June 30 – July 1 Godfest Review Plus New Odin Evolution & Mesopotamian Commentary

Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6/7* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event and some 6/7* GFE may have higher rolling rates. Always check the rolling rates before proceeding.

Introduction

Saturday marks the return of our bi-monthly Godfests and features absolutely nothing interesting this time around. This is because it is just a standard Godfest with an average line up and no boosted rates/additional cards being available.

With that being said, it is a pretty good event to skip in order to save your Magic Stones for a more lucrative event as there is speculation (nothing confirmed) that NA will be receiving a Super Godfest in the near future along with the release of a new 7* GFE.

On the other hand, both Red and Blue Odin received Mega Awoken evolutions that dramatically improve their viability. In addition to the regular Godfest review, this article will be touching upon the Odins to help you better understand them along with possibly changing your mind about using them as Monster Exchange fodder.

Official announcement can be found HERE.

Video commentary

–video coming soon–

Godfest overview

Unlike Godfests of the past, only some 6/7* GFE will be featured. If they are listed as unavailable, you will be unable to roll them during the event.

June 30 – July 1 Godfest
6/7* GFE available

   3233    3370 3236 
 2991   3268     

6/7* GFE not available

          
 

You ideally wish to line up a Godfest that overlaps with several key targets to improve your overall chances of success. Thus, it may be advantageous to wait for a more opportune Godfest if the current one does not feature enough key targets.

Based on the revealed rolling rates of previous Godfests, 6* GFE will have 0.6% hit rate whereas the 7* had 0.5%. With that being said, some GFE may feature an increased rate and you simply have to check the displayed rolling rates each time.

On a side note, Ameno  and Dark Kali  have been absent for the second time in a row. Continue reading June 30 – July 1 Godfest Review Plus New Odin Evolution & Mesopotamian Commentary

Magic: The Gathering REM Review and Analysis – June 2018

Introduction

Magic: The Gathering Collab is coming to North America this Monday through a synchronized release with the JP Server. This is incredibly exciting as North American players are able to board the hype train as it departs the station instead of several months later when potentially newer and flashier things have been announced in JP.

Furthermore, this Collab has a massive following and many players may be rolling for both their potency and for nostalgia reasons. As a whole, this event is quite solid as all of the 6=star cards have merit and value unlike most other 5-stone machines of the past. As such, it may be harder to trade them in via Monster Exchange as they all offer something valuable through both their regular evolution and Weapon Assist form.

Unfortunately, the Magic: The Gathering has less value at the 5-star rarity which is where approximately 90% of the rolls will be found (basing off the notion that 6-star cards tend to be around 2.5% each). As such, it may be challenging to fully justify rolling and players may end up only Monster Exchanging for a few select cards.

This article will summarize each card’s strengths and weaknesses to give you a better idea of whether or not it is worth spending your Magic Stones in this event.

Video commentary

—video coming soon—

Overview

Magic: The Gathering REM
 6 Star base
 5 Star base
Magic: The Gathering REM – July 2, 2018
S   
A   
B
C  
D  

All 6-star cards are available for trade within the Monster Exchange System.

Order within each tier is random and not reflective of ranking.

Due to the power of all the 6-stars in the event, one should keep their first copy of each one and only consider trading if owning duplicates and interested in their Weapon Assist evolution.

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them.

Continue reading Magic: The Gathering REM Review and Analysis – June 2018

June 16-17 Godfest Featuring Evolved Neys

Godfest Basics

The format for Godfests has been dramatically changed through their REM Renewal along with Full Disclosure of Rolling Rates. These changes dramatically improve your chances of rolling a specific card as the pool of available monsters is significantly smaller as only a portion of the all possible monsters are featured at a given time. This is great news for players as you are better able to focus your Magic Stones on key cards.

Godfests no longer advertise “rate increases” and instead Highlighted specific cards along with 6* Godfest Exclusives being available. As such, these events are the best time to roll the REM as the current meta is heavily favouring these rare and elusive monsters.

Rolling rates may change or vary with each Godfest event and some 6* GFE may have higher rolling rates. Always check the rolling rates before proceeding.

Introduction

Saturday marks the return of our bi-monthly Godfests and features the Evolved Neys as an added prize. This will bump up the total number of featured 6/7* Godfest Exclusives (GFE) to 25 as opposed to 21 from the previous Godfest.

The additional 4 cards should increase the total rolling rates for the GFE which may make this the strongest non-Super Godfest event. With that being said, the evolved Neys should have a similar rolling rate (speculation) as Zela due to them coming out as 7-stars.

Official announcement can be found HERE.

Video commentary

–video coming soon–

Godfest overview

Unlike Godfests of the past, only some 6/7* GFE will be featured. If they are listed as unavailable, you will be unable to roll them during the event.

June 16 – 17 Godfest
6/7* GFE available

      3391 3392 
3236 3370  2991   3268   
    

6/7* GFE not available

     3233 Scheat   

You ideally wish to line up a Godfest that overlaps with several key targets to improve your overall chances of success. Thus, it may be advantageous to wait for a more opportune Godfest if the current one does not feature enough key targets.

Based on the revealed rolling rates of previous Godfests, 6* GFE will have 0.6% hit rate whereas the 7* had 0.5%. With that being said, some GFE may feature an increased rate and you simply have to check the displayed rolling rates each time. Continue reading June 16-17 Godfest Featuring Evolved Neys

Rikuu Ranking, JP Cutoff, and Higher NA Scores

Introduction

The Rikuu Ranking Dungeon is in full swing and North America has already surpassed the JP cutoff. This is a surprising accomplishment as NA is usually behind JP unless the Ranking Dungeon was so delayed that we gained access to new cards/team compositions.

This article will examine the cutoff curve and what assumptions we can make along with what is the most popular/accessible team players are using.

Video commentary

–video coming soon–

JP vs NA Curve

Images courtesy of the Puzzle & Dragons Community Discord Server.

Historically speaking, the crowning score curves for JP and NA look different, but JP usually edges out on top by the end. This is because North American players are able to immediately copy their strategies right from Day 1 and spend less time tinkering or experimenting with teams as they only need to make adjustments based on their Monster Box. Continue reading Rikuu Ranking, JP Cutoff, and Higher NA Scores

Rikuu Ranking Tournament – Crowning with Zeus Verse

Introduction

The Rikuu Ranking Tournament is an exciting event as it gives players another chance to acquire Rikuu  as well as obtaining a Crown.

Scoring at or above the 26% threshold will yield a Rikuu while 6% will guarantee a Crown. Depending on your personal goals and puzzling skills, both rewards may be obtainable and I wish to share my Crowning strategy with you.

Video clear


Team used

Rikuu Ranking – Zeus Verse
Card 3260 3260
Inherit
Latent Devil killerDevil killerDevil killer Water Redx6 RCV LatentRCV LatentRCV Latent Devil killerDevil killer

Zeus Verse requires players to have 3 heals/full damage voids to maintain their health at 100% in order to waltz through the dungeon. I do not own an Amaterasu so I utilize the Ganesha to void the 99% Gravity from Hino on Floor 5.

In addition, I use Water Resist Water Red to reduce the damage from the Cat on Floor 8 to ensure I can heal back to full. In hindsight, I could have just used the Light Metatron Weapon Inherit but this also works.

For the most part, you can simply 1 combo each floor and this ensures a faster clear time and a higher score. Of course, there is some luck involved, but this set up helped minimize the failures and my highest score was achieved with only a few runs.

Conclusion

The Rikuu Ranking Tournament is an exciting event as it offers generous rewards at what is arguably the most generous rates possible.

Let me know what you used for the Tournament and how well you have placed.

Happy Puzzling!

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Rurouni Kenshin REM Review and Analysis – June 2018

Introduction

The Rurouni Kenshin REM makes a triumphant return after a prolonged absence from Puzzle and Dragons. With this inception, the REM gains 3 new cards along with the ability to Limit Break and grant Super Awakenings to the 6-star cards. Furthermore, players will have the option of using the Monster Exchange System to trade in for all of the 6* cards.

As a whole, the Rurouni Kenshin Collab is reasonable overall but may not be worth heavily rolling for the average player. This is not because the cards are weak, but the top prizes are more niche/geared towards players who are interested in farming more efficiently. In addition, there is hope/speculation that NA will gain Persona or Magic the Gather Collabs and they may have more potential overall.

This article will summarize each card’s strengths and weaknesses to give you a better idea of whether or not it is worth spending your Magic Stones here.

Video commentary

—video coming soon—

Overview

Kenshin REM
 6 Star base Saito Kenshin  
 5 Star base Aoshi Sanosuke Sojiro 
 4 Star base Misao Kamiya Kaoru Megumi Kamatari Yahiko
Kenshin REM – June 8, 2018
S   
A Kamiya Kaoru Kenshin 
B Saito
C Sanosuke Megumi
D Aoshi Sojiro Kamatari Yahiko Misao

All 6-star cards are available for trade within the Monster Exchange System.

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them.

Continue reading Rurouni Kenshin REM Review and Analysis – June 2018

PAD Academy REM Review and Analysis – June 2018

Introduction

The PAD Acedemy REM returns this Monday to North America. The event comes with 5 new characters, Limit Break/Super Awakenings for older cards, and the option to utilize the Monster Exchange System to acquire the 8-star cards.

All of this translates into an interesting event; however, the cards themselves are nothing special and after numerous lucrative events, it may be challenging to justify spending your Magic Stones here.

Unfortunately, many of the PAD Academy cards are reskins of existing (and lackluster) REM cards along with the 5 and 6-stars being horribly outdated.

On the bright side, there will be no more 4-star cards coming out of the Event REM and each roll will be festively dressed to fulfill all your School Boy/Girl fantasies.

Video commentary

—video coming soon—

Overview

PAD Academy REM
 8 Star base  
 7 Star base Summer Lucifer Summer Isis Summer Athena 
 6 Star base   
 5 Star base Summer Theurgia Summer Sasuke 
PAD Academy – June 1, 2018
S
A  
B  Summer Lucifer   
C  Summer Isis   Summer Athena  Summer Sasuke
D Summer Theurgia

All 8-star cards are available for trade within the Monster Exchange System. Sakuya  will be available for 300,000 Monster Points but this is unwise as she is underwhelming along with the June Monthly Quests giving one out as a reward for completion.

Order within each tier is random and not reflective of ranking

Regardless of card’s ranking, you should always keep it if it is your very first time acquiring them.

Continue reading PAD Academy REM Review and Analysis – June 2018

[Videos] June Quest Dungeons – Solo Level 8-10

Introduction

June is in full swing which means a a brand new set of Monthly Quest Dungeons to tackle! This morning I had nearly full stamina and decided to record my three solo clears to showcase what mechanics to be aware of along with possible counters to them.

Video clears

Level 10

Tardis  is the true hero for granting free stalling on Floor 1 to ensure all relevant actives are ready in time. Just make sure to leave at least 3 poison orbs for Medjedra to lock instead of disabling your awoken skills.

Level 9

Having a Fenrir  inherit prevents any poison orbs from falling down. Just make sure you leave the three Jammer orbs created in the bottom row to ensure you can match any new ones that fall down.

The final boss has 40 million defense to either bring a burst or DEF break to easily kill her. In addition, having a delay or shield ensure you survive her 200% gravity in the advent she prevents matching of your particular colour.

Level 8

Level 8 was reasonably straight forward and the only major issue I can foresee is Azazel placing his tape on the top row which prevents players from matching there. The two easiest counters are either the Resistance Immobility  awakening or using a 7×6 board. Finally, having a time buffer ensures you can overcome Kushindahime’s massive time debuff and combo shield.

Conclusion

These videos are not the only way to go about this and naturally, playing in coop will make things easier. Regardless, this set felt less intimidating overall and I am curious to hear what you have used to clear these dungeons.

Happy Puzzling!

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