Tag Archives: Mantastic PAD

Sanrio (Hello Kitty) Collab REM Review – November 2021

Introduction

The Hello Kitty Collab returns to North America for the first time in several years and features numerous buffs for existing cards along with new Kitties to chase.

As a whole, this Collab does not offer much if trying to tackle current end game content (SR2+/MD1+) but instead grants players numerous Farming tools that are truly excellent when used in Solo mode. This is because they provide numerous Dungeon Bonus awakenings which increases the drop chance and values dropped/earned at the end of the Dungeon.

Furthermore, players will have the opportunity to build the easiest to use Training Arena 3 team which is the best place to level up your Monsters (50M Exp per clear).

To sweeten the deal, the Monster Exchange costs are quite favourable as they only require five 6-star GFE which has become quite common for PAD Pass owners.

With that being said, the bottom rarity leaves much to be desired and rolling here may result in many sad but cute cards.

Due to continuing wrist pains, I have only done Pros & Cons for notable cards and skipped the others.

If you wish to read a different perspective on this event, check out BattleCorgi’s review on Hyperion’s website HERE.

Video commentary

Overview

All Monster information gathered via Tsuabki Bot (Discord Bot) and monster icons come from PADx or Tsubaki Bot

Sanrio (Hello Kitty) Collab REM Pros & Cons – November 2021
Pros
Cons
  • Cute
  • Numerous cards have 2+ Dungeon Boosts
    • Greatly aids solo Farming
  • Many powerful Farming cards
  • Less expensive Monster Exchange rates
    • Five 6* GFE
      • Can simply Trade only and not roll
  • Depressing bottom rarity
    • Horribly low value on some cards
      • Comprise the majority of the rolling pool
  • Few cards help tackle End Game dungeons (SR2+/MD1+)
  • Low Value Weapon Assists
    • Leaders get powercrept the fastest
      • Then subs
        • Then Weapons
  • Dungeon Boosts does not function in coop mode
    • Main appeal on many cards

 

Sanrio (Hello Kitty) Collab REM
7 Star base
(5% total)
6 Star base
(17.5% total)
5 Star base
(77.5% total)
Icons show Base form/form they come out in
Sanrio (Hello Kitty) Collab Rankings – November 2021
S
A
B  
C
D

Order within each tier is random and not reflective of ranking Continue reading Sanrio (Hello Kitty) Collab REM Review – November 2021

New or Returning to PAD? What to Play

Introduction

There are so many things to play in PAD that it can feel overwhelming and newer/returning players may not have any guidance on what to do.

As such, I have prepared a list of dungeons to play for newer or returning players which will grant valuable rewards while also being clear-able.

Video commentary


Gift dungeons

Found in the Special dungeon tab

Gift dungeons provide some of the highest rewards for the least amount of effort but are only available for a limited time. Continue reading New or Returning to PAD? What to Play

Player’s Choice Godfest Voting Strategies – November 2021

Introduction

The Player’s Choice Godfest (PCGF) makes a triumphant return to North America and gives players the opportunity to vote for their favorite cards to be featured in a special Rare Egg Machine. Historically speaking, Player’s Choice Godfests have been lucrative events as the rolling pool is comprised of the strongest and/or best cards currently available.

With that being said, there is no “best” card to vote for as what is best for your own Monster Box will differ from other players. Furthermore, voting for cards you do not currently own will often provide more value compared to voting for something you already have as it can fill various holes that you would not have been able to address otherwise.

Taking all of this into consideration, I would like to outline my thoughts and commentary on cards that are worth voting for. But regardless of what I say, what is best for your self will often be cards you do not own.

Video commentary


Voting breakdown

Players will be able to cast a total of three votes in three different categories: Continue reading Player’s Choice Godfest Voting Strategies – November 2021

Fairies & SDKH REM Breakdown – The Odds are Not in your Favour

Introduction

Wrists still bad but the rolling odds are possibly worse.

This event is best for players who have never rolled before and ideally have few of the Samurai 3, ex 5* GFE, or Avalon Drake.

Video commentary

Breakdown

Fairies & SDKH REM Breakdown
5 Magic Stones per Roll
Base Rarity
Card
Total %
7*
7%
6*
12.5%
5*
4%
Event Total: 23.5%
Samurai 3
1.55%
Avalon Drake Avalon Drake
1.34%
5* Ex GFE Red Sonia Ult Sumire 2993
Verd
7.5%

Conclusion

While the top rarity features wonderfully powerful cards, the odds are not in your favour as the rolling rates feature a less than 1/4 chance of acquiring an Event card.

Happy Puzzling!

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October PAD News – Mystics & Spectres, Halloween, New Evos

Introduction

GungHo has been releasing monthly News updates and I wanted to summarize/share my point of view for the various topics presented this month.

Mantastic video


GH Video


New Evos

Continue reading October PAD News – Mystics & Spectres, Halloween, New Evos

GungHo Belial Is a Game Changer

Introduction

The GungHo Collab returns to North America and I almost feel it is simply an excuse to bring back the Orb Skin, GH Belial . At this point in time, GH Belial is one of the most over-tuned cards in the game and she is arguably the best universal Cleric available.

This is significant in a meta where the Cleric role is the most important card on a given team due to the prevalence of Binds, Awoken Binds, and Unmatchable mechanics. As such, having a fast charging solution is mandatory in virtually all content. Furthermore, GH Belial provides 4 Skill Boosts Skill Boost, Super Poison Resist , a Massive Healing Solution (+heart x5), and a 5 turn full-Cleric active skill on a non-Transforming card. By not Transforming, players can inherit a Delay/Haste/whatever is needed to solve Floor 1 for their respective team.

While all of this is meaningful, GH Belial cannot be Monster Exchanged for and players will either have to get lucky and roll her or IAP/purchase her Bundle directly. To clarify, GungHo does not support me in any way whatsoever so there is no incentive for me to mislead my readers by saying she is worth purchasing with real life money.

I was fortunate enough to roll one and have the IAP Bundle gifted by Deknas so I own both her Cleric and Dark form and to be honest, it has been incredibly valuable as I now have access to two amazingly powerful cards.

More so the point I wish to express is that if you are IAP-friendly, GH Belial is a meaningful purchase as she will have value for the foreseeable future as she will make your PAD life significantly easier, regardless of the form you choose to pursue.

Video commentary


GH Belial

Continue reading GungHo Belial Is a Game Changer

Dark Row Self Coop Farming Limited Time Dungeons

Introduction

The past 6 months have given new value to both Coins and Super Snow Globe Dragons due to the Super Level Limit Breaking (level 110 -> 120) which is needed for utilizing the Double Damage Cap Latent.

With this in mind, Shura 3 / World of Carnage 3 is the single best place to acquire these materials. Sadly, this is an incredibly challenging dungeon and will most likely be out of reach for the majority of players.

While this may be distressing, we now have highly lucrative Limited Time Dungeons (timings found under LTD tab) that can be Swipe Farmed in coop. The two I have in mind are a Gathering of Snow Globes (for Super Snow Globes) and Revenge of the King Diamond Dragon (for Coins).

As such, I wish to share my set up and though process for overcoming these dungeons as quickly as possible.

Video commentary

Why Dark?

Both Gathering of Snow Globes and Revenge of the King Diamond Dragon feature Light as the strongest/most durable spawn and being Dark grants everyone 2x damage which can be thought of as a bonus <50% awakening. Furthermore, the availability of Chuan makes this easier along with a full Harem of Lucifers acting as incredibly viable (and accessible) subs. Continue reading Dark Row Self Coop Farming Limited Time Dungeons

8p PvP Breakdown & Strategies

Introduction

PAD is primarily a solo-oriented game and while it does have the option for multi-player, it is many times only used in 2-player with both accounts being owned by the same person.

Regardless of that, the latest update has brought us 8-player PvP (Player vs Player) which is surprisingly fun as it utilizes various Fixed Teams and features a scoring system akin to Ranking Dungeons as Matching Bonuses, combos, and Time remaining all play a key role.

Due to the Fixed team nature of this game mode, all players can participate as your Monster Box and progression is not tied to your potential here which means everyone can enjoy this.

This article will highlight some basic strategies to help improve your performance in 8p PvP for Horus, Bastet, and Isis Fixed teams.

Video commentary

Turn Skill Off

You will be using actives so having your Skills set to Off will save time:

Others -> Options -> Dungeon -> Skills Off Continue reading 8p PvP Breakdown & Strategies

Fusing Monster Experience for Greats (1.5x EXP)

Introduction

When I first started playing PAD, Skill Up and Great/Super rates were a 10% chance to succeed and waiting for a 2x event was meaningful. Fast forward to today and it is essentially 100% chance for Great/Super which is fantastic overall but also means we should be mindful of how much EXP we fuse to a given card.

As such, I often try my best to never waste anything and try to fuse just enough so that a Great (which almost always happens) will fully max out the respective card.

With this in mind, I want to “math out” the EXP needed along with common EXP materials you can use to quickly and mindlessly max level a card.

I will only be using on-colour EXP material as it provides 1.5x more EXP and try to use at most 5 Fodder to save time/hassle. Of course there will be some wasted EXP but I will try my best to minimize that as well.

Sometimes you may be just short when trying to reach the respective threshold and I will indicate that with . You will only need to fuse a tiny amount more afterwards but this will preserve materials.

Video commentary

4 million curve

1.5x = 4M
x = 2.67M

EXP Reference: 4M Curve – 2.67M
What to Fuse
Red
Blue
Green
Light
Dark

 

5 million curve

1.5x = 5M
x = 3.33M

EXP Reference: 5M Curve – 3.33M
What to Fuse
Red
Blue
Green
Light
Dark

10 million curve

Weapon Assists tend to be 10 million EXP.

1.5x = 10M
x = 6.66M

EXP Reference: 10M Curve – 6.66M
What to Fuse
Red
Blue
 
Green
 (wastes 500k)
Light
Dark

Conclusion

This is something that I do on a regular basis and has become somewhat second nature to me. I do find it amusing how each colour Snow Globe yields a different EXP value with Green being the best and Red being the worst.

With that being said, I hope this is helpful to some of my readers.

Happy Puzzling!

Yu-Gi-Oh Collab REM Review – August 2021

Introduction

The Yu-Gi-Oh Collab makes their second return to North America amidst a sea of buffs and new cards. As a whole, this event is home to a wide variety of valuable cards with the bottom rarity having value. In fact, I still use two of the 5-star cards (Kuriboh Weapon and Fortress Dragon ) and will most likely continue to do so moving forward.

As such, if you are a player who has never rolled in this event before, it is in your best interest to do so as it does feature unique cards with value sprinkled throughout all rarities along with Weapon Assists for all cards. On the flip side, there are no new bottom rarity cards which lowers the motivation to roll again if you have already done so in the past.

Due to continuing wrist pains, I have only done Pros & Cons for each card and did skip over underwhelming Weapons.

Video commentary


Overview

All Monster information gathered via Tsuabki Bot (Discord Bot) and monster icons come from PADx

Yu-Gi-Oh REM Pros & Cons – August 2021
Pros
Cons
  • All cards have a Weapon Assist
  • Value can be found at all rarities
  • All cards feature 8 Latent slots
    • Even those that Transform
  • Cannot Monster Exchange for 6-stars
  • No new bottom rarity cards
    • Lower motivation to roll again

 

Yu-Gi-Oh REM
7 Star base
(8% total)
6 Star base
(51.4% total)

5 Star base
(40.6% total)
Icons show Base form/form they come out in
Yu-Gi-Oh Rankings – August 2021
S
A
B
C    
D

Order within each tier is random and not reflective of ranking Continue reading Yu-Gi-Oh Collab REM Review – August 2021