Category Archives: Ranking Dungeons

REMDra Fever Ranking Dungeon Strategies [Round 2 7×6]

Introduction

Do you still have REMDra Fever? Eager to grind away for another two days for a second Crown?  Then you are in luck as Part 2, 7×6 has just begun!

The REMDra Fever Ranking Dungeon is completely different compared to previous Ranking tournaments because Crowns are not just awarded to the top X% of players. Instead, we receive a score for every successful clear of the REMDra Fever Ranking Dungeon and this will be added to all other clears. This cumulative total will then be used to determine our rewards but the most important aspect is players will secure a Crown if they hit 999,999 points. This Crown is guaranteed regardless of how much of the player base achieves this score.

This concept of a “free” Crown sounds almost too good to be true and it somewhat is. We only have a very limited amount of time to play these dungeons and if you are busy for those few days, you will be out of luck. Furthermore, the 999,999 score cap will be difficult/impossible to achieve without ranking up or refilling stamina.

[1st REMDra Duration]: 4/11 (Thu), 12:00 AM – 4/12 (Fri), 11:59 PM (UTC-8)
[2nd REMDra Duration]: 4/13 (Sat), 12:00 AM – 4/14 (Sun), 11:59 PM (UTC-8)

This article will explain how the new rules for REMDra Fever work and how to maximize your score potential.

As a side note, Part 2 will be faster due to the 7×6 aspect as it will yield higher average scores per run. Furthermore, players may wish to farm the dungeon for the lucrative rewards and there is a swipe build available to hasten this process.

If you are interested in some 7×6 solving strategies, check out my previous article HERE.

Video commentary/clear

–video coming soon–

Swipe Faming


New scoring system

The REMDra Fever Ranking Tournament values players in significantly different ways and we must alter our play style accordingly. Continue reading REMDra Fever Ranking Dungeon Strategies [Round 2 7×6]

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PAD Special Event Tournament Strategies

Introduction

Today marks the first day of the PAD Special Event Tournament and gives an interesting twist on team building as our Leaders are fixed but subs, inherits, and solo mode badge are up to the player. This gives some degree of freedom but will constrict scores due to the No Skyfall clause.

Any Ranking Dungeon with No Skyfalls will have a high density of scores near each cutoff as we are somewhat capped on how high our score can go. As such, even improving by 2 seconds (1,000 points) can result in a sizable difference in scores.

This article will outline the strategies I used for this Ranking Dungeon in hopes of improving your final score.

Video clear – 129,708


Score breakdown

In Ranking Dungeons, players are scored based on the following:

  • Each average Combo is worth 5,000 points
  • Each second remaining is worth 500 points
  • Hitting 40 Million damage is 10,000 points
  • Each active used to kill a floor (no combo made) is -5,000 points
  • Matching Bonuses
    • Activate specific awakenings to trigger varying bonus points
      • Some tournaments will increase the point value for certain awakenings

Continue reading PAD Special Event Tournament Strategies

PAD Special Event Tournament 3 Strategies

Introduction

The PAD Special Event Tournament is in full swing and gives players the chance at acquiring a Crown for the top 7%. For the most part, this is a generous range to acquire the primary cosmetic feature in Puzzle and Dragons. Unfortunately, the heavily weighted Matching Bonuses combined with certain teams being vastly superior may feel frustrating for the average player.

This article will explain my though process and team building for scoring well in the PAD Special Event Tournament.

184,506 run

My best recorded run but has room for improvement

Rows are king

The PAD Special Event Tournament features Matching Bonus (additional points for matching specific patterns) with all Rows boosted to 10x their regular value. As a result, any Row matched will yield +2,000 Points and makes it the only real viable strategy. Continue reading PAD Special Event Tournament 3 Strategies

PAD Special Event Tournament 2 Strategies

Introduction

Today marks the debut of the PAD Special Event Tournament 2 Ranking Dungeon in which players compete with a Fixed team for lucrative rewards.

For this event, the top 7% will receive a Crown while the top 20% will acquire a Rainbow Event Medal :eventmedal:. For the most part, this Ranking Dungeon is relatively straight forward and the main key to success is pursuing the buffed Matching Bonuses.

Video clear


Strategies

Due to the nature of a Fixed Team and certain Matching Bonuses being more heavily weighted, the best approach is to simply pursue those patterns while matching quickly. Continue reading PAD Special Event Tournament 2 Strategies

PAD Special Event Tournament Strategies

Introduction

The PAD Special Event Ranking Dungeon begins on Monday and features a generous 7% Crown along with 20% receiving a Rainbow Event Medal :eventmedal:.

This event looks quite exciting overall as it features the return of heavily weighted matching bonuses which will force players to adjust their play style. While this is a non-fixed team event, the 7% threshold combined with the potential for several different approaches should make it an enjoyable tournament overall.

The JP cutoffs were as follows:

Crown: 138,208
Rainbow Event Medal: 116,006

Video commentary

—video coming soon—

145,408 run


Score breakdown

In Ranking Dungeons, players are scored based on the following:

  • Each Combo is worth 5,000 points
  • Each second remaining is worth 500 points
  • Hitting 40 Million damage is 10,000 points
  • Each active used to kill a floor (no combo made) is -5,000 points
  • Matching Bonuses
    • Activate specific awakenings to trigger varying bonus points
      • Some tournaments will increase the point value for certain awakenings

Continue reading PAD Special Event Tournament Strategies

13 Million Downloads Ranking Dungeon Strategies

Introduction

In addition to the Fate Collab and Samurai Super Godfest, North America is also being blessed with another Ranking dungeon that can be viewed as unfair if ones does not own the key pieces.

This is because the scoring system has been heavily skewed to favour L  awakenings to the point where players can run into negative time and still secure a Crown (top 3%).

This article will be mostly to showcase how and why Bicolour + 2 turn Haste abuse yields the highest scores.

153,600 run

Currently at 0.4%

127,000 Zeus Verse

Currently at 2% and has so much room for improvement

Haste loops with 7×6 bicolours

The main strategy in this Ranking Dungeon is to use as many bicolour boards as possible in conjunction with 2 Haste to loop your actives together. This leads to every or nearly every floor being a bicolour which is significantly easier to solve. Continue reading 13 Million Downloads Ranking Dungeon Strategies

6th Anniversary Tournament Crowning Run

Introduction

The 6th Year Anniversary Tournament is in full swing and is one of the most straight forward Ranking Dungeons. In essence, if you can combo well you will achieve a high score as it only becomes a manner of luck hitting Damage Cap on Floor 3. Furthermore, the top 6% of players will receive a Crown so this should be an ideal time for those who have been close in the 3% events to push a little harder.

Due to the No Skyfalls clause, scores will be somewhat capped as one cannot get lucky and fall into numerous combos.

138,758 (1%)

Speed is king

No Skyfalls will put a cap on the possible number of combos that can be achieved on a given board along with punishing cascades (combos that fall into place after other orbs have been removed). In essence, each combo made is worth 5000/7 = 714 points (minus minor animation time) while each second remaining yields 500 points.

Thus, if you are able to make an additional combo within a single second, it is worthwhile. If you have already secured enough combos to kill a floor and additional ones will take too long to move into position, just stop comboing.

On this same train of thought, the first 2 floors can be quickly swept with minimal combos and can be pursued assuming the combos can be made in a blazingly fast manner.

Actives to use

In essence, players should use Zuoh on Floor 3 to try and achieve Damage Cap (10,000 points) and Red Valkyrie on the final floor to ensure Slepnir dies along with possibly granting an extra combo to overcome the 8 combo shield.

In theory, Bastet can be used throughout the dungeon to sweep other floors with minimal combos and can be done if one is trying to have a blisteringly fast clear. If pursuing this path, one must ensure the 4-5 combos are done within a second or less.

Style Points

Style Points are a relatively new mechanic that grants additional points for matching a specific pattern. For the purposes of the Ranking Dungeon, they are not worth pursuing with only Guard Break  having true relevance as it will naturally occur on many floors.

With that being said, if you already have a specific pattern ready made due to the No Skyfall clause, preserve it and continue matching as normal.

Conclusion

The 6th Year Anniversary Ranking Tournament is an enjoyable event as the amount of luck required is reasonably low along with the 6% Crown threshold providing a larger window of opportunity.

Let me know how well you have been doing and whether or not you have managed to achieve a new personal best.

Happy Puzzling!

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