Best Friend Guide

Introduction

This Best Friend Guide will help you find more friends, explain how the process works, helping you improve your friends list, along with what you can use Pal Points for. Building up a strong friend base will allow you to choose from a variety of powerful leaders, have constant access to your favourite monsters, and passively generate pal points to spend on the Pal Egg Machine (PEM).

Even with the introduction of coop, it is still advantageous to have best friends as you may play in solo mode and best friends provide more pal points when used in multiplayer.

Video commentary

Finding Friends

The first step to Pal Point domination is to find friends to populate your list. As you rank up, your friends list will max out at 50 players. You can add 5 additional friend slots for 1 magic stone, up to a maximum of 300 friends. In all honesty, the sooner you add space and expand your friend list, the more pal points you will be rolling in. You can view this as an opportunity cost as for each day you have more friends, the more pal points you will generate in future days. Because PAD is very much a patience game, the sooner you invest, the more you will be rewarded. Thankfully, making friends in PAD is quite easy and I have found the community to be incredibly warm and welcoming. We can find friends via:

  • Posting your ID on various forums, Reddit threads,  and Facebook groups (@PG, @US, @HG)
  • Typing in a player’s ID under Friends -> ID search
  • Choosing Users from the helper selection list

Continue reading Best Friend Guide

One Shot Challenge 4 Clear Videos: Gaia & Zeus

Introduction

As a follow up to my One Shot Challenge 4 Guide, here are my clear videos for Mantastic and hopefully Fantastic (pending recording). Mantastic has to fight Gaia Dragon while Fantastic gets Zeus.

Mantastic clear

Was a pretty much flawless run and the only real hiccup was when I used DQXQ and failed to produce enough heart orbs.

Mantastic team

I used the same core team as I do for farming Arena 3. The only change was adding an enhance component (as there was no inherit there before) to ensure a smoother Gaia Dragon kill. I paired myself with Fantastic to gain access to Wedding Akechi W Akechi.

Mantastic’s Team
Card Inherit Latents Comments
Miru Saria Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Combos with Wedding Akechi
Awoken DQXQ Awoken DQXQ Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Protects against skill delays
DQXQ LL Awoken Loki Fire resist Water Red Wood resist
Light reduction Dark Reduction
Using for recover bind Bind Clear awakening

Burst for Gaia

Venus Saria Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Combos with Wedding Akechi

Using Venus for superior stats

2997 Saria Skill delay resist Skill delay resist Skill delay resist
Imp HP Imp HP
Stronger base

Fantastic’s clear

It makes me sad when the gameplay is slightly choppy as it does make my life a bit harder when matching. Still a Fantastic clear!

Fantastic team

His team is still up in the air, but I am fairly certain it will be nearly identical to my Arena 3 team:

Fantastic’s Team
Card Inherit Latents Comments
Miru W Akechi Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Combos with Saria
Wukong bankai rodin Fire resist Water Red Wood resist
Light reduction Dark Reduction
May inherit something here
Awoken DQXQ Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
It’s DQXQ
Saria Saria Skill delay resist Skill delay resist Skill delay resist
Imp HP Imp HP
Skill delay protection
Venus W Akechi Skill delay resist Skill delay resist Skill delay resist
RCV Latent RCV Latent
Venus has a much better body

Conclusion

Heart cross leaders are still the most powerful mechanic in the game and are well equipped to deal with all the mechanics presented in this One Shot Challenge.

Let me know who you used to clear this with and what strategies did you utilize.

Happy Puzzling!

gaia-plz

One Shot Challenge 4 Guide and How to deal with Gaia, Zeus, or Noah Dragon

Important change

You will not face the same Radar Dragon as you did the first time through as these challenges rotate so everyone will eventually face all three.

Introduction

This set of One Shot Challenges will allow players to acquire a Radar Dragon outside of Arena 3. This is Fantastic for the general population as these dragons are required for the new evolutions for the original 5 Monster Point cards (Shiva, Neptune, Odin, Ra, and Yomi Dragon) as Arena 3 is out of reach for most teams. In addition, you have to encounter the correct dragon AND have it drop which can prove a frustrating experience. Conversely, this set of Challenges provides a fixed spawn and a guaranteed drop. However, you do not get to choose your encounter and are instead assigned one based on your starter dragon choice. This can be easily found as the coloured orb beside your in-game name. Finally, this challenge must be completed in solo mode, but you are able to stone to continue.

Just be aware that this is meant to be an end game challenge and many players will be unable to successfully clear it. With that being said, a wide variety of teams are capable of clearing this dungeon, but it is vital to be fully plussed, latented, and inherited where required.

If you wish to see my clears on Fantastic and Mantastic for Gaia and Zeus Dragon, check out my next post HERE to see the full team set up/latents/inherits.

For this set, I will be using Krishna on both accounts and will upload the videos when completed.

Video commentary

Which Radar Dragon do I fight?

Players are assigned a specific Radar Dragon to fight on floor 20 based on their starter dragon choice. This choice is indicated by the coloured icon beside your in-game name.

  • Fire fights Noah Dragon
  • Water fights Gaia Dragon
  • Wood fights Zeus Dragon

For example, Mantastic started with fire and will fight Noah (Fantastic has Gaia):

Crown rank feature

Hurdles of solo mode and no duplicates

This Challenge must be completed in solo mode along with imposing Continue reading One Shot Challenge 4 Guide and How to deal with Gaia, Zeus, or Noah Dragon

Khepri Descended Snowglobe Challenge with Awoken Persephone

Introduction

Khepri Descended is the newest dungeon to be released in Puzzle and Dragons and comes with the wonderful Snowglobe challenge component. In order to successfully clear the challenge, you will have to beat the dungeon in solo mode with no continues and have the Snowglobe as a sub on any difficulty. This can be a daunting task as you are essentially losing a sub slot. Thankfully, you are able to inherit a skill onto your Snowglobe as there are quite a few new mechanics you will need to overcome.

There will not be any indication you successfully cleared the challenge component and I do not know when you will have the additional Snowglobes distributed. It will probably happen a week or so after the challenge finishes.

Video clear

Dungeon overview

Khepri Descended imposes the unique restriction of 4 seconds to move orbs. This means all of your time extend awakenings, leader skills that add time, and time extension badge are all worthless. As such, players will have to be able to carefully plan their moves and be prepared for less combos as  you are not able to casually match orbs. Continue reading Khepri Descended Snowglobe Challenge with Awoken Persephone

10-Stone GFE Machine: Thoughts and Stats

Introduction

As part of the 4 year Puzzle and Dragons Anniversary event, GungHo is giving their North American and European servers the magical 10-stone Godfest Exclusive Rare Egg Machine. This machine was released to great fanfare in Japan some time ago as it guarantees a GFE on every single roll for double the magic stones. This means you will be acquiring 15,000 Monster Points from the troll Light Metatrons Metatron instead of 3,000 from sad Silvers. Naturally, this presents the question: to roll or not to roll?

Video commentary

A sample video of an IAP-Friendly JP player:

Rare Egg Machine background

The Rare Egg Machine (REM) is one of the more frustrating and exhilarating aspects of Puzzle and Dragons as it is essentially a form of gambling. To use the REM, you have to pay 5 Magic Stones and then you will be allowed to shake the golden dragon’s hand. After doing a little foreplay of either tummy rubbing or head patting, you will be awarded a special monster that can range in value/rarity from pointless to awe-inspiring. Sadly, what you get is completely random with the stronger rolls being far more elusive than the mundane.

How the 10-stone GFE REM varies

By comparison, the 10-stone GFE REM has double the price tag, but will never produce a silver or pantheon gold egg and will instead only awarded with a Godfest Exclusive monster. Godfest Exclusive monsters are only available during Godfests and are harder to acquire than the regular REM cards. Continue reading 10-Stone GFE Machine: Thoughts and Stats

Help! I do not have 2 Dark Kali for Ra Dragon

Introduction

Super Ultimate Ra Dragon 3265 has been released in JP and will be released in North America shortly. The delay in release can be advantageous as we have adequate time to prepare for his challenging evolution along with deciding how to team build the spiciest of all the fried chicken. I go into detail examining Ra Dragon as a whole in my previous post and I encourage you to read it in conjunction with this article HERE.

As the title implies, this post will be dedicated into discussing how Ra Dragon functions if you do not own two Dark Kalis Dark Kali (or any of her seasonal variations) as well as helping you decide if it is worthwhile to spend 300,000 MP to purchase him.

Video commentary

—video goes here—-

How Ra Dragon works

Ra Dragon is a rainbow leader who utilizes all 6 elements to deal up to 144x ATK. Furthermore, God type cards benefit from 2.25x HP / RCV and it is this added bulk that makes him powerful and relevant in an era of heart crosses. If you choose to use a non-God card, that monster will only be benefiting from a lackluster 64x ATK.

Leader Skill:
2x ATK when matching 4 elements. 3x ATK for each additional orb type. 8x with all 6 elements. 1.5x HP/ATK/RCV for God types
2.25x HP / 144x ATK / 2.25x RCV

Ra Dragon Scaling Leader Skill
# Elements 4 5 6
Multiplier 9x 56.25x 144x

As such, you should do your best to use God type cards, even if they have irrelevant actives as you can correct them with Skill Inheritance. Continue reading Help! I do not have 2 Dark Kali for Ra Dragon

Ultimate Ra Dragon: Review and Analysis

Introduction

The original 5 Monster Point Dragons were some of the most powerful cards in Puzzle and Dragons at the time of their release. However, Powercreep has not been kind to the majority of them with only Ra Dragon Ra Dragon staying relevant in today’s meta as a leader. Thankfully, GungHo has decided to release a new evolutions for all 5 of themi n hopes of resurrecting their viability. Unfortunately for North America, the evolution requirements for these MP Dragons will prove troublesome as the only way to currently acquire the Radar Dragons is to clear Arena 3 or the One Shot Challenges.

If you are considering the possibility of purchasing Ra Dragon or any other MP card, I strongly encourage you to refer to my MP Card Tier List for further explanation and analysis.

Video commentary

Evolution requirements

We still do not have the full details of any other card outside of Ra Dragon, but here are the current evolution requirements:

evo-req

Perhaps one of the main benefits of playing in North America is that we are given additional time to prepare for new evolutions as both of these require a large investment of resources.

Ultimate Evolution Ra Dragon

The Super-Ultimate Fried Chicken has now been electrified to even greater heights with his new evolution. Super Ra Dragon 3265 has had his leader skill and base stats buffed to allow him to better compete with the heart cross meta.

Ra Dragon
3265
God / Dragon
5,605 HP / 1,880 ATK / 340 RCV
1,050 Total
Bind Immune Bind Immune Skill Boost Skill Boost TPA TPA Time Extend Time Extend Skill Lock Resist

Active Skill:
+5s to orb movement for 1 turn
2 turns haste
13 turn CD

Leader Skill:
2x ATK when matching 4 elements. 3x ATK for each additional orb type. 8x with all 6 elements. 1.5x HP/ATK/RCV for God types
2.25x HP / 144x ATK / 2.25x RCV

Pros Cons
  • 2.25x HP / 144x ATK / 2.25x RCV
  • Very safe and consistent
  • Ample room for utility
  • Can build full bind immune team
  • Can overcome combo shields
  • Less ugly than before
  • Restrictive team building
  • Slow to play
  • Lackluster base active
  • No sub potential
  • Reliant on Gemstones
  • Still ugly
Ra Dragon Scaling Leader Skill
# Elements 4 5 6
Multiplier 9x 56.25x 144x

Continue reading Ultimate Ra Dragon: Review and Analysis

Heart Cross Matching Guide

Introduction

I have been playing Myr Miru since her release and is my go-to leader for end game content provided I do not need to hit outrageous damage on a regular basis. As such, I have a strong understanding of how to form heart crosses along with the strategies used to successfully clear various dungeons. Thus, I wish to take this opportunity to share my thought process when trying to form heart crosses while matching offensive orbs in conjunction. As with any combo/matching guide, everyone’s approach may vary and while my methods are successful for me, they may not be always work for you. In addition, all of my heart cross experience comes from Myr as the only other leader I own is Anaphon Cross Typhon who has no sub support.

I highly encourage you to check out my Cascading Combo Guide as I will be referencing strategies outlined there. I also regularly broadcast my Arena 3 clears on my Twitch Channel and it is a great way to see my gameplay and thought process live.

Video commentary

A written guide is great, but it may also help to see the video guide that goes alongside this article as you can see the heart crosses matched in real time.

What is a heart cross?

The heart cross mechanic is currently the strongest ability in Puzzle and Dragons as it combines a survivability and offensive component when matching exactly 5 heart orbs in a cross formation. This allows you to survive gravity/percent based attacks along with having the ability to deal spectacular damage. This has proven to be amazingly powerful as you combine the ability to stall along with burst potential provided you have at least 5 heart orbs present on the board.

Acceptable heart crosses

The following images will show you the acceptable patterns for forming a heart cross. You can only match exactly 5 heart orbs to trigger your leader skill and will have a shielding animation pop up on screen if done successfully.

heart-cross

shield-animation Continue reading Heart Cross Matching Guide

Awoken Hermes vs B/L vs B/D Hermes: Analysis and Comparison

Introduction

Hermes is one of the oldest monsters in Puzzle and Dragons and was my starter for Fantastic. He was once heralded as a powerful leader, but has lost his edge over time. However, with the release of his Awoken Awoken Hermes evolution, Hermes once again has leadership potential. In addition, with the awakenings buff, his B/L BL Hermes form has regained popularity and power. We are now faced with a challenging decision of which Hermes evolution is best for our monster box.

Video Commentary

At a glance

Awoken
A Hermes
B/D
Hermes
B/l
BL Hermes
Type  Devil / Attacker  God / Attacker  God / Physical
Stats  815 Total
2274/1998/564
 731 Total
2974/1898/164
 745 Total
3724/1498/204
Active Green Heart Arrow Water
2 turn water skyfall
8 turn CD
Green Heart Arrow Water
8 turn CD
Green Heart Arrow Water
8 turn CD
Leader
Skill
2x HP / ATK
Water,  3x ATK
match water/fire
2x HP / ATK
Water
2x HP / ATK
Water & Light
Awakenings Skill Lock Resist Skill Boost Skill Boost Water Row
Water Row TPA blue + orb blue + orb
Skill Lock Resist Skill Boost Skill Boost Water Row
TPA Water Row Water Row
Skill Lock Resist Skill Boost Skill Boost Water Row
Devil killer Water Row
Fits on
which
teams?
Awoken Hermes Hermes
A Sun Quan Sun Quan
Skuld ult evo Skuld
Ryune Ryune
I&I I&I
Bankai Andro Andro
3069 Sarasvati
Neptune Dragon Neptune
Ryune Ryune
I&I I&I
Bankai Andro Andro
3069 Sarasvati
Blue Sonia Blonia
Neptune Dragon Neptune
Ryune Ryune
I&I I&I
Bankai Andro Andro
3069 Sarasvati
What do
you get if
FedEX &
UPS merged?
I deliver
mail faster
than those
mortals
I’m a
Psychopomp
FedUP!

Awoken Hermes A Hermes

Awoken Hermes is the clear winner when it comes to base stats, active skill, and leader skill. Even with very low HP, this can be easily compensated through the numerous physical, HP heavy water monsters and the exceptionally high RCV will be greatly appreciated. The skyfall mechanic can be invaluable as it does increase your chances of additional water matches, but can also be used to override other colour debuffs caused by various bosses. Continue reading Awoken Hermes vs B/L vs B/D Hermes: Analysis and Comparison

Spook-Tacular Celebration Godfest: Archangel, Indian 2, Angel 2, & Sengoku Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or compliment your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my full list Popular Leader’s and their Full Sub List Post. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase a Four Gentlemen card, please read my Review and Comparison HERE.


Introduction

I am not sure what is scarier: The title of the Godfest or the featured pantheons.

Light Heaven’s Gala Facet
—-



Day 1
Indian 2 Archangel
3068 3069 3070 3071 3072 Uriel Gabriel Michael Raphael Lucifer
GFE
rodin Blodin Green Odin Urd Skuld ult evo Verd Ult Tsubaki Ult Sumire
Ult Kaede Baby Satsuki Kanna Red Sonia Blue Sonia Green Sonia Metatron dtron
Eschamali Scheat Australis Fenrir Viz Fenrir Gremory Ronove 2991
2993 2997




Day 2
Angel 2 Sengoku
Rozuel Famiel Ruel Ariel Lumiel 3101 3103 3105 3107 d-d-akechi
GFE
Metatron dtron Kali Dark Kali Ult Tsubaki Ult Sumire Ult Kaede Kanna
Baby Satsuki Ult Zuoh Ilm Sherias Roots Sherias Baldin Balboa Gremory
Ronove 2991 2993 2997 Gadius Typhon Ryune Saria
Sylvie Sherias Roots Sherias

Video commentary

Day 1:

The Indian 2 pantheon has undergone numerous changes due to the release/announcement of their new evolutions. Prior to this, they were mediocre at best with few uses at the time. However, their new forms breathe life into their viability as leaders. North American players already have had a taste of the power of Sarasvati 3069 and her fire and water cousins also bring a fresh spin on the mono-combo leader skill to help add diversification to your boxes. In addition, Ganesha 3071 has become one of the most desired cards in the game due to the additional rank experience awarded after clearing a dungeon. Overall, they are quite powerful and now worth rolling for if you are missing them.

On the other hand, the Archangel pantheon is aging badly as their viability is being pushed out by stronger options. Uriel, Gabriel, and Michael have for the most part stronger counterparts from the Hero Gods while Lucifer has not been relevant for a long time. The main appeal is Raphael who possesses one of the most unique actives in the game that allows you to cheese your way through what would otherwise be lethal floors.

Overall, Day 1 could have been so much stronger if they had paired Indian 2 with something better. Both days feature Kaede and the newer Godfest Exclusives so it is harder to make generalizations for which day has better GFEs.

Continue reading Spook-Tacular Celebration Godfest: Archangel, Indian 2, Angel 2, & Sengoku Review and Analysis

Puzzling those Dragons