suppose you’ll do a you yu guide as you did with xm – looking forward to it 🙂
Yeah, I will do a You Yu guide in the next week or so and then repost/update upon release. That way we can get some tentative ideas floating around and start some preemptive prep work
And yes, I would mourn the loss of those Sumire…they can make a great system now!
Yeah I was really on the fence about the sumire, but I reasoned that I cared less about having a luxury system than the 45k mp (though I suppose they’d have been good you yu subs) :p
The full system is ofc nice, but quite an investment! Hopefully you do save up enough for a you yu
Now you have to add Awoken Vritra.
Aiya, I will need to start updating Indra as well in my pantheon analysis. Thanks for the reminder!
Would G/D Ceres be a viable bind clearer?
Wrong colour will dampen your damage output and unless you have no other choice, I would not use. Inheritance onto a bind immune sub is generally the better route
What are your thoughts on A. Persephone vs. D/R Persephone in replacing Akechi on A. Panda/UUEvo Panda/Zuoh/Akechi/Claire team?
Maybe something like –
UUEvo Panda (Inherit Delay)
Claire (Inherit Castor)
A. Panda (Inherit Apocalypse)
3 heart OE would be a lot of extra RCV. Main issue would be bind clearing.
The thing about dropping Akechi from your team is you lose out on the enhanced dark orb component. Granted you should be able to have high burst damage already, but it is something to consider, especially if tackling high end content as you do not have any extra damage enhance. Yes, Zuoh -> Pandora is strong, just something to consider and test prior to dropping from the team.
Your proposed team (and SI choices) is strong and A Persephone is a very powerful option who will help address the RCV problem. The skyfall mechanic is also helpful and the enhanced orbs do add modest damage to your team in lieu of Akechi. Lastly, you are always going to struggle with bind clearing and you need to determine if you can work around it (aka not preemptive leader binds)
was wondering if you could help w building an apandora team. so the rem subs from your sub list that i have are: loki, ronia, yomi, hanzo, anubus, haku and zuoh. idk which to put together??? would appreciate feedback 🙂
Zuoh and Hanzo are a powerful combo if you want to conserve your leader skills.
Loki is largely unneeded and Ronia is the wrong colour. Anubis competes with Pandora for wood (but has nice RCV) and Haku is mostly outclassed by Zuoh.
Its a bit hard to work with those cards, but if you had to, I would do Zuoh, Hanzo, and either Loki, Anubis, Haku. Just choose what you need more =)
What if instead I did a dupe zuoh instead of Loki/Anubis? so pand, haku, zuoh, zuoh, hanzo? I’d lose a SBR but each zuoh could match w each pands for their active skills.
Just be careful of using too many Zuohs due to 0 base RCV. His active is stronger, but you may find it challenging to heal. Would work fine in short dungeons where stalling is not needed
true true thanks for that tip!
You are very welcome and hope you can recover after all of this theory crafting =P
Hi, I love this guide and I used it to build a panda team to clear endgame content. However I could not help but notice the lack of typhoon in the bind clear section. His active will almost always create 6 hearts and you can use the dark from the orb change to burst after the bond is cleared. This on a 10 turn cd seems with devil type seems to make typhon the ideal bind clear sub. However I am pretty new and would like your thoughts:)
Well your logic would be flawless if Typhon was devil. He is actually balanced =P
Welp so much for that :p, thanks for responding anyways
You are very welcome =P
Very useful guide as usual, I got my Awoken Pandora right now:)
I’ll give her a first try with this team: Zuoh, Bankai Pandora as a compensation for Zuoh 0 RCV, Hanzo as a fast orb changer and DDHaku. I’m lacking a SBR and an unbindable bind clearer (still waiting for NA/EU release of Bankai Lu Bu: bind clear + SBR – my only option is a SI DMeta/cd 10 heartbreaker-bind clearer).
Other fully evolved dark devils I own are Lumiel, Lu Bu, Gryps Rider (and Lilith as a situational sub), also Awoken Lucifer is on the way.
Zuoh, Bankai Pandora, and Hanzo are all great options. D/D Haku is not worthwhile as you already have Zuoh and she does not bring much to the party. If starved for RCV, Lilith is a respectable option as she has reasonable awakenings and situational active (1.5x enhance and poison)
You may be better running a Lucifer team once you get him up and running as he is much stronger now due to SI and can use Gods and Devils
Thanks for your advice,
ALuci is definitively my priority 🙂
Unfortunately I lost the last PreDra Infestation, so my Zuoh is still stuck to skill lvl. 1 😦
Well, max skilled Hamal – I’ll give her a try in my DMeta team, before i reach 300k MP for a Yomidra (is still worth buying?)
Yomi Dragon is still arguably the best dark bind-immune card; however, with the advent of skill inheritance, Dark Metatron may be the superior option as she can inherit a bind clear active while providing 3 row enhances. The need for Yomi D is diminishing and we need to see if Lucifer teams receive new cards to use to see if it is worthwhile
That’s a good point, I thik I’ll keep my MP for now and give her a try when my Luci will be ready (need to evolve Zeus and Satan, already got all the jewels) 🙂
Hurry up and beat get Zeus and Satan! Then you can start steamrolling descends with rows and tonnes of damage =P
Satan wasnt a problem, in fact it was an easier descend than I thought… Seven devilit, this is gonna be a bit annoying
Pray to RNG-esus for the pal machine 😉
My team right now consists of
Playful star gods, thoth and sophet
I was wondering if I should replace playful star gods with satsuki and if I should put Uuevo pandora into the team. If I should place Uuevo pandora into the team, who should it replace? You wrote a great article by the way and I hope you write more.
You should replace Thoth&Sopdet with Uuevo pandora right away. She is far superior in essentiallye very aspect (also Satsuki is not a devil so he does not receive any bonuses)
Loki is largely unneeded and could be replaced by another orb changer in the future. Thus, Claire, Uuevo Pandora, Haku, Loki/orb changer would be your team =)
Glad you enjoy my content and I do have many guides written you can take a gander at!
I just rolled a summer pandora today and since I could not find it in your sub list, I want to ask if it is a good sub to replace Loki or Claire (I need loki’s boost to be able to clear some bosses sometimes, such as kali)
Summer Pandora works similarly to Uuevo Pandora and I would still replace Loki unless you really need the burst damage. If you inherit Satsuki onto Claire, you gain a 2/3 dark board + 1/3 fire and could potentially have enough burst that way without bringing Loki (who is mostly used only on Kali)
I wanted to try Arena again with my old team (without the inherit and summer pandora because I needed to gather my resources and max level them up and awoken them) and I somehow beated it today. If I wanted to make the team stronger, can I inherit satsuki onto APandora instead and inherit Loki onto Claire so I can have everything I need without sacraficing ALoki’s skill? I know that the cooldown is very long but is there some way to make this work?
Congrats on your victory!
As for your Loki question, how many times did you actually use him in the encounter? If the answer was 1 (on Kali) then inheriting is fine
My team now is currently:
Vampire (to be replaced)
I have both a Lilith and a second Akechi, but I’m not sure which one to replace vamp with, and thus invest ~200+ eggs into. My immediate goal is to clear Arena 1 (maybe Arena 2 eventually), so here are my current pros/cons:
Necessary for Arena 2
Can fuse into more permanent sub later on for 200+’s
For Arena 1 and most other dungeons, useless skill
Great awakenings and AS
Already have one on team
Can’t really fuse into a more optimal card in the future to transfer +’s
Will be a while before skilled up
I’m pretty stuck as to which one to invest in, so I any advice would be greatly appreciated!
p.s. great guide 🙂
I would take it one step at a time. Focus on Arena 1 and remember coop exists to make the active management easier.
Aside from Lilith and second Akechi, who else do you have at your disposal? The second Akechi can be used as an assistant for Skill Inheritance (eg. placing on Uuevo Pandora). Let me know what else you have to work with
This is just my personal opinion, but Arena 2 is not a good place to farm. It has too many unpredictable spawns that simply ruin your day (Vishnu and Ilsix to name some) and the reward is not much better than A1 outside of satisfaction. Regardless, lets get you an Arena 1 clear!
Lastly, pluses are much easier to get now (10 + per 25 stam in Star Den) so you will have a 297 team sooner than later
Thanks for the quick reply! That was kind of my thought process — to focus on Arena 1 first. My only other options would be 1) Cyberdragon Diadem (I’ve used before, useful actives and AS but non-devil) and 2) maybe Anubis? I haven’t got much else. Would dual Akechi really be that bad that I’d use one of the above instead of it? And one other thing that I realized — Lilith’s poison can also be useful for resolve bosses, which are quite the pain.
With that in mind, what do you think? I realize that +’s are MUCH easier to obtain now, but I’d like to avoid fusing 200 into something that might be temporary / nontransferable. Thanks!
One more thing: I just realized I also have neptune, who’s awoken form has AS: poison enemies and devil/attacker 2.5x atk for 1 turn, 15 CD. Could this be a viable skill inherit for, say, claire for predra/kali situations? If so, I wouldn’t need lilith on my actual team, which narrows down my choices. Sorry, this just got more complicated — I just want to make sure I consider everything before making this investment. I’ve got too many monsters that need + to let any go to waste. Your thoughts are greatly appreciated! 🙂
Most resolve bosses have a status shield so the poison idea will mostly go to waste. However, it does work against Hino which is a dangerous spawn in Arena
I would stick to all devils as you need all the RCV you can get. Anubis acts as a pseudo board changer-saver due to the removal of poison orbs but competes with Pandora for wood orbs. However, his stats are quite high and the large time extends make a difference. He could be used as a base for your Akechi and also doubles as a bind clearer if you should inherit that. However, I still would not put pluses on him as you will probably find someone better in the future, but he can be successfully used in the mean time.
Inheriting Neptune is a viable way to provide burst damage and Claire is the best base for that (she could also inherit Akechi should you find a better vampire replacement).
My main concern with Pandora teams is low RCV combined with the need to stall for actives
Are Pandora, Akechi, Claire, and Zuoh all +297?
Everything (except vamp) ranges from 220 – 297, but the caveat is that most are maxed in ATK and HP, meaning RCV is by far the lowest across the board. My current team is sitting at 2500RCV, so a little over 3k with helper. Thus you make a good point about Anubis — his high stats (esp. 600 RCV) allow him to rival a +200~ Akechi/Lilith even unplussed, which helps my investment dilemma and allows me to save +’s. Skill inheriting for bindclear is also a very powerful ability for a devil team that I hadn’t considered. So I guess it comes down to 2 decisions that I’d love your input on: (1) finding the most optimal sub for my team, and (2) where to put/store my +s. It seems that regardless of (1) I shouldn’t be +ing Anubis or Akechi, so what if I just dumped 200 into Lilith? I could eventually use her on the team to clear Arena 2 if I’d like, or if I get lucky enough to pull a better sub, I wouldn’t feel too bad fusing her. However I could also dump them into my secondary teams ASakuya/ADQXQ, which I like to play but don’t plan on beating Arena with any time soon. So, I’d like to hear your final thoughts, and sorry, I promise this is the last of it ^_^
Sorry, l lied, last thing, I promise. I don’t know if this makes a difference, but JP just released Akechi’s new ult (+2 rows, + 1 SB, if I read it right http://puzzledragonx.com/en/news.asp?nid=564). Boasting FOUR rows, 2 SB and improved stats, is it now viable to include & plus a second Akechi, or better to wait and hopefully pull a panda#2? (If it changes anything, the 200 eggs I have consists of +99HP & +99RCV, so his RCV would be decent should I chose him).
Akechi just drastically shot up in power! His active is one of the best in the game and now that he has a fantastic body, he makes a viable sub. Only problem is waiting for him to come to NA
I would not plus Anubis, just use him as needed for bind clears. Lilith is not worth the pluses as you would want them soon and may end up fusing her away prematurely
As for DQXQ, her team is amazing (my current fav) so she is worth investing imo
In your opinion, would it be viable to use 2 Akechis on a team in light of the new ult? The fact that standard teams today utilize 3 of the same Panda actives makes me think that 2 Akechis (better skill, more rows, and now respectable stats) is justified. Could the new “optimal” panda team replace UUevo panda with another Akechi, or is his RCV (assuming it doesn’t get substantially buffed) still too low?
I wouldn’t replace Uuevo pandora because she provides a huge healing burst through the enhanced heart orbs along with time extend (which the team badly needs imo)
I was wondering
Could you use something like A. Meimei’s board change+ haste skill inherited onto a low CD monster as a “poor man’s” Zuoh?
I’m short a sub and I have a fully skilled and awoken A. Meimei and plenty of dark devil monsters sitting around and taking up space.
My current build is A. Panda/Bankai Panda/Ronia/Akechi/Flex/A. Panda friend
I plan on replacing Ronia as soon as I get something else with rows or get Zuoh.
Until next GF, I’m stuck with what I have already.
Last GF didn’t give me what I needed.
I got lim instead of Zuoh and I have literally no light monsters at all.
Phone autocorrected it haha
And 90% of the time, my flex spot is usually D/D Haku but I swap depending on the dungeon.
I still read lim as Ilm =P
As for Meimei’s active, that is a very solid choice and a way to make your own budget Zuoh (who makes hearts now). You can inherit Meimei onto your flex sub’s active and who ideally has high rcv and low base CD.
I actually use Awoken Karin on my Claire for the same result (just doesn’t make hearts like Meimei after Pandora)
I actually replaced Ronia with my IS A. Meimei sub and that haste made my day 100x better.
Cleared Myr descended with it!! Thanks for your help!!
Wahoo! Congrats =D Now the journey of skill ups begins =P
Yep, time to skill up and time to spend money on the gala for light monsters.
Hopefully the PAD gods are kind to you =P
Hi, I finally have my awoken Pandora and I tried to build my (still premature) team around her. Using your guide (I tried) I have with her Anubis, Haku (2nd evo), Yomi (2nd), and Akechi Mitsuhide, and switching to H Alarune when I need to. Does that look okay? For reference, I also have Nepthys, Sephiroth, Goetia, Sleeping Beauty, another Haku, Fallen Lucifer, and Hanzo. Thank you!!
I would swap out Yomi for Hanzo as he can combo with your Haku and is a quick orb changer
Over time, you will phase out Anubis, but keep him there for now as he has high RCV
Thank you! Your site is a really big help 🙂
You are very welcome =)
I think you could add the new ulti evo of Lu Bu in, with the Bind Recovery and the SBR awakening, I think he start to be a really good sub in A.Pandora Team! What do you think?