Big Changes Coming to PAD in September


Puzzle and Dragons will have several big changes occurring during the month of September and this post will mostly be providing a brief overview of what is to come. The three major topics are Monthly Quest Dungeons, Time Attack Descends, and Trading.

Video commentary

–video coming soon–

Monthly Quests

Monthly quests can almost be viewed as time-limited achievements in that we have to complete various scenarios for specific rewards before the month is over. If you fail to collect your rewards on time you can lose them.

This has been something that I have wanted quite badly from Puzzle and Dragons as it will help provide some framework/guidance on what to do. Continue reading Big Changes Coming to PAD in September


Monster Bootcamp Part 1Godfest Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or complement your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my Popular Leader’s and their Full Sub List Post which is in the process of being updated. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase any of the Monster Point cards, please refer to my updated Tier List for help and advice.

I also encourage you to visit my discord Discord server as it is full of knowledgeable and friendly people.


The Monster Bootcamp Part 1 Godfest features the first 6x rates for Pantheons and GFE along with actually featuring powerful cards overall.

Furthermore, each roll will yield +50 to a random stat as well as appearing at level 50.

In addition, Day 1 will feature a complimentary Tamadra with each roll (hooray?) while Day 2 will coincide with the Wisedragons and Heroic Warriors Carnival. This Carnival will feature 2x rates for the following cards:

  Heroic Warriors

  Wise Dragons (5x burst for respective colour)

Regardless, the collateral perks on either day are slim to say the least and all the focus will be on the truly exciting Pantheon and GFE line up.

Video commentary

–video coming soon–

Rolls at a glance

Monster Bootcamp Part 1 Godfest

_Day 1
A Cao Cao    A Lu Bu

2997  3414 3416   Eschamali Scheat Australis
  3390 3391 3392 Kali Dark Kali
Sherias Roots Sherias 3372 3371 Gremory Ronove 2991 2993

Day 2

3268 Gadius Cross Typhon Ryune Saria Sylvie Ult Zuoh 3236 3414
3416  Ult Tsubaki Ult Sumire Ult Kaede 3233  
    Fenrir Fenrir Viz  

Ranking the cards – Pantheons & GFE

These rankings I assign cards are my own and take into consideration the card’s value as a leader, sub, inherit, and possibly any niche role they fulfill. In order to rank in the highest tier, the card has to excel in their respective role and cannot feasibly be replaced by anyone else. This can also be thought of as a Best in Slot card and tends to have applications on the top tier teams.

Despite my best to remain neutral, there is always the potential for bias and you need to be able to examine a card and determine if it can benefit your unique Monster Box and situation. Continue reading Monster Bootcamp Part 1Godfest Review and Analysis

Heavenly Palace of Heretics Clear Videos


I have been quite sick these past few days starting with a sore throat that has ultimately evolved into a spectacular fever so my ability to create meaningful content has been put on pause temporarily. However, the Heavenly Palace of Heretics dungeon is in full swing and I have made my best effort to try and post my clear videos as they come in. Thus, this post will mostly be for providing a dumping ground for my YouTube videos and will update as I make my way up.

I plan to try and do a write up on the upcoming Godfest but my fever needs to cooperate.

I technically have 3 accounts to play through these challenges if MOMtastic stays around long enough. This can allow me to use one account as a guinea pig for testing purposes.

Finally, if you are able to clear Level 10, I strongly advise you to save the special reward for future Red Athena.

Level 10

Level 10 is most easily handled by Anubis paired with Diablos but Fantastic is not lucky enough.

Fun fact, using different evolutions of the same card can overcome the No Dupes restriction.

Level 9

Meridionalis still got it.

It is worth watching to see how to easily cheese Sandalphon.

Level 8

Cleared on Fantastic and will do a video soon.

Don’t do what I did and fail to actually kill him several times and trigger the combo shield. I plan to swap in Sun Quan  for Orochi 3386 on Mantastic (I also do not own Orochi) as the 2x burst will help lower the thinking/orb requirement in bypassing the 8,888,888 defense.

I still do not know how I actually flubbed so many times in a row. Here is my clear video on Mantastic:

Level 7

I have begun to slowly regain my voice but I actually didn’t have my mic plugged in. Regardless, all cards but Sakuya have 1 Dragon Killer Dragon Killer latent which means I must hit below 20 million (bumps up to 30 million) per card to not overshoot and be voided.

Level 6

I had a less than smooth time with Fantastic in this dungeon and it was mostly a matter of utilizing 2 Durga  inherits for appropriate HP management and burst to take down the later floors.

I used Green Odin 3390 to clear away my binds on Myr.

I would also recommend you use a leader with an HP/RCV multiplier to combat the leveling up restriction as it greatly lowers your health and stalling capabilities.

Level 5

All 6* or below cards will receive 3x stats in this dungeon which is to compensate against the inflated numbers in this dungeon. I simply used my +297 6-stars as subs and was able to combo hard.

In hindsight, it would be wiser to use a Follow Up Attack  awakening as you are more than likely to actually encounter a Resolve Boss.


I plan to use varients of Anubis 3385 /Bastet 3384 with a mirror pairing or Diablos  for the final two floors.

Happy Puzzling!

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Farm Your Kingtans and Extra Latent Tamadras


The upcoming Monster Bootcamp event features several new aspects that provide incentive to take part in the new bonuses. While there are less Magic Stones being given out via login bonus, the chance at snagging Kingtans and Extra Latent Tamadras are almost too good to pass up on.

Full notes can be found HERE.

Video commentary

—video coming soon–


Kingtans enable guaranteed skill ups with the appropriate fodder when fused to an on-colour Monster. This is a wonderful alternative to Pys Shynpy for cards that have farmable skill up materials. Granted Pys are easier to acquire through Arena 1, you are taking a 1/5 chance to acquire the correct colour.

However, Kingtans do have a innate drawback: they require a total of 6-same colour Tans to form (1 for the base and 5 for evolution). Granted you can play Tan Infestation, you are still taking a gamble on which colour Tan drops and it is quite possible to have a poor distribution for the colour you actually want/need. Furthermore, Tan Infestation costs 25 stamina (in coop) for 4 Tans and offers almost no gold or rank experience so it can be somewhat viewed as a liability from a collateral benefits perspective.

For myself, I mostly use Tan Infestation as a stamina dump before a rank up as it is a bit too much of a gamble unless I need most of the colours. Continue reading Farm Your Kingtans and Extra Latent Tamadras

Hera-Is Ranking Tournament Strategies and Planning


Ranking Tournaments are finally returning to North America and gives players an opportunity to complete their various quests along with earning the highly coveted crowns. This time around, Hera-Is will come with a no Inherits restrictions which will force players to choose very specific subs and can compromise some team building strategies.

The goal of these tournaments is to “test” our skill by imposing a scoring system to determine your percentile ranking.

In these ranking dungeons, we are scored based on 3 criteria:

  1. Average combos made: 5,000 points per combo
  2. Time Remaining: 500 points per second remaining
  3. Maximum damage: up to 10,000 points if you hit 40 million.

However, due to the fact that there has been an exceptionally long content gap between this dungeon’s JP release and NA debut, brand new strategies and compositions will need to be used. I guess you can view a long content gap as a brand new dungeon as tactics of old have become less meta.

Video Commentary

–video coming soon—

My own clears will be published once the event goes live

Dungeon overview

 Floor  Monster HP Comments
Dragon Killer Balance killer
Darken 3 random orbs for 5 turns
Lock all fire orbs
God Killer 37
1,391,806 -99% preemptive gravity
Balance killer
1,877,083 -1s orb movement for 3 turns
Dragon Killer Healer Killer
3,027,031 Absorbs 5 or less combos
50% reduction vs Light
God Killer Balance killer
1,739,028 +10% Jammer skyfall
God Killer Devil killer
3,798,827 Preemptive skill bind

The dungeon is quite straight forward and outside of the first floor, no real mechanics to deal with.

Dungeon summary

  • All floors have a significant amount of health (cannot button)
  • God God Killer Killer has significant value
  • Light and Dark are disadvantaged for hitting damage cap
  • No Predras Fire PreDRA
  • 5 turn actives can be used more than once
  • First floor will spawn 3 fire orbs and lock them which can ruin various board changers
  • 3 orbs are darkened at random (can still be matched away)

Continue reading Hera-Is Ranking Tournament Strategies and Planning

Efficient Cosmic Trinity Farming with Mantastic and Fantastic


Cosmic Trinity is one of the hardest dungeons in the game as it features 6 floors of randomly spawned Descend Bosses that gain increasingly higher stats. Furthermore, if you are able to survive the randomness of each floor, you will be greeted by one of three incredibly challenging bosses on floor 7.

It is both the randomness, massive damage output, and health of the each floor that makes Cosmic Trinity challenging. However, if you have well invested teams with the appropriate Killers and inherits, you will be able to overcome the majority of floors and even cheese your way through the final floor.

However, even the most prepared teams can face certain death if the wrong spawns do appear so it can be challenging to have a perfect clear rate.

With all that being said, I have devised an efficient set up for my two account that enables me to easily bypass all 3 final boss encounters with Cthulhu  and Nyarlathotep  being killed in one or two turns.

Video commentary/gameplay

–videos coming soon—

Fine print

This is not the only efficient set up that can be created but is the best I can put together given my two Monster Boxes. I still require some stalling on the first floor, but given Dark Metatron’s durability, it is rarely a problem and is even easier when I play with just myself. Continue reading Efficient Cosmic Trinity Farming with Mantastic and Fantastic