Tag Archives: Raphael

GungHo Collab Review and Analysis – November 2020


The GungHo Collab returns to North America with a large list of buffs and new evolutions for existing cards along with several debuting cards.

As a whole, this event does have respectable rolling rates as over 50% of the cards are Diamonds with the majority having value at this point in time. On the other hand, the bottom rarity may not be as appealing for players with more developed Boxes and will appear nearly half the time.

With this in mind, it is perfectly acceptable to treat this as a Trade-only event as there are several top rarity cards that are wonderfully powerful along with Monster Exchanges requiring five 6-star GFE.

Regardless of this, this article will outline the pros and cons for each card to give players a better understanding of what to expect in the GungHo Collab Rare Egg Machine.

One thing to keep in mind is that many of the cards at the 7 and 6-star rarity are cycled out with each event so cards like Zeta will not be available.

Video commentary

—video coming Monday—


GungHo Collab REM Pros & Cons – November 2020
  • GungHo owned
    • Will always return on a regular basis
    • Buffs on regular basis
    • No rush to roll
  • Big rolling pool
    • Harder to roll dupes
  • 25% chance for top rarity
    • Exceptionally high
  • 6 Magic Stones per roll
  • Bottom rarity has middling value for developed Boxes
    • Nearly 50% of rolls
  • Big rolling pool
    • Hard to get what you want
    • May be better Monster Exchanging
GungHo Collab REM Rarities
7-Star Base
(25% total)

6-Star Base
(27% total)
5-Star Base
(48% total)
GungHo Collab REM – November 2020

Order within each tier is random and not reflective of ranking

Icons show Base form

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them

Continue reading GungHo Collab Review and Analysis – November 2020

GungHo Collab REM Review and Analysis – June 2020


The GungHo Collab makes a return to North America and features 6 new cards to an already massive rolling pool. As a result, many cards will undergo a “rotation” in which several will be absent from any given GungHo Collab event.

This is probably to help alleviate the stress of having so many different characters and it is important to check the roster before rolling to ensure your key chase cards are present.

With that being said, this is a separate 6-stone that features a lacking bottom rarity which will comprise over 50% of the rolls which is saddening to say the least. As a result, it makes it much harder to justify rolling as duplicates are probably unwanted for the bottom rarity cards along with only one having modest value.

Regardless, this article will outline the pros and cons for each card within the GungHo Collab Egg Machine event to give players a better understanding of what each monster can do.

Video commentary

—video coming Monday—


GungHo Collab REM Pros & Cons – June 5, 2020
  • 20.7% chance for 7-star card
    • Higher compared to most Seasonal/Event REMs
  • Collab will return on a regular basis
    • Cards should periodically receive buffs
    • No urgency to roll right now if nothing is appealing
  • 51.3% for 5-star card
    • Only 1 is reasonable
    • Duplicates are unwanted
  • Middling value for most 6-star cards
  • Some powerful 7-star cards are absent
GungHo Collab REM
7 Star base
(20.7% total)
6 Star base
(28% total)
5 Star base
(51.3% total)
GungHo Collab REM Rankings – June 5, 2020

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

  • Skill Boost Skill Boost Time Extend Wood resist Wood resist Wood resist Wood resist (  ) – D
  • Bind Immune Bind Immune Bind Clear awakening Bind Clear awakening Skill Boost Skill Lock Resist (  45) – D
  • Time Extend Skill Lock Resist Skill Lock Resist Blind Resist 45 45 Time Extend ( ) – D
  • Skill Lock Resist Skill Lock Resist Skill Boost Time Extend 45 Balance killer(Balance killer ) – B
    Water Row Water Row Water Row blue + orb blue + orb Imp HP
  • Skill Boost TPA TPA TPA Multiplayer Bonus Multiplayer Bonus Skill Boost ( ) – C
    Time Extend Multiplayer Bonus Imp HP
  • Skill Boost Skill Boost Skill Lock Resist Time Extend Healer Killer Healer Killer Machine Killer (  ) – C
    Jammer Resist Jammer Resist Jammer Resist Imp HP

Continue reading GungHo Collab REM Review and Analysis – June 2020

Many New Evolutions are Live! – MP Dragons, SR Pantheons, 6* GFE, & Pixel ex-GFE


Late last night, GungHo released new evolutions for numerous older cards as Reincarnated, Super Reincarnated, and Pixel forms. As a whole, it is always a delight to see buffs come to some of our first monsters and for the most part, these are significant upgrades.

This is because many of these cards have been completely reworked and feature the newer awakenings along with the potential to help other cards Transform.

As such, pursuing these evolutions may be beneficial for some players but at the same time, one should be aware of the resource cost, especially for Super Reincarnated cards. With that being said, I am quite exciting for these new forms as they are older cards which means I actually own at least 1 copy of everything but the MP Dragons, Guan Yu, and Kanna.

Regardless, this article will explore the new evolutions for the variuos cards to provide some insight on their new value.

I will be using Miru Bot on discord Discord for the images that show each cards in greater detail as it presents all the information while saving me a significant amounts of time.

Full list of new evolutions:

Monster Point Dragons


6* GFE


Video commentary

–video coming soon–

Monster Point Dragons

The 5 original Monster Point Dragons were at one point highly desirable cards to own. This was in part due to their relatively high price tag (Monster Points were quite scarce originally) and the fact that they were brand new. Continue reading Many New Evolutions are Live! – MP Dragons, SR Pantheons, 6* GFE, & Pixel ex-GFE

Spook-Tacular Celebration Godfest: Archangel, Indian 2, Angel 2, & Sengoku Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or compliment your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my full list Popular Leader’s and their Full Sub List Post. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase a Four Gentlemen card, please read my Review and Comparison HERE.


I am not sure what is scarier: The title of the Godfest or the featured pantheons.

Light Heaven’s Gala Facet

Day 1
Indian 2 Archangel
3068 3069 3070 3071 3072 Uriel Gabriel Michael Raphael Lucifer
rodin Blodin Green Odin Urd Skuld ult evo Verd Ult Tsubaki Ult Sumire
Ult Kaede Baby Satsuki Kanna Red Sonia Blue Sonia Green Sonia Metatron dtron
Eschamali Scheat Australis Fenrir Viz Fenrir Gremory Ronove 2991
2993 2997

Day 2
Angel 2 Sengoku
Rozuel Famiel Ruel Ariel Lumiel 3101 3103 3105 3107 d-d-akechi
Metatron dtron Kali Dark Kali Ult Tsubaki Ult Sumire Ult Kaede Kanna
Baby Satsuki Ult Zuoh Ilm Sherias Roots Sherias Baldin Balboa Gremory
Ronove 2991 2993 2997 Gadius Typhon Ryune Saria
Sylvie Sherias Roots Sherias

Video commentary

Day 1:

The Indian 2 pantheon has undergone numerous changes due to the release/announcement of their new evolutions. Prior to this, they were mediocre at best with few uses at the time. However, their new forms breathe life into their viability as leaders. North American players already have had a taste of the power of Sarasvati 3069 and her fire and water cousins also bring a fresh spin on the mono-combo leader skill to help add diversification to your boxes. In addition, Ganesha 3071 has become one of the most desired cards in the game due to the additional rank experience awarded after clearing a dungeon. Overall, they are quite powerful and now worth rolling for if you are missing them.

On the other hand, the Archangel pantheon is aging badly as their viability is being pushed out by stronger options. Uriel, Gabriel, and Michael have for the most part stronger counterparts from the Hero Gods while Lucifer has not been relevant for a long time. The main appeal is Raphael who possesses one of the most unique actives in the game that allows you to cheese your way through what would otherwise be lethal floors.

Overall, Day 1 could have been so much stronger if they had paired Indian 2 with something better. Both days feature Kaede and the newer Godfest Exclusives so it is harder to make generalizations for which day has better GFEs.

Continue reading Spook-Tacular Celebration Godfest: Archangel, Indian 2, Angel 2, & Sengoku Review and Analysis

Player’s Choice Godfest June 2016: Review and Analysis


Player’s Choice Godfest is one of the most anticipated times of the year for all Puzzle and Dragoners. It is a time where the community collectively votes for the most popular gods and is a great way to help populate your monster box with numerous strong cards. In my previous post, I compared PCGF and 4x Godfest Exclusive (GFE) events and came to the conclusion that it is better to roll PCGF for newer accounts/players missing numerous key cards.

Which Godfest to roll?
Frequency 2 times per year  Random
  • New accounts/less developed boxes
  • Great way to fill in the numerous gaps in your monster box
  • Those who are not chasing MP or 6* GFE
  • Veteran players
  • Focus is MP and 6* GFE
  • Those with very developed monster boxes

However, with the promise of 4x rates for all the featured monsters, my approach needs some tweaking. Due to not knowing the true rates of any godfest, we cannot do any mathematical comparisons; however, the 4x rates should imply the featured GFE (and most importantly 6* GFE) are at a similar hit rate. You may still get less MP per stone spent as numerous non-GFE are also featured, but if you are chasing the featured 6-stars AND the other featured gods, this may be the best time to roll. Furthermore, each monster comes out with a +50 to a random stat and this will help you achieve +297 faster. However, take these predictions with a grain of salt as I do not know the rates and can only guess.

In addition, all of these monsters qualify for Skill Inheritance so please do not hastily sell or feed them off without taking a moment to think if they can benefit your various teams. I also strongly encourage you to read my Advanced Strategies post on Skill Inheritance to gain a better understanding on how to make the most of your active skills.

Lastly, if you wish to read about virtually any other REM monster not listed below, please refer to my Master List which will direct you to the appropriate page.

Overview of featured Gods

The voting for North America was done rather well as we managed to include nearly all the top tier cards while having some forethought into voting in cards that will become relevant with the release of the 4 Gentlemen 300k MP cards and new Awoken evolutions.

Top Voted Monsters in Descending Order 
Dark Kali
Scheat Awoken Yomi Isis
rodin Awoken Pandora Awoken Archdemon Lucifer Gadius Ilm
Skuld ult evo Uriel Indra row Shiva Sakuya
Susano Awoken Oorochi Ryune Kali Blue Sonia
Akechi Awoken DQXQ Haku I&I Raphael

Some things that jump out: Continue reading Player’s Choice Godfest June 2016: Review and Analysis

Archangel Pantheon Analysis

Please refer to the Master List for directory to the other pantheons and their analysis.

Take a look at my Popular Leaders and their Full Sub List post for inspiration on team building ideas. If contemplating on purchasing a MP Dragon, please check out my Monster Point Dragon Purchasing Check-list Guide.

Keep in mind all of the following monsters qualify for Skill Inheritance so do not be too hasty in selling dupes.

The Archangel Pantheon all feature Bankai evolutions. This means they all have an ultimate of an ultimate evolution which grants them 3 typing, numerous awakenings, and large weighted stats. Despite being one of the oldest Pantheons, GungHo has kept them relevant in today’s meta. They make poor leaders and only come into their true power later into the game and will be passed over for other options for newer players.


jjjjjjjjMonsterjjjjjjjjj  Notes
God / Dragon / Healer
Skill Lock Resist Skill Boost Fire Row
Auto heal Fire Row Fire Row
Auto heal Auto heal Auto heal
Light  Arrow Fire
Dark Arrow Heart

Heart Arrow +heart
8  turn CD
Uriel, like the rest of his pantheon, received Bankai evolutions. Bankai is a term often applied to monsters who have received an ultimate evolution of an already existing evolution. These types of evolutions grant the monster 3 different typings along with additional awakenings. There is no change to their active skill.

Uriel has unusually high recovery for a fire monster and his 4 auto heal Auto heal awakenings grant 2,000 health every turn an orb is matched. These can be great for many fire teams as many struggle with recovering health. His God typing allows him to be used on Shiva Dragon Shiva D teams and his healer sub type will make him a staple sub on Xiang Mei Xiang Mei (a new 300k MP monster). Furthermore, Uriel has an amazing orb change combo with Gadius Gadius or Leilan Awoken Leilan to create dual colour, fire heavy boards for explosive burst damage.

Uriel’s 3 fire row Fire Row awakenings allow him to make an appearance on other row based teams, but will limit his usage on TPA TPA heavy teams such as Awoken Shiva Shiva.

God / Healer / Attacker
Skill Lock Resist Skill Boost Water Row
Auto heal Water Row Water Row
Auto heal Auto heal Auto heal
Light  Arrow Water
Dark Arrow Heart

Heart Arrow +heart
8  turn CD
Gabriel was my first REM monster on Mantastic and has largely been collecting dust since his arrival 2013. Even with his Bankai evolution, amazing weighted stats, and 9 awakenings, I am still feeling incomplete and hesitant to put him on my teams. This is because Andromeda Bankai Andro fulfils the double orb changer role better. Both generate water and heart orbs, but Andromeda has superior awakenings and is a pretty girl. The pretty girl argument would probably convince most people to use Andromeda over Gabriel, but the 4 auto heal Auto heal awakenings do not have much place on water teams who usually have high RCV multipliers (I&I I&I / Ryune Ryune, Lakshmi Awoken Lakshimi, or Blue Sonia Blue Sonia).

You can still use Gabriel on any mono water team as his active is powerful and the 3 water row Water Row have great synergy with most teams. One thing to keep in mind is the enhanced heart orbs combo beautifully with any heart breaker as they will retain their enhanced status. This can be crucial for bursting through end game bosses such as Arena Kalis.

However, with the distant release of You Yu (Bamboo, #2758) as the new 300k MP Dragon, Gabriel may have more relevance due to You Yu favouring water attacker type monsters.

God / Attacker / Healer
Skill Lock Resist Skill Boost Wood Row
Auto heal Wood Row Wood Row
Auto heal Auto heal Auto heal
Light  Arrow Green
Dark Arrow Heart

Heart Arrow +heart
8  turn CD
Michael follows the same pattern of Uriel and Gabriel in that he provides 3 row enhances and 2,000 worth of auto heal. Michael has great base stats and a powerful orb changer and can be utilized on numerous mono wood teams. He finds a home on Sylvie Sylvie / Freyja Awoken Freyja teams as the heart generation can be a lifesaver in high end dungeons. Michael is comparable to Perseus Bankai Perseus for Sylvie/Freyja as both fulfil the wood and heart orb generation role. Normally Persus would be the stronger option due to superior awakenings as the auto heal is somewhat wasted due to your team already having an augmented health pool. However, Michael’s orb change has amazing synergy with Meimei MeiMei or Sylvie to create a 2/3 wood board with enhanced hearts.  Michael’s lack of a Two Prong Attack TPA may sideline him from non-row based mono wood teams such as Bastet Michael, but can still be used due to his utility.

However, Michael shines bright on Awoken Astaroth Astaroth teams as his healer typing allows him an almost guaranteed sub spot as her sub pool is horribly limited.

God / Healer / Physical
Light Row Skill Boost Bind Clear awakening
Light Row Light Row Light Row
Skill Boost Skill Lock Resist Light Row
All Arrow Heart + void all damage for 2 turns
16 turn CD
Raphael went from zero to hero with his new ultimate evolution and active skill rework. With an unprecedented 5 light row Light Row awakenings, he brings amazing passive damage to every row team. Looking at his other awakenings, they are somewhat lackluster as he has no bind immunity and thus makes his bind recovery Bind Clear awakening less valuable, but at least he can generate heart orbs. Raphael’s active is interesting as it allows you to create an entire board of light orbs if you bring an appropriate heart breaker (Valkyrie valkpad, Pollux Pollux, Apollo Awoken Apollo, etc.). However, with out a light orb enhance or lucky skyfalls, your damage may be somewhat capped as you do not receive any combo multiplier bonus nor additional damage from multiple row activations. However, the 2 turns of full damage void can be critical for end game content where bosses have resolve, gigantic health pools, or dangerous kill mechanics.

Raphael can be found as a stellar sub on Thor Thor / Saria Saria, Superman 2824, and healer teams provided you need the damage void and potential for high burst damage. However, for most content, you are usually better off bringing an additional orb changer.

God / Balance / Devil
TPA Skill Boost Skill Lock Resist
Auto heal Auto heal Auto heal
Auto heal TPA TPA
Question Orb Arrow Heart
200x ATK on 1 enemy, HP reset to 1
7 turn CD
Useless-ifer, I mean Archangel Lucifer was once the most desired monster in Puzzle and Dragons (3+ years ago) as he was capable of forming a formidable 4x HP / 4x RCV team that could execute bosses with his 300k active nuke. However, times have changed and modern day tank teams are capable of explosive burst damage through row enhances and numerous orb changer. It is simply an issue of powercreep, but GungHo has tried to keep buffing Lucifer to keep him abreast in the current meta with numerous tweaks to his current day active that is stronger and has a skill up material (but requires 15 successful skill ups). However, Lucifer still struggles to find a home on any team due to an active that essentially spawns 6 heart orbs while resetting your HP to 1 on a very long cooldown if unskilled. His 3 two prong TPA awakenings go completely to waste as you would not use a sub who has no active skill contribution.

Perhaps the only viable (and that is stretching it) use Lucifer could have is on the new dark Gentlemen MP Dragon Xin Hua team as dark balance monsters are nearly non-existent. On the bright side, Lucifer has amazing artwork in the game and is a very pretty trophy in my box.

Happy Puzzling!