Tag Archives: Zela

Ideal Ranking Tournament Strategies

Introduction

Ranking Dungeons will return to North America this Monday with the Fixed Leaders, Ideal Tournament. This tournament will force players to use Light Ideal as a leader but can bring any sub.

This gives the illusion of a Fixed Team, but heavily favours those who have deep Monster Boxes as it places a heavy emphasis on Skill Boosts to have Fujin ready in time.

To compensate for this, the dungeon is only 5 floors long which means Combos are heavily rewarded which means a lucky Skyfall will result in a significantly higher score.

On the bright side, the cutoff for a Crown is 7%.

Just be aware that the Forced Colour Skyfall + Orb Refresh Strategy no longer works for this Ranking. Due to this, our cutoff will be lower compared to JP to the point where it may be challenging to predict the final value.

Video commentary

–video coming soon–

155,552 Clear with no FUA


Score breakdown

In Ranking Dungeons, players are scored based on the following:

  • Each Combo is worth 5,000 points
  • Each second remaining is worth 500 points
  • Hitting 40 Million damage is 10,000 points
  • Each active used to kill a floor (no combo made) is -5,000 points

Continue reading Ideal Ranking Tournament Strategies

A Closer Look: Super Follow Up Attack and Zela

Introduction

Super Follow Up Attack (SFUA) has been in the game for quite some time now and was mostly a meme/joke upon the initial release. This is because it provided 2 pings of FUA damage but required 9 Heart orbs in a 3×3 Box. The initial thought process was that it could enable Row-based teams to still achieve a horizontal match, but Rows never took off and the higher orb count made it impractical compared to a regular Follow Up Attack (column of 5 Hearts).

As such, Super Follow Up Attack was mostly ignored outside of niche Ranking Dungeons where it awarded Style Points. With that being said, Super Follow Up Attack may be beginning to make a comeback due to the Leader Skills that rely on blobs to activate, the ability for it to be inherited via Weapon Assists , the ability to provide 2x ATK for the owning card, and Zela .

Video commentary

–video coming soon–

Super Follow Up Attack

Super Follow Up Attack requires a 3×3 Box of Heart orbs to activate and will provide the owning card 2x ATK along with 2 damage of follow up pings. The primary use is for dealing with resolve spawns but will almost always require an active skill to work. Continue reading A Closer Look: Super Follow Up Attack and Zela

Monster Exchange Survey Advice

Introduction

On Monday’s GungHo NA stream, it was announced that the Monster Exchange Survey will be available to North American players.

This event allows players to vote for a Godest Exclusive (GFE) to be featured in the Monster Exchange System and gives us the opportunity to potentially acquire a valuable card.

Unfortunately, the trading ratio was quite unfavourable in Japan and resulted in few players actually being able to take advantage of it.

Voting can be done HERE.

Video commentary

–video coming soon–

JP results

Due to the fact that the JP server is 2 months ahead of North America, we are able to see what events/goodies are being released a head of time to better plan our PAD future.

Thankfully, this included the Monster Exchange Survey where Zela was the number one voted card. The reason for Zela winning is largely due to her incredible sub potential as she is arguably the strongest wood card in the game due to her incredible kit. Furthermore, duplicates are used for luxury farming teams along with leader we do not have in NA (JP-exclusive Collabs).

With this in mind, I do not foresee Zela winning our survey as she has less applications for NA players. Continue reading Monster Exchange Survey Advice

[First Impressions] Great Witches Weapon Assist Evolutions – Madoo, Reeche, & Zela

Introduction

The North American server is 2-3 months behind Japan and while this is can be problematic, it does give us a chance to fully prepare for any new content coming to Puzzle and Dragons.

The First Impression series is a type of video I produce on my YT YouTube channel and lets me voice my opinions on newly announced content.

For this video, I gave my initial reaction to the Great Witches Weapon Assist  evolutions along with the precedence it sets along with what I feel makes a strong Weapon Assist.

Video commentary

Weapon Assist forms

All Weapon Assist forms are able to transfer over sizable stats due to their high weighted stats.

Madoo:  Fire Row Fire Row Fire Row Fire Row  Imp HP

Reeche:  TPA  Imp HP

Zela:  Wood Row Wood Row Wood Row Wood Row  Imp HP

General thoughts

Weapon Assist  evolutions enable the card to transfer over awakenings when inherited on another monster. The Weapon Assist retains the same base stats and active skill while also permanently committing them to an inherit as the process is irreversible.

For myself, I look for three things in a Weapon Assist: beneficial awakenings, a useful active skill, a long cooldown to act as a better skill delay buffer.

With this in mind, Reeche’s Weapon Assist is the big winner of the three released as she covers all the criteria. This is because she is on-colour and can provide massive stats to Beach Fujin  which means she can take the 7 Combo 45 Super Awakening to bring her personal damage up to 8x.

The main concern I have for this trend of continuously buffing 7* GFE is that GungHo is raising the Powercreep for rare cards. In the past, many teams were locked behind 6* GFE which made many of them inaccessible to the average player even if they had some of the cards.

Over time, the need use 6* GFE has declined and most are now used as trade fodder for rare Collab cards. While owning a 7* GFE is nice and is not mandatory, the fact that GungHo is continuously buffing them (Super Awakenings, Weapon Assist) is somewhat alarming when you consider how little love is given to Pantheon cards. I understand that this is a business but when you realize that the majority of teams run little to no Pantheon cards is alarming.

Conclusion

The Weapon Assist forms the Great Witches gives them even more value and flexibility. With that in mind, it would not be wise to convert any into a Weapon Assist if it is the only copy you own as they provide a great amount of value in their base/evolved forms. Furthermore, the Weapon Assists would also act as a deterent for using them as Trade Fodder for 10-stone events.

Let me know what you think about these Weapon Assist evolutions in the comments below.

Happy Puzzling!

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Super Godfest is Coming to North America!

Introduction

Super Godfest is making a triumphant return to Puzzle and Dragons and will also feature several seasonal cards to help spice things up. As a whole, a Super Godfest is the best time to roll the Rare Egg Machine as it has the highest total chance of rolling a 6/7* GFE. These cards have become invaluable as both powerful monsters and fodder for trading in via the Monster Exchange system.

This article will further elaborate why a Super Godfest is a wonderful time to spend your Magic Stones along with the anticipated rolling rates.

The Super Godfest occurs for 24 hours
7/31 (Tue), 8:00 PM – 8/1 (Wed), 7:59 PM (UTC-8)

Video commentary

–video coming soon–

Super Godfest vs Godfest

The Rare Egg Machine Renewal has dramatically changed how Godfests function and will no longer feature all of the 6/7* GFE each time. As a result, the overall rolling rates for any of these cards will naturally be lower as several cards are missing. Continue reading Super Godfest is Coming to North America!

June 16-17 Godfest Featuring Evolved Neys

Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event and some 6* GFE may have higher rolling rates. Always check the rolling rates before proceeding.

Introduction

Saturday marks the return of our bi-monthly Godfests and features the Evolved Neys as an added prize. This will bump up the total number of featured 6/7* Godfest Exclusives (GFE) to 25 as opposed to 21 from the previous Godfest.

The additional 4 cards should increase the total rolling rates for the GFE which may make this the strongest non-Super Godfest event. With that being said, the evolved Neys should have a similar rolling rate (speculation) as Zela due to them coming out as 7-stars.

Official announcement can be found HERE.

Video commentary

–video coming soon–

Godfest overview

Unlike Godfests of the past, only some 6/7* GFE will be featured. If they are listed as unavailable, you will be unable to roll them during the event.

June 16 – 17 Godfest
6/7* GFE available

      3391 3392 
3236 3370  2991   3268   
    

6/7* GFE not available

     3233 Scheat   

You ideally wish to line up a Godfest that overlaps with several key targets to improve your overall chances of success. Thus, it may be advantageous to wait for a more opportune Godfest if the current one does not feature enough key targets.

Based on the revealed rolling rates of previous Godfests, 6* GFE will have 0.6% hit rate whereas the 7* had 0.5%. With that being said, some GFE may feature an increased rate and you simply have to check the displayed rolling rates each time. Continue reading June 16-17 Godfest Featuring Evolved Neys

May 31 – June 1 Godfest & Debut of Zela (New 7* GFE)

Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event and some 6* GFE may have higher rolling rates.

Introduction

Thursday’s Godfest marks the debut of the first 7* GFE: Zela . She comes with two unique evolution paths but will most likely be used in her triple 7 Combo 45 form as it is able to unleash explosive amounts of damage. Furthermore, this Godfest contains a respectable roster overall and may be worth rolling in if missing many of the featured cards.

As with always, the decision of whether or not to roll is dependent on your own Monster Box and needs.

Official announcement can be found HERE.

Video commentary

–video coming soon–

Godfest overview

Unlike Godfests of the past, only some 6/7* GFE will be featured. If they are listed as unavailable, you will be unable to roll them during the event.

May 31 – June 1 Godfest
6/7* GFE available

         3233
Scheat         

6/7* GFE not available

  3391 3392  3370 2991    3236
3268

You ideally wish to line up a Godfest that overlaps with several key targets to improve your overall chances of success. Thus, it may be advantageous to wait for a more opportune Godfest if the current one does not feature enough key targets.

Based on the revealed rolling rates, 6* GFE will have 0.6% hit rate each for a total of (0.6*20) 12% for any 6* GFE. With that being said, some 6* GFE may feature an increased rate and you simply have to check the displayed rolling rates each time.

 Zela Debut

Zela is the first 7* GFE to be released and is possibly setting an unhealthy prescedent moving forward. This is because she is incredibly powerful along with being even harder to roll than her 6* cousins.

We have seen the trend of GungHo heavily pushing Powercreep away from Farmables and Pantheon cards which can make newer content more restrictive and less accessible overall. Thus, with the introduction of Zela (and more 7* GFE in JP), we may be entering a period where the top tier prizes are even more limited.

Regardless, Zela is an incredible card to own and will more than likely be a blessing for most Monster Boxes.

Pros
Cons
  • Two distinct forms
    • Choose either VDP  or 7c 45
    • 7c is almost always better
  • 1,100 weighted stats
  • Amazing active skill
    • Makes hearts and wood orbs
    • +2 combo count
    • Removes locked orbs
  • Bind immune
  • Can have three 7c and FUA 
  • Animated
  • Modest, albeit orb hungry leader skill
  • Wood is a less desirable colour
  • One SB Skill Boost
  • Longish base CD

Despite having two distinct forms, her triple 7 Combo 45 with the Follow Up Attack  is almost always the better form. This is because she offers explosive damage along with the highly desirable FUA. This enables her to function amazingly well on any combo or wood team but her main drawback is the fact that she is Wood.

Presently speaking, the top leaders are Edward , Yusuke , and Diablos . All three leaders have flexible team building requirements, but Zela cannot be used on Yusuke teams due to no Light attribute (and non-synergistic active).

With that being said, one can still use Zela on Edward and Diablos teams, but she is less desirable on Edward due to no Light (cannot benefit from his base active) along with her board changer being unlikely to help the team overall.

Thus, Zela would be relegated to Diablos teams which is still perfectly acceptable and her board changer is helpful there. While other combo teams can utilize her, they tend to be less powerful overall. Regardless, Zela will be a phenonminal sub provided the team can capitalize on her strengths.

On the other hand, her Void Damage Penetration  form should only be pursued if you are truly desperate for this type of awakening. This is because she comes with no natural offensive awakenings and her Super Follow Up Attack  is generally inferior to a regular FUA.

As a leader, Zela is stronger in her 7c form as it enables players to better take advantage of her explosive damage, even if unable to hit 2 or 3 wood combos. The fact that both leaders will have a personal 8x damage is meaningful and helps reduce the need to have wood orbs present. With that being said, she is still not the best leader due her low multiplier with only a single Wood combo despite having a wonderful passive damage reduction.

GFE Tier list

This list reflects a card’s overall usage/viability in the current meta as well as moving forward. Cards are in no particular order within each tier.

Use these rankings as a starting point and not as absolute truth. Highly valued cards only have merit if you have a team to support them so they are somewhat subjective to your own Monster Box.

Regardless of card’s ranking, you should almost always keep the first copy of anything you roll

6* GFE Tier List – May 30, 2018
S
         
A
      
 3370
B
 Scheat 2991   3268 3391  

arrow-down-red-300px 3236
C
 3392 3233
D
May 30 – June 1, 2018 Godfest Rankings
S
       
A
        
B
 Scheat   
C
3233
D

Overall, this Godfest features a respectable line up and may be worth pursuing if missing many of the top prize cards. At this point there are no scheduled Collabs/Special Events coming to NA outside of the the off chance we get the recently announced Magic the Gather that JP will be having.

Notable changes
3236 Ilm A -> B

Ilm continues to find less value/usage due to the absence of more and more Ranking Dungeons. The First Pad Challenge Tournament was supposed to be part of a 4-Ranking Dungeon event but we never actually got the rest. I am not sure why GH keeps skipping Ranking Dungeons but this trend continues to make Ilm less desirable overall.

GFE Trading Post

After the excitement of the Yu Yu Hakusho Collab and our first taste of the GFE Trading Post, many players may be in need of restocking back up on 6* GFE. Sadly, gunning purely for 6* GFE was best done during the previous Super Godfest where the chances of rolling a 6* GFE were significantly higher.

Regardless, the Trading Post/Monster Exchange System makes it highly undesirable to actually sell any 6* GFE as they can instead be traded in for a desirable/rare card.

Pantheon/5* GFE Highlights

With the presence of a Godfest, only 6* GFE are Highlighted. As a result, the 6* Pantheon cards now lose their Highlighted rates and drop down to around 0.64% chance to roll which makes them on par with 6* GFE.

This creates an interesting conundrum, during non-Godfest events, the chances of you rolling a 6* Pantheon card are significantly higher but you cannot acquire the GFE.

With this in mind, it is still best to roll in Godfest events as the 6* GFE tend to be stronger overall and you can at least still roll a 6* Pantheon card at the same time.

Rolling rates may change each Godfest so always double check the line up beforehand.

Featured Cards

The Rare Egg Machine will continuously rotate various Pantheon and former 5* GFE cards that will overlap with Godfests; however, I am unable to find what will be available starting tomorrow so just simply check the disclosed rolling rates to see what is available.

Collabs vs Godfests

Prior to the reveal, it was quite risky to roll in Collabs as they often left players more disappointing than anything else. However, after seeing various Collab rolling rates, you have a pretty solid chance at acquiring a 7*+ card. Of course you will have to weigh the pros and cons along with examining the lowest rarity rolls from the Collab.

On the bright side, we are going to be entering an era where we will be able to utilize the Monster Exchange System to trade in for a desirable card. This was most prominent for acquiring Yusuke  as players did not actually have to roll in it and could simply exchange four 6* GFE.

Sadly, Collabs are starting to shift towards the strongest cards in the game which is unfortunate for newer players as there is simply not enough Magic Stones to go around.

As a result, it has become more valuable for veteran player to roll in Collabs due to the fact that it offers cards you cannot otherwise replicate. On the other hand, newer players will tend to find more merit in regular Godfests as they need to round out their Monster Box before chasing more niche cards.

Conclusion

The upcoming Godfest is reasonable overall and does include our first ever 7* GFE; however, unless the rolling rates are magically higher than normal, it will just be slightly better than average.

Let me know what you think about this event in the comments below along with how much you plan on rolling.

Happy Puzzling!

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