Tag Archives: Puzzle and Dragons

New Evolutions: Metatrons, Angels 2, and More – May 18, 2017

Introduction

7 new split evolutions have been released overnight that breathe significant new life into some older cards. With this article, I wish to explore how these new evolutions fit in the current meta as well as discussing which path you should pursue.

Cards to receive new evolutions:

  • Rozuel 
  • Ruel 
  • Lumiel 
  • Nephthys 
  • Light Metatron 
  • Dark Metatron 
  • Amaterasu 

Video commentary

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Split evolutions

Split evolution paths tend to push cards into either a more sub or leader oriented role and are Fantastic overall as it allows you to better customize each card to your liking. Sometimes there is an obvious winner, but there may be times that where you wish to retain the older evoluton. This can occur when new split does not warrant enough benefits or they lose a particular typing/sub element.

 Rozuel

Rozuel was a potent fire sub due to her triple TPA, unbindability, recover bind, and God typing. This granted her flexibility as she could perform the role of both a bind clearer and offensive powerhouse when matching a TPA. In addition, the water typing had merits on rainbow teams and her low base cooldown enabled you to inherit an active of your choice over top. Continue reading New Evolutions: Metatrons, Angels 2, and More – May 18, 2017

Player’s Choice Godfest Voting Advice, May 15-22, 2017

Don’t Vote Godfest Exclusives

or else…

Video commentary

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Why

Player’s Choice Godfests (PCGF) are some of the most exciting events Puzzle and Dragons as it grants everyone to make their voice heard to create a special pool of monsters with increased rates.

Unfortunately, it also has the potential to turn into a disaster through the voting of Godfest Exclusives. Despite the fact that the top 25 cards will be featured at higher rates (or actually available for GFE), they are not weighted evenly. Continue reading Player’s Choice Godfest Voting Advice, May 15-22, 2017

Heroines and Mayhem Godfest Review, Tier List, and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or complement your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my Popular Leader’s and their Full Sub List Post which is in the process of being updated. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase any of the Monster Point cards, please refer to my updated Tier List for help and advice.

Introduction

The Heroines and Mayhem Godfest features some of the best Pantheon cards at a sad 3x rates. However, 3 Pantheons are featured per day so that may be some consolation, but GFE are also at 3x rates. In addition, all featured cards will come out at level 50 and +10 to a random stat. Non-featured GFE will not appear on those respective days.

Presently speaking, most players will be pursuing cards for the new flavours of the month: Dark Athena 3193 and Kushinadahime . Sadly, this Godfest is missing Haku  but many other valuable cards are featured alongside Kushinadahime.

Unfortunately, and strangest aspect of the Heroines and Mayhem Godfest is that there is no gala occurring alongside. This means no Gemstones or even better focus on an element you crave. Instead, we have an additional Tamadra popping out.

Heroines and Mayhem Godfest
NO GALA

Day 1
 2982   2985
3068 3069 3070 3071 3072
3101 3103 3105 3107 d-d-akechi
Urd Skuld ult evo Verd Kali Dark Kali Eschamali Scheat Australis Ult Zuoh 3236
Sherias Roots Sherias 3372 3371 Gremory Ronove 2991 2993 2997 3414
3416 3268

Day 2
    
Rozuel Famiel  Ariel Lumiel
   
3390 3391 3392   Red Sonia Blue Sonia Green Sonia Fenrir Fenrir Viz
Gadius Cross Typhon Ryune Saria Sylvie Ult Tsubaki Ult Sumire Ult Kaede 3233
3414 3416

Video commentary

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Ranking the cards – Pantheons & GFE

These rankings I assign cards are my own and take into consideration the card’s value as a leader, sub, inherit, and possibly any niche role they fulfill. In order to rank in the highest tier, the card has to excel in their respective role and cannot feasibly be replaced by anyone else. This can also be thought of as a Best in Slot card and tends to have applications on the top tier teams.

Despite my best to remain neutral, there is always the potential for bias and you need to be able to examine a card and determine if it can benefit your unique Monster Box and situation. Continue reading Heroines and Mayhem Godfest Review, Tier List, and Analysis

Version 11.0 Update – Review

Introduction

May 10th marked one of the larger updates to happen to Puzzle and Dragons for NA/EU and I wish to cover all the relevant changes and evolutions.

Monster Box Folders are one of the best quality of life improvements after the less than ideal changing how FAV sorting worked. Now through folders, you can better customize how your Monster Box works and is one of my favourite additions to date.

Furthermore, several new evolutions have went live and I was able to actually play around with some of them which will help me provide a better opinion and analysis for them.

You can read the official GungHo notes HERE.

Video commentary

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Monster Box Folders

Monster Box Folders are one of the best things to happen to Puzzle and Dragons as it allows for amazing customization and organization. By default, all of your Evolution, Awakening, and Enhance materials are sorted into their respective folders leaving the remaining monsters in the Not Set tab.

The following video is my quick tutorial on how I go about using the new Folders.
—-

What I love most about the Folders is that everything is organized to your liking and easier to view what you have. Continue reading Version 11.0 Update – Review

Dark Athena in Arena 3 – Solo and Coop Strategies

Introduction

Dark Athena 3193 is the newest craze to sweep through NA/EU as she is somewhat unrivaled in her speed and efficiency in clearing end game content. For the purposes of this article, I will be focusing on Arena 3 set ups to better optimize your experience from both a Solo and Coop point of view. This will include inheritance suggestions, Latents, and subs to bring.

I have written extensively about Arena 3 since my first clear in August 2016, but I want to produce a template to aid in your Dark Athena adventures.

If you wish to read my comprehensive Dark Athena guide, please refer to it HERE.

Video commentary

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Solo clear

My second solo clear (first one recorded) and this was done pretty much right after I bought her so things may look less polished overall.
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Arena 3

Powercreep has slowly caught up to Arena 3 and with Dark Athena, more and more people will be having their first taste of the Radar Dragons and other wonders held within this 25 floor dungeon.

Arena 3 has randomized spawns that are drawn from a fixed pool encounters so you can somewhat plan ahead for what you could encounter.

However, there are very few spawns that are actually threatening to Dark Athena and provided you loosely follow the templates shown below, you should have sufficient tools to deal with them. Continue reading Dark Athena in Arena 3 – Solo and Coop Strategies

New Heroine Cards: Uruka, Julie, and Fluffier Ilmina

Introduction

The Heroine REM is returning to NA/EU with new ultimate evolutions and two brand new cards. The first time this special REM came around, I did encourage people to roll in it despite the 10-stone cost. This is because essentially all of the cards have merits and value for a more developed Monster Box. Furthermore, since they were all new at the time of their release, the chances of rolling dupes was significantly lower. As such, the motivation to roll or not to roll should be based on your own requirements and expectations.

Despite new evolutions, not much as essentially changed for the majority of the cards as they were mostly small stat boosts plus an additional awakening. However, Ilmina 3274 did receive a fluffier evolution that dramatically shifts their gameplay and usage. You can read about my original review of the Heroine REM HERE.

Amusingly, with the inclusion of Uruka  and Julie , the Heroine REM is stronger than ever as there are now plenty of amazing top tier prizes worth chasing. Just be aware that these prizes are in the 6+ star category so they will be rarer to roll.

Video commentary

–video goes here–

Rolls overview

Heroine Egg Machine Overview
7 star rolls
6 star rolls      
5 star rolls    
Heroine Egg Machine Rankings
download download download   
download download
download
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*Rankings are in no particular order

New / notable cards

Fluffier Ilmina

Devil / Physical Continue reading New Heroine Cards: Uruka, Julie, and Fluffier Ilmina

God Carnival: To Roll or not to Roll

Introduction

Please

Body

Don’t

Conclusion

Roll

You are better off with essentially any Godfest as GFE are still incredibly powerful and highly in demand outside of Dark Athena requirements. Also, Godfests have a chance at Gemstone Princesses due to the fact that an appropriate Gala occurs alongside.

We should also be having a Player’s Choice Godfest soon-ish (I do not know when, but soon) and Heroine REM is coming back. Both of these are far superior overall to this God Carnival.

Happy Puzzling!

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Powercreep and Arena 3

Introduction

My first clear of Arena 3 occurred in early August 2016 with Myr. Since then, I have used a variety of leaders to tackle what was once the hardest dungeon in the game and I do find it strange that we are still playing the same dungeon 8+ months later.

Perhaps new dungeon content is lacking to help bring everyone back up to speed through Powercreep and flashier leaders, but it can become a bit tedious after hundreds of clears.

While there are countless different leader compositions that can farm Arena 3, I have found the most success in my big three: Myr Miru, Meridionalis , and now Dark Athena 3193.

This article will examine the state of the game and Powercreep in Arena 3. In addition, I will also be highlighting each team’s strengths and weaknesses when playing through Arena 3.

Video commentary

—video goes here—

History of Arena 3

Arena 3 has been live in NA/EU for well over 8 months and was once the hardest dungeon in the game as it now lags behind Colosseum and the new 3P Coop dungeons. However, Colosseum is rarely played and is mostly a stalling/grindy dungeon while 3P has not come to NA/EU. As such, we are still playing Arena 3 and thankfully it offers some of the best rewards in the game: PreDRA, Killer Latent, Tan, Py, gold, and massive rank experience. However, during the majority of my Arena 3 playtime, it was far less lucrative and almost feels “wasted” compared to how rewarding it has become. Continue reading Powercreep and Arena 3

Might of the Guardians Godfest Review, Tier List, and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or complement your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my Popular Leader’s and their Full Sub List Post which is in the process of being updated. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase any of the Monster Point cards, please refer to my updated Tier List for help and advice.


Introduction

The Might of the Guardians Godfest descends this Sunday and will only be featuring Godfest Exclusives (GFE) at 5x rates with no boosted pantheons. In addition, each roll will come out with +40 to a random stat. Non-featured GFE will not appear from the REM on those respective days.

Having a Godfest with no featured Pantheons and boosted rates for GFE may feel appealing, but it is my belief that the overall rates of rolling something meaningful are lowered. It is my understanding that cards have a certain roll rate and Godfest boost them. However, with less cards experiencing a boosted rate, you are more likely to roll 4-stars or other sad fodder.

One unfortunate aspect of this Godfest is that it does not feature any core Dark Athena 3193 subs. Dark Athena is not reliant on Godfest Exclusives outside of a few inherits and the fact that it is not a Midnight Gala further diminishes your chances.

If you wish to read a more thorough analysis of the Three Kingdoms 2 pantheon, please refer to my previous post HERE. A full review of Fujin and Raijin can be found HERE.

Might of the Guardians Godfest
Silk
 Gala of Flame 2916



Day 1
GFE
Red Sonia Blue Sonia Green Sonia Ult Zuoh 3236 Ult Tsubaki Ult Sumire Ult Kaede 3233
Eschamali Scheat Australis Fenrir Fenrir Viz Sherias Roots Sherias Gremory Ronove 2991
2993 2997 3414 3416 3268 3372 3371



Day 2
GFE
3390 3391 3392 Kali Dark Kali   Urd Skuld ult evo Verd
Gadius Typhon Ryune Saria Sylvie Sherias Roots Sherias Gremory Ronove 2991
2993 2997 3414 3416 3268 3372 3371

Video commentary

—- video goes here–

Ranking the cards – Pantheons & GFE

These rankings I assign cards are my own and take into consideration the card’s value as a leader, sub, inherit, and possibly any niche role they fulfill. In order to rank in the highest tier, the card has to excel in their respective role and cannot feasibly be replaced by anyone else. This can also be thought of as a Best in Slot card and tends to have applications on the top tier teams.

Despite my best to remain neutral, there is always the potential for bias and you need to be able to examine a card and determine if it can benefit your unique Monster Box and situation. Continue reading Might of the Guardians Godfest Review, Tier List, and Analysis

Dark Athena Team Building, Discussion, and Rationale for 750,000 MP

Do not nuke your Monster Box for 750,000 MP to buy Dark Athena. She will be a permanent addition to the MP shop

Introduction

Dark Athena 3193 has been a long anticipated card that was up until this point only available in JP; however, NA/EU will finally be able to purchase her for 750,000 MP starting May 1st. This is a tremendous stepping stone as we are actually able to acquire a Radar card when PAD Radar is not available in our regions. Regardless, the question within the community will transition from is she coming to “Should I buy Dark Athena?” This is a loaded question as she does cost 750,000 MP and you should carefully weigh the pros and cons along with actually having a viable team to use her.

I did write extensively about her in a previous posting, but will create a new one based on the new cards that have been released since her debut in JP. However, there will be some overlap between the two but I have added in a much needed team building section.

Video commentary

—video goes here–

Solo Arena 3 clear

She is so forgiving I can make mistakes:

Screenshot from my first clear:

Dark Athena at a glance

Dark Athena
3193
God / Devil / Attacker
3,618 HP / 2,501 ATK / 0 RCV
862 Total
TPA TPA TPA Skill Boost Skill Boost Skill Boost Bind Immune Bind Immune

Active Skill:
Enhance all water & dark orbs
3 turn delay
11 turn Cooldown

Leader Skill:
1.5x HP & 3.5x ATK for God, Devil, and Attacker cards. 2x ATK & 2x RCV when matching Dark and Water orbs
2.25x HP / 49x ATK / 4x RCV

Pros Cons
  • 12.25 or 49x ATK
  • 2,501 base ATK
  • 3 TPA TPA for burst
  • Tanky Leader Skill
  • Forms one of the best teams in PAD
  • Can quickly clear challenging content
  • Farms Arena 3
  • Flexible team building
  • Bind immune
  • Damage enhance & delay
  • Can overcome combo shields
  • No evolution required
  • Comes ready to use
  • Can use Haku(s) 
  • Can be used as a sub
  • Must match both water and dark for RCV
  • Stalling is not as practical
  • No SBR Skill Lock Resist
  • Low movement time
  • Gemstone inherit semi required
  • Costs 750,000 MP

Impressions

Dark Athena may look lackluster from a purely multiplier perspective; however, she is actually one of the strongest cards/leaders in the game. There are many factors that go into consideration when trying to determine what makes a strong leader, and Dark Athena covers almost all of them.

Dark Athena has one of the most unconditional leader skills which dramatically raises her consistency and speed when playing through both challenging and easy content. Simply having to match a single water and dark combo for 49x is trivial compared to the shenanigans other leads require. This ease of activation enables you to flood the board with dark orbs in order to better take advantage of Dark Athena’s three TPA TPA awakenings. Furthermore, with the introduction of the 7 combo 45 awakening, Dark Athena has even more burst potential as she can run duplicate Hakus  to great success. Continue reading Dark Athena Team Building, Discussion, and Rationale for 750,000 MP