Tag Archives: Video

Awoken DQXQ VS Arena

Introduction

Awoken DQXQ Awoken DQXQ was released yesterday in North America and it has felt like Christmas ever since. I initially started playing difficult content with Sakuya Sakuya in all her various forms but was forced to make a soft transition to mono colour teams that were row oriented (Lucifer Awoken Archdemon Lucifer and Blue Sonia Blue Sonia). These teams offered more survivability, burst damage potential, and consistency. Thus, with the release of Awoken DQXQ, I was overjoyed to combine the two elements of rainbow and rows into two pretty girls. The purpose of this post is to showcase how I have been clearing Arena (10+ times as of this posting) in coop with my two accounts, Mom’s account, and a friend. Being able to tackle Arena via multiplayer alleviates some of the weaknesses DQXQ faces, but she is still capable of soloing with the right set up. If you have not already, I strongly encourage you to read my Awoken DQXQ Analysis and Team Building Guide to gain a better understanding of how to compose and utilise your team.

Arena 1 Coop Video

The following video was a relatively straightforward clear of Arena 1 with only some problematic floors and minor errors. Good job me and me.

Outside of poor comboing towards the end, the video should give you a relatively good idea of the playstyle and where I choose to stall and use actives. I always prioritise using my DQXQ’s actives first as they recharge twice as fast in coop.

Awoken DQXQ Overview

Awoken DQXQ is a hybrid rainbow/row leader that requires any 4/6 elements to trigger her base 16x multiplier. However, you are able to match multiple connected Light OR Water orbs to bolster your damage further.

# connected Light or Water orbs  3-4 5 6 7+
 Multiplier 16x 36x 64x 100x

I cannot stress how important it is to remember that connected water orbs are able to trigger your 100x multiplier as you can match a Light TPA and will most likely sweep any floor. Your connected orbs can be in any shape/pattern and to achieve 100x, you require some funky manipulations as it is not a tidy horizontal 6-row match. Continue reading Awoken DQXQ VS Arena

Thank You Skill Inheritance

Introduction

I have cleared Arena 1 numerous times, but there is always an element of risk as I am using a non-ideal team. However, with the introduction of Skill Inheritance, my clear rates and consistency have significantly improved. This is because I am able to inherit a valuable skill on to both Lucifers Awoken Archdemon Lucifer to give their actives more value and allows for access to a wider range of subs. Furthermore, I am able to have access to a board changer that can be combo-ed with one of my other orb changers to produce a 2/3 dark board. The following 90 second video showcases how Skill Inheritance helps trivialise the Kali at the end of Arena by utilising actives I would normally not have access to.

Inheritance Setup

  • Awoken Lucifer 1 Awoken Archdemon Lucifer inherits Satsuki Baby Satsuki
  • Claire Dark Valk inherits Awoken Karin Awoken Karin
  • Awoken Lucifer 2 Awoken Archdemon Lucifer inherits Awoken Freyja Awoken Freyja

This allows me to remove Awoken Loki Awoken Loki from my team and replace him with Claire who has superior RCV and allows for easier stalling and the option of utilizing a 5 turn orb changer to hasten my runs. However, the key feature is being able to access a 2/3 dark board via Karin and Pandora Awoken Pandora as I lack both Akechi Akechi and Zuoh Ult Zuoh. This allows me to easily burst any floor and I have consistently one shot the Light Kali since.

Conclusion

Skill Inheritance is Fantastic for players who are lacking key subs and still wish to clear high end content. It also allows me to be more creative with team building and active management as I need to carefully plan for the inherited active. Also, thanks Momtastic for your Penta Lucifer with the damage enhance skill.

P.S. other resources on Lucifer or Arena:

Happy Puzzling!

[Video] Scarlet System Online

With the hype surrounding Xiang Mei Xiang Mei (who I probably will not get due to a lack of MP and subs) and all this talk about “systems,” I thought I would share my own system team and accomplishment. This is a little twist on a regular Scarlet Scarlet icon system as both my accounts have a fully operational team and it does work in coop!

A system team consists of cards who have a 7 or less cooldown on their active and a haste component. This allows your team to use 3 actives per turn and the haste mechanic will allow you to use the original 3 again on your third turn. Now, it is hard to make a pure system team where every monster fulfils those components, but you can get close to allow for greater active cycling. A couple of popular system teams in existence are Cloud Cloud (rare pull from FF Collab) and Scarlet Scarlet icon who is farmable (albeit from a very challenging dungeon).

Scarlet

The Scarlet System can only do modest level content, but it allows for completely mindless clears as all you have to do is connect 8-10 of the 12 spawned orbs every turn. It’s mostly for fun and the sense of pride and accomplishment that comes with 50 successful skill ups per account. I also farmed about 100k Monster Points throughout this entire ordeal which does put me a bit closer to a second 300k MP Monster.

The following video showcases how I farmed for my system with a Blue Sonia Blue Sonia team:

Blue Sonia BL Hermes BL Hermes Blodin Mori Motanari Blue Sonia
Bankai Andro Ryune Bane I&I

Playing with myself always feels amazing and wonderfully satisfying. Hope you have a Fantastic Friday.

Happy Puzzling!

Fantastic Rank 500 Box Tour

Today has been an exceptionally Fantastic day as I hit rank 500 on my second account as well as Mantastic unlocking 300 max stamina shortly after. To mark this grand occasion, I did a video recording Fantastic’s box that showcases the teams I run along with my plus egg distribution and next pad goals. I am fortunate that I have two high end accounts as I always have a partner ready to go for coop and I could rank up exceptionally fast if I was motivated due to the half stamina costs to enter.

Also, go me on finishing a Scarlet Scarlet icon system =D It does not really have any uses aside from novelty and I will record some game play in a future video so you can see what hours of time farming can produce. If you want to learn more about how I have been farming Scarlet, please check out my post and video dedicated to her HERE.

I have been (im)patiently saving stones for a very long time now and dearly hope a 4x GFE comes soon as I need more things to work on. For more reading as to why I am waiting for 4x GFE over PCGF, please read this article HERE.

I will include various screenshots in case you do not wish to sit through the video and simply want the highlight reel: Continue reading Fantastic Rank 500 Box Tour

[Video] Awoken Lucifer VS Arena 1 Floors 17-21

Today I took a break from plus egg farming and revisited my old friend, Arena 1. I have cleared Arena numerous times when it was a technical dungeon and have a strong understanding of how each floor works and what kind of damage is required to successfully clear. I was also fortunate my friend visited today and I was able to record on Mantastic. With their help (and more powerful laptop) the audio came out sounding quite amazing for my standards. Perhaps if they visit more often I will be able to produce higher quality videos in the future. I only began recording on floor 17 after I had finished stalling for my actives as the previous 16 floors are more straight forward (and it was also at that time I got their laptop).

 

 All max-skilled and +297
A Lucifer
Awoken Archdemon Lucifer

Fire resistWater RedWood resist
Light reductionDark Reduction
A Pandora
Awoken Pandora

Fire resistFire resistFire resist
Fire resistFire resist
A Haku
Haku
Dark ReductionDark ReductionDark Reduction
Dark ReductionDark Reduction
A Loki
Awoken Loki

Fire resistWater RedWood resist
Light reductionDark Reduction
Yomi D
Yomi Dragon

Dark ReductionDark ReductionDark Reduction
CaptureCapture
A Lucifer
Awoken Archdemon Lucifer
Fire resistWater RedWood resist
Light reductionDark Reduction

Continue reading [Video] Awoken Lucifer VS Arena 1 Floors 17-21

[Video] 10x Descend Monster Points Analysis and Scarlet – Mythical Plus

10x Monster Points can now be generated from descend boss drops during special events. That means what used to be 10 Monster Points now becomes 100. This may seem insignificant considering that an MP Dragon costs 300,000; but remember, every raindrop raises the sea. And that raindrop becomes a thunderstorm when repeatedly farming the same dungeon over and over again. For Mantastic and Fantastic, it means Scarlet Descended – Mythical Plus as I want to have a Scarlet System (about 55% complete on Mantastic) and it has an amazingly high Monster Point drop rate as you can have up to 802 per run if you sell all the drops. This is quite fantastic considering it only costs 25 stamina and awards 46-49k rank experience per clear. I also wish to examine the viability of farming Monster Points from descends (vs PreDRA Infestation) as well as comparing 100 MP vs +1 selling.

Scarlet is a very challenging dungeon to beat, let alone consistently farm and I wish to share how I have been doing so by doing coop with my second account:

Scarlet team

Blue Sonia BL Hermes BL Hermes Blodin Mori Motanari Blue Sonia
Bankai Andro Ryune Bane I&I

Playing with myself has never felt so good nor satisfying and it took a few trial runs in the Legend Plus difficulty to determine the needed HP to survive DQ Hera’s preemptive without a shielding sub. Continue reading [Video] 10x Descend Monster Points Analysis and Scarlet – Mythical Plus

[Video] Challenge Dungeons 23, Level 10 Zero Stone and Commentary

Challenge Dungeons 23 features 7×6 boards and was one of the easier challenges to date. We now have access to amazingly powerful monsters, an unlimited stalling potential second floor (through Parvati), and a delay-able final boss for Challenge 10.

I cleared Ch10 with both my accounts and was able to record a Fantastic clear with truly exciting gameplay….because I omitted the 99 turns I waited out on the second floor. Both accounts used all their actives to burst the first floor as you can endlessly stall on the second floor.

 Fantastic’s team:
Yomi Dragon Haku Pandora Diza Oku Yomi Dragon
Continue reading [Video] Challenge Dungeons 23, Level 10 Zero Stone and Commentary

[Video] Mantastic vs Tengu Strategy

No one likes low cost restricted dungeons and this round of Challenge Descends features Tengu. Low cost mostly gate keeps newer players as they have not had to grind through dungeons with farmable monsters as everything is sped up. As such, most people may lack a feasible team to tackle a 12 cost dungeon. Hopefully my first video attempt with Mantastic does not have horrible audio and my (muffled) walk through commentary aids players in their quest for a Water Snowglobe. Maybe watching it in mute may be less unpleasant…

I am still quite proud of my max skilled King Bubblie King Bubblie from my Physical Sakuya days and not having to wait for his active is a significant boost in power.

Let me know what you used to tackle this annoying dungeon in the comments below.

Tengu Reward

Happy Puzzling!