With 4x Technicals providing me with unlimited rank up potentials from Machine Hera (I only require 3-4 clears depending on overflow), I was able to experiment around more with this set of Challenge Dungeons and am happy to provide some glorious solo clears with some of my favourite leaders.
Challenge 10 – Sarasvati
This is one of my happier PAD moments as I had to try and come up with a team with enough Skill Boosts to avoid excessive stalling with a glass cannon leader while retaining a certain degree of damage control for floor 1’s resolve. After floor 1, I essentially followed the same strategy for the subsequent floors as my Meridionalis clear.
Challenge Dungeon 37 – Level 10 Sarasvati
The glorious damage screenshot:
Challenge 10 – Meridionalis
My first clear of Challenge 10 so it is a bit more rough around the edges by comparison.
Challenge 9 – Dark Metatron
No RCV dungeons are wonderful for Dark Metatron as I am able to always ensure I stay at my maximum damage multiplier. The Spanking on floor 4 was also a nice touch.
Challenge 8 – Sarasvati
Any high multiplier leader without difficult activation requirements will excel in this dungeon as it is only 5 floors. Futhermore, a true button like Famiel acts as both a board changer and execution for floor 4 and their high defense.
This set of Challenge dungeons heavily favours glass cannon/non-tanky teams as most of the danger is simply having enough damage to one shot every floor.
Let me know what you used to clear this set of dungeons.
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