Machine Athena Descended was released alongside of the Skill Up rotation in the previous maintenance. As with any new content that is released, I am always eager to play as it provides new challenges and mechanics to overcome. These can require either careful planning or pretty puzzling to overcome. Most of the Annihilation tier content is catered around coop and it is possible to clear solo. However, I have neither the proper cards nor latents to do so and multiplayer also helps bridge the shortfall of my non-optimal teams. In addition, I do enjoy playing with myself through my Mantastic and Fantastic accounts.
I was successful in clearing Machine Athena on my third attempt with the final two being done on stream. Due to the nature of streaming and my attempts to interact with my viewers along with my over zealousness to stall, it is quite long, but worth watching to learn about the new darkness mechanic along with how to deal with the later floors. —
Team line up
Myr is capable of clearing Machine Athena solo; however, it requires cards that I do not own (such as a delay on Mantastic) along with numerous skill delay resists to minimize the risk from all the preemptives in the dungeon. You also require a shielding sub to survive Athena’s <50% attack.
Sylvie may not combo with anyone, but her active is very powerful
Protects against skill delays
Recover bind helps remove binds from the team
Board changer and combos with Wedding Akechi .
Using Venus for superior stats
Best remaining light card. Can overwrite skyfall debuffs.
Gadius helps offer new utility and skill delay protection.
Can combo with other heart makers to produce damage
Justice, Demands Retribution! Well maybe Uther said it better, regardless, Star Justice Descended goes live tonight in Tandem with the official GungHo stream. To make this stream extra exciting, they have organized a special coop challenge that pits players against each other for Fantastic rewards.
A tale of Antonio and Mantastic
Tonight, I had the pleasure of being paired with the infamous Antonio and together, we managed to devise a strategy to tackle this challenging dungeon with minimal stress and skill. We do need to take a little gamble of only 80% skill bind resistance as neither of our teams are very invested or well developed. Antonio is severely lacking in skill ups and we had to use careful planning to ensure all of our actives would be ready in time. I still wish he dressed up as Lifeguard Odin.
Many of the subs were chosen for their skill boosts to help Antonio have his actives ready in time and would otherwise not be included. Key components to successfully run Star Justice include:
Cerebrus Rider to kill Zeal on floor 3
Raphael (or Thanatos ) to survive the 1% execution on the final floor
Below is a floor-by-floor breakdown of our active and turn usage to successfully clear Star Justice. We had to pray for the 80% SBR to work. Also, Antonio creates the room to allow us an extra turn.
Star Justice Cheese
A: No light, heal, or wood M: Hera + Australis
A:No dark, heal, or wood M:LB
Absorbs over 100
A: LZL and match something M: Dios
A: Raph THEN Dios *Pass turn* M: Swipe A: Match non-heart
Justice is served! And hopefully we are served some Fantastic rewards for our heroic efforts.
Push-Button teams have become all the rage lately due to their speed and efficiency when clearing content. They have mostly been regulated to farming Tamadra or PreDRA Infestation as a means to squeeze in as many runs as possible within a small time frame; however, with the introduction of Awoken Liu Bei , Push-Button teams are now able to tackle some Mythic Plus content with the right set up and planning. If you have not already, I encourage you to read my Awoken Liu Bei Analysis article for more information.
Clear times are significantly faster when I am not explaining myself etc. If you are using a less than ideal team like mine, be sure to experiment and test to ensure you deal enough damage.
The fact I have to combo on the first few floors is simply outrageous.
Mantastic has had quite lackluster luck with the REM (even after spending 210 stones on the most recend 5x GFE event) and is lacking a Liu Bei to form the ideal 64x team. As such, I decided to pair my Australis with Fantastic’s Liu Bei to form a 32x ATK (40x ATK on Australis) team.
As you can see, my team is quite underdeveloped outside of the max-skilled Zeus Dios as the monster levels do not matter in Rouge Descends due to everyone starting at level 1.
A Mantastic and Fantastic clear of Zaerog Infinity using my brand new Myr who I painfully skilled up over the weekend. If you wish to watch my various clears using Awoken DQXQ , Blue Sonia , and Dark Metatron , please check out my previous post HERE. For more about team building Myr, please read my full analysis HERE.
The most amazing part of the heart-cross leaders is the ability to have your damage multiplier carry over on a sweep if there is no preemptive. This allows you to have a fantastic multiplier and easily clear trash floors along with speeding up your clears.
I still need more practice forming heart crosses; however, I am liking her playstyle and look forward to clearing more content with Myr.
Miru/Myr Descended is going live tonight at 7pm and is one of the most anticipated debuts in recent memory. I thoroughly analyze her team building and review her in a previous post HERE that I strongly encourage you to have a read over if you have not done so already. However, I never discussed how to actually farm her challenging descend and I plan to post my various clears as I upload them so this post will be a work in progress for the first few days.
I will post my Fantastic clears as they are uploaded so check back on a regular basis =)
I plan on using Awoken DQXQ , Blue Sonia , and Dark Metatron .
Mythic Plus with DQXQ
My fastest and most consistent team and comes with a Fantastic strategy for dealing with all the various mechanics. One big advantage is all the cards are max level by the end of the dungeon.
Legend Plus with Dark Metatron
Mythic Plus with Blue Sonia:
Just for fun, Myr VS Mythic Plus Myr
These videos should provide some inspiration on how tackle Myr Descended. You can do your own research by using the search term 時界龍 超絶地獄級
Keeping with the trend of being able to record quality videos, I decided to showcase how I have been farming Mythic Plus Linthia Descended for the Dubmythlits (who never drop in Friday dungeon), 500 Monster Points via the PreDRAs , plus eggs (when 10x), rank experience, and the boss drop, and Linthia . Linthia Descended is normally a challenging encounter as she preemptively disables your awoken skills for 5 turns and hits incredibly hard. I used to farm her with my Blue Sonia team; however, I transitioned over to Awoken DQXQ due to higher damage and no type restriction.
Please ignore the brief interruption at the end as my visiting Dad is overzealous and impatient to be let inside….
With any Mythic Plus Rogue Descend, you need to have a reliable way to deal with the PreDRAs and for Linthia, you should bring a delay to help handle the preemptive awakenings bind. For myself, I like to not use my delay on the first turn and instead use a shield/damage mitigation to stall out a few turns to give myself a large room for error in case I do not one shot the final boss.
When dealing with the PreDRAs, you should try to have the opposite player sweep the previous floor to ensure the correct player takes their turn to eliminate them without wasting a pass turn.
In an ideal world, I would like to use Awoken Apollo to override the wood skyfall, but sometimes it is not always possible.
Hopefully this video is informative and provides some inspiration on how to tackle Linthia Descended along with using an Awoken DQXQ team.
I have been tirelessly tinkering away with perfecting my streaming capabilities and also have the capability to record my gameplay as a means to showcase various dungeon clears. Mythical Plus Nordis Descended is a reasonably challenging Rogue descend .I decided to use my Zaerog Infinity team as it is quite fun and exciting to play and hopefully showcases a different playstyle that is seldom seen. Playing the various Rogue Descends is also how I have been able to farm nearly 200k Monster Points per account due to the annoying PreDRAs that appear.
Hooray for good audio and a face that’s made for radio =D
It is somewhat challenging to narrate and play at the same time so I hope to improve in my future videos.
The team is primarily composed of orb changers with a modest emphasis on heart/dark generation. This is to help deal with the preemptive dark bind on the final floor due to the recover bind awakening. Blue Odin is used on many of my other teams and has Awoken Ra inherited to deal with the PreDRAs. Dark Izanami is mostly for insurance against Nordis in his final form.
I have plenty of actives and the full +297 grants me a modest room for error and stalling.
I hope to continue producing videos like these and any feedback is greatly appreciated on how to improve is greatly appreciated.