Category Archives: Videos

Rikuu Ranking Tournament – Crowning with Zeus Verse

Introduction

The Rikuu Ranking Tournament is an exciting event as it gives players another chance to acquire Rikuu  as well as obtaining a Crown.

Scoring at or above the 26% threshold will yield a Rikuu while 6% will guarantee a Crown. Depending on your personal goals and puzzling skills, both rewards may be obtainable and I wish to share my Crowning strategy with you.

Video clear


Team used

Rikuu Ranking – Zeus Verse
Card 3260 3260
Inherit
Latent Devil killerDevil killerDevil killer Water Redx6 RCV LatentRCV LatentRCV Latent Devil killerDevil killer

Zeus Verse requires players to have 3 heals/full damage voids to maintain their health at 100% in order to waltz through the dungeon. I do not own an Amaterasu so I utilize the Ganesha to void the 99% Gravity from Hino on Floor 5.

In addition, I use Water Resist Water Red to reduce the damage from the Cat on Floor 8 to ensure I can heal back to full. In hindsight, I could have just used the Light Metatron Weapon Inherit but this also works.

For the most part, you can simply 1 combo each floor and this ensures a faster clear time and a higher score. Of course, there is some luck involved, but this set up helped minimize the failures and my highest score was achieved with only a few runs.

Conclusion

The Rikuu Ranking Tournament is an exciting event as it offers generous rewards at what is arguably the most generous rates possible.

Let me know what you used for the Tournament and how well you have placed.

Happy Puzzling!

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New Content Preview – GungHo Festival 2018

Introduction

The GungHo Festival in Japan is a large event that also comes with numerous exciting changes for Puzzle and Dragons. When there are exciting updates/news in JP, I tend to do a First Impressions video for YouTube and due to the size/level of excitement for this upcoming update, I decided it would be best to share it on my website as well.

Video commentary


Notable highlights

  • Red Starter Dragon becomes viable/amazing (Wood to a lesser degree)
  • Archangel Lucifer Awoken Archdemon Lucifer becomes a viable sub and God Killer
  • Myr becomes younger and viable
  • Weapon assist 5* GFE receive huge stat buff & +1 awakening
  • Vajrayaksas 3204 3206  become amazing button bases due to double Coop Boost and 3 SB
  • Plus Bank (saves box space)
  • Tamadra and latent Tamadra stacking
  • QoL changes to fusing pluses/awakenings
  • Evo materials changed to Rare Stones (can be exchanged for)

Conclusion

North America will be gaining access to all of these exciting changes/buffs in approximately 2-3 months time. This downtime is the only major problem I currently have with Puzzle and Dragons as some of the hype inevitably dies down. Regardless, this is an incredibly exciting update and players should not need to purchase additional Monster Box space along with NA gaining Evo material stacking this Tuesday.

Happy Puzzling!

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[Videos] Eternal Jail of the Devil King – Level 7-10

Introduction

Today marks the debut of the new Satan Campaign which gives players the opportunity to gain 10 Magic Stones along with various other rewards. Overall, this campaign felt less stressful compared to previous ones as the final boss did not have as many wonky/obnoxious mechanics to deal with. As such, I was able to quickly clear all the floors on natural stamina with only one fail on Level 9 (due to poor matching).

The sheer power of Yusuke  did make for a significantly easier time in clearing the variuos levels so I decided to mix it up a bit by using Kaede  for level 10.

Level 10

There are two main strategies to clear level 10: doing 0 combos on the final floor and then one-shotting or using Void Damage Penetration  and bursts. Both are effective and I will try to upload Fantastic’s clear using the VDP route.

Level 9

Level 9 is reasonably straight forward and I enjoyed using the Fenrir  to completely cancel out the Poison Skyfalls from Floor 1.

Level 8

Level 8 has quite a few hurdles to overcome due to it being no RCV; however, using a shield for floor 2’s preemptive and a delay for the Puppeteer made it much more manageable.

Level 7

Level 7 is all about pure combos but can be somewhat cheesed via 7×6 and leaders who provide bonus movement time as awakenings are disabled.

Conclusion

The Satan campaign was quite enjoyable but did feel much more relaxing compared to the previous Hera and Zeus series. Let me know what you used to clear these dungeons along with what is currently giving you trouble.

Happy Puzzling!

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[Video] My First Alt. Arena Clear – Team & Thought Process

Introduction

Alt. Arena (often times referred to as A4) is considered the hardest dungeon in the game and I finally got around to seriously attempting it. The dungeon features many of your “favourite” spawns which have added mechanics, boosted stats, as well as some brand new horrors.

Things such as 145,000 preemptives, damage voids, resolves, and hundreds of millions of health are common occurrences and it takes both luck and planning to succeed.

Video clear

I decided it was time to stop putting off A4 after rolling Edward  and teamed up with either Virtual or Darksworn for both stamina efficacy and greater access to key actives (current solo record was death on floor 17).

Team composition

My team is far from optimal and simply have to make due with what is at my disposal. Do note that Sheen Sheen is preferred over Carat Carat as I have more Time Extends Time Extend than Skill Boosts Skill Boost. I am only showing the Killer latents and the rests is filled by SDR Skill delay resist.

Arena 4 Edward
Inherit Carat 3193 3449


Card

God Killer God Killer

physical killer physical killer
Yuna
Dragon Killer Dragon Killer Dragon Killer
3264
Healer Killer

 

God Killer God Killer

Machine Killer Machine Killer

Healer Killer Healer Killer

 

God Killer God Killer
Inherit 3414 3386

This composition is far from ideal so just use it as a starting point for planning out your runs. The Rathian  inherit is in his Weapon to provide passive 60% poison orb resist. This is quite amazing as it can allow you to avoid some of the more nasty mechanics.

With that being said, I plan to modify our teams slightly moving forward:

Arena 4 Edward
Inherit Carat Zeta Hydra 3449


Card

God Killer God Killer

physical killer physical killer
Yuna
Dragon Killer Dragon Killer Dragon Killer
3264
Healer Killer

 

God Killer God Killer

Machine Killer Machine Killer

Healer Killer Healer Killer

 

God Killer God Killer
Inherit 3414

Bringing longer delays can help stall out problematic spawns and the additional cooldown is a fair compromise overall. By changing my Nees inherit to Sasuke’s weapon assist, our teams can guarantee 100% poison resist. Just remember to leave both the Sasuke and Rathian Weapon assists at Skill Level 1 to help avoid overwriting the stronger base active.

Conclusion

Arena 4 is an exciting, albeit ridiculous dungeon that is heavily reliant on research, planning, puzzling skills, and luck. I plan to continuously play Alt. Arena along with streaming my adventures moving forward.

Let me know if you have attempted Arena 4 and how successful you were in the comments below.

Happy Puzzling!

Super Ultimate Norse Rush – Farming with Glavenus Hunter

Introduction

Skill Delay Resist Tamadras Skill delay resist are appearing as a 100% invade in Super Ultimate Norse Rush and this type of event is the best time to acquire these valuable Latents.

I try my best to build efficient teams but naturally am limited by my Monster Boxes so take my templates with a grain of salt. They are not the most efficient available, but are still potent enough to get the job done. As such, I encourage you to use my template as a starting point for your own Monster Box and farming practices.

Video clear

—coming soon—

Team composition & steps

Glavenus Hunter for Super Ultimate Norse Rush
18 Skill Boost

Team A
Inherit Carat Carat
Card
Healer Killer

Healer Killer

Healer Killer

Team B
Card
Healer Killer
Bankai Yamato
Inherit Awoken Ares Ares

I put 2 SDR by default on each card to protect against the two turn delay from Jord and the Tamadra. I also used Healer Killers Healer Killer to ensure I could kill the first floor as Valkryie is not a God.

Glavenus Hunter for Super Ultimate Norse Rush Steps
Floor 1 Awoken Machine Goemon 
Floor 2 Red Sonia 
Floor 3 Whaledor Carat Carat
Leader Ares Awoken Ares
Floor 4 Awoken Machine Goemon 
Floor 5 No.6 
DO NOT MATCH DARK
Floor 6 Ares Ares
Floor 7 Carat Carat
Non-Awoken Machine Goemon 
Floor 8 Non-Awoken Machine Goemon 

Conclusion

Super Ultimate Norse Rush is a fantastic dungeon to farm right now as it offers beefy rank experience, gold, and Skill Delay Resist Tamadras.

Let me know what team you are using to clear the dungeon and how many you plan to farm.

Happy Puzzling!

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[Videos] Astral Plane Deity Clears

Introduction

The Astral Plane Diety “Gift” Dungeons are often referred to as the Zeus Campaigns as they present a unique set of challenges that can only be unlocked as you progress through each floor.

I managed to quickly clear and upload the final 3 floors for your entertainment and viewing pleasure.

The first 3 floors were more straight forward so there was no recording done.

Top Floor

Double Anubis on 6×5 is always exciting!

Naturally this strategy is risky and can be easily ruined by poor board generation:

Level 5

Free 7×6 almost screams for you to use Dual Anubis

Level 4

I have and will always love Dark Metatron’s play style.

Conclusion

The Astral Plane Diety felt less horrible than the previous Campaigns despite having horrible mechanics. Let me know what you used to clear these dungeons along with what you found to be most difficult.

Happy Puzzling!

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Queen’s Temple of Dance Clear Videos

Introduction

The Queen’s Temple of Dance is a new challenge campaign that was released today. It has a Hera-theme along with wonderfully challenging encounters. This post will compile all of my clears and any extra commentary alongside of it.

This will be a pseudo work in progress and will update this post as more clears come in across my two accounts.

Enjoy!

Level 5

This floor took me the most number of tries thus far as I was being stubborn in using double Anubis instead of Anubis x Diablos. Regardless, I barely got through with a little bit of luck from well timed skillfalls.


Level 4

This was significantly harder than I expected and it took several attempts to get into the rhythm of when to use active skills and stall. Some board luck is required.


Level 3

6* cards and Killer awakenings are keys to the success for Level 3.


Level 2

Pretty sloppy combos on my part so the video should have been significantly shorter. On the bright side, I walk you through my thought process for tackling the dungeon but failed to change my own inherits.


Level 1

The first dungeon of the day and it quite straight forward for a mono-colour team. The darkened orbs are not a pleasant experience for combo-based teams unless you are a wizard.


Conclusion

I will update this as I play more.

Happy Puzzling!

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