Latent Tamadras have been available for a prolong period of time now and is a way to add a certain level of customization to an individual card. By default, all cards come with 6 available slots and Reincarnated monsters can be bumped up to 8.
With that being said, there are now numerous different Latents available and it can become overwhelming when deciding how to best use them at this point in time.
As such, this article will examine the 6 distinct categories Latents can fall into: Skill Delay Resists, new AA4 latents, Killers, stat modifiers, Damage Reduction, and Extra Slot Tamadras to give players a better understanding of how to best use this resource in this day and age.
–video coming soon–
Skill Delay Resists (SDR) will always make for a solid default choice when unsure of what to put on a monster. This is because each SDR will prevent a single turn of skill delay which helps ensure your actives remain intact when pushing through challenging content.
As such, it is not uncommon to stack these on most cards for your team as having access to your base or inherited active is is always helpful. It is also rare that you would never want to use either of these actives and is the reason why SDRs are the best choice if unsure.
With that being said, you should not just throw them on to cards willy-nilly as there are many other powerful options available but cards who tend to make the most out of these Latents are those who lack personal damage along with those carrying a key active such as Damage Absorption Void or something that counters Poison Skyfalls. Continue reading Latent Tamadra Guide – June 2020