Tag Archives: Videos

[Videos] October Monthly Quests: Level 8-10 Solo

Introduction

October is upon us and with it comes a new round of monthly quests. These dungeons are always interesting as it showcases different spawn combinations that can prove lethal if unprepared.

Clearing all of the quests will yield 2 Rainbow Event Medals :eventmedal: along with a Beach Valkyrie B Claire.

Level 10

The hardest part of Level 10 is resisting the urge to kill Floor 2 before your Leader has been swapped back. Failing to do so will result in Floor 3 doing their 99% gravity followed by a large attack which will end most runs unless some form of damage reduction is present.

Level 9

Level 9 features a Rogue-style system in that all your cards start at level 1. This means you will have significantly lower HP and may be in danger from DQ Hera preemptive of 46,238 along with invalidating any Super Awakenings if your card does not reach level 100. This can make your Super Awoken FUA  not work against Hino on floor 5.

Level 8

Level 8 features a terrifying Fixed Team that has a poor ATK multiplier and awakenings. Furthermore, players will only have 6 seconds to move orbs which can place constraints on your total combo count. Playing in coop grants additional HP which can make the dungeon potentially more forgiving along with access to a second board changer. For my run, I entered via coop and disconnected to save myself 40 stamina.

Conclusion

The October Monthly quests provide a fun play experience as it features an interesting Fixed Team along with unique spawn combinations that may prove challenging to the unprepared.

Let me know how you tackled these dungeons in the comments below.

Happy Puzzling!

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[Videos] Astral Plane Deity Clears

Introduction

The Astral Plane Diety “Gift” Dungeons are often referred to as the Zeus Campaigns as they present a unique set of challenges that can only be unlocked as you progress through each floor.

I managed to quickly clear and upload the final 3 floors for your entertainment and viewing pleasure.

The first 3 floors were more straight forward so there was no recording done.

Top Floor

Double Anubis on 6×5 is always exciting!

Naturally this strategy is risky and can be easily ruined by poor board generation:

Level 5

Free 7×6 almost screams for you to use Dual Anubis

Level 4

I have and will always love Dark Metatron’s play style.

Conclusion

The Astral Plane Diety felt less horrible than the previous Campaigns despite having horrible mechanics. Let me know what you used to clear these dungeons along with what you found to be most difficult.

Happy Puzzling!

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Queen’s Temple of Dance Clear Videos

Introduction

The Queen’s Temple of Dance is a new challenge campaign that was released today. It has a Hera-theme along with wonderfully challenging encounters. This post will compile all of my clears and any extra commentary alongside of it.

This will be a pseudo work in progress and will update this post as more clears come in across my two accounts.

Enjoy!

Level 5

This floor took me the most number of tries thus far as I was being stubborn in using double Anubis instead of Anubis x Diablos. Regardless, I barely got through with a little bit of luck from well timed skillfalls.


Level 4

This was significantly harder than I expected and it took several attempts to get into the rhythm of when to use active skills and stall. Some board luck is required.


Level 3

6* cards and Killer awakenings are keys to the success for Level 3.


Level 2

Pretty sloppy combos on my part so the video should have been significantly shorter. On the bright side, I walk you through my thought process for tackling the dungeon but failed to change my own inherits.


Level 1

The first dungeon of the day and it quite straight forward for a mono-colour team. The darkened orbs are not a pleasant experience for combo-based teams unless you are a wizard.


Conclusion

I will update this as I play more.

Happy Puzzling!

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[Videos] Solo Challenge Dungeon 41: Level 8-10

Introduction

I managed to plan out my stamina reasonably well to have excessive amounts to play through the new Challenge Dungeons that came out today in solo mode. For the most part, they are interesting in terms of some of the mechanics that are introduced, but we also have amazingly powerful teams to someone naturally counter them.

I am also in the process of redoing OBS (program used to stream/record) and I wanted feedback in terms of the current layout and the larger camera (and forehead).

Challenge 8 – Anubis

No RCV means you have a much easier time with combo-oriented leaders as I believe I always had at least an 8 combo board each turn.

Challenge 9 – Meridionalis

Meridionalis continues to prove her worth in these types of dungeons provided you can naturally survive any preemptive. Her new evolution provides even more damage so spawns with 10+ million health are simply washed away with a row of water. She is still my go-to girl for Colosseum farming.

No inherits does make managing skill delays more challenging if you do not have SDR Skill delay resist latents. Thus, I would recommend using a leader with a high RCV multiplier to stall out the delays.

Challenge 10 – Dark Metatron

Dark Metatron is probably my current favourite leader to use as she combines ease of access, orb/health management, no skyfalls, and high skill cap all into one leader. While maintaining <80% HP can be annoying, it is certainly manageable compared to her previous incarnations and having perfect damage control is amazing through no Skyfalls clause.

Furthermore, having a mixture of 7 combo 45, rows Dark row, and TPA TPA allows for interesting team compositions as well as playstyles.

Conclusion

New Challenge Dungeons are fun as it does introduce new encounters/spawn patterns, but I am dearly hoping 3 Player Coop comes out in the next patch.

Happy Puzzling!

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Challenge 8-10 Reincarnated Sakuya Clears

Introduction

Reincarnated Sakuya  is live in North America and while she may be a frustrating leader to play, she still feels rewarding when you are able to trigger her full multiplier on a consistent basis. Below are my clears for Challenge 8-10. I used the same team for all of them as the subs itself are not that important and it is better to simply bring the required utility and time extends.

Challenge 10


Challenge 9


Challenge 8


Conclusion

Reincarnated Sakuya does feel rewarding when you are able to hit her maximum potential, but her lack of consistency is her main downfall when combined with her rainbow activation.

Let me know what you used to clear these challenges.

Happy Puzzling!

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Awoken Kushinadahime and Umisachi & Yamasachi Sample Gameplay in Arena 1

Introduction

Due to the high volume of new content being rapidly released in Puzzle and Dragons, I have not had a chance to do a full article for either Awoken Kushinadahime 2983 or Umisachi & Yamasachi 2982. In an attempt to quench your thirst, here is my two clears of Arena 1 using them on the first day of their release to give you a better understanding of their respective play styles. Guides will come soon and the teams used are most likely non-optimal.

Arena 1 is a nice place to test and showcase new leaders as there are enough mechanics to present a modest challenge along with highlighting different scenarios and how to overcome them.

Awoken Kushinadahime 2983

Awoken Kushinadahime is a purely skill based combo leader who is unable to gain benefits from skyfalls. In addition, her leader skill is directly tied to the number of combos she is able to form so she is not for the feint of heart. Maxes out at 169x for 10 combos.

Umisachi & Yamasachi 2982

The wonder twins were Fantastic’s main leader back in the day and I was thrilled when they finally got the buff they deserved. They are still a rainbow based leader, but has the potential to achieve 400x with 3 water combos alongside their three other elements. They are still a glass cannon, but are able to dish out spectacular damage with relatively few orbs.

Conclusion

Both Kushinadahime and Umisachi & Yamasachi are fun to play leaders with unique twists on current leader skills. Neither are able to form top tier leaders, but provide a breath of fresh air amidst all the rows and heart cross leaders.

Happy Puzzling!