Thoughts on Limited Purchase IAP Bundles

Introduction

Puzzle and Dragons is one of the most successful mobile games of all time while also being Free to Play (F2P also known as Freemium). Despite the attraction of not having to spend real life money (IAP), GungHo is still a business where the goal is to be profitable.

As with any Freemium game, there is the option to purchase in game premium currency to accelerate your progress. Generally speaking, being able to buy your way to victory is unhealthy, but thankfully PAD is a solo progression game where your own success does not have any negative effect on other players.

Up until a few months ago, Puzzle and Dragons has had essentially no special IAP bundles with the exception of a mediocre one where the extra prize was random and mostly lackluster. As such, with the introduction of guaranteed Collab 6-star and now Lucky Bag Special Bargains, spending some real life money is more attractive overall.

As a disclaimer, I live in Canada which inflates my IAP prices along with only spending money if given gifts due to being on disability from a serious back/neck injury in 2014. Furthermore, I receive no financial or in-game support from GungHo so my opinions are my own.

Video commentary

–video coming soon–

Freemium Gatcha games

The concept of a Freemium Gatcha game has become somewhat of an industry standard in terms of profitability and accessibility for users. We live in a world where the concept of having to pay for an app scares people so everything has to be free regardless of the quality. On the other hand companies need to make money on a continuous basis so they regularly release new characters that are primarily acquired through gambling/random chance.

This uncertainty in acquiring new characters paired with a steady stream of Powercreep (gradual increase in power of newly released cards) helps ensure there is always a need to spend money. As such, these types of games never have an effective end and will continue to release content as long as players spend money.

Furthermore, most games include special one-time purchase bundles that can greatly accelerate personal progression that are often well priced to encourage some spending.

Initial PAD hype

Upon release, Puzzle and Dragons broke the mold for mobile games and quickly shot up to number one as it provided a new platform for gaming. This popularity also generated an outrageously large amount of money and players were buying Magic Stones regardless bundles being available.

This was somewhat their own undoing as GungHo relaxed and coasted on their initial success. Furthermore, they kept their price model for years despite poor performance after the initial blitz.

They could have easily retained spending from the more casual player by periodically releasing meaningful $10 bundles that target the more casual/low spending player.

Spending stigma

Now don’t get me wrong, there is nothing wrong with spending money on video games as it is a form of entertainment and technically all forms of entertainment are “wasteful.” For example, going out to a dinner and movie with friends can easily cost $30 and more if alcohol is involved. You still had a good time but there is nothing to show for it outside of memories and photographs. On the other hand, spending money on video games results in continuous entertainment that easily exceeds a single night. Thus, from my own perspective, video games (and board games) are the best kind of investment for entertainment as they result in far more hours of enjoyment.

As such, there should not be any stigma for spending money on video games provided it is within your budget.

Is it worth buying the special bundles?

From a Canadian point of view, Magic Stones are 1:1 to real life currency (when looking at the top 85 Stone Pack). As such, anything that provides more relative value is worthwhile if one is wanting to IAP.

The main idea of special bundles is that they give an equivalent (or nearly equivalent) number of Magic Stones plus extra goodies. These extra goodies can include REM cards or in game items but the main appeal is additional REM cards.

Thus far we have seen guaranteed 6-star cards from Collab (with 6* being the highest rarity) and now a Great Witches and new 7* GFE pack. All of these will cost slightly more than compared to a 1:1 Magic Stone to real life currency but giving a guaranteed rare card makes these infinitely more valuable with any other benefits being icing on the cake.

As such, if one is tempted to IAP, it is well worth purchasing these special bundles as you gain far more value for your money. Furthermore, many of these bundles are gently priced in such a way that most players could afford them. Creating a $100 bundle will do little good as I feel the goal of these is to tap into new players/those who rarely spend and $10-20 is much more manageable.

Impact on the game

Due to the fact that PAD is a solo progression game, there is no harm from these bundles being available and in fact, actually help the game overall.

This is because GungHo needs to make money and if these bundles are continuously purchased, they will have a new income stream along with being more motivated to keep producing content.

Just remember, purchasing these bundles is completely optional.

PAD is making a comeback

Puzzle and Dragons was at one point the most dominating game on the market but they have lost their number one spot for a prolonged period of time. From my own perspective on website traffic, this lull began in late 2017 and lasted for about a year.

There are many contributing factors but I strongly believed it was tied to a lack of new/playable content being released combined with low rolling rates and stingy log in bonuses compared to other mobile games.

Thankfully, GungHo is now putting the pedal to the metal in terms of new content being released (New Arenas + Special Challenges) along with exceptionally generous log in bonuses.

Granted my website is not a perfect measurement for the game’s player base, but seeing nearly double the monthly views in January 2019 compared to January 2018 is reassuring. Furthermore, some of my friends who live in Japan have now started to see advertisements for Puzzle and Dragons on a more frequent basis. That indicates that GungHo is starting to put more resources into the game and is not the behavior of a failing game.

Conclusion

This article is not an advertisement for the Special Bundles within Puzzle and Dragons and is more so providing the rationale for why they exist and how they are superior to regular IAP.

By giving players the opportunity to purchase something of value helps retain users while also giving the funding to produce more content.

The past few months have seen a tremendous increase in generosity from GungHo along with additional content being released which are all characteristics of a healthy game.

Overall, the special IAP bundles are good for the game as PAD is a solo progression adventure where the progress/success of other players does not hamper your ability to advance and play.

Let me know what you think about the inclusion of special IAP bundles regardless if you actually purchase them.

Happy Puzzling!

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14 thoughts on “Thoughts on Limited Purchase IAP Bundles”

  1. I’ve said this many times, but as a light IAP player, it’s much better in my view to pay $10 for lots of goodies versus buying a pack for $60 and getting trash. These bundles are the way of the future, especially if the 6* Collab bundles decrease in price

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  2. When you are unlucky when rolling as me (or some guys who rolls 27 Shazel, don’t remember who 😉 , these bundles are very valuable. And you can use unwanted (ok we need to keep one at least) or dupes as trade fodder. So I clearly approve these.

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  3. Since I paid a lot on this game, I would rather to use money to buy these bundles which are guaranteed with something valuable instead of testing my poor luck and looking my money become disappointments.

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  4. I like the bundles basically because you can’t whale on them. IAP is bad not because of P2W (esp. in a 1p game) but because some people get hooked & make irrational spending decisions.
    The risk to Gungho from these bundles is that some whales will use them & quickly get the rolls they want, instead of dropping hundreds or thousands of dollars to get their new waifu. The fact that they are doing it anyway means Gungho is pursuing a more consumer-freindly strategy. (Or that all the whales went bankrupt)

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  5. I’m torn on it – it’s a form of pay to win, but not if you don’t actually know how to use the cards in question. The stuff like the rank 888 nonsense just seems like a blatant cash grab, but nobody wants to roll 15 straight junk cards either.

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  6. I couldn’t agree more with what you said. I’ve probably spent a few hundred bucks on stones, but I’ve been playing a lot for years, so it is still a great entertainment value, especially now that GH is being a lot more generous. There were times when I would spend money back in the bad old days and end up with nothing but Golems and similarly useless cards. That kind of thing leaves a bad taste in your mouth.
    I recently purchased one of these bundles for $20 and rolled a decent card from a limited pool. I want to continue to support GH so they will keep the game alive and keep producing new content.

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  7. I got a zeus and veroah out of the 2 packs, literally the only ones I hope to didn’t get, used the 20 stones to roll in the valentine collab hoping to get carat and got 4 meimei s in a row 😦

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