Tag Archives: Ranking Dungeon

Ideal Ranking Tournament Strategies

Introduction

Ranking Dungeons will return to North America this Monday with the Fixed Leaders, Ideal Tournament. This tournament will force players to use Light Ideal as a leader but can bring any sub.

This gives the illusion of a Fixed Team, but heavily favours those who have deep Monster Boxes as it places a heavy emphasis on Skill Boosts to have Fujin ready in time.

To compensate for this, the dungeon is only 5 floors long which means Combos are heavily rewarded which means a lucky Skyfall will result in a significantly higher score.

On the bright side, the cutoff for a Crown is 7%.

Just be aware that the Forced Colour Skyfall + Orb Refresh Strategy no longer works for this Ranking. Due to this, our cutoff will be lower compared to JP to the point where it may be challenging to predict the final value.

Video commentary

–video coming soon–

155,552 Clear with no FUA


Score breakdown

In Ranking Dungeons, players are scored based on the following:

  • Each Combo is worth 5,000 points
  • Each second remaining is worth 500 points
  • Hitting 40 Million damage is 10,000 points
  • Each active used to kill a floor (no combo made) is -5,000 points

Continue reading Ideal Ranking Tournament Strategies

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REMDra Fever Ranking Dungeon Strategies [Round 2 7×6]

Introduction

Do you still have REMDra Fever? Eager to grind away for another two days for a second Crown?  Then you are in luck as Part 2, 7×6 has just begun!

The REMDra Fever Ranking Dungeon is completely different compared to previous Ranking tournaments because Crowns are not just awarded to the top X% of players. Instead, we receive a score for every successful clear of the REMDra Fever Ranking Dungeon and this will be added to all other clears. This cumulative total will then be used to determine our rewards but the most important aspect is players will secure a Crown if they hit 999,999 points. This Crown is guaranteed regardless of how much of the player base achieves this score.

This concept of a “free” Crown sounds almost too good to be true and it somewhat is. We only have a very limited amount of time to play these dungeons and if you are busy for those few days, you will be out of luck. Furthermore, the 999,999 score cap will be difficult/impossible to achieve without ranking up or refilling stamina.

[1st REMDra Duration]: 4/11 (Thu), 12:00 AM – 4/12 (Fri), 11:59 PM (UTC-8)
[2nd REMDra Duration]: 4/13 (Sat), 12:00 AM – 4/14 (Sun), 11:59 PM (UTC-8)

This article will explain how the new rules for REMDra Fever work and how to maximize your score potential.

As a side note, Part 2 will be faster due to the 7×6 aspect as it will yield higher average scores per run. Furthermore, players may wish to farm the dungeon for the lucrative rewards and there is a swipe build available to hasten this process.

If you are interested in some 7×6 solving strategies, check out my previous article HERE.

Video commentary/clear

–video coming soon–

Swipe Faming


New scoring system

The REMDra Fever Ranking Tournament values players in significantly different ways and we must alter our play style accordingly. Continue reading REMDra Fever Ranking Dungeon Strategies [Round 2 7×6]

REMDra Fever Ranking Dungeon Strategies [Round 1]

Introduction

Do you like Crowns? Do you like Grinding? Are you tired of only the top 3-7% getting Crowns? Do you enjoy painful time constraints? If you answered yes to all of the above then you will love the REMDra Fever Ranking Dungeon! In fact there are two parts which means players have the chance to earn two Crowns!

The REMDra Fever Ranking Dungeon is completely different compared to previous Ranking tournaments because Crowns are not just awarded to the top X% of players. Instead, we receive a score for every successful clear of the REMDra Fever Ranking Dungeon and this will be added to all other clears. This cumulative total will then be used to determine our rewards but the most important aspect is players will secure a Crown if they hit 999,999 points. This Crown is guaranteed regardless of how much of the player base achieves this score.

This concept of a “free” Crown sounds almost too good to be true and it somewhat is. We only have a very limited amount of time to play these dungeons and if you are busy for those few days, you will be out of luck. Furthermore, the 999,999 score cap will be difficult/impossible to achieve without ranking up or refilling stamina.

[1st REMDra Duration]: 4/11 (Thu), 12:00 AM – 4/12 (Fri), 11:59 PM (UTC-8)
[2nd REMDra Duration]: 4/13 (Sat), 12:00 AM – 4/14 (Sun), 11:59 PM (UTC-8)

This article will explain how the new rules for REMDra Fever work and how to maximize your score potential.

Video commentary/clear

–video coming soon–

New scoring system

The REMDra Fever Ranking Tournament values players in significantly different ways and we must alter our play style accordingly. Continue reading REMDra Fever Ranking Dungeon Strategies [Round 1]

PAD Special Event Tournament 2 Strategies

Introduction

Today marks the debut of the PAD Special Event Tournament 2 Ranking Dungeon in which players compete with a Fixed team for lucrative rewards.

For this event, the top 7% will receive a Crown while the top 20% will acquire a Rainbow Event Medal :eventmedal:. For the most part, this Ranking Dungeon is relatively straight forward and the main key to success is pursuing the buffed Matching Bonuses.

Video clear


Strategies

Due to the nature of a Fixed Team and certain Matching Bonuses being more heavily weighted, the best approach is to simply pursue those patterns while matching quickly. Continue reading PAD Special Event Tournament 2 Strategies

PAD Special Event Tournament Strategies

Introduction

The PAD Special Event Ranking Dungeon begins on Monday and features a generous 7% Crown along with 20% receiving a Rainbow Event Medal :eventmedal:.

This event looks quite exciting overall as it features the return of heavily weighted matching bonuses which will force players to adjust their play style. While this is a non-fixed team event, the 7% threshold combined with the potential for several different approaches should make it an enjoyable tournament overall.

The JP cutoffs were as follows:

Crown: 138,208
Rainbow Event Medal: 116,006

Video commentary

—video coming soon—

145,408 run


Score breakdown

In Ranking Dungeons, players are scored based on the following:

  • Each Combo is worth 5,000 points
  • Each second remaining is worth 500 points
  • Hitting 40 Million damage is 10,000 points
  • Each active used to kill a floor (no combo made) is -5,000 points
  • Matching Bonuses
    • Activate specific awakenings to trigger varying bonus points
      • Some tournaments will increase the point value for certain awakenings

Continue reading PAD Special Event Tournament Strategies

13 Million Downloads Ranking Dungeon Strategies

Introduction

In addition to the Fate Collab and Samurai Super Godfest, North America is also being blessed with another Ranking dungeon that can be viewed as unfair if ones does not own the key pieces.

This is because the scoring system has been heavily skewed to favour L  awakenings to the point where players can run into negative time and still secure a Crown (top 3%).

This article will be mostly to showcase how and why Bicolour + 2 turn Haste abuse yields the highest scores.

153,600 run

Currently at 0.4%

127,000 Zeus Verse

Currently at 2% and has so much room for improvement

Haste loops with 7×6 bicolours

The main strategy in this Ranking Dungeon is to use as many bicolour boards as possible in conjunction with 2 Haste to loop your actives together. This leads to every or nearly every floor being a bicolour which is significantly easier to solve. Continue reading 13 Million Downloads Ranking Dungeon Strategies

Courage Ranking Dungeon Score Tracking

What is this?

I plan to pin the current daily NA Ranking Dungeon chart compiled by pandaa for the duration of the Ranking Tournament. Due to the fact that I am usually not awake at Midnight, it may take some time for the new current day to be added.

Generally speaking, NA tends to start significantly higher than JP on non-fixed teams as we are able to see the top strategies right away. This leads to much higher scores early on, but also a faster plateau as players hit their maximum potential. With that being said, NA should be able to score higher on non-fixed teams due to the fact that we have more time to prepare and have the winning strategies already made.

On the other hand, being 2-3 months behind JP provides little benefit for Fixed Teams as the strategy is to usually just puzzle your way through.

Use these charts as a rough guideline for your own scores and possible rewards.

Due to Matching Bonus, NA will have approximately 1.5k more points than JP with the exact same score

Current day NA cutoff for Crown: 132,358
JP Crown: 132,808

Current day NA cutoff for Magic Stone & Courage: 116,454
JP Xiu Min and Magic Stone: 116,700

Corresponding article detailing teams and strategies are coming soon.

Happy Puzzling!

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