Sanrio Collab Review 2021

Hello Kitty Is Back!

Introduction

There comes a time in every PAD player’s life when they strike gold for the first time–or diamond, rather. It’s the first time they get a truly powerful card, generally the chase card of a collab. For me, that occurred two years ago when I received Zela Kitty as my free login roll during the 2019 run of the Sanrio Collab. Zela Kitty suddenly allowed me to clear content that was frighteningly intimidating at the time, especially for a newish player. Once I stacked my team with two more Zelas, I was off to the races. When the ability to level cards up to 120 hit North America, the first card I boosted was my beloved Zela Kitty in a slightly foolish (and expensive) act of nostalgia. I know I’m not alone in loving this card, and many of us look back wistfully on the shining–though brief–moment in which Zela Kitty was on top. 

In this article, I’ll be providing some thoughts regarding the 7 Star cards (Witch Kitties), as well as Charmmy Kitty and Gudetama (the orb skin bundle cards).

Summary: Overall, this is a collab that, while not earth-shattering in terms of shaking up the meta, does feature some interesting and unique cards, particularly in terms of farming. Coupling this with the fact that the tradable cards are relatively ‘cheap’ in terms of trade fodder, you may find it’s worth it to pick a few of these cuties up. The most noteworthy cards are Great Witch Hello Kitty, Reeche Kitty, Saline Kitty, and Veroah Kitty. Both of the orb skin cards, Charmmy Kitty and Gudetama, are useful and worth considering.

My personal recommendation is to do a few rolls if you’ve never rolled in the machine before, or if you really like the art/characters. However, for most players this is probably a collab where you should trade, if possible, for what you want; this is not a machine to go ham on, as the lower rarities cards are not impressive or terribly useful, which is unfortunate. Trade fodder for the five Witch Kitties can be found here.

You can check out the official announcement from Gung Ho here.

Collab Duration: 11/29 (Mon), 0:00 – 12/12 (Sun), 23:59 (PST)

Thank you Tsubaki Bot for the image card sources! Art and icons are owned by GungHo Online Entertainment, Inc.

Seven Stars–The “Witch Kitties”

Great Witch Hello Kitty

Great Witch Hello Kitty received some interesting buffs, boasting an extra SB (now four total) and 3 dungeon boost awakenings. With a lowish cooldown on her active skill, she could be a powerful sub for button farming teams; she could replace Greed Dragon, who is a common sub found on farming teams, as he only has 2 SB and the cool down on his active skill is much longer. She also edges out Xmas Saline, who has a similar amount of dungeon boosts but a much longer cooldown. Great Witch Hello Kitty is hands-down one of the more desirable cards in the collab.

Great Witch Zela Kitty [Evo]

The buffs to evo Zela Kitty are a bit disappointing. She goes from a flat 2X multiplier for Wood Att. to 2.8, 3 additional combos for matching 9 Wood orbs (now 4 total), and a flat + 5 seconds to orb move time. In terms of awakenings, she’s only been given a dungeon boost as an addition. The biggest change is that her active skill cooldown has been nearly cut in half–from 16 turns down to 9. The multipliers from her leaderskill aren’t completely atrocious, however they don’t feel noteworthy in a world of submarines and race cars. The addition of the dungeon boost is somewhat baffling–it seems she’s being pushed more in the direction of farming, however there are much better options out there. It’s hard to rationalize using Zela Kitty for farming when we all collectively lost our minds rolling for Gojo’s not too long ago, and this collaboration features both Saline Kitty and Veroah Kitty. This leaves Zela Kitty as a potential sub on Wood teams but, again, there are generally much better options out there both in terms of active skills and damage. If you don’t have Selica, Academy Valeria, Susano, or Avalon Drake, Zela Kitty could be a somewhat decent VDP-based damage card for Wood teams, however her active skill cooldown is longish by contemporary standards for an effect that is situational at best. Coupled with the fact that she is Wood/Wood, rather than having a different colored sub attribute, it makes her place on a team a tough sell particularly because there are many dungeons with all-attribute clauses. 

Cat Fact! Hello Kitty’s first appearance in the world was on a coin purse, originally sold in 1975.

Fire Great Witch Hello Kitty

Aha–a trend is emerging. Fire Kitty, a new addition to the REM, also boasts 3 dungeon boost awakenings, as well as 3 VDP and 2 SB. This card doesn’t feel as exciting as Great Witch Kitty, due to having less SB and a slightly longer active skill. Although she is doing a great job stirring her little cauldron, Fire Kitty doesn’t strike me as particularly noteworthy unless you are using a Fire-based swipe farming team and need VDP damage.

Great Witch, Madoo Kitty [evo]

Aside from having a kickass eye patch, Madoo Kitty is a TPA/10C damage stick. Her active skill, the same as Fire Kitty, provides a 2-turn 50% shield and a 2-turn delay on a 10-turn cooldown. Her active skill feels weaker in comparison to Halloween Inahime, who boasts a 3-turn delay, 3-turn 50% shield, and 3x attack boost, albeit with a longer cooldown at 14 turns. Madoo Kitty’s leader skill is mediocre at best. A low attack multiplier paired with the clause requirement of matching 5 or more connected orbs–despite the fact that Madoo Kitty is TPA based–feels a bit clunky. It mirrors the leader skills of both regular Madoo and Halloween Madoo, however neither of these cards have been noteworthy leaders for a while. If we end up with a cool Fire TPA based lead in the future, I could see the usefulness of this card as a sub, however as it stands, she doesn’t really fit into any teams. 

Cat Fact! Hello Kitty turned 47 this year!

Water Great Witch Hello Kitty

Water Kitty, as well as her evo, are two of the more interesting additions to the REM. Like the other two base forms I’ve mentioned, she too has 3 dungeon boosts, however her active skill and awakenings are geared toward rainbow teams. Wood Kitty still seems like a superior option for farming in comparison, as Water Kitty only has 2 SBs, unless the situation calls for either attribute or damage absorption nullification.

Great Witch, Reeche Kitty [evo]

Okay, now we’re talking–for rainbow enthusiasts, Reeche Kitty is a card worth looking into. To me, this is one of the more noteworthy cards in the REM. Her leader skill is more competitive compared to Zela Kitty and Madoo Kitty; she’s got a nice 65% shield, 3 million auto follow up attack, and a color activation-based 22X damage multiplier. Reeche Kitty also has a fixed time leader clause of 13 seconds, which is reasonable for both 6×5 and 7×6 boards. If you like cushier orb move time for rainbow teams, this might feel daunting, however not having to deal with time debuffs is appealing. In terms of top of the line rainbow leaders, Beach Mariel and Story Mode Sakuya are currently dominant. Although Reeche Kitty is neither Dragon nor Attacker type, meaning she would not benefit from Beach Mariel’s HP multiplier, she still looks to be a fun pairing. Sadly, I still think Story Mode Sakuya is a better pairing for Beach Mariel, as she provides more shield, more attack, and pumps out twice as much auto FUA damage, albeit with a slightly stricter damage activation clause; Reeche Kitty only requires four colors to be matched, while Story Mode Sakuya requires Fire, Water, Wood, and Light specifically. That being said, Reeche Kitty looks like a fun and useful sub for rainbow teams because of her active skill. Board unlock, five attribute + heart board change, and nullification of attribute and damage absorb for 1 turn on a 9-turn cool down seems handy, especially in dungeons where only one turn is needed like Alt Shura Realm 1. End game dungeons like Shura 3 and Mysterious Dimension 1 require multiple turns of absorb nullification, however, so that’s something to keep in mind if you’re thinking of slotting Reeche Kitty into any of your end game dungeon builds–you may need to overwrite her skill by putting a Reeche Hat equip on your Reeche Kitty. She’ll be both powerful and fashionable!

Light Great Witch Hello Kitty

Light Kitty is an interesting card overall. This is a card purely designed for swipe farming in terms of awakenings, active skills, and leader skill. Her leader skill boosts both rank exp and coin accrual rates by 1.6, then provides a flat shield and 15x attack multiplier for matching two light combos. Oh, and would you look at that–her active skill provides two rows of light orbs, as well as a 1-turn haste. Thus, you could have an army of Light Kitties and loop active skills, swiping to your heart’s content (four Light Kitties on the team in total would allow you to loop active skills). You could use her as an initial lead for Alt Shura Realm 1 farming, though, if that’s something that you’re into. As a sub, this card looks great for light row swipe teams.

Great Witch, Saline Kitty [evo]

Saline Kitty is a premier card for light-based swipe farming. With a 17x attack multiplier and an additional 4 combos for matching two light combos, dual Saline Kitties means you can basically farm while asleep. If you wanted to drain your 401K to whale on this REM or decimate your stock of 6-star GFE trade fodder, you could have a team of Saline and Light Kitties and loop active skills while also benefiting from a base total of 14 dungeon boost awakenings. Because Saline Kitty has some hard hitting awakenings in the form of a 7C, a 10C, and two Light Takos (not even counting her SA options), she’s dealing considerable damage by swiping if you’re running a pair of them, as using her active skill and swiping provides 10 combos minimum. Where Saline Kitty shines, and where she has seen the most use on the JP server, is in Training Arena 3. With a double damage cap latent and the support of light row equips, Saline Kitty easily hits damage cap with basically zero effort. If you don’t currently have a TA3 farming team, Saline Kitty might be a worthy investment; however, keep in mind that most builds require at least 3 Saline Kitties total (like many popular Gojo TA3 farming builds require 3 of him), so you’d be investing either a lot of stones or a lot of trade fodder. Still, she is the superior TA3 farming option at the moment because of her dungeon boosts (netting you more exp per run). All in all, Saline Kitty is definitely one of the more useful and exciting cards in the collab, both in terms of farming capabilities and as a sub on more traditional teams.

Cat Fact! Canonically, Hello Kitty does not have a mouth. 0.o

Dark Great Witch Hello Kitty

Move over Veroah, there’s a new cat-shaped sheriff in town! Dark Witch Hello Kitty seems in many ways to be a direct upgrade to base Veroah, who has been a beloved button farming lead for years. Their leader skills are identical in the way that matters–a 1.3x boost to egg drop rates. However, where Dark Kitty pulls into the lead is in terms of both her awakenings and slightly lower active skill cooldown. Dark Kitty simply has more dungeon boost awakenings–3 with SA, compared to Veroah’s single one. For button farming teams, you are using base cards with dungeon boost awakenings and inheriting a ‘laser’ equipment on them; lasers are ‘true damage’, like Ra’s Necklace which inflicts 770K damage on enemies two times. While Veroah’s cooldown is only 5 turns, Dark Kitty’s is 3. This might make a difference, depending on your team composition. Additionally, Dark Kitty’s leader skill provides 500K true damage when matching one combo, so you could plow through INT-level floors with little more than a single match of three orbs. This is definitely a card that I am planning on picking up, specifically for farming tokens during collaborations and tickets during Gung Ho Collab. RIP, my beautiful Veroah; we had a good run, didn’t we?

Great Witch, Veroah Kitty [evo]

Veroah Kitty is in many ways similar to Saline Kitty. She deals significant damage, as her awakenings are the same except geared toward dark attribute. Unfortunately, Veroah Kitty’s active skill doesn’t make clean, neat rows; instead, she changes fire and light orbs to dark orbs. Thus, farming with Veroah Kitty requires 1 brain cell, as you’ll need to do some comboing unless you inherit an active skill which makes Dark rows, while Saline Kitty requires 0 brain cells. Veroah Kitty also does not provide a loop in active skills, which is a shame, however this does line up with the way in which each of the Kitties match the great witches they’re modeled after. Still, Veroah Kitty is a formidable farming leader and general team sub. She is capable of farming TA3 and has been featured as a sub on teams as a Dark damage stick. Her low active skill also easily allows you to either generate dark orbs or inherit another active. Overall, she’s a solid card, however if you’re looking for a premier farming card for TA3, I feel that Saline Kitty has the edge.

Cat Fact! Hello Kitty is a perpetual 3rd-grade student who lives outside of London.

The Orb Skin Cards

Charmmy Kitty

A new addition to the collab, Charmmy Kitty can be purchased as a bundle during the event; buying or rolling her will grant you the new Sanrio orb skin. Charmmy Kitty is not only adorable, but her evolutions are also modeled after the Key Heirs from the Sin Dragons and Key Heros REM machine (except for Miya, which is a grievous sin as far as I’m concerned). Base Charmmy kitty is geared toward rainbow teams and has relatively decent stats, as well as an inoffensive and mildly useful active skill in the form of a RCV buff and 2-turn delay. Charmmy Kitty does give full poison resistance, 4 SB with SA, and an additional two seconds of orb move time via her awakenings. There are certainly much worse cards you could use on a rainbow team.

Charmmy Kitty Evos

All four of Charmmy Kitty’s evolutions bring pretty big personal damage, useful awakenings, and powerful active skills on very low cooldowns. Their dual color typings and general strength make them all strong and flexible subs for a variety of teams. While I don’t think any of the evolutions are a must-have on end game teams, they are by no means terrible–I’m personally looking forward to using them in a variety of different team builds. Notably, Moon Heir Kitty is one of few cards with 5 < 50% awakenings.

The fact that Charmmy Kitty is the orb skin, and that you can switch between evolutions whenever you like, makes her a solid card to pick up particularly if your monster box is lacking in mid-game or end-game rated team subs.

Plus, the orb skin is fantastic and my lord, just look at the art for each of the Key Heir Kitties.

Cat Fact! Hello Kitty has a twin sister named Mimmy, who is featured wearing a yellow bow.

Gudetama

Gudetama was available to purchase or roll during the previous run of the Sanrio Collab. Notably, base Gudetama has been changed into an equip in this iteration of the collab. His awakenings and active skill scream Light Row farming. With a whopping 5 Light Row awakenings, Gudetama’s equip helps pack a seriously nasty punch for swipe teams. The only other equip that compares at the moment is Almighty Zeus Card from the Gung Ho Collab–this equip has four light rows, but also includes a skill boost as well. Other notable equips with 4 Light Row awakenings include Nanami’s Machete (Jujutsu Kaisen), Awoken Zeus Olympios (Duel Masters), Thunderbolt Lance Keraunós & Holy Adamant Sickle (Zeus Giga equip), and Emperor Thundersword (Monster Hunter).

If you’re planning to go all out for Saline Kitty farming, or you are lucky enough to roll multiples of her, this is an excellent equip for her (we see what you’re up to, Gung Ho). Keep in mind though that it might not be useful to stack multiple Gudetama equips on your team, as he has a pretty short cooldown and you may start running into the issue of overwriting your cards’ active skills.

Gudetama Evolutions

All of Gudetama’s evolutions share the same active skill, with the exception of Oden Gudetama (who has a cleric active). Bacon Gudetama is geared more toward Light rows, while the Omelette Rice, Pancake, and Rolled Omelette forms feature situational awakenings with overall decent personal damage awakenings (though lackluster attack stats) and full resists for Blind, Poison, and Jammer respectively. The Oden Gudetama form saw the most use in the previous run of this collab, and realistically that will hold true now as well, assuming you decide not to keep Gudetama in his equip form.

Honorable Mention

Princess Valkitty -CIEL-

Before wrapping up the article, I did want to mention one other card. Aside from her adorable staff, Valkitty is also a decent Daytona sub, especially if you are missing staple subs like Halloween Cotton or Dai. She is by no means a direct replacement for either of them–Cotton, for example, is unmatched in terms of damage, amount of TPAs, VDP void skill, and the full board change–however Valkitty could find a place as a sub on your team if you were lucky enough to roll Daytona.

And that’s a wrap! Good luck on your rolls, everyone!

New or Returning to PAD? What to Play

Introduction

There are so many things to play in PAD that it can feel overwhelming and newer/returning players may not have any guidance on what to do.

As such, I have prepared a list of dungeons to play for newer or returning players which will grant valuable rewards while also being clear-able.

Video commentary


Gift dungeons

Found in the Special dungeon tab

Gift dungeons provide some of the highest rewards for the least amount of effort but are only available for a limited time. Continue reading New or Returning to PAD? What to Play

Sanctuary of the Gods Guides


Click a link below to jump to a dungeon guide.

Thank you Tsubaki Bot for the image card sources! Art and icons are owned by GungHo Online Entertainment, Inc.


Reincarnated Valkyrie – Ciel Descended!

Skyozora LinkEnglish Floor Guide


Reincarnated Valkyie – Ciel Descended Builds and Demos

Reco’s Nautilus Build

Mantastic PAD’s Yuji/Mahito

Daytona Build by u/timgodfang and u/Zer0_Diesel

Step-by-Step Floor Guide


Reincarnated Athena – Non Descended!

Skyozora LinkEnglish Floor Guide


Reincarnated Athena – Non Descended Builds and Demos

Mantastic’s Daytona/Daytona w/ Athena-Non
Aki’s Nautilus Build (Mostly NA Friendly)
Daks’ Sea Wolf Build (Mostly NA Friendly)

Reincarnated Zeus – Giga Descended!

Skyozora LinkEnglish Floor Guide


Reincarnated Zeus – Giga Descended Builds and Demos

BiraPAD’s Daytona Build w/ Zeus-Giga
Daks’ Sea Wolf Build (NOT NA Friendly)
Riku Channel’s Yuji/Mahito Build (Breakdown by Rym1)

Reincarnated Hera-Luna Descended!

Skyozora LinkEnglish Floor Guide


Reincarnated Hera-Luna Descended Builds and Demos

WetTheSystem’s Toguro/Mahito
Nia Hoshino’s Daytona (Mostly NA Friendly)
BiraPAD’s Blackbird

Player’s Choice Godfest Voting Strategies – November 2021

Introduction

The Player’s Choice Godfest (PCGF) makes a triumphant return to North America and gives players the opportunity to vote for their favorite cards to be featured in a special Rare Egg Machine. Historically speaking, Player’s Choice Godfests have been lucrative events as the rolling pool is comprised of the strongest and/or best cards currently available.

With that being said, there is no “best” card to vote for as what is best for your own Monster Box will differ from other players. Furthermore, voting for cards you do not currently own will often provide more value compared to voting for something you already have as it can fill various holes that you would not have been able to address otherwise.

Taking all of this into consideration, I would like to outline my thoughts and commentary on cards that are worth voting for. But regardless of what I say, what is best for your self will often be cards you do not own.

Video commentary


Voting breakdown

Players will be able to cast a total of three votes in three different categories: Continue reading Player’s Choice Godfest Voting Strategies – November 2021

Question Time With Mantastic – November 2021

Introduction

The general gist of Question Time posts are for players to ask various PAD-related questions that do not have a simple/Google-able answer or related article on my website. I do play other games and have often found myself having specific/unique questions about it but have no where to go and can imagine this may hold true for some of my readers.

With that being said, there will be some restrictions on the types of questions I will be answering.

If planning on commenting on a regular basis, it is advantageous to create a WordPress account to both receive notifications as well as giving me a point of reference as to who I am responding to.

Do’s and Don’t

download For the most part, almost any question will be answered, even some non-invasive Off-Topic ones; however, it is best to ask questions that require explanation/why/my personal opinion. The following examples are Fantastic types of questions to ask:

  • Of these options, what is the best Yusuke team I can make for Arena 3?
  • What direction do you think GungHo will take with the 4x HP leads?
  • Can Heart Cross teams be revived and if so, how?

x The following types of questions will not be answered by me either because it has a simple Google-able answer or shows a lack of effort on the reader’s part:

  • Anything that Google/Padx can answer
  • A link to your entire Monster Box and saying “make me a team”

Conclusion

I hope my readers use this opportunity to ask questions that will hopefully improve their overall game play and progression.

Happy Puzzling!

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PAD Halloween 2021 Highlights

Happy Halloween PAD fam! The PAD Halloween Egg Machine continues the 2021 trend post-DBDC of giving all the PAD originals/seasonals a plethora of assist equips (This time lollipops!).

Firstly, we’ll cover a full review of the machine thanks to Mantastic PAD that covers the 2021 run. Next we have excerpts from DarkDarkRai reviewing meta relevance for the brand new Halloween Inahime, Halloween Chakeol and Reincarnated Halloween Cotton. Finally, we have content from Randall_KTO: HDurga Last Year vs HDurga This Year!

Mantastic PAD Review


DarkDarkRai Highlights


[7956] Masquerade Vampire Princess, Inahime

[7956] Masquerade Vampire Princess, Inahime

The never ending crusade to push orb-skin cards power level continues here, though perhaps not to the extent of the more notable Belial. While Halloween Chakeol is no doubt the best card from this machine now, I feel I should mention Halloween Inahime first, because this will either convince you to spend 20$, or skip purchasing this bundle, without reading farther. 

Her main use as a sub is going to be for [7772] Blazearm Scarlet Conqueror, Sea Wolf, but her primary use will likely be as a sub in the long term. Though she has not been out long enough to have her best-use cases tested, she has still seen quite a large amount of use, especially for Sea Wolf. 

Delays and skill-boosts increase in use with each new absolutely game shattering double transform lead that gets released. Most of the best delays up until this point for red have been tied to an equip, such as Glavenous Helldnova, Red Shelling Ford and CROWS1 ([7421] JPN-Only). However, this is the first time that red has received a late game viable card with a delay active that is not an equip since Duval from Sacred Relic Dragon Saga. Not only is this card late game viable in its non-equip form, but it also has a dark sub-attribute which is the one color that Red teams desperately needs in NA at this current moment, due to lack of JPN-Only Magneto. 

Halloween Inahime’s main drawback is that outside of Sea Wolf (who uses 7cs to boost team damage), her damage is lackluster. 3 7C awakenings for an 8x multiplier often does not make the cut in today’s current late game meta. If you tack her extra VDP SA on to that then she reaches a 20x personal multiplier which is still only modest. She will struggle to hit damage cap with leaders other than those similar to Sea Wolf.  

Aside from her delay she does have a couple other great draws. A cross awakening (or 2 with SA) for blind skyfall mitigation since end game throws it at you left and right. 100% poison resist is also in her kit.

The cards Inahime is most likely to replace are other low cooldown cards that can hold delay active equips. Your most likely candidate for a dark attribute card, that has a low cooldown active skill, and can hold your equips? GungHo Belial. What does GungHo Belial have? A Super Poison Resist Awakening. So not only does Inahime help you cover the same attributes as the ever notorious Belial, but she effectively serves the same purpose that Belial would in the early game, while also providing better damage, and the potential for a DDC (double-damage cap) latent on Sea Wolf.

Example Team Making Use of H.Inahime

This team offers absolutely massive damage with a ton of 7c stacking for Sea Wolf’s active skill, all the cards available to be Damage Cap broken, full coverage, and amazing utility with the addition of Inahime. 


[7954] Masquerade Witch, Chakeol

[7954] Masquerade Witch, Chakeol

Halloween Chakeol is the true queen of this collab. Is she ever a doozy: a system-able 35% shield active, strong awakenings and the ability to also be used as a leader and sub. Her optimal home is currently as a sub for Yuji/Mahito teams. Sadly, her usefulness in NA is somewhat diminished due to lacking Darth Vader, who loads up the dark takoyaki/ACE awakenings that Chakeol desperately wants as a leader. He also provides an extremely low cooldown VDP active on a dark sub, which NA does not have as of now. Her optimal pair as a lead is Baran (7697) from Dragon Quest collab which is also currently JPN-Only. 

Her base form offers an amazing suite of awakenings for dark teams, boasting the valuable double 10c awakenings without SA, Tape Resist and 2 dark takoyakis/ACEs. Not to mention the great utility offered via 100% blind resist SA, meaning you can have 2 statuses covered with one slot. One issue with her kit is the lack of VDP.

Example Team Making Use of H.Chakeol

This team presents what I believe to be the most relevant use for Halloween Chakeol. If NA had Dragon Quest collab or Star Wars collab this team would look much different. Due to the lack of these cards I do not think Halloween Chakeol has much real use in Shura 3, and her use is mostly restricted to MD1 and future-proofing your monster box.


[7960] Cheerful Toy Dragon Caller, Cotton

[7960] Cheerful Toy Dragon Caller, Cotton

Finally we come to what I most recommend trading for in this event, Halloween Cotton. Her new reincarnated evolution packs a powerful punch with the upcoming Godfest Exclusive, Daytona. Boasting a huge personal multiplier with 6 TPAs, and a 10c, she is almost unparalleled when it comes to damage on Daytonas TPA reliant teams. She also has the option to Super Awaken any of the 3 main resists (Poison, Blind or Jammer), giving you the ability to cover any resist you may have missed in the rest of your team building. 

She also has a strong active, giving you a tri-color board of Light, Dark and Heals, and unlocking the board at the same time. More importantly, she gives you the VDP (pierce damage void) active that Daytona desperately needs, allowing you to make optimal TPA boards capping your entire teams damage. This active is so good in fact that there are even instances where multiple Cotton on your Daytona team is very viable.

Daytona/Daytona Double H.Cotton build – Credit to Randall_KTO

Randall_KTO’s Halloween Durga Template: 2020 vs 2021

Final feature is for Randall_KTO who has abused Halloween Durga’s passive 50% shield and systemable 35% active shield.

[6622] Masquerade Dancer, Durga

Original 2020 ASR1 Team post on Reddit: Durga the Immortal

HDurga 2020 for ASR1 by Randall_KTO

Maybe catch him on stream in action: Randall_KTO on Twitch

Fairies & SDKH REM Breakdown – The Odds are Not in your Favour

Introduction

Wrists still bad but the rolling odds are possibly worse.

This event is best for players who have never rolled before and ideally have few of the Samurai 3, ex 5* GFE, or Avalon Drake.

Video commentary

Breakdown

Fairies & SDKH REM Breakdown
5 Magic Stones per Roll
Base Rarity
Card
Total %
7*
7%
6*
12.5%
5*
4%
Event Total: 23.5%
Samurai 3
1.55%
Avalon Drake Avalon Drake
1.34%
5* Ex GFE Red Sonia Ult Sumire 2993
Verd
7.5%

Conclusion

While the top rarity features wonderfully powerful cards, the odds are not in your favour as the rolling rates feature a less than 1/4 chance of acquiring an Event card.

Happy Puzzling!

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Daily Arenas Guides

Daily Arenas Guide Banner

Welcome to the Daily Arenas Guides page. Click a banner below to jump directly to the appropriate guide.

Thanks to esperstron for compiling all of the guides. Thanks to Rylite for several variations of team builds for each day. Thank you Tsubaki Bot for the image card sources! Art and icons are owned by GungHo Online Entertainment, Inc.

Guides are 2P Co-Op focused because there is little advantage to single player play for the Daily Arenas. Find a co-op partner on our Discord: https://discord.gg/DxPDS3C7X3


Sunday Arena Banner
Monday Arena Banner
Tuesday Arena Banner
Wednesday Arena Banner
Thursday Arena Banner
Friday Arena Banner
Saturday Arena Banner

Sunday Arena

Rich Gold Dragon & Abyssal Kouryu Emperor, Fagan – Rai

Skyozora LinkEnglish Floor Guide

Sunday Mahito/Pegasus – 2P

Replace T’Challa equip with Ina or other time extend + dark maker, Aljae Equip can be replaced my Envy key or Envy egg

CREDIT TO @giyusin0 on Twitter

Mahito/Sakura var. by Oga Channel (JPN,NA Friendly)

Match row each floor unless noted

  • F1: A -> Pegasus, Nelle
  • F2: B -> Mahito (transform)
  • F3: A -> Amaterasu, Pegasus
  • F4: B -> Ina, Mahito, VDP
  • F5: A -> Pegasus (save orbs as needed for F6)
  • F6: B -> Mahito, VDP
  • F7: A -> Nelle, Pegasus, VDP
  • F8: B -> Aljae, Mahito
  • F9: A -> Pegasus
  • F10: B -> Nyx x2, pass, Nyx x2

Note: Nyxs need a long skill inherit to be Dorothy proof (or SDRs)


Monday Arena

Eris Dragon & Thundering Phantom Dragon King, Zaerog∞ – Core

Skyozora LinkEnglish Floor Guide

Monday Mahito/Pegasus – 2P

verified by u/CraeBaeBae

CREDIT TO @mtmt_tickets on Twitter

Match row each floor unless noted

  • F1: A -> Mahito, Pegasus
  • F2: B -> Eris Apple
  • F3: A -> Pegasus
  • F4: B -> Rhea, Mahito
  • F5: A -> Pegasus, VDP
  • F6: B ->Mahito
  • F7: A -> Fujin, Mahito
  • F8: B -> Pegasus
  • F9: A -> Mahito
  • F10: B ->
    • Mowa: Pegasus, VDP +2C, stall if needed
    • Lindworm: Pegasus
    • Scheherazade: Pegasus, VDP
    • GZ8: Giga, Nyx x2, Pass, Nyx
    • GZ8 (Eris): Nyx, Pass, Giga/Zhera, Nyx x2
  • Eris -> ZHera/Giga, Nyx, Pegasus/Mahito +2C

Solo Nautilus by Oga Channel (JPN, NA Friendly)


Tuesday Arena

Crimson Snowflake Ice Queen, Miada

Skyozora LinkEnglish Floor Guide

Tuesda Mahito/Pegasus – 2P

CREDIT TO @dai_pad_46 on Twitter

Match row each floor unless noted

  • F1: A -> Mahito, Pegasus, Greed Egg
  • F2: B -> Pegasus
  • F3: A -> Mahito, Rhea
  • F4: B -> Pegasus
  • F5: A -> Mahito
  • F6: B -> Pegasus
  • F7: A -> Envy, Persephone, Mahito
  • F8: B -> Pegasus
  • F9: A -> Envy, Mahito +2C
  • F10: B -> ZHera, Trailo, Nyx x2

Wednesday Arena

Brahma Dragon & Boundless Phantom Dragon King, Zaerog∞ – Core

Skyozora LinkEnglish Floor Guide

Wednesday Mahito/Pegasus – 2P

CREDIT TO @h_ppon on Twitter

Match row each floor unless noted

  • F1: A -> Mahito, Pegasus
  • F2: B -> Apophis
  • F3: A -> Pegasus
  • F4: B -> Mahito
  • F5: A -> Pegasus, Menuit
  • F6: B -> Mahito, +2C
  • F7: A -> Pegasus, BPlanar
  • F8: B -> Mahito
  • F9: A -> Pegasus, +2C -> Envy, Mahito, +2C
  • F10: Nyx x2, pass, Nyx x2
  • BrahmaDra -> VDP +2C-> 1c -> VDP +2C

Notes: Non Nyx subs are there to cover cloud/ribbon/poison/jammer. There’s a good bit of flexibility here, but you do need the rows from Chuan for sure. If you don’t have BPlanar it might be possible to separate the functionality by starting with Player B, 1C on first floor after transforming and putting a fujin active on Leilan and bind/abind clear on Orage.

Solo Build by Rylite (not LZ8 safe)

Solo Build by Oga Channel (JPN, NA Friendly)


Thursday Arena

Qilin Dragon & Golden Snowflake Ice Queen, Miada

Skyozora LinkEnglish Floor Guide

Thursday Mahito/Pegasus – 2P

CREDIT TO @s__taku0327 on Twitter

Match row each floor unless noted

  • F1: A -> Pegasus, Envy, Mahito, Lust
  • F2: B -> Pegasus
  • F3: A -> Mahito
  • F4: B -> Pegasus
  • F5: A -> Horus, Mahito
  • F6: B -> Pegasus
  • F7: A -> Mahito (at least one OE or combo)
  • F8: B -> Pegasus +1c
  • F9: A -> Kamo, Horus, Mahito
    • B-> Trailo
  • F10:
    • Raziel/Byuto: ZHera, Nyx, Nyx
    • Gawain/Miada: ZHera, Nyx, Nyx, pass, Nyx

Solo Build by Rylite (not LMiada safe)

Co-Op DC build by Rylite

Solo Build by Oga Channel (JPN, NA Friendly)


Friday Arena

Scheherazade Dragon & Violet Snowflake Ice Queen, Miada

Skyozora LinkEnglish Floor Guide

Friday Mahito/Pegasus – 2P

2 additional skill boosts needed to be Nidhogg safe!!!

CREDIT TO @hiroking_for_gr on Twitter

Match row each floor unless noted

  • F1: A -> Pegasus, Mahito, TenDRA
  • F2: B -> Pegasus
  • F3: A -> Mahito
  • F4: B -> Artemis, Pegasus
  • F5: A -> Mahito
  • F6: B -> Pegasus
  • F7: A -> Mahito
  • F8: B -> Yomi, Pegasus
  • F9: A -> Envy, Mahito
  • F10: B -> Nyx, Nyx, pass, A -> Nyx, Nyx
  • Scheradra ->
    • A -> Mahito, pass, B -> row
    • A -> Pegasus, row +2c
      • -OR-
    • B -> Pegasus, row +2c
    • A -> pass, B -> Mahito, row

Solo Build by Rylite (not DMiada safe)

Co-Op DC build by Rylite

Solo Build by Sue (JPN, mostly NA Friendly)


Saturday Arena

Glacial Kouryu Emperor, Fagan – Rai

Skyozora LinkEnglish Floor Guide

Saturday Sakura/Sakura – 2P

CREDIT TO @h_ppon on Twitter

Match 5+ unless noted

  • F1: A -> Sakura, Sakura, Genmu, Sakura, Nelle
  • F2: B -> Sakura
  • F3: A -> Sakura
  • F4: B -> Sakura
  • F5: A -> Sakura
  • F6: B -> Sakura
  • F7: A -> Sakura
  • F8: B -> Sakura, Nelle
  • F9: A -> Sakura
  • F10: B -> Envy, Nyx x2, Pass, Nyx x2
    • If Qilin: Kill Shield First

October PAD News – Mystics & Spectres, Halloween, New Evos

Introduction

GungHo has been releasing monthly News updates and I wanted to summarize/share my point of view for the various topics presented this month.

Mantastic video


GH Video


New Evos

Continue reading October PAD News – Mystics & Spectres, Halloween, New Evos

Puzzling those Dragons