Tag Archives: Final Fantasy

Final Fantasy REM 6 Stars Review and Analysis – July 2019

Monster information was generously added in by Adam aka tocshi.


The Final Fantasy Collab is one of the older events in Puzzle and Dragons, but it has not been seen for quite some time. This has led to the vast majority of cards growing stale and forgotten. With that being said, the entire Collab is receiving a massive overhaul for both new monsters and new evolution forms for existing cards along with buffs across the board.

All of this will make Final Fantasy one of the best events in Puzzle and Dragons that also costs 5 Magic Stones per pull. What makes the Final Fantasy Collab so strong is the fact that it has one of the best Diamond/6* rates of any Collab (22.5%) along with each card having numerous forms. This grants them an additional layer of viability along with the Weapon Assist forms (Crystals) being exceptionally powerful.

With that being said, one of the biggest drawbacks of the Final Fantasy Collab is the massive rolling pool, which makes it significantly harder to acquire any one specific card. Thankfully, the 5 Magic Stone cost grants us the lowest cost if using the Monster Exchange system.

This article will summarize each card’s strengths and weaknesses along with examining each individual form they can assume. As a result, this will be an exceptionally long article and CTRL + F may be your best friend. Furthermore, I will be breaking up this review into two parts for 6, and 5/4-star cards.

The 5/4-star review can be found HERE.

Video commentary

—video coming soon—


Final Fantasy Pros & Cons – July 29, 2019
  • 5 Magic Stones per roll
    • Friendly Monster Exchange rates
  • Exceptionally high Diamond rate
    • 22.5% total
  • Cards have numerous forms
    • Provide different roles
    • Dupes are more welcomed
  • All 5-star cards have a Pixel form
    • Provides at least 2 VDP
  • Massive rolling pool
    • Harder to snipe a specific card
  • Top-heavy
    • Many lower rarity cards are just okay
Final Fantasy REM
 6 Star base Lightning Cloud Yuna Sephiroth Cecil LD Cecil
3305 3299
 5 Star base Squall Rinoa Zidane Tidus Bartz Terra
Shantotto Vaan 3294 3296
 4 Star base Vivi Ace Aemo Wol Rain 3303 3301
Final Fantasy REM – July 29, 2019
S Lightning Cloud Yuna Cecil 3305 3299
A 3294
B Sephiroth Rinoa Zidane Terra Vaan  Vivi Ace
C Squall Tidus Bartz Shantotto 3296 Wol Rain 3303 3301
D Aemo

Order within each tier is random and not reflective of ranking. Icons only show the card’s evolved form, which may or may not be their best one.

Icons only show the evolved form for easier reference, which may or may not be the best one to pursue.

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them.

Continue reading Final Fantasy REM 6 Stars Review and Analysis – July 2019

Quick Thoughts on Final Fantasy and Void Damage Penetration Awakening


I have been dealing with a lot of real life stuff including a problematic PC so content has been delayed/put on hold. Regardless, I wanted to share my thoughts on the new Final Fantasy evolutions but mostly the brand new Void Damage Penetration  awakening.

The Void Damage Penetration awakening will grant players new and efficient ways to deal with troublesome encounters and will join the ranks of my Holy Trinity of awakenings by replacing Guard Break .

Video commentary

—video coming soon—

Void Damage Penetration

Void Damage Penetration is often referred to as the Box awakening as it requires you to form a 3×3 box of that card’s colour to activate (must be exactly 3×3 of that entire colour, no more, no less). When activated, you will ignore damage void shields as well as provide 2.5x ATK to the Box awakening owner. This damage buff can stack with multiple boxes and will occur even without a Damage Void to break. Thus, you can utilize this as a way for a specific card to burst even higher against high defense spawns. Just be aware that this will not have an effect against absorbs, thus Sopdet. Parvati, Hera Dragon, and Vishnu will not be countered. Continue reading Quick Thoughts on Final Fantasy and Void Damage Penetration Awakening