Unfortunately this Godfest was announced very late last night and caused my analysis to be delayed. When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or compliment your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. Lastly, for a more detailed team building help, please refer to my full list HERE.
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jjj Day 1 |
Indian 1 | Indian 2 |
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jjj Day 2 |
Archdemon | Japanese 2 |
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Day 1:
Day one is a large disappointment as the Indian 2 pantheon is currently very lackluster as none of them have awoken evolutions and aside from Vishnu , is terribly weak and in need of a revamp or buff. Indian 1 has some strong leaders with Awoken Shiva
, Lakshmi
, and Parvati
but all have nearly no sub potential. Indra
would be the most widely used sub from the pantheon, but is only situationally useful and should ideally have his awoken evolution made by now. Even if chasing a specific card, I would strongly advise you to not roll this day.
India 1 | |
jjjjjjjjMonsterjjjjjjjjj | Notes |
Shiva![]() Attacker / Devil ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() —- ![]() ![]() ![]() ![]() ![]() Reduce enemy defence 75% 7 turn CD |
Awoken Shiva is one of the hottest leads in Puzzle and Dragons as he forms a powerful 20.25x ATK / 2.25x RCV team that is two prong ![]() Unfortunately, Awoken Shiva does falter in the highest level content as his active is relatively weak and his damage output is heavily gated by active usage and may run out of steam mid dungeon. However, do not let this discourage you as he is capable of clearing Challenge 9s and some 10s with the right team and investment. You will also be able to find a huge number of friends due to his popularity. Lastly, his sub potential is quite low as there are better options for a fire orb enhancer. |
Lakshmi![]() Physical / God ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() —- 4 ![]() ![]() ![]() 8 turn CD |
Awoken Lakshmi is an often overlooked water powerhouse as she forms an incredible 39x ATK / 2.25x RCV team that is focuses around water rows ![]() ![]() ![]() ![]() ![]() ![]() With a built in heal and heart orb generating active, you can stall for actives with ease and the naturally high base HP on water type monsters allows you to survive attacks that most other non-HP multiplied teams could not. Furthermore, you are able to control your damage output by choosing how many heart orbs to match. This is becoming more vital with the advent of bosses with specific damage absorption shields. Lastly, her awakenings are all over the place and perhaps when her design phase they gave up and just gave her a little of everything. Lakshmi’s main drawbacks are a difficulty finding friends along with almost no sub potential herself. |
Parvati![]() Balance / Devil ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() —- ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 5 turn CD |
Awoken Parvati is another 39x ATK / 2.25x RCV leader who is also reliant on heart orb matching for damage. She is essentially the wood version of Lakshmi ![]() ![]() ![]() There is not too much else to say for Parvati as she is a powerful lead who is capable of clearing Arena 1. Her main drawback is her lack of popularity as her leader skill requires some thinking to proc and many people are opting for more mindless/higher output leads. On the bright side, her two tigers are both cute and majestic. |
Indra![]() Dragon / Balance ![]() ![]() ![]() ![]() ![]() ![]() —- 75% damage reduction for 3 turns 15 turn CD |
It is strange how Indra is still lacking an Awoken Evolution as the fire, water, and wood monsters in his pantheon received theirs ages ago. This does put a damper on his viability as he does not have the same power potential as other monsters. Regardless, his 75% damage reduction shield is amazing as you can essentially survive any attack for 3 turns. Granted the cooldown is very long, but will save you during critical phases.
One of his evolutions provides 2 light rows Overall, Indra is a vital sub on certain teams, but does not have too many uses for the average player. Perhaps with his Awoken evolution will we have something more meaningful. |
Vritra![]() Dragon / Devil ![]() ![]() ![]() ![]() ![]() ![]() —- Varying damage to all enemies, 1.5x dark ATK 9 turn CD |
Vritra appears to have amazing awakenings and upon first glance, but his active is far too weak to be utilized. Dark has numerous options for enhancing their damage via Loki ![]() ![]() ![]() ![]() The HP reset is usually a bad thing, but on teams such as Dark Metatron Hopefully with an Awoken evolution Vritra will become more useful than a button team sub. |
Continue reading May Mornings Godfest Analysis and Breakdown