Hello and welcome to my Hera-Is descend guide. This is one of the easier descends and I list on my easier 7 descends in my *Beginner Guide*. I know this descend is quite old and possibly ‘dated’ but it is nevertheless a crucial stepping stone for new players who are starting to get their feet wet (or icy?) in descends. This dungeon comes in both Legendary and (Mythical) difficulties and I will explain both in detail =) Hera-Is has two distinct forms with her Blue/Dark being gravity oriented and Blue/Blue being focused on orb enhancing for mono blue teams. I go into more detail on her uses in my *Farmable Monster Guide*. I did something slightly different with this guide and actually had my (relatively new to pad) friend, donutdust (343,379,344 and in search of more Kali friends!), play with me watching and she took pictures along the way so the screenshots you see are from legendary difficulty with a much more strange and underdeveloped Kali team. Now let us jump right into the descend before Hera-Is freezes us over! Continue reading Hera-Is Descend Guide!!
As the title implies, I want to provide a list of the best farmable monsters to acquire and where they can be found. Currently, GungHo has been very generous with events, magic stones, etc. and a new account are able to push through content much faster due to more REM access, higher multiplier leads, and hypermaxed (best) friends. All of this adds up to a lower need to search out and acquire farmable monsters, but many have value to this day. These will be listed in no particular order because everyone will place different value on each card as your team composition, team cost, and current progress affect your needs. From my own experience, I found Echidna , Valkyrie , Athena , Dark Izanami , Zaerog Infinity , and Satan to be the most helpful and still used to this day. Furthermore, I will try my best to keep this list up to date as new content is released. Continue reading Best Farmable Monsters to Obtain and Why
Hello and welcome to my Izanami descend guide. This is a reasonably tricky descend and has numerous special boss abilities throughout the dungeon, but does provide two different boss drops: Light Izanami and Dark Izanami with the dark form evolving into one of the most coveted farmable subs in the game, Pacifying Yomi Goddess, Izanami. Do note the numbers follow a legendary (Mythic) pattern. Without further ado, let us jump right into the action! The following video was recorded at a later date so the images will not match!
First Turn Danger: Death in two turns regardless of difficulty if you fail to kill at least one of the two demons. You also get hit with a blinding attack as a preemptive move and thus may only have one real turn to attempt to deal damage. Continue reading Izanami Descended Guide!!
Hello and welcome to the first entry into my Descend Guides!
Descends are the most challenging dungeons ins PAD and they offer a wide variety of mechanics to puzzle your way around =)
What my goal with my future guides is to provide commentary on all the floors as well as the tips and strategies to employ in order to circumnavigate the most dangerous of foes. I will try to include as many screenshots as possible along with following my own template as set out here: Continue reading The Guide to my Descend Guides!!
Hello Fellow Puzzle and Dragoners!
I am Mantastic & Fantastic and have been playing PAD for over two years and currently play two different accounts (rank 470 & 376 at time of posting) and very iap light. PAD is currently my most played game with only WoW attempting to compete (only 3 raids a week).
Mantastic is my main account and I never knew about rerolling and started with countless 3 & 4 star things and sorting by CHR looks quite distressing and would have looked worse if i had not fed away numerous plus egg mistakes. Continue reading Hello Everyone!
Also known as Crimson, Lotus Mistress, Echidna, she is one of the first valuable farmable monsters a new account can acquire and was actually my third hyper maxed monster. I have had great success using her on my Kirin (Sakuya) team for nearly two years. Her lower stat weight along with poor awakenings paired with new descends being anti-delayed have pushed her more out of the top meta teams, but her delay is still invaluable. Her lower exp curve combined with very accessible evolution materials and exceptionally high recovery makes her a boon to a newer account.
So what is the point in actually delaying a boss for three turns? Well in those three turns, you cannot die! You can use it as a way to restall for other actives, take your time in killing the boss by avoiding kill mechanics at low hp, or to even wait out nasty bind situations. In short, Echidna allows you to by pass one floor you normally would have died to. Naturally she shines on rainbow teams that require a red sub or mono red teams to take fullest advantage of what she brings to the table; however, she can be used as a free pass to other teams. Provided you can take the relative loss of a sub slot, Echidna can still excel for almost all of the content. Do not be afraid to use her on a non-boss floor to save actives for a boss that does have a status void shield.
Now that you are all excited about getting your hands on one of these beauties, where is the best place to farm them? You could try to spam normal dungeons for the 2% drop chance or pray to the Pal Egg Machine Gods for one. BUT, she has her own survey dungeon and to make it even better, she can spawn on the first four floor as well as a guaranteed appearance on the boss. Scarlet Snake Princess has four different difficulties and of course higher difficulty yields better drop rate. It is best to play during an enhanced drop period and she drops in her three star form, Naga. These can be fed into any evolution form of Echidna as a skill up attempt so there is no extra investment required.
Overall, Echidna is still a fantastic card to have in your pocket for even the toughest of content! I hope this does help and would love any feedback you may have =)