I have been a part of the PAD community for several years and in this time I have met countless players of varying progression and skill levels. Some of these players possess amazing knowledge and insight for the game and their points of view/expertise are always refreshing to listen to.
Today, I wish to focus on one of the most bizarre Arena 1 by my friend Virtual who has a special fondness for the Plessie-bean and using interesting teams. They have been playing PAD for 960+ days while also surpassing rank 940 and acquiring every single ranking dungeon crown.
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Arena 1 clears
At this point in time, Arena 1 has been turned more into a farming dungeon in that a wide variety of teams are capable of clearing it as it is over a year old. However, very few people wish to utilize the glorious Plessie-bean in challenging content. Continue reading Just for Fun – Strange Arena 1 Clear
Due to the high volume of new content being rapidly released in Puzzle and Dragons, I have not had a chance to do a full article for either Awoken Kushinadahime or Umisachi & Yamasachi . In an attempt to quench your thirst, here is my two clears of Arena 1 using them on the first day of their release to give you a better understanding of their respective play styles. Guides will come soon and the teams used are most likely non-optimal.
Arena 1 is a nice place to test and showcase new leaders as there are enough mechanics to present a modest challenge along with highlighting different scenarios and how to overcome them.
Awoken Kushinadahime is a purely skill based combo leader who is unable to gain benefits from skyfalls. In addition, her leader skill is directly tied to the number of combos she is able to form so she is not for the feint of heart. Maxes out at 169x for 10 combos.
Umisachi & Yamasachi
The wonder twins were Fantastic’s main leader back in the day and I was thrilled when they finally got the buff they deserved. They are still a rainbow based leader, but has the potential to achieve 400x with 3 water combos alongside their three other elements. They are still a glass cannon, but are able to dish out spectacular damage with relatively few orbs.
Both Kushinadahime and Umisachi & Yamasachi are fun to play leaders with unique twists on current leader skills. Neither are able to form top tier leaders, but provide a breath of fresh air amidst all the rows and heart cross leaders.
Arena 1 will be removed this evening from its permanent slot as a technical dungeon and will be replaced by the even more ridiculous Arena 2. As such, I have been frantically trying to complete as many runs as possible before tonight’s maintenance and will hopefully have a Mantastic post ready by then that I have been working on for quite some time.
However, I just wanted to share my first 1-shot of the Kali boss through her 50% shield with my Awoken Lucifer team. It felt pretty amazing to hit over 30 million through a 50% damage reduction shield and I giggling for about 5 minutes after. The God Killer awakenings give my two leaders 3x the damage shown and you can somewhat see the 10 million hit in the image.
For further reading on my arena strategy, feel free to read my pseudo guide HERE.