Category Archives: Meta Snapshots

Best Farmable Monsters to Obtain – January 2017

Introduction

With 2017 in full swing, you should make it your New Years Resolution to acquire all the beneficial farmable monsters in Puzzle and Dragons. What will be most helpful will vary from box to box, but you should at least pursue most/all of the listed cards because they are always available and have varying degrees of value.If you feel I have missed anything out, please let me know in the comments below.

Video commentary

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Overview

These are who I consider to be the most vital farmable monsters moving forward into 2017 for Puzzle and Dragons in no particular order:

Gainut Scarlet Icon Volsung Linthia Nordis Z8 Miru Awoken Zeus 3074 2526

Cross Valk Flame Armour Ogre 312 Echidna Zera 2809 2121 2398 2894 1206

1090 Blast Aurora Dragon Generate Earch Dragon Tornado Holy Dragon Cyclone Devil Dragon 2739 2740 2741 2742 CDK R

1466 604 2639 3045 2055 1064 Ult Zeus Dios Tengu Griffin hera beorc

3237 1206 Lilith Goemon Swallow Tail Diza Hera-Is Elia Grisar 440

3159 3365 283 784 Kaguya-hime 1230

Rogue descends bosses

Rogue Descends are the purple/pink dungeons that have a leveling up mechanic. This means your monsters start at level 1 and gain experience as you progress through the dungeon based on their team cost. These tend to be challenging dungeons with the bosses having difficult evolution paths and a lengthy skill up process; however, they have varying degrees of usage and have become easier to acquire due to stronger teams/leaders.

 

Gainut Gainaut
Gainut has the beneficial coop boost Multiplayer Bonus along with a full board changer that creates fire, water, wood, light, dark, hearts, and Jammer orbs. This has many applications on rainbow teams, but has the most value on Ronove Ronove teams. Gainut covers two awkward colours along with an active that creates a wood heavy and heart crossable board when used in conjunction Ronove’s short cooldown active.
Scarlet Icon Scarlet
Scarlet once made powerful system team due to her fire generating active and haste component. Presently, she is able to act as a stand-in sub on virtually any mono-fire team as she provides beneficial awakenings along with the same helpful active that can help correct a poor board changer or cycle through other abilities.

Continue reading Best Farmable Monsters to Obtain – January 2017

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Meta Snapshot: Alternate Accounts and How to Successfully Create One

Introduction

Today’s Meta Snapshot will explore the rising  popularity of alternate (alt) or additional accounts. This article will define what an alternate account is, how to go about raising one, the viability in today’s meta, and why it feels go to play with yourself. For reference, Mantastic is rank 642 and Fantastic is rank 600 which gives me a strong understanding of how to successfully play two high level accounts. Do keep in mind that I have been playing both account for over 1,000 days so my level of progression will differ from other players.

Video commentary

What is an alternate account?

Simply put, an alternate account is an additional account for a player who already has an existing one (often referred to as their main). In the past, players created alt accounts to help alleviate boredom during the dark days of 10 stamina/min. However, many people did not stick with it due to a lack of coop  and slow progression years ago.

Today, many players have started to make new accounts not only to fight off boredom, but to play coop ‘solo’ by piloting two accounts.

Pros
  • Able to play coop at your own convenience
  • Have full control and only have your self to blame for mistakes
  • There is a certain joy when raising a new account (applies to most games)
  • Have twice the stamina to play with
  • Have twice the free magic stones to roll
  • If your accounts are different letter groups, you gain additional time slots to run the hourly dungeons
  • Can tell strangers you play with yourself in your spare time

Continue reading Meta Snapshot: Alternate Accounts and How to Successfully Create One

Meta Snapshot: Tank Teams

Introduction

This is the second installment of this series and it allows me to share my thoughts and insight on current meta trends. Today, I wish to explore the viability of tank teams by discussing their definition, history,  and viability in today’s meta.

Video commentary

 What is a tank team?

Tank teams consist of leaders who augment your health and/or recovery along with providing a modest increase to your attack. These teams do not reduce your incoming damage and gain their survivability from their augmented stats. Tank teams may not boast the fastest clear times; however, they are very safe to play due to their innate durability and the ability to stall for actives and unleash heavy burst damage when needed.

In most cases, tank teams rely on stacking row enhances (Fire Row Water Row Wood Row Light Row Dark row) along with possibly a damage enhance in conjunction with heavy orb changers to one shot tanky bosses. This gives them wonderful damage control as you usually rely on actives to burst and are able to stall with ease. However, you lose all your multipliers if your leaders are bound, so plan accordingly.

Pros

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Meta Snapshot: Monster Point Cards

Introduction to the series

I wish to do a new type of posting series where I discuss current Meta issues along with my future predictions or trends that are happening in Puzzle and Dragons. Let me know what you think of these and whether these are worth continuing.

Video commentary

Introduction

GungHo released the Monster Point (MP) system as a means to help soften the blow of rolling numerous dupes or junk from the Rare Egg Machine. For the most part, this system has been relatively successful as there are now numerous reasons to roll in Godfests as well as allowing players to easily farm MP on their own either through Mythic Rogue descends, PreDRA Infestation, or even just playing Coop.

Players who are patient enough to save up 300,000 Monster Points are then able to purchase a special and powerful monster and these are commonly referred to as MP Dragons/4 Gentlemen with a wild Ragnarok Dragon Ragnarok appearing. For a while, some of the MP cards were the top tier leaders and pushed the envelope for Powercreep and dungeons had to evolution to counter these newer and more powerful teams. Many players did feel a bit left out as they could not keep up (myself included) when dungeons were designed around Ra Dragon Ra Dragon and his 144x multiplier when all you had was paltry 25x rainbow cards. However, GungHo has somewhat amended this problem and introduced a top tier farmable leader in Myr Miru along with shifting the meta to heart-crosses and we are currently experiencing a period where MP cards are still strong, but do not reign supreme. Thus, I want to explore the future of the Monster Point System and perhaps speculate what we have in store for us.

The Good, the Bad, and the Dragons?

Continue reading Meta Snapshot: Monster Point Cards