Tag Archives: Horus

Nyx Level Tournament Strategies

Introduction

The Nyx Level Ranking Tournament not only has a pretty sweet name but is also positioned well as a 5% Crown event that also features Fixed Leaders.

Fixed Leaders are one of the more restrictive types of Tournaments due to the fact that it greatly hinders your sub options. Thankfully, this Ranking Dungeon has various metrics boosted so there are several ways to augment your score.

This article will explain my approach to this Ranking Tournament for obtaining a Crown.

209,104 Score


Score breakdown

In Ranking Dungeons, players are scored based on the following:

  • Final Average Combo is worth 5,000 points
  • Each second remaining is worth 500 750 points
  • Hitting 40 Million damage is 10,000 points
  • Each active used to kill a floor (no combo made) is -5,000 points
  • TPA TPA = 400 points
  •  = 800 points
  • Guard Break = 400 points

Continue reading Nyx Level Tournament Strategies

Super Ultimate Ranking Rush [1] – No RCV Strategies

Introduction

The Super Ultimate Ranking Rush [1] – No RCV Ranking Dungeon has gone live in North America and gives players a chance to play for lucrative rewards along with a 7% Crown.

This will continue the notion of using Fixed Leaders but having players populate the subs themselves. This may give the illusion of a more level playing field but is sometimes more restrictive as certain cards are significantly stronger. With that being said, the most important factor in this Tournament will be Skyfalls due to the no RCV component.

This is good and bad as it opens up team building options but also has a certain degree of luck involved.

Regardless, article will summarize the two main strategies that can be employed by players to improve their chances of success.

157,852 run

–video coming soon–

Score breakdown

In Ranking Dungeons, players are scored based on the following:

  • Each Combo is worth 5,000 points
  • Each second remaining is worth 500 points
  • Hitting 40 Million damage is 10,000 points
  • Each active used to kill a floor (no combo made) is -5,000 points

Continue reading Super Ultimate Ranking Rush [1] – No RCV Strategies

Lunar New Year Godfest Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or complement your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my full list Popular Leader’s and their Full Sub List Post. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase a Four Gentlemen card, please read my Review and Comparison HERE.


Introduction

Happy Lunar New Year! Hopefully you have been spending time with your family and loved ones along with feasting upon copious amounts of food. In order to mark the year of the Rooster, the Lunar New Year Godfest will feature the newly Reincarnated Egyptian 1’s along with (surprise surprise) Chinese Celestial pantheons. To sweeten the deal further, we will also be benefiting from 5x GFE along with +20 to a random stat.

For the most part, the Egyptian 1 pantheon is capable of forming powerful and fun teams. Even with the diminished value of leader skill restrictions due to an active skill clause, they can still clear plenty of content while Isis and now Horus being powerful subs.

On the flip side, the Chinese Celestials have not aged as well due to a lack of new evolutions and buffs for quite some time now. In addition, they somewhat struggle in a heart cross meta due to their board changers only producing three colours. However, there has been a gradual shift back towards colour board changers so there may be a shift back towards the Celestials in the future.

Where to spend your Red Pocket Money will be up to you, but this is a modest Godfest for the most part.

As a side note, I changed the format for the analyzed cards and would like to know what you think.

Video commentary

—video goes here—

Featured cards overview

 

Lunar New Year Godfest Lineup
 

 

Day 1

Egyptian 1
3272 Isis 3384 3273 3385
GFE
rodin Blodin Green Odin Metatron dtron Red Sonia Blue Sonia
Green Sonia 3260 Ult Sumire Ult Kaede 3233 Baby Satsuki Ult Zuoh
3236 Gremory Ronove 2991 2993 2997 3268
Baldin Balboa Sherias Roots Sherias
 

 

Day 2

Chinese Celestials
Awoken Leilan Awoken Karin MeiMei Sakuya Haku
GFE
Eschamali Scheat Australis Kali Dark Kali Baldin Balboa
Sherias Roots Sherias Gremory Ronove 2991 2993 2997
3268 Gadius Typhon Ryune Saria Sylvie Fenrir Viz
Fenrir Urd Skuld ult evo Verd

Continue reading Lunar New Year Godfest Review and Analysis

Challenge 8 – Fixed Team Guide

Introduction

This round of Challenge 8 has a throwback Horus team that has us playing without awakenings through Satan Descended. This dungeon has a no RCV condition and our only source of healing can come from Parvati.

Due to the low 16x ATK for the team, you will need to either combo spectacularly well or find intelligent places to stall.

It is advisable to enter in coop and then disconnect on floor 1 to save stamina.

Video clear

—video goes here—

Floor-by-floor strategy

Horus relies on matching any 4 colours to proc his 16x damage and in a no RCV dungeon, this should not be too difficult. You are able to heal via Parvati’s water to heal active and should do so in emergencies.

The goal of this dungeon is to stall enough for your Zeus’s active to come up in order to do as much Gravity damage as possible on Satan.

  • Floor 1: Stall as long as possible and kill at 1 turn. Mass attacks can make it easier. Conversely, you can stall on 1 Kraken if it is at least 3 turn timer as you can use Parvati and hoard heal orbs
  • Floor 2: Kill on last turn possible
  • Floor 3: Can survive 2 hits if full health. Stall as much as possible
  • Floor 4: Always target and kill the lowest turn vampire. Can survive 2 hits if full HP. Can also stall on a single Vampire provided it is above 20% HP
  • Floor 5: Chip away at Hades every single turn, but try to kill on the last turn. Use Parvati to heal to full HP during this time. You must have more than 6,005 HP to survive Satan’s preemptive
  • Floor 6: Echidna to delay and use all Gravities available on turn 1. It then becomes a matter of killing before he kills you. Satan’s turn order is status shield, small hit, small hit, execution.

Conclusion

I enjoy fixed team challenges, but prefer those that give us current and exciting teams. This Horus team felt cumbersome, but is manageable with good luck on the turn timers.

Happy Puzzling!

Ch10 – Reincarnated Lakshmi

Somewhat off-topic, but I did record my Challenge 10 clear with Lakshmi.

Spice of Life Godfest: Eygptian 1, Mechanical 1, Arch Demons, and Sengoku Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or compliment your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my full list Popular Leader’s and their Full Sub List Post. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase a Four Gentlemen card, please read my Review and Comparison HERE.


Introduction

The Spice of Life Godfest promises to warm your heart with a dash of Nutmeg and Six-Star Godfest Exclusives. The weather outside may be frightful, but our rolls will be delightful. Day 1 features the iconic Egyptian 1 and the newer Mechanical 1 series while Day 2 offers the Arch Demons and new ultimately evolved Sengoku series. In addition, each day features a varying array of Godfest Exclusives.

Water Gala of Tides Carat
—-



Day 1
Egyptian 1 Mechanical 1
Horus Isis Bastet Ra Awoken Anubis 3054 Alrescha 3058 3060 3062
GFE
Red Sonia Blue Sonia Green Sonia Metatron dtron Eschamali Scheat Australis
Ult Zuoh Ilm Gadius Typhon Ryune Saria Sylvie Sherias Roots
Sherias Fenrir Viz Fenrir Baldin Balboa Gremory Ronove 2991
2993 2997




Day 2
Arch Demons Sengoku
Belial Amon Astaroth Baal Awoken Archdemon Lucifer 3101 3103 3105 3107 d-d-akechi
GFE
rodin Blodin Green Odin Metatron dtron Kali Dark Kali Urd
Skuld ult evo Verd Ult Tsubaki Ult Sumire Ult Kaede Kanna Baby Satsuki Ult Zuoh
Ilm Sherias Roots Sherias Baldin Balboa Gremory Ronove 2991
2993 2997

Video commentary

Day 1:

Day 1 features the old, but iconic Egyptian 1 pantheon who has received several new evolutions through the PAD Cross collaboration. Unfortunately, these evolutions do not bring them back to their former glory days of power and simply offer a more viable alternative than their current Awoken Evolution. You can read more about the PAD Cross review HERE. On the other hand, Awoken Isis Isis is still one of the most desired cards while Awoken Ra Ra remains a push-button staple.

On the other hand, the Mechanical 1 series is relatively new and has also received powerful ultimate evolutions. These new evolutions attempt to categorize them as better subs or leaders, but 95% of the time, the evolution with the God Killer God Killer awakening will be superior unless you need the sub colour for a specific team. Sadly, the Mechanical 1 series are a bunch of heart breakers in heart-cross meta which does diminish their overall value.

The featured Godfest Exclusives may feel lackluster as they do not include Kaede Ult Kaede or Dark Kali Dark Kali who are both somewhat instrumental to some of the top tier teams.
Continue reading Spice of Life Godfest: Eygptian 1, Mechanical 1, Arch Demons, and Sengoku Review and Analysis

PAX West Godfest Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or compliment your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my full list Popular Leader’s and their Full Sub List Post. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase a Four Gentlemen card, please read my Review and Comparison HERE.


Video Commentary

Introduciton

The PAX West Godfest comes jammed backed with +30 rolls and 4x GFE rates to celebrate one of the largest gaming conventions happening in Seattle. As with any of my Godfest reviews, I will try my best to add clarification and insight for the featured pantheons. Due to the rarity of GFE, it can be challenging to roll for them and you should have a strong fallback option with the pantheons that are also featured.

Dark Midnight Gala  Nobunaga Sheen
Day 1 Japanese 2 & Indian 2 GFE
2981 2982 Kush Awoken Izanagi 2985
Krishna 3069 Vishnu Ganesha 3072
rodin Blodin Green Odin Metatron dtron
Red Sonia Blue Sonia Green Sonia Fenrir Viz Fenrir
Urd Skuld ult evo Verd Gremory Ronove
Gadius Typhon Ryune Saria Sylvie
Eschamali Scheat Australis Sherias Roots Sherias
Baldin Balboa
Day 2 Egyptian 1 & Mechanical 1 GFE
Horus Isis Bastet Ra Awoken Anubis
3054 Alrescha 3058 3060 3062
rodin Blodin Green Odin Kali Dark Kali
Ult Tsubaki Ult Sumire Ult Kaede Kanna Baby Satsuki
Urd Skuld ult evo Verd Ult Zuoh Ilm

Question Orb A different Gala Question Orb
Day 3  Greco Roman 1 & Angel 2 GFE
Minerva Neptune Awoken Ceres Venus Awoken Hades
Rozuel 
Famiel Ruel Ariel Lumiel
Metatron dtron Red Sonia Blue Sonia Green Sonia
Urd Skuld ult evo Verd Kali Dark Kali
Gadius Typhon Ryune Saria Sylvie
Ult Zuoh Ilm Eschamali Scheat Australis
Sherias Roots Sherias Baldin Balboa Gremory
Ronove

Day 1:

Day 1 features the newly Awoken Japanese 2 and the nearly Uuevo-ed Indian 2 series. The Japanese 2 used to be one of the most dominating sets of gods to roll for; however, time has not been too kind and their Awoken Evolutions do help round out team rosters, but none become meta changing leaders of their heyday. One thing to note is that most cards lose their God typing through an Awoken Evolution.

Conversely, the Indian 2 pantheon has been one of the weakest and thankfully, GungHo has been giving them some love through Uuevos that created a surprisingly powerful Sarasvati. We are still waiting for Krishna and Vishnu to have theirs announced and hopefully they become just as powerful.

Continue reading PAX West Godfest Review and Analysis

Hel’s Kitchen Godfest: Japanese 1, Indian 2, Egyptian 1, and Archdemons Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or compliment your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my full list Popular Leader’s and their Full Sub List Post. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search.


Introduction

The Hel’s Kitchen Godfest features some of our favourite cards with a healthy mixture of subs and leaders. Many of these cards are in the process of receiving new evolutions and have the potential to shake up the meta like Uuevo Sarasvati 3069. Many of these cards have transitioned into fantastic assistants for skill inheritance while others can find homes on many end game teams. I wish we had more information on how the Indian 2 pantheon will develop as they are currently in a weak spot but have the chance for a massive revival with new evolutions. In addition, GungHo is also introducing three new Godfest Exclusives which I will go into detail in a subsequent posting.

Fire Gala of Flame Silk
jjj
Day 1
Japanese 1 Indian 2
Awoken Hino Awoken Oorochi Susano Amate Awoken Yomi Krishna 3069 Vishnu Ganesha Durga
jjj
Day 2
Egyptian 1 Archdemon
Horus Isis Bastet Ra Awoken Anubis  Belial Amon Astaroth Baal Awoken Archdemon Lucifer

Day 1:

The Japanese 1 pantheon has some of the strongest awoken evolutions in the game for their respective teams. They may have lost traction on some end-game teams, but they provide valuable utility are great candidates for contributing their active via skill inheritance. The main drawback is a lack of usability prior to being awoken and will be neglected until acquiring the evolution materials.

On the other hand, the Indian 2 Pantheon has been relatively weak for a modest period of time. However, Uuevo Sarasvati 3069 is hopefully the first of many amazing evolutions that could revive the pantheon. Unfortunately, we have no more information as to what is in store and for now, the other 4 cards (outside of Vishnu) remain lackluster and in need of a buff. 

Rolling in Day 1 will mostly be the Japanese 1 series and Sarasvati/Vishnu. The overall value is somewhat low and none of these cards come into power until late game so newer accounts may struggle to benefit from rolling them now.

Continue reading Hel’s Kitchen Godfest: Japanese 1, Indian 2, Egyptian 1, and Archdemons Review and Analysis