Tag Archives: Descend Guide

Umi Yami vs Hera Rush Video

Today I managed to record my Fantastic account’s screen and made a quick clear of Hera Rush via the coin dungeon. This was essentially my first recording and hopefully the sound and screen capture was reasonably clear. Recording my screen is a work in progress and would love any feedback the community has. I also want to know if my (Mantastic) voice is soothing to hear and if the commentary is helpful.

Continue reading Umi Yami vs Hera Rush Video

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Indigo Cleared

Indigo Indigo Descended went live at 6pm and I cleard both Mythical and Legendary within ~10 minutes on Mantastic after doing Legendary on Fantastic. It was a lot easier than I made it out to be in my previous posting . Only had stamina to try legendary with my U&Y for Fantastic and elected to use my underplussed Awoken Yomi team for Mantastic.

Less developed, but should be easy to activate in 7x6
Less developed, but should be easy to activate in 7×6

It was a relative breeze to consistently proc my Awoken Yomi and the oodles of time extend allowed me to easily match the 5-orbs with one enhanced along with 7+ combos. Continue reading Indigo Cleared

Indigo Descended & November 18th Evolutions

Indigo Indigo Descended is going to be available on November 20th at 6pm and brings fourth a new set of challenges, some familiar faces, and a 7×6 board. Those who have managed to clear the first Endless Coridoors will have unlocked a 7×6 board onwhich to practice upon. I have found myself becoming quite dizzy and slightly nauseous from playing the 7×6 and 5×4 boards as I am too familiar with the 6×5. With a larger board, the boss’s health is boosted to compensate for the higher average combos when playing with 12 additional orbs. Row enhance-based teams will have a tough time trying to match a horizontal line of seven orbs whereas a TPA focused team will excel as more two prongs can be achieved. Naturally, combo-based teams will have it easier; players are expected to pump out millions of damage every turn to overcome the nearly 10 million health pool of the boss. Continue reading Indigo Descended & November 18th Evolutions

Scarlet Cleared and Super Gabriel Announced

Two exciting things happened to me last night: finally cleared Scarlet Scarlet Icon on both accounts and Super Gabriel being announced. This is the second time Scarlet Icon has been available for North America and I was eager to finally clear this new challenging descend as during the first rotation I only gave it a few feeble attempts before getting distracted by other things. In addition, this was the first descend I got to push my newly evolved Sakuya and U&Y to their limits. Continue reading Scarlet Cleared and Super Gabriel Announced

Hera-Is Descend Guide!!

Hello and welcome to my Hera-Is descend guide. This is one of the easier descends and I list on my easier 7 descends in my *Beginner Guide*. I know this descend is quite old and possibly ‘dated’ but it is nevertheless a crucial stepping stone for new players who are starting to get their feet wet (or icy?) in descends. This dungeon comes in both Legendary and (Mythical) difficulties and I will explain both in detail =) Hera-Is has two distinct forms with her Blue/Dark being gravity oriented and Blue/Blue being focused on orb enhancing for mono blue teams. I go into more detail on her uses in my *Farmable Monster Guide*. I did something slightly different with this guide and actually had my (relatively new to pad) friend, donutdust (343,379,344 and in search of more Kali friends!), play with me watching and she took pictures along the way so the screenshots you see are from legendary difficulty with a much more strange and underdeveloped Kali team. Now let us jump right into the descend before Hera-Is freezes us over! Continue reading Hera-Is Descend Guide!!

Izanami Descended Guide!!

Hello and welcome to my Izanami descend guide. This is a reasonably tricky descend and has numerous special boss abilities throughout the dungeon, but does provide two different boss drops: Light Izanami and Dark Izanami with the dark form evolving into one of the most coveted farmable subs in the game, Pacifying Yomi Goddess, Izanami. Do note the numbers follow a legendary (Mythic) pattern. Without further ado, let us jump right into the action! The following video was recorded at a later date so the images will not match!

 

First Turn Danger: Death in two turns regardless of difficulty if you fail to kill at least one of the two demons. You also get hit with a blinding attack as a preemptive move and thus may only have one real turn to attempt to deal damage. Continue reading Izanami Descended Guide!!