The Monster Point currency system was designed to help alleviate the frustration of rolling duplicate cards as they could then be sold off for a varying amount of Monster Points. As a result, players could save up over time along with farming Rogue dungeons to purchase a powerful monster.
However, each purchase requires a sizable amount of Monster Points and you do not wish to have your card become outdated via Powercreep.
This article will take a look at all the current Monster Point cards along with how they fit in the meta and their potency moving forward.
–video coming soon–
The JP server in Puzzle and Dragons is approximately 2-3 months ahead of NA/EU in terms of released content. Thus, we are able to “see the future” by following the news stream from JP. As a result, we are able to better position ourselves in terms of future purchase decisions and evolution material farming.
With this in mind, I will be using any knowledge currently available in JP for the purpose of this article and my recommendations.
Just because you have 300,000 MP, it does not mean you MUST buy a card now. Plan it out and wait if lacking any ideal option
As part of the large event extravaganza in NA and EU, we will be receiving 390,000 Monster Points over the next few months. For many players, this will their first time passing the 300,000 mark which is required to purchase a card and many will be eager to take the plunge. Conversely, this additional 390,000 may put some players dangerously close to the cap of 999,999 (why is there a cap, I do not understand) and may preemptively force some player’s hands. However, just note that the MP is stored in your mailbox so you don’t actually need to open and cap.
As such, this article will review all the MP cards available (excluding seasonals) to help you better understand their value, if your box can support them, and how they rank against each other.
—video goes here—
Ranking the MP cards
It is important to understand how the MP cards stack up against each other as it is my belief that these cards should dramatically improve your monster box and help you progress into the next tier of content.
The following chart ranks the MP cards against each other and takes into consideration their highest evolution and new buffs announced with the JP 5 year stream. I am also working under the presumption you have access to the ideal or as close to the ideal team as possible. Just because the card has strong potential, you need the subs to back them up as they will flop otherwise. The MP cards should also help push you further into end game content and should differ from the type of team you currently have. I will go into more detail further down explaining their uses and value.
To reiterate, this list may be subjective and you should make sure you actually have the cards to support their purchase.
I managed to record my top 2% ranking score by using Sumire paired with You Yu . I am not sure if I will be able to achieve a top 1% score this time, but this was one of my first few attempts and do have room for improvement.
I could min-max better, but this is still a solid performance:
Points to improve upon
When using You Yu as either your friend or your own leader, you need to keep in mind his Balance Killer awakening and how he will deal 3x damage to the final boss. Furthermore, you are forced to combo on Wadatsumi any way. Thus, you should be trying to hit the damage cap there instead of on floors with the fire bosses. As such, you can then sweep the easier floors with fewer combos/actives and improve your speed. I decided to swap out my plus-less Skuld for my +297 I&I to provide 2x damage and assist in hitting the 40 million required.
I decided to use Yomi Dragon for Fantastic due to a less ideal Sumire / You Yu pairing. Furthermore, Fantastic has an Eschamali and Goetia for the numerous dark orb enhances. 36x ATK is still respectable, but it requires more effort to hit the damage cap and I brought Oku to ensure I could hit 40 million on the second floor as I lack a Haku / Akechi combo.
That was perhaps a bit too much damage and it did cost me additional time.
5 orb, 1 enhance reigns supreme in this ranking tournament due to the removal of Shiva Dragon and the fire absorption. I am uncertain if I could achieve another crown this time around as the lack of consistency for both teams hinders my performance. Sometimes I wish I had bought You Yu just for easy ranking crowns.
Let me know what you are using and how well you are scoring.
With the release of the Xiu Min , North American players now have a total of ten, 300,000 Monster Point cards to choose from. The first six are relatively well-known and how they fit in the current meta. However, The Four Gentlemen are still relatively new and many players are wondering who is best the best to purchase. As such, I wish to compare and contrast Xiang Mei , Xin Hua , You Yu , and Xiu Min . This article will not go into extensive depth of each card and I encourage you to read my previous postings dedicated to each of them if you require team building, latent, and inheritance advice:
So I have been tirelessly trying to reach my second crown on Mantastic and first on Fantastic through the Satan Ranking Tournament. In my previous POST, I go over all the possible top tier team compositions as well as my tentative strategies for the dungeon as a whole. I was even able to post a 125k+ score with the water-based DQXQ and a helpful video as reference. However, this proved to be insufficient due to the surge of You Yu who are better able to hit the damage cap and go faster.
Ups and downs with a touch of heartbreak
I continued to throw stamina and stones at Satan to improve upon my water DQXQ team’s score and I was successful on both my accounts:
And these are pretty Fantastic scores and I feel that I hit the relative cap for DQXQ with Mantastic as I it will be incredibly challenging to improve upon that score. Unfortunately, neither of these scores are sitting in the top 1% due to the You Yu nation pushing the cut off above 127,500.
You Yu has been released in North America, but his debut was somewhat marred by the announcement of Uuevo Sarasvati. Both leads focus around matching numerous water combos along with either a 5o1e or row to trigger their full multiplier. Both are capable of achieving spectacular levels of damage but suffer from fragilty and a certain degree of orb-hungriness. The purpose of this article is to compare and contrast the two leaders while highlighting their weaknesses and strengths.
You Yu and Sarasvati can be best categorized as glass-cannons. This means that they are able to deal a amazing amount of damage at the cost of no HP/RCV multiplier. Thus, they are at the mercy of dungeon mechanics when they are unable to sweep the floor/activate. The lack of HP can be compensated through coop and that does help address that weakness. However, you will still need to find a way to heal up after an attack or bring some sort of sub dedicated to utility to compensate.
Satan Tournament is the next installment in the ranking dungeon series and offers players a chance to acqurie 10,000 Monster Points and various coloured Py. The goal of these tournaments is to “test” our skill by imposing a scoring system to determine your percentile ranking.
In these ranking dungeons, we are scored based on 3 criteria:
Average combos made: 5,000 points per combo
Time Remaining: 500 points per second remaining
Maximum damage: up to 10,000 points if you hit 40 million.
-1s move time for 3 turns
+25% water skyfall for 5 turns
Total preemptive damage: 31,298 Water skyfall (de)buff ends on floor 7
7 floors that favour a combination of speed and average combos made
All floors have a significant amount of health (cannot button)
The water skyfall allows for combo-based leaders to shine
Water skyfall also favours water-based teams
Skyfall buff ends on Satan (floor 7)
Wood teams have it “easiest” while fire will struggle in terms of type advantages
5 turn actives can be used more than once
Total preemptive damage: 31,298. Please make sure you heal
Auto heal awakenings can help alleviate the stress of healing as the damage comes over the course of several floors.
You Yu, or Bamboo, is the third released card of the Four Gentlemen series (300,000 MP monster) and pushes the boundaries on the next level of powercreep in terms of damage output. Capping out at 156.25x ATK on a mono colour team allows you to deal spectacular damage with the ability to control your output through a scaling multiplier. You will need to use Skill Inheritance to help address fragility and somewhat orb hungry nature, but that is the price to pay for explosive damage. Thankfully, you do not have to use numerous You Yu’s to form an effective team which is a nice change of pace from Xiang Mei . However, the real question is: do you really need to purchase You Yu?
You Yu at a glance
3,655 HP / 2,606 ATK / 325 RCV
1.5x ATK Attacker types
7 turn CD
1.5x ATK when matching 2 water combos. Max 2.5x (4 combos). 5x ATK when matching 5 connected orbs with 1 enhanced. 156.25x ATK
You Yu Scaling Leader Skill
# water combos
Multiplier w/ 5o1e
You Yu lacks dual typing and does not have a sub attribute. This seems bizarre for a 300k MP Monster; however, his leadership power brings fourth the next wave of powercreep in terms of damage output. Below is a sample video of a solo Mech Hera run to give you an idea of his capabilities: