Wrists still bad but the rolling odds are possibly worse.
This event is best for players who have never rolled before and ideally have few of the Samurai 3, ex 5* GFE, or Avalon Drake.
Video commentary
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Breakdown
Fairies & SDKH REM Breakdown
5 Magic Stones per Roll
Base Rarity
Card
Total %
7*
7%
6*
12.5%
5*
4%
Event Total: 23.5%
Samurai 3
1.55%
Avalon Drake
1.34%
5* Ex GFE
7.5%
Conclusion
While the top rarity features wonderfully powerful cards, the odds are not in your favour as the rolling rates feature a less than 1/4 chance of acquiring an Event card.
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The GungHo Collab returns to North America and I almost feel it is simply an excuse to bring back the Orb Skin, GH Belial . At this point in time, GH Belial is one of the most over-tuned cards in the game and she is arguably the best universal Cleric available.
This is significant in a meta where the Cleric role is the most important card on a given team due to the prevalence of Binds, Awoken Binds, and Unmatchable mechanics. As such, having a fast charging solution is mandatory in virtually all content. Furthermore, GH Belial provides 4 Skill Boosts , Super Poison Resist , a Massive Healing Solution ( x5), and a 5 turn full-Cleric active skill on a non-Transforming card. By not Transforming, players can inherit a Delay/Haste/whatever is needed to solve Floor 1 for their respective team.
While all of this is meaningful, GH Belial cannot be Monster Exchanged for and players will either have to get lucky and roll her or IAP/purchase her Bundle directly. To clarify, GungHo does not support me in any way whatsoever so there is no incentive for me to mislead my readers by saying she is worth purchasing with real life money.
I was fortunate enough to roll one and have the IAP Bundle gifted by Deknas so I own both her Cleric and Dark form and to be honest, it has been incredibly valuable as I now have access to two amazingly powerful cards.
More so the point I wish to express is that if you are IAP-friendly, GH Belial is a meaningful purchase as she will have value for the foreseeable future as she will make your PAD life significantly easier, regardless of the form you choose to pursue.
The past 6 months have given new value to both Coins and Super Snow Globe Dragons due to the Super Level Limit Breaking (level 110 -> 120) which is needed for utilizing the Double Damage Cap Latent.
With this in mind, Shura 3 / World of Carnage 3 is the single best place to acquire these materials. Sadly, this is an incredibly challenging dungeon and will most likely be out of reach for the majority of players.
While this may be distressing, we now have highly lucrative Limited Time Dungeons (timings found under LTD tab) that can be Swipe Farmed in coop. The two I have in mind are a Gathering of Snow Globes (for Super Snow Globes) and Revenge of the King Diamond Dragon (for Coins).
As such, I wish to share my set up and though process for overcoming these dungeons as quickly as possible.
Video commentary
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Why Dark?
Both Gathering of Snow Globes and Revenge of the King Diamond Dragon feature Light as the strongest/most durable spawn and being Dark grants everyone 2x damage which can be thought of as a bonus <50% awakening. Furthermore, the availability of Chuan makes this easier along with a full Harem of Lucifers acting as incredibly viable (and accessible) subs. Continue reading Dark Row Self Coop Farming Limited Time Dungeons→
When I first started playing PAD, Skill Up and Great/Super rates were a 10% chance to succeed and waiting for a 2x event was meaningful. Fast forward to today and it is essentially 100% chance for Great/Super which is fantastic overall but also means we should be mindful of how much EXP we fuse to a given card.
As such, I often try my best to never waste anything and try to fuse just enough so that a Great (which almost always happens) will fully max out the respective card.
With this in mind, I want to “math out” the EXP needed along with common EXP materials you can use to quickly and mindlessly max level a card.
I will only be using on-colour EXP material as it provides 1.5x more EXP and try to use at most 5 Fodder to save time/hassle. Of course there will be some wasted EXP but I will try my best to minimize that as well.
Sometimes you may be just short when trying to reach the respective threshold and I will indicate that with . You will only need to fuse a tiny amount more afterwards but this will preserve materials.
Video commentary
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4 million curve
1.5x = 4M x = 2.67M
EXP Reference: 4M Curve – 2.67M
What to Fuse
Red
Blue
Green
Light
Dark
5 million curve
1.5x = 5M x = 3.33M
EXP Reference: 5M Curve – 3.33M
What to Fuse
Red
Blue
Green
Light
Dark
10 million curve
Weapon Assists tend to be 10 million EXP.
1.5x = 10M x = 6.66M
EXP Reference: 10M Curve – 6.66M
What to Fuse
Red
Blue
Green
(wastes 500k)
Light
Dark
Conclusion
This is something that I do on a regular basis and has become somewhat second nature to me. I do find it amusing how each colour Snow Globe yields a different EXP value with Green being the best and Red being the worst.
With that being said, I hope this is helpful to some of my readers.
The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers.
With that being said, there will be some restrictions on the types of questions I will be answering.
If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.
Do’s and Don’t
For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:
Of these options, what is the best Yusuke team I can make for Arena 3?
What direction do you think GungHo will take with the 4x HP leads?
Can Heart Cross teams be revived and if so, how?
The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:
Anything that Google/Padx can answer
A link to your entire Monster Box and saying “make me a team”
Conclusion
I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression.
The Star Weaving Fairies event lasts for four wonderful weeks and will always feature the Event cards at 24.5% of the total rolling pool. While this may feel distressing, the 75.5% of other cards will rotate with each given week.
It is in your best interest to roll in this event as the Event cards are powerful and unique. As such, choosing which week you wish to roll in will be an important step to take. With this in mind, I have created a helpful chart that shows which GFE are featured for any given week.
The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers.
With that being said, there will be some restrictions on the types of questions I will be answering.
If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.
Do’s and Don’t
For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:
Of these options, what is the best Yusuke team I can make for Arena 3?
What direction do you think GungHo will take with the 4x HP leads?
Can Heart Cross teams be revived and if so, how?
The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:
Anything that Google/Padx can answer
A link to your entire Monster Box and saying “make me a team”
Conclusion
I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression.
Happy Puzzling!
GungHo NA has been releasing News Update videos for the past 2 months which is fantastic as we are better able to plan out our play time and Magic Stone usage. As such, here is a recap of the upcoming North American news for July 2021 along with screenshots of the notable news points in case watching videos is not ideal.
On a different note, there will be a maintenance on Wednesday evening from 18:00 – 2:00 (UTC-8) which will grant 9 Resets including Rank 150-1000 Memorial pulls, Present, and Best Friend selection. If you wish to read more about Best Friends, check out my other article HERE. I will release an update video after Patch Notes go live.
I have been playing Puzzle and Dragons for over 2,700 days and in this time I have seen monsters rise and fall, a constantly shifting meta, along with Farmables being a top tier leader. Furthermore, I have witnessed the constantly evolving mechanics of current end game dungeons along with the cards released to counter them.
As a whole, PAD is by far my longest played game and would technically qualify as my longest relationship, but like any relationship, it requires work, dedication, and patience to truly succeed.
Obviously I love Puzzle and Dragons but at the same time, I can be critical about the short comings of this game along with how I feel the meta is shifting and whether or not it is for the better.
With that being said, there has never been a better time to play PAD due to the exceptionally generous hand outs by GungHo that include copious amounts of Magic Stones and special Godfest rolls which is further diminishing the concept of early game PAD.
With all of this in mind, I would like to examine the current state of the game through this article by highlighting what works and areas that need improvement.
On a side note, my previous State of the Game article highlights other important aspects with many of my views holding true to this day.