Category Archives: Monster Analysis

Yog-Sothoth Review and Analysis

Introduction

Yog-Sothoth  is one of the most highly anticipated Godfest Exclusives to be released as they are without a doubt overpowering. They easily push the envelope of Powercreep as they have an incredibly easy to activate leader skill along with somewhat outrageous damage output.

While leaders like Anubis 3385 and Kushinadahime  have the potential to achieve amazing damage output, they are somewhat gatekeeped behind significant player skill and having ideal boards. As such, they are sometimes out of reach for the average player whereas Yog-Sothoth will be simple to play by comparison.

This article will examine his strengths and weaknesses along with his uses/applications and some team building guidelines.

Video commentary

—video coming soon–

Yog-Sothoth at a glance


6,258 HP / 1,985 ATK / 233 RCV
1,100 Total
Time Extend Skill Lock Resist Bind Immune Bind Immune Skill Boost Skill Boost Multiplayer Bonus

Active Skill:
All orbs Arrow Light Heart
Recover 40% Maximum HP
4 turn bind recovery
13 turn cooldown

Leader Skill:
All cards 6x ATK when HP is greater than 80%. 2.5x when HP is less than 80%. 3x ATK and 25% damage reduction when matching two Light combos
324x ATK / 43.75% Damage reduction

Yog-Sothoth 
Rank: S

Pros download
Cons x
  • Bind Immune with bind clear
  • 324x ATK for a mono colour team
    • 2 combo Yogs will be a thing
  • 43.75% damage reduction
  • Low skill cap/easy to use
  • Flexible team building
  • Incredible base active skill
    • Possibly best value in the game
  • 1,100 weighted stats compounded by
    coop boost Multiplayer Bonus awakening
  • 6-star GFE
  • Lack of damage control
  • HP-conditional multiplier
  • Can’t really stall
  • RCV somewhat low

Elaboration of Pros and Cons

Pros

Yog-Sothoth is simply an amazing card to own because of his Continue reading Yog-Sothoth Review and Analysis

One Shot Challenge Rewards: Whaledor, Raguel, and Drahklist Analysis

Introduction

This current set of One Shot Challenge (OSC) is one the easier side compared to previous incarnations. This is due to both Powercreep of available cards (think Monster Hunter and pairing everything with Diablos ) and easier spawns overall. As such, many players may be completing their first OSC and will now be the proud owner of one of three new cards.

Each of these cards has tremendous value and you will be able to acquire all 3 over time through future OSC. Furthermore, there will be limited time Guerrilla dungeons that will allow you to skill them up and farm as many as you are humanly able to.

This article will highlight how all three cards can be used and why they are worth pursuing.

Video commentary

—video coming soon—

Anubis x Diablos Whaledor clear

Whale-done me. Pretty much any combo leader with Diablos will waltz through this OSC
__

3 new cards

All three new cards feature majestic artwork along with niche applications that can dramatically enhance your gameplay. Continue reading One Shot Challenge Rewards: Whaledor, Raguel, and Drahklist Analysis

Brave 2 and Wisedragon Series Review and Analysis

Introduction

As part of the REM overhaul, 10 new monsters have been added to the pool while simultaneously removing the less than desirable Late Bloomers, Elementals, and Fruit Dragons. This will at least cut down on the excessive silver/troll gold fodder while giving players the opportunity to pull new and exciting cards. At this point in time, the Late Bloomers and Fruit Dragons are often part of various gift dungeons but the elementals are now currently unobtainable.

This article will review both the Brave 2 and Wisedragon Pantheons along with advice and suggestion on how to use them.

Video commentary

–video goes here–

Rankings

I will be following my S, A, B, C, D ranking scale with +/- as required. I will also incoperate these the next Godfest review charts. The order they appear in is irrelevant as only the difference in tiers should give you a general baseline to go off of.

One last point to keep in mind is that all 10 of these cards will be available at any time unlike Gala exclusives.

Brave 2 & Wisedragons Rankings
S+
S
S-
A+
A    
A-

Brave 2 Pantheon

The Brave 2 series features pretty girls Continue reading Brave 2 and Wisedragon Series Review and Analysis

New Evolutions and Upgrades Review for Version 11.1 – June 7, 2017

Introduction

As part of the Version 11.1 patch (full review can be found HERE), new evolutions and balance changes/buffs are now live for some of your favourite monsters.

This article will highlight the strengths and benefits of each new evolution while providing advice as to which path you should pursue along with providing commentary on all the new changes on each monster

Video commentary

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New evolutions

While most awoken/reincarnated forms tend to be strict upgrades, the ones that were released today are not so clear cut. Granted they do gain either an improved active/enhanced stats/more awakenings/etc, but some of these dramatically change what the card is known for and you should exercise careful planning if you lack duplicates. I will be referring to the official FB post HERE. Continue reading New Evolutions and Upgrades Review for Version 11.1 – June 7, 2017

New Evolutions: Metatrons, Angels 2, and More – May 18, 2017

Introduction

7 new split evolutions have been released overnight that breathe significant new life into some older cards. With this article, I wish to explore how these new evolutions fit in the current meta as well as discussing which path you should pursue.

Cards to receive new evolutions:

  • Rozuel 
  • Ruel 
  • Lumiel 
  • Nephthys 
  • Light Metatron 
  • Dark Metatron 
  • Amaterasu 

Video commentary

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Split evolutions

Split evolution paths tend to push cards into either a more sub or leader oriented role and are Fantastic overall as it allows you to better customize each card to your liking. Sometimes there is an obvious winner, but there may be times that where you wish to retain the older evoluton. This can occur when new split does not warrant enough benefits or they lose a particular typing/sub element.

 Rozuel

Rozuel was a potent fire sub due to her triple TPA, unbindability, recover bind, and God typing. This granted her flexibility as she could perform the role of both a bind clearer and offensive powerhouse when matching a TPA. In addition, the water typing had merits on rainbow teams and her low base cooldown enabled you to inherit an active of your choice over top. Continue reading New Evolutions: Metatrons, Angels 2, and More – May 18, 2017

Dark Athena Team Building, Discussion, and Rationale for 750,000 MP

Do not nuke your Monster Box for 750,000 MP to buy Dark Athena. She will be a permanent addition to the MP shop

Introduction

Dark Athena 3193 has been a long anticipated card that was up until this point only available in JP; however, NA/EU will finally be able to purchase her for 750,000 MP starting May 1st. This is a tremendous stepping stone as we are actually able to acquire a Radar card when PAD Radar is not available in our regions. Regardless, the question within the community will transition from is she coming to “Should I buy Dark Athena?” This is a loaded question as she does cost 750,000 MP and you should carefully weigh the pros and cons along with actually having a viable team to use her.

I did write extensively about her in a previous posting, but will create a new one based on the new cards that have been released since her debut in JP. However, there will be some overlap between the two but I have added in a much needed team building section.

Video commentary

—video goes here–

Solo Arena 3 clear

She is so forgiving I can make mistakes:

Screenshot from my first clear:

Dark Athena at a glance

Dark Athena
3193
God / Devil / Attacker
3,618 HP / 2,501 ATK / 0 RCV
862 Total
TPA TPA TPA Skill Boost Skill Boost Skill Boost Bind Immune Bind Immune

Active Skill:
Enhance all water & dark orbs
3 turn delay
11 turn Cooldown

Leader Skill:
1.5x HP & 3.5x ATK for God, Devil, and Attacker cards. 2x ATK & 2x RCV when matching Dark and Water orbs
2.25x HP / 49x ATK / 4x RCV

Pros Cons
  • 12.25 or 49x ATK
  • 2,501 base ATK
  • 3 TPA TPA for burst
  • Tanky Leader Skill
  • Forms one of the best teams in PAD
  • Can quickly clear challenging content
  • Farms Arena 3
  • Flexible team building
  • Bind immune
  • Damage enhance & delay
  • Can overcome combo shields
  • No evolution required
  • Comes ready to use
  • Can use Haku(s) 
  • Can be used as a sub
  • Must match both water and dark for RCV
  • Stalling is not as practical
  • No SBR Skill Lock Resist
  • Low movement time
  • Gemstone inherit semi required
  • Costs 750,000 MP

Impressions

Dark Athena may look lackluster from a purely multiplier perspective; however, she is actually one of the strongest cards/leaders in the game. There are many factors that go into consideration when trying to determine what makes a strong leader, and Dark Athena covers almost all of them.

Dark Athena has one of the most unconditional leader skills which dramatically raises her consistency and speed when playing through both challenging and easy content. Simply having to match a single water and dark combo for 49x is trivial compared to the shenanigans other leads require. This ease of activation enables you to flood the board with dark orbs in order to better take advantage of Dark Athena’s three TPA TPA awakenings. Furthermore, with the introduction of the 7 combo 45 awakening, Dark Athena has even more burst potential as she can run duplicate Hakus  to great success. Continue reading Dark Athena Team Building, Discussion, and Rationale for 750,000 MP

New Content Update – April 25, 2017

Introduction

In a small and surprising update, we received new Reincarnated Evolutions for several popular cards. For the most part, reincarnating a card is the best thing to do as they are bumped up to 1,000 weighted stats, additional awakenings, and triple typing. As such, you should be pursuing them almost all the time and the only real exception at the moment is Haku .

This article will provide a brief summary/thoughts on each of the featured cards in this content update. As a side note, you should be using 0-stamina Normals to abuse Legendary Earth for endless monster experience to level up all of these cards.

Video commentary

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New evolutions

New evolutions are some of the most exciting aspects of Puzzle and Dragons as it breathes new life into old cards and hopefully revitalizes their viability.

 Set

Like the other Egyptian 2 cards, Set gained a split evolution that removed all of this TPA TPA to gain dual 7 combo 45 awakenings as well as changing his sub attribute to Light from Wood. From a purely damage perspective, dual 7 combo awakenings are more potent when achieving 7 or more combos, but ruin more mindless-farming builds that rely on minimal comboing. Continue reading New Content Update – April 25, 2017

Three Kingdoms 2 Review and Analysis

Introduction

The Three Kingdoms 2 (3K2) series is coming to North America on Friday, March 17th and will feature the new locked orb removal mechanic. In order to entice players with new cards, GungHo tends to release new/unique abilities which also helps open up new team building/inheritance possibilities. One nice thing about the 3K2 pantheon is that they are a pantheon and should in theory be easier to obtain.

The Three Kingdoms 2 are all able to transform the board to a 7×6 size and promote pairing with different leaders along with featuring the 7 combo 45 awakening. 7 combo awakening provides 2x damage for that card when hitting 7 or more combos and is a tremendous damage boost overall. While this can be problematic with absorption mechanics, we do have access to Fujin 3414 and is somewhat controllable as you can make the conscious effort to match less combos and pray for no skyfalls.

Unfortunately, due to the fact that these are new cards, they do not have an ultimate evolution and suffer from lower base stats and fewer awakenings, but hopefully their newer aspects help justify these weaknesses.

One thing you need to be aware of is their lower than perceived rates. All the 3K2 cards are 6-star rarity and will be slightly harder to acquire than a regular card.

Video commentary

Non-English names add +2 to my name killing skill
—video goes here—

Ranking the Three Kingdoms 2

Three Kingdoms 2 – March 15/2017
download download download
download download  
download  
2558736037bba11c264e4086f62b8246_clipart-question-mark-question-mark-clipart-nature_2400-2400
x


Xiahou Don


God / Physical
3,735 HP / 1,643 ATK / 140 RCV
749 Total
TPA TPA Time Extend Skill Lock Resist Skill Boost 45 Continue reading Three Kingdoms 2 Review and Analysis

Fujin & Raijin Review and Analysis

Introduction

Two new 6-star Godfest Exclusives are coming to North America and both push Powercreep to a new level. Every game requires a certain element of Powercreep to keep things interesting, but it should advance at a steady march, not by giant leaps and bounds. While Raijin 3416 is unique and powerful in her own right, she is at least not overwhelming in what she does unlike Fujin 3414.

I liken Fujin’s level of Powercreep to that of a Gemstone Princess (far too powerful in their own right) and dearly hope it does not set  a presedence for future dungeon spawns. With that being said, once you own a Fujin, your PAD life will never be the same again.

GFE Tier List – March 15/2017
download download download 3233 Dark Kali Ult Kaede

** Not in NA yet 3414 3416 **

download download 3390 Eschamali Ryune Saria 3235 Sherias Roots Gremory
Ronove 3391
download Blue Sonia Urd Skuld ult evo Verd 3372 Sylvie Scheat
2997 Ult Sumire 3260 dtron Australis 2991 Baby Satsuki
2558736037bba11c264e4086f62b8246_clipart-question-mark-question-mark-clipart-nature_2400-2400 3392 Red Sonia Green Sonia Ult Zuoh Gadius Typhon 3370
3268 2993 Fenrir Viz
x Sherias Kali Metatron Fenrir

Video commentary

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Fujin

Fujin
3414
God / Attacker
3,418 HP / 1,885 ATK / 130 RCV
762 Total
Time Extend Time Extend Time Extend Skill Boost Skill Boost 45 Continue reading Fujin & Raijin Review and Analysis

New Split GFE Evolutions – Which Path to Take

Introduction

In a surprise mini patch, GungHo ninja released several new split evolutions for various Godfest Exclusive monsters. This article will help weigh the pros and cons when deciding which path to take.

The idea with a split evolution path is to provide players with more options for customization as well as trying to push them more into a “leader” or”sub” role. You should also be aware that some of these evolutions lose their sub attribute.

Video commentary

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Implications for split evolutions

Having a split evolution tree appears to be the norm/trend for Godfest Exclusive cards. For the most part, it is beneficial as you are able to better customize the card to your box needs, but it can also put pressure on players to roll more of what are already the most rare cards in Puzzle and Dragons. However, these new evolutions have breathed new life into the aging Odins while providing Baldin and Balboa more viability so these are positive overall.

Do note that the active skill does not change regardless of which evolution path you choose. Continue reading New Split GFE Evolutions – Which Path to Take