Tag Archives: Dyer

Sacred Relic REM Review and Analysis – August 2020

Introduction

The Sacred Relic event returns to North America on August 17 and comes with several small but meaningful buffs for most cards. What makes the Sacred Relic event unique is that all cards found within are able to Transform with many of them actually providing numerous Effective Skill Boosts before Transforming.

This aiding other cards to Transform while also Transforming is incredibly valuable as it will remove the now “dead” Skill Boost Skill Boost awakenings as they are now replaced with something else along with the actives being greatly upgraded.

Furthermore, Sacred Relic is home to two incredibly powerful bottom rarity cards who will be a boon to essentially any Monster Box. With this in mind, I do encourage players to roll in this event if they have not done so in the past or if they are missing Lampeid   and especially Polowne .

With that being said, none of these cards have Weapon Assists which greatly lowers the value of Dupes along with it often being difficult to run 2 of the same card on a given team.

Video commentary

—video coming Monday—

Overview

Sacred Relic Pros & Cons – August 2020
Pros
Cons
  • 2/4 bottom rarity cards are worth owning/pursuing
    • Lampeid
    • Polowne
  • Plenty of value sprinkled throughout all rarities
  • Fewer cards available
    • Easier to roll a specific monster
  • No Weapon Assists on any card
    • Dupes have much lower value
    • More painful with 10 Magic Stone cost
  • Relatively small rolling pool
    • Only four 5-star cards that make up 55% or rolls
Sacred Relic REM
7 Star base
(10% total)
   
6 Star base
(35% total)
    
5 Star base
(55% total)
   
Sacred Relic REM Rankings – August 2020
S
A    
B  
C
D

Order within each tier is random and not reflective of ranking

Icon shows Transformed state

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them
Bottom rarity quick summary

The bottom rarity should be the main motivation to roll in an event and here is a brief summary showcasing their awakenings and/or Weapon Assists if applicable. Awakenings in (brackets) are Super Awakenings.

For the Sacred Relic cards, I will show both pre and post-Transform states:

  • Skill Boost Skill Boost Water Row Water Row – A
    Water Row Water Row Water Row Water Row Water Row Water Row
  • Bind Immune Bind Immune Skill Lock Resist Skill Lock Resist Skill Lock Resist  – D
     
    Bind Immune Bind Immune Skill Lock Resist Skill Lock Resist Skill Lock Resist  
  • Skill Boost Skill Boost Skill Lock Resist Time Extend  – C
    Skill Lock Resist Skill Lock Resist Time Extend
  • Skill Boost Skill Boost – S
      Skill Lock Resist  Time Extend Time Extend

Continue reading Sacred Relic REM Review and Analysis – August 2020

Aten x Dyer Versus Alt. Arena 3

Introduction

Alt. Arena 3 remains one of the best dungeons to farm on a regular basis due to the Rank EXP, Pys, Killers, and satisfaction of clearing a challenging dungeon in the game.

Despite being in the game for a modest period of time, AA3 can still be unforgiving to an unprepared player as failing to bring a key Resist or flubbing a kill board could result in an unfortunate ending.

With this in mind, I wish to share my new Aten x Dyer team who also utilizes a full sub roster of newly evolved cards from the last update. Amusingly these subs worked quite well as I was able to easily address numerous Resists without Weapon Assists along with Aten and Dyer actually being a fantastic pairing.

Both leaders boost the stats of God cards and together, you have a 7×6 board, Auto Follow Up Damage, and high personal damage from your two leaders. Furthermore, Dyer helps overcome Damage Voids through their active which allows you to naturally combo every given board.

With these points in mind, I wish to explore how I built my own team along with addressing the major hurdles that can be found in Alt. Arena 3.

Video clear


Notable Alt. Arena 3 mechanics

Alt. Arena 3 is currently one of the hardest dungeon available in North America and may push many teams to their limits. As such, it is important to understand the key mechanics that must be addressed.

Continue reading Aten x Dyer Versus Alt. Arena 3

Sacred Relic Dragon Saga REM Review and Analysis – March 2020

Introduction

In a surprise announcement late Thursday night, the Sacred Relic Dragon Saga Rare Egg Machine will be debuting in North America starting on Friday, March 27 and is home to only Transforming cards.

As mentioned in my previous articles, GungHo will be pushing the Transform meta as these cards are stronger compared to previously available options due to the Skill Boost Skill Boost hurdle that is required. As such, many team compositions are drastically changing in order to accommodate these new and powerful cards.

Furthermore, we will now have a more diverse set of Transforming cards in this event as some are all-or-nothing (like Yugi ) or those that provide Skill Boosts/Effective Skill Boosts and then Transform into something powerful (like Fortress Dragon ). I want to stress that cards who help you Transform and then Transform themselves are particularly powerful because they no longer have “wasteful” Skill Boosts any more.

In regards to the Sacred Relic Dragon Saga series, this is a brand new GungHo-owned even which means it should return on a regular basis (like Dragonbound & Dragon Caller (DBDC)) which means there is no “rush” to roll these cards.

With that being said, this is a debut event which mean the first several rolls should be unique for the most part. Furthermore, these cards are also at the height of their power which tends to be the case for any first-time event as it would not make sense to release cards who are already outdated.

One other nice aspect to this Rare Egg Machine event is that because all cards can Transform, there is no Limit Break/Super Awakenings. Thus, these cards have a lower investment cost compared to most other monsters. Sadly, this also means duplicates are lackluster as none of these cards have a Weapon Assist nor can they be inherited.

Regardless, this article will summarize each card’s strengths and weaknesses to give you a better understanding of what is in store within this event.

Video commentary

–video coming soon–

Overview

Sacred Relic Dragon Saga Pros & Cons – March 27, 2020
Pros
Cons
  • All cards Transform
    • Transforming cards tend to be stronger overall
  • Not all cards are all or nothing
    • Some have reasonable awakenings in Base form
  • Low investment
    • No Limit Break/Super Awakenings
    • No Skill Up required
  • Debut event
    • First several rolls should be new
  • GH event
    • Should return on a regular basis
  • Duplicates are less valuable
    • No Weapon Assists
    • No card can be inherited
  • Small rolling pool
    • Easier to acquire Duplicates
  • Monster Exchanging is costly
Sacred Relic Dragon Saga REM
 7 Star base (2% each, 10% total)
 6 Star base (7% each, 28% total)
 5 Star base (15.5% each, 62% total)
Sacred Relic Dragon Saga REM  Rankings – March 27, 2020
S
A
B
C
D

All 7-star cards are available for trade within the Monster Exchange

Order within each tier is random and not reflective of ranking.

Icons only show their Transformed evolution

Regardless of card’s ranking, you should almost always keep it if it is your very first time acquiring them.

Continue reading Sacred Relic Dragon Saga REM Review and Analysis – March 2020