Tag Archives: Mantastic PAD

Elemental Brawl Tournament Strategy

Introduction

The Elemental Brawl Tournament brings back the loved/dreaded preset teams. With a preset team, if helps even the playing field as no one can gain an advantage via specific cards or combos. However, it does dramatically cut down on creativity and also results in more “luck” when trying to min-max your score as skyfalls/bad boards will play a massive role in determining how well you place. With this post, I will try my best to help give my readers a slight competitive edge based on my own experience running the dungeon.

In these ranking dungeons, we are scored based on 3 criteria:

  1. Average combos made: 5,000 points per combo
  2. Time Remaining: 500 points per second remaining
  3. Maximum damage: up to 10,000 points if you hit 40 million.

JP Clears

Clears from JP from players that truly Myraculous

—second video may go here—-

Mantastic commentary

Your team

Everyone will be using the same team (max skill and max awoken) and it is important to understand how your leader skill functions along with any combo synergy you may have.

Leader skill

Shining Sea Diety Isis
997

3x ATK when matching and 3 elements. 0.5x for each additionmal orb type. Max 4.5x ATK for all 6

Isis’s Scaling Leader Skill
# elements 3 4 5 6
Multiplier  9x 12.25x 16x 20.25x

This is quite a forgiving leader skill as it will allow you to always activate to some degree and depending on the floor spawn, you can time spent provided you can still sweep the floor

Cards and relevant damage awakenings

Continue reading Elemental Brawl Tournament Strategy

[Video] Machine Athena Descended VS Myr

Introduction

Machine Athena Descended was released alongside of the Skill Up rotation in the previous maintenance. As with any new content that is released, I am always eager to play as it provides new challenges and mechanics to overcome. These can require either careful planning or pretty puzzling to overcome. Most of the Annihilation tier content is catered around coop and it is possible to clear solo. However, I have neither the proper cards nor latents to do so and multiplayer also helps bridge the shortfall of my non-optimal teams. In addition, I do enjoy playing with myself through my Mantastic and Fantastic accounts.

Video clear

I was successful in clearing Machine Athena on my third attempt with the final two being done on stream. Due to the nature of streaming and my attempts to interact with my viewers along with my over zealousness to stall, it is quite long, but worth watching to learn about the new darkness mechanic along with how to deal with the later floors.

Team line up

Myr is capable of clearing Machine Athena solo; however, it requires cards that I do not own (such as a delay on Mantastic) along with numerous skill delay resists to minimize the risk from all the preemptives in the dungeon. You also require a shielding sub to survive Athena’s <50% attack.

Mantastic’s Team
Card Inherit Latents Comments
Miru Sylvie Imp HP Imp HP RCV Latent
RCV Latent Skill delay resist
Sylvie may not combo with anyone, but her active is very powerful
Awoken DQXQ Awoken DQXQ RCV Latent RCV Latent RCV Latent
RCV Latent RCV Latent
Protects against skill delays
DQXQ LL Fire resist Water Red Wood resist
Light reduction Dark Reduction
Recover bind Bind Clear awakening helps remove binds from the team
Venus Saria RCV Latent RCV Latent Auto heal
Auto heal Auto heal
Board changer and combos with Wedding Akechi W Akechi.

Using Venus for superior stats

Awoken Apollo Gadius Dark Reduction Dark Reduction Dark ReductionDark Reduction Dark Reduction Best remaining light card. Can overwrite skyfall debuffs.

Gadius helps offer new utility and skill delay protection.

Can combo with other heart makers to produce damage

Continue reading [Video] Machine Athena Descended VS Myr

How to Cascade Better: A Mantastic Guide

Introduction

Many people have asked me to make a combo/orb matching guide and your voices have been heard! Perhaps this will be the first in a series of videos dedicated to orb matching techniques. I am well aware that other notable community members have created helpful videos and I wish to try and something different by incorporating both a written and video guide to help convey my thoughts.

Just keep in mind that every player has their own orb matching playstyle and my techniques are based from my own experience and opinions. There are many ways to tackle a board and I simply wish to share my own knowledge to hopefully improve your own puzzling skills.

Video guide

As this is a guide on how to improve your matching skills, a large component will be done via video format but I will do my best to incorporate screenshots below for the various techniques I wish to highlight.

What are Cascades?

Cascade is a term used to describe a type of orb match in which you remove a different set of orbs to cause others to fall into place to trigger an additional combo. This differs from Skyfalls as these are planned matches that you manufacture from careful planning. Skyfalls occur by luck (although you can “help” them along) as new orb(s) fall into place to trigger additional combo(s). I categorize Cascades into three categories:

  • Line
  • Staircase
  • Elevator

A skilled player will utilize these formations to varying degrees and although you may not be able to use all of them every turn, it is wise to at least be aware of how they work and incorporate them as needed.

These will take time to master and you may wish to spend time in Endless Corridors practicing until they become second nature.

Why are Cascades important?

Cascades are used to help form matches that Continue reading How to Cascade Better: A Mantastic Guide

Fist of the North Star Collab Review and Analysis

Introduction

“In the midst of the post-apocalyptic wasteland, Kenshiro struggles to keep moving forward: to seek revenge against the man that betrayed him, and to find his lost love, Yuria. Fortunately for him, he encounters allies: strong warriors and friends in the form of Toki, Rin, and Fudo! His epic unfolds by discovering the true nature of those that face him–by battling with his fists!” – GungHo North America

I am not familiar with this Anime and am left wondering why the protagonist is less rare than his long lost love. Regardless, the Fist of the North Star (FotNS) Collab as a very hand-on feel with all these flying fists. Hopefully, you will not require a fist-full of magic stones to acquire all the cards you desire!

Video commentary

Overview of the Collab REM

 

Fist of the North Star REM
Six Star Rolls Five Star Rolls
yuria Raoh toki kenshiro
Four Star Rolls
 1875 huey nano rei juza rihaku fudo shin shew thouzer juda

Every card in this Collab qualifies as an assistant through Skill Inheritance due to all the four stars having an evolution.

Six Star Rolls

Yuria
yuria
 Healer
2,685 HP / 1,255 ATK / 704 RCV
754 Total
Light Row +heart Skill Boost Skill Lock Resist Time Extend

Active Skill:
Question Orb  Arrow Heart
3 turn heart skyfall
6 turn CD

Leader Skill:
1.5x ATK with 1 heal combo. 2.5x ATK with 2+ heal combos. 2x ATK with 4 connected light, max 3x at 6+ connected light
56.25x ATK

Heart Pros Heart
Poison Cons Poison
  • Skyfall active
  • Scaling 56.25x ATK LS
  • Thigh Highs
  • Available for 250k MP
  • Low value as a sub
  • LS is outdated
  • Six star rarity
  • No light orb generation
Impressions

Continue reading Fist of the North Star Collab Review and Analysis

220k Official Facebook Likes Godfest: Indian 1, Three Kingdoms, Japanese 1, & Norse Review and Analysis

Godfest basics

When making the decision to roll or save your magic stones, you need to determine if the featured pantheons can benefit or compliment your teams. Chasing for one specific monster is unwise as you will most likely be disappointed and should ideally have Godfests that overlap with many target cards. Remember all monsters that come out of the REM will qualify for Skill Inheritance so do not be too hasty when selling dupes. For a more detailed team building help, please refer to my full list Popular Leader’s and their Full Sub List Post. Lastly, to find more information about a specific pantheon or monster, refer to my Master List to better refine your search. If you are considering to purchase a Four Gentlemen card, please read my Review and Comparison HERE.


Introduction

220k Facebook Likes may be a strange milestone to be celebrating, but at least it is a round number and is most likely to coincide with the 3-year anniversary for EU. Regardless, GungHo is featuring four different Pantheons along with certain GFE at a 4x rate. Unfortunately, neither day is truly outstanding as many of the cards are starting to fall behind due to Powercreep.

Fire Gala of Flame Silk
jjj
Day 1
Indian 1 Three Kingdoms
Shiva Awoken Lakshimi Awoken Parv Awoken Indra Awoken Vritra A Cao Cao A Sun Quan A Liu Bei Awoken DQXQ A Lu Bu
jjj
Day 2
Japanese 1 Norse
Awoken Hino Awoken Oorochi Susano Amate Awoken Yomi Freyr I&I Awoken Freyja Thor Awoken Loki

Video commentary

Day 1:

The Indian 1 Pantheon finally has all their Awoken evolutions; however, many of them are starting to fall out of the meta due to the speed of powercreep. Furthermore, Shiva Shiva, Lakshmi Awoken Lakshimi, and Parvati Awoken Parv only come into their full power with their awoken forms and will be quite weak beforehand. However, Japan has just announced new Reincarnated evolutions for those three and it may help give them an extra boost in power to help make them relevant again. The main drawback of the Indian 1 is the delay between their uses on pull and acquiring their awoken evolution.

The Three Kingdoms have become one of the most desirable pantheons to own as each card brings a phenomenal amount of power and utility to their respective teams. Whether as leaders or superstar subs, you will want to own at least a few of these mighty warriors and are even respectable before their awoken evolutions so you will have value early on. The current prize to be had is Awoken Liu Bei A Liu Bei as he trivializes countless content in Coop and many players will be tempted to roll just for him.

Overall, Day 1 is the stronger of the two line ups in terms of pantheons featured.

Continue reading 220k Official Facebook Likes Godfest: Indian 1, Three Kingdoms, Japanese 1, & Norse Review and Analysis

[Video] +297 Hera Dungeon Strategies and Guide

Introduction

To mark the celebration of the third year anniversary, GungHo will be granting players the opportunity to play the +297 Hera “Gift” Dungeon. The word Gift is misleading as it is a challenging dungeon to clear and Gift is only used to indicate that it is a one-time clear and has to be done in solo mode.

Mantastic & Fantastic’s video clears

Mantastic’s Sarasvati 3069

A much riskier team due to the orb hungry nature of Sarasvati. There is a certian amount of praying required to either skyfall a water combo or have enough present to conserve actives. However, it was a pleasure to play with and the damage on Minerva was Nuts Nut 😉

 

Fantastic’s Awoken DQXQ Awoken DQXQ

DQXQ was a lot safer by comparison due to the less orb hungry nature of her leader skill. I could use the 16x ATK and TPA down the easy floors and only had to form rows starting at floor 5. It also helps that both leaders have a more impactful active skill.

Team used

Will update when I play this dungeon. Myr Miru is the default/easy choice but may try and use a different leader to showcase a more novel strategy.

JP clears

As this is a one-time clear dungeon, I decided to showcase various JP clears with leaders I do not own to provide another layer of inspiration for theory crafting viable teams. You can use the search term as well:  神王妃 絶地獄級

Light Myr Miru

Reco’s clear using Myr. I also speculate she will be the easiest to use for this dungeon.


Ace Best Cat Cross Bastet

Continue reading [Video] +297 Hera Dungeon Strategies and Guide

Meta Snapshot: Alternate Accounts and How to Successfully Create One

Introduction

Today’s Meta Snapshot will explore the rising  popularity of alternate (alt) or additional accounts. This article will define what an alternate account is, how to go about raising one, the viability in today’s meta, and why it feels go to play with yourself. For reference, Mantastic is rank 642 and Fantastic is rank 600 which gives me a strong understanding of how to successfully play two high level accounts. Do keep in mind that I have been playing both account for over 1,000 days so my level of progression will differ from other players.

Video commentary

What is an alternate account?

Simply put, an alternate account is an additional account for a player who already has an existing one (often referred to as their main). In the past, players created alt accounts to help alleviate boredom during the dark days of 10 stamina/min. However, many people did not stick with it due to a lack of coop  and slow progression years ago.

Today, many players have started to make new accounts not only to fight off boredom, but to play coop ‘solo’ by piloting two accounts.

Pros
  • Able to play coop at your own convenience
  • Have full control and only have your self to blame for mistakes
  • There is a certain joy when raising a new account (applies to most games)
  • Have twice the stamina to play with
  • Have twice the free magic stones to roll
  • If your accounts are different letter groups, you gain additional time slots to run the hourly dungeons
  • Can tell strangers you play with yourself in your spare time

Continue reading Meta Snapshot: Alternate Accounts and How to Successfully Create One

Big Updates to my Stream!! Also looking for new Twitch Mods!

Introduction

I have been streaming Puzzle and Dragons on Twitch for a brief period of time with only two short streams a week. I do have reasonably strong views by PAD standards, but I wish to improve the experience for both myself and viewers. While recovering from my eye surgery, I had a lot of time to think about the direction I want to take for my stream and came up with a lot of fun and exciting way to evolve my stream from a 5-star to 8-star status! The two most notable changes will be more streaming sessions to help catch people in different time zones along with implementing a viewership reward system that awards a currency from passively watching which can be redeemed for Fantastic prizes!

Video commentary

More streaming sessions!

People love watching me play with myself, in coop, with my Mantastic and Fantastic accounts. As such, I wish to provide more times in which you can be entertained while trying to provide streaming sessions that are more convenient for viewers who are not on the West Coast. Note all the following start times are in PST:

  • Monday at 6pm
  • Thursday at 3:30pm
  • Friday at 3:30pm
  • Saturday at 2pm

I will try my best to adhere to this schedule and may still shift times/days around as needed. The best way to stay informed is to follow my various social media platforms as I will make announcements for when I go live and any delays that may happen:

Mantastic Icon Mantastic Social Media Mantastic Icon
FB icon Facebook twitter Twitter YT YouTube Twitch Twitch

New currency system

One thing I always try to achieve while streaming is engaging my audience through verbal interaction and entertaining gameplay. However, I want to go above and beyond the average streamer by rewarding my viewers with an in-stream currency to give them more options to interact with me and have a lot of fun at the same time.

I had a test stream on Friday and one viewer (forgot the name, sorry!) suggested I name my currency Myracle Stones as it is both punny along with tying into my love for Myr. Viewers will earn 1 Myracle Stones every 3 minutes they spend watching (Oh look, it is just like stamina!) and there is a large list of rewards they can redeem that will have a message pop up on stream along with a flashing an image and audio component. Continue reading Big Updates to my Stream!! Also looking for new Twitch Mods!

Awoken Izanagi & Anima Review and Analysis

Introduction

Awoken Izanagi Awoken Izanagi and Anima 3083 were part of a small evolution release and I want to discuss their value and why they are significant to your monster box and gameplay.

Video commentary

New evolutions

Awoken Izanagi
Awoken Izanagi

God / Balance
+light orb TPA
+heart Skill Lock Resist +light orb Skill Boost TPA Time Extend

Active Skill
2x ATK God & Balance type
100k Light attack to a single enemy
Reduce player HP by 50%
6 turn CD

Leader Skill
7x ATK and 50% damage reduction with heart cross. 2x RCV for God and Balance types
49x ATK / 4x RCV / 75% damage reduction

Awoken Izanagi makes a wonderful debut as yet another heart-cross leader. The heart-cross mechanic is currently the most powerful ability in the game as it allows teams to deal amazing damage while having incredible survivability as you can greatly reduce incoming damage and survive gravity based attacks. As such, Izanagi becomes a potent leader and has great leadership potential when paired with Myr Miru. Continue reading Awoken Izanagi & Anima Review and Analysis

PAD Cross Review and Analysis

Introduction

PAD Cross has finally arrived in North America to celebrate the Puzzle and Dragons Anime that can be found somewhere on the internet. Hopefully people are not too Cross about the delay in gaining these new evolutions. Thankfully, unlike other Collabs, PAD Cross does not involve an extra REM to roll from. Instead, it provides ultimate evolution options for some existing farmable and regular REM cards. This is fantastic as players do not have to spend additional magic stones and may already own some of the required cards from Godfest rolls. None of these evolutions are mandatory, but give players the option to modify some of their favourite cards.

Video commentary

New REM evolutions

Ana Typhon
Cross Typhon

Dragon / Balance
TPA
 Bind Clear awakening Skill Boost Time Extend Skill Lock Resist Dark row Bind Immune Bind Immune Devil killer

Active Skill
All Arrow Fire Water Dark Heart
2 turn haste
13 turn CD

Leader Skill
1.35x HP / ATK for Dragon and Balance type. 6x ATK and 35% damage reduction when forming a heart cross.
1.82x HP / 65.61x ATK / 57.75% damage reduction
Continue reading PAD Cross Review and Analysis