The Sphinx Ranking Tournament uses the loved/dreaded preset teams. With a preset team, it helps even the playing field as no one can gain an advantage via specific cards or combos. However, it does dramatically cut down on creativity and also results in more “luck” when trying to min-max your score as skyfalls/bad boards will play a massive role in determining how well you place. With this post, I will try my best to help give my readers a slight competitive edge based on my own experience running the dungeon.
In these ranking dungeons, we are scored based on 3 criteria:
- Average combos made: 5,000 points per combo
- Time Remaining: 500 points per second remaining
- Maximum damage: up to 10,000 points if you hit 40 million.
I improved my score off stream to 0.2% as it is actually a lot easier to simply tunnel and not narrate.
—talking about the dungeon itself—-
Everyone will be using the same team (max skill, max awoken, and +297) and it is important to understand how your leader skill functions along with any combo synergy you may have.
Kaede at a glance
Dragon / Attacker
6 star base
1 turn haste
7 turn CD
3.5x ATK for 2 wood combos. 4x ATK for 3 wood combos. 2x ATK & 50% damage reduction for a heart cross
64x ATK / 75% damage reduction
Kaede’s Scaling Leader Skill
|# wood combos||1||2||3|
|With Heart Cross||No||49x||64x|
As you can see, there is a modest multiplier when you do not make a heart cross, but in order to deal lethal damage, you must be able to fully maximize the board in terms of the number of combos made as well as squeezing in as many TPA as possible.
Cards and relevant damage awakenings
The only thing that matters in this tournament is your damage output so I will only be highlighting their relevant awakenings.
The goal of any ranking tournament is to clear the dungeon as fast as possible and only take one turn on every single floor. Thus, speed is crucial to your success and if you are able to take only 5 turns, you will almost certainly score in the top 10%.
Sphinx Ranking Tournament
|Can kill with 1 TPA + 1 wood combo
|4||4,831,951||Perseus – Heart Cross|
Unlike previous ranking tournaments, you must use more active skills for success as you need the haste in order to charge up Cameo for the final floor. Cameo will provide massive burst damage which is crucial for not only punching through the wood-resisted Sphinx, but for also hitting 40 million for damage cap and 10,000 additional points.
While you do not require a heart cross for every single floor, it will often ensure you can sweep with only 2 wood combos. However, if you are fortunate enough to have numerous wood orbs present (and proficient comboing skills), you are able to attempt to kill floor 2 & 3 with multiple TPA. This will be crucial for top 1% as you are better able to squeeze in additional combos, but for those aiming for top 10%, make the heart cross to ensure a kill.
Remember to turn off the skill confirmation animations through Others -> Options -> Dungeon -> Skills Off to save a couple extra seconds!
My current placings
I played some more after my initial recording and managed to secure my 5th crown for Mantastic:
Hopefully this overview will help shed some light on how to better approach the Sphinx Ranking Dungeon. Many players are thrilled to have a preset team, but it does cut down on the creativity along with forcing players to use a playstyle that is possibly foreign to them.
One last pro tip is to use the same team I used 😉
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