Cloud City’s Scarlet Blaze makes a return to North America and is an exact repeat of its first inception. With this in mind, I have decided to simply repost my original clears with older and less ideal teams here. The main point of this is to showcase how one can go about these dungeons as they do have troublesome mechanics despite us having better cards at our disposal.
Most of the commentary found below was from my initial impressions of the dungeon and it is actually quite interesting to see how team building has evolved over time.
Challenge 10 was surprisingly straight forward and was actually done first try on both accounts.
I realized from extensive testing on Fantastic that the poison skyfalls could easily ruin a promising run.
Avoiding light and dark teams made Machine Hera easy to deal with as you ignore her 2 turns of light and dark absorb. Continue reading Original Cloud City’s Scarlet Blaze Clears