Tag Archives: Puzzle and Dragons

PAX East Godfest Analysis and Pantheon Breakdown

My breakdown and analysis of all the featured pantheons for the PAX East godfest. For a more detailed team building help, please refer to my full list HERE.

Light Heaven’s Gala Light
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Day 1
Greco-Roman 2 Three Kingdoms
Ares Hermes Awoken Artemis Apollo (blue) Persephone Cao Cao Sun Quan Liu Bei DQXQ LL Lu Bu
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Day 2
Greco-Roman 1 Hero
Minerva Neptune Awoken Ceres Venus Awoken Hades Bankai Yamato Bankai Andro Bankai Perseus Wukong bankai Awoken Pandora

Day 1:

Day 1 features some of the most powerful subs in Puzzle and Dragons who bring a mixture of utility and sheer power in their actives and awakenings. The Greco-Roman 2 all have amazing double orb changer that convert 2 other orbs into their primary colour. Furthermore, their entire pantheon is in the process of receiving Awoken Evolutions which push their base stats and actives into new territory by granting them an enhanced skyfall mechanic for 2 turns. Furthermore, all of the Greco-Roman 2 monsters have 2+ viable evolution paths so their flexibility is unsurpassed. The Three Kingdoms have more diversified actives that fulfil many roles and with the new awakenings buff, some have 2 viable evolutions. In addition, DQ DQXQ LL will be reunited with her sister to form a newly announced Awoken evolution that caps at 100x damage. Overall a great day to roll if you are looking to bolster your mono colour teams.

Greco-Roman 2
jjjjjjjjMonsterjjjjjjjjj  Notes
 Ares
Ares
God / Physical
TPA Skill Boost Blind Resist
Fire Row Skill Lock Resist Fire Row
Fire Row

Heart Water Arrow Fire
8 turn CD
Ares is one hot fire team sub and was once crowned the title of highest ATK base stats in the game. However, time has seen his place shifted around to his current form of a fire row Fire Row powerhouse. Furthermore, with his god typing, he makes an incredible Shiva Dragon Shiva D sub. Unfortunately, Ares is unable to be as well utilized on other top fire teams such as Awoken Shiva Shiva or Gadius Gadius as he will either create too many fire orbs and prevent sufficient combos or remove heart orbs.

On the bright side for Awoken Shiva Shiva teams, Ares just had an Awoken Evolution announced (no icon yet). This will grant him Devil / Attacker typing and causing him to become TPA TPA oriented with massive base attack and an enhanced fire skyfall active in conjunction with double orb change. This is also great news for Raoh teams as the double orb change helps flood the board with fire orbs. Unfortunately, this will remove his presence on Shiva Dragon Shiva D teams so exercise caution before committing. I will also do his own special post comparing his evolutions at a later date.

Hermes
Hermes
God / Attacker
Skill Lock Resist Skill Boost
Skill Boost
Water Row TPA Water Row
Water Row
—-
BL Hermes
God / Physical
Skill Lock Resist Skill Boost
Skill Boost
Water Row Devil killer Water Row

Green Heart Arrow Water
8 turn CD
—-
Awoken Hermes
Awoken Hermes
Devil / Attacker
Skill Lock Resist Skill Boost Skill Boost
Water Row Water Row TPA
blue + orb blue + orb
—-
Green Heart Arrow Water + 2 turn water skyfall
8 turn CD
Hermes is one of the few monsters that has 3 unique and powerful options for evolution trees (which I will be covering in a more extensive post). The decision of which evolution boils down to the type of leader you are using.

  • B/D Hermes is best on Neptune Dragon Neptune Dragon teams
  • B/L  BL Hermes is a physical Blue Sonia Blue Sonia sub (or Neptune Dragon Neptune Dragon )
  • Awoken Awoken Hermes for every other water team except for Neptune Dragon Neptune Dragon and Blue Sonia Blue Sonia

Regardless of which evolution path you choose, all the Hermi (Hermeses?) are outstanding mono water team subs on row Water Row based teams as his active overflows the board with your desired water orbs and can be combo-ed with nearly every full board changer to generate a 2/3 water board.

Awoken Artemis
Awoken Artemis
Attacker/ Devil
TPA Skill Boost Blind Resist
Wood Row Enhanced Wood Orb Skill Lock Resist
 TPA
Enhanced Wood Orb
—-
Fire Heart Arrow Green + 2 turn wood skyfall
8 turn CD
—-
Artemis
God / Attacker
TPA Skill Boost Blind Resist
Wood Row Skill Lock Resist Wood Row
Wood Row
—-
Fire Heart Arrow Green
8 turn CD
Artemis is still in an awkward position even with her branched evolution tree. Her double orb changer is similar to Australis Australis and Liu Bei Liu Bei , but she cannot as easily be placed on any team as both those counterparts do their job better.

Australis Australis has 5 Wood Row awakenings and a more powerful active as her skyfall buff lasts for 4 turns. Liu Bei Liu Bei has 3 TPA TPA awakenings and by default hits harder (maybe the skyfall mechanic negates this). Regardless, playing Artemis on a TPA oriented combo team such as Awoken Bastet Bastet is problematic due to overflowing the board with too many wood orbs and potentially causing you to be unable to form 7+ combos required for full leader skill activation. You can arguably use Awoken Artemis Awoken Artemis as a leader on her own to form a 4x HP / 16x ATK team but must work around awkwardly matching water and wood orbs.

However, one thing Awoken Artemis Awoken Artemis shines at is being an Awoken Astaroth Astaroth sub as her team is normally quite restrictive in their sub choices.

For further reading as to which Artemis evolution is best for you, please read my full analysis HERE.

 

Apollo
Apollo (blue)
God / Attacker
+heart +heart TPA
Skill Boost TPA Light Row
Light Row
—-
Heart Dark  Arrow Light
8 turn CD
—-
Awoken Apollo
Awoken Apollo
Healer / Attacker
+heart +heart TPA
Skill Boost +light orb TPA
Skill Lock Resist +light orb
—-
Heart Dark  Arrow Light + 2 turn light skyfall
8 turn CD
L/B Apollo Apollo (blue) is a fantastic light row Light Row sub for Saria Saria / Thor Thor teams as his active floods the board with numerous light orbs and almost always ensures you can manufacture 2 unique rows. Furthermore, his dual orb changing capabilities allow him to combo with most full board changers. Unfortunately, a lack of SBR Skill Lock Resist or time extend Time Extend diminish his utility value.

On the other hand, Awoken Apollo Awoken Apollo is quite the horny and majestic unicorn (seriously, his art is just mind-boggling) and appears to have less synergy with most teams as he lost his row enhances. The strange part of the entire Greco-Roman pantheon’s active favours row formation due to flooding the board with their respective colour. Regardless, Awoken Apollo gains the healer typing and opens options to be used on Awoken Ama Amate , Light Metatron Metatron , and Light Zhuge Liang Light Zhuge Liang teams. In addition, the new wood typing means Awoken Sakuya Sakuya teams do not need to bring a wood sub and may ease team building. Of course, the overflow of light orbs may make it problematic to adequately combo, but can be used after Light Kali Kali ‘s active to ensure a more combo friendly board. Furthermore, the enhanced skyfall mechanic may add lethal amounts of additional damage.

Persephone
Persephone
God / Healer
+heart +heart TPA
Skill Boost TPA Dark row
Dark row
—-
D.R Persephone
God / Devil
+heart +heart TPA
Skill Boost God Killer Skill Lock Resist

—-

Heart Light Arrow Dark
8 turn CD
—-
Persephone was far prettier in her dark/fire D.R Persephone form and is only evolved to dark/wood because of the additional awakenings and most notably 2 Dark row . In addition, the 2 +heart awakenings add significant increase to healing that should not be overlooked. Furthermore, the enhanced heal orbs will be converted into enhanced dark orbs. Row based teams love actives that can flood the board with dark orbs and Persephone is an amazing candidate. Main drawback are a lack of Skill Lock Resist awakening and may place constraints on team building along with no devil typing. This changes with the D.R Persephone evolution at the cost of 2 Dark row and TPA .

However, Awoken Persephone (no icon at the moment) was just announced in JP and brings yet another tough decision to make in terms of viable evolution paths. I will be making a special follow up post at a future date with her pros and cons, but I will just leave you with her becoming Attacker / Devil typing and being orb enhance Dark Orb Enhance and TPA TPA reliant.

Continue reading PAX East Godfest Analysis and Pantheon Breakdown

[Video] U&Y vs Scarlet Descended Multiplayer with Mantastic and Fantastic

I decided to take my video making skills through another descend and ended up with what I hope is an entertaining and informative video of how I am farming for my Scarlet Scarlet Icon System. Audio is okay to listen to and the narration should be helpful. I also want to say that I am my own worst enemy and blame Mantastic for a near death experience at the end. Dungeon for reference.

Mantastic: U&Y I&I Susano Kali Metatron U&Y

Fantastic: U&Y Famiel Oku Sun Quan Metatron U&Y

Continue reading [Video] U&Y vs Scarlet Descended Multiplayer with Mantastic and Fantastic

Awoken Pandora or Bankai Pandora, a Comparison

With the very fast release of Awoken Pandora Awoken Pandora and finally the release of Bankai Pandora Bankai Pandora in NA, players now have a tough decision to make: which evolution do I do? This is perhaps the first time we actually need to weigh the pros and cons of an evolution tree as most have been quite straight forward as one was always the outright winner. However, each Pandora has their own pros and cons and I wish to analyse their roles as to better help you decide which evolution is right for you. If you are fortunate enough to have 2 Pandora, you should make one of each evolution as to benefit from the best of both worlds.

 Awoken Pandora
Awoken Pandora

 Bankai Pandora
Bankai Pandora
 Type  Devil / Physical  God / Devil / Healer
 Stats  802.60 Total
4148/1474/279
 839.27 Total
3248/1474/659
 Active Green Arrow Dark
Light Arrow  Heart + 1 turn haste
9 turn CD
Green Arrow Dark
Light Arrow  Heart
8 turn CD
Leader Skill  1.56x HP & RCV / 25x ATK for connected 8 dark orbs  25x ATK for matching 10 connected dark orbs
Yomi D Yomi Dragon sub?  No  Yes
Awakenings  Dark row Bind Clear awakening Skill Boost Skill Lock Resist Time Extend
Skill Boost Dark row Dark row
Dark row Bind Clear awakening Skill Boost Skill Lock Resist Skill Boost
Dark row Time Extend TPA Time Extend
Fits on
which teams?

Awoken Archdemon Lucifer Awoken Lucifer
dtron Dark Metatron
Awoken Pandora Herself

Yomi Dragon Yomi Dragon
Awoken Yomi Awoken Yomi
Castor Castor
Haku Awoken Haku
Awoken Pandora as a sub

Continue reading Awoken Pandora or Bankai Pandora, a Comparison

Ultimate Gadius: Worthy of the GFE Title? An Analysis

Gadius is receiving his new ultimate evolution and will be putting the Dragons back into Puzzle and Dragons with two menacing heads and abs so chiselled you would cut your hand rubbing along its surface. GungHo has been hit or miss with some Godfest Exclusives (GFE) and Light Metatron Metatron being the unfortunate poster girl for underwhelming 5-star GFE. Hopefully they turn things around for our newest beefcake member.

Gadius
Gadius
Dragon & Healer
3063 / 1204 / 753
Fire Row Bind Clear awakening Enhnaced Fire Orb Time Extend Fire Row
New: Bind Immune Bind Immune Devil killer

AS
: All  Arrow Fire Light Dark Heart + haste
10 turn CD

LS: 6.5x ATK with 2+ Heal combos
42.25x ATK (Fire Row and heart orb reliant)

Typing and Awakenings

At first, the healer typing had no relevance to the current meta (aside from a fire monster having high RCV) and still has no practical purpose. However, with the introduction of a new set of MP Dragons, Gadius Gadius becomes an irreplaceable sub on Xiang Mei Xiang Mei teams due to the lack of fire / healer type cards. From an awakenings perspective, Gadius is fantastic as he now has bind immunity to go along with his bind recovery Bind Clear awakening awakening and heart generating active. However, he is still missing a Skill Bind Resist Skill Lock Resist awakening which is a massive downside in today’s meta. Granted we do have access to more monsters who have 2x Skill Lock Resist , but if you plan to use Gadius as a lead, you would be hard pressed to achieve 100% immunity. Not having 100% immunity can be managed with tankier teams that have augmented health pools and recovery values, but Gadius has neither. Finally, the new Devil Killer Devil killer awakening provides 3x damage versus devil type bosses and will greatly aide in burst damage. Continue reading Ultimate Gadius: Worthy of the GFE Title? An Analysis

Awoken Artemis vs G/D Artemis: A Comparison and Analysis

GungHo is slowly releasing monsters with multiple evolution paths that fulfil different roles and purposes. This is also making it harder to choose the best fit for your team and is somewhat encouraging you to keep duplicate monsters. With the release of Awoken Artemis Awoken Artemis , we are once again presented with two viable evolution paths and I wish to weigh the pros and cons of each to help you choose which Artemis is best for you.

Awoken Artemis
AWOKEN Artemis

Artemis
G/D Artemis
 Type  Attacker / Devil  God / Attacker
 Stats  814.00 Total
2540/1965/501
 735.33 Total
3040/1705/271
 Active Fire Heart Arrow Green + wood skyfall for 2 turns
8 turn CD
Fire Heart Arrow Green
8 turn CD
Leader Skill 2x HP & ATK for Wood
Att. 2x ATK when matching WT & WD
2x HP & ATK for Wood monsters
Confusing
artwork?
 Yes No
Awakenings TPA Skill Boost Blind Resist Wood Row Enhanced Wood Orb
Skill Lock Resist TPA Enhanced Wood Orb
TPA Skill Boost Blind Resist Wood Row Skill Lock Resist
Wood Row Wood Row
Fits on
which teams?

Awoken Artemis
Awoken Artemis
 + Awoken Freyja Freyja
Astaroth Astaroth
Spica Spica
Bastet Awoken Bastet
Verd Verdandi
MeiMei Awoken MeiMei

Awoken Freyja + Sylvie Sylvie
Bankai Perseus Perseus

At a quick glance, it would seem that Awoken Artemis Awoken Artemis is superior in most aspects. This is true for the most part as she comes with a superior active, base stats, leader skill, and artwork (although I still struggle to tell what exactly is happening). However, the skyfall buff does compete with Australis’s Australis active (and Vishnu Vishnu ) as the two will override each other and thus diminishing their potency. You may also feel hesitant to use any of their actives as you would have not fully benefited from the entire skyfall duration. Continue reading Awoken Artemis vs G/D Artemis: A Comparison and Analysis

Efficient Plus Egg Feeding Strategies

10x plus eggs in Descends is in full swing and with the advent of 1.5x drop rate Tengu-30 stamina from the coin dungeon, players of all skill levels should be rolling in the pluses. However, you may find yourself running short on in game gold as plus egg feeding can become a costly affair. As such, I wish to show you my method for minimizing the coin cost as you are already overburdened by the cost of entering coin dungeons.

Sort your plus eggs

Firstly, you need to organize your plus eggs and thankfully, GungHo has implemented a means to sort your pluses by HP, ATK, and RCV. You have to go into Chng Ordr-> Special -> choose:

Sorting + eggs

Form +6’s of the same type

From here, you can see all of your pluses sorted by HP, ATK, and RCV Continue reading Efficient Plus Egg Feeding Strategies

My Crowning Achievement?

Dtron 102k

So I said I was going to wait till the weekend before retrying the ranking dungeon in my previous results POST, but patience is a virtue I may or may not posses. I spent some time theory crafting my run and where was the optimal place to use my actives. I also realized I could utilize dark TPA TPA on every floor except Neptune (8) and Athena (10) as a means to conserve dark orbs. Of course I had to move VERY fast while avoiding heart matches except for the first floor and once between floor 2-6.

  • Durga Durga on floor 1 and 10
  • Claire Dark Valk on floor 3 and 8
  • Lilith Lilith on floor 4 for the PreDRAs Fire PreDRA
  • Persephone Persephone on floor 10 for guaranteed 2 rows to hit damage cap

For the first blind attack, I revealed 2/3 of the board and made a TPA match, then revealed the remaining portion on the next floor. Floor 9 I revealed the entire board so I could see where my 5 combos and 2 rows could be placed.

I am quite happy with this result as there are most likely very few non-Shiva Dragon Shiva D teams in the top 1%. This should safely secure a top 1% placement as the cut off for 1% was ~98.5k (at time of posting) which is over 4,000 points lower than my score.

0.5%

Hopefully this ranking dungeon allows you to hit a new personal best.

Happy Puzzling!

Athena Ranking Tournament Top 10% Scores

GungHo has kicked things into overdrive by overlapping Athena Tournament, Bleach Collab, and 10x Plus Eggs in Descends. Even with 480 natural stamina every day, it may feel overwhelming as there is so much to play! With that being said, I only spent a few runs in Athena Tournament to ensure my top 10% placement. Perhaps there will be some movement as more people participate, but I am confident my place will be secured. For full reading of my initial strategies in a previous posting, please click HERE.

Due to no restrictions for Athena, I decided to mirror my success I had in the Izanami Tournament by using Dark Metatron dtron for Mantastic. It only took a few attempts to safely secure my top 10% and I am on the verge of 1%.

Mantastic Rank

Mantastic 97k

dtron Persephone Dark Valk Lilith Durga dtron

Continue reading Athena Ranking Tournament Top 10% Scores

10x Plus Egg Descend Chart and Strategies

With another round of 10x descends coming up, it is worth planning ahead on which dungeons to repeatedly farm. You should have 100% success rate in clearing the descend as any failed run will set you back and make even the most efficient dungeon unideal. Everyone has different goals in terms of number of plus eggs they wish to farm along with the number of stones used to refill stamina and the chart prepared below should help you plan out your next event. Please read my Plus Egg Fusing Guide for more information on how to quickly form +297s with minimal gold usage and thinking.

The chart assumes the highest level of difficulty and on regular 1x drop rates. Number of pluses increase with enhanced drop rates. This also applies to coin dungeons and these become the best to play with 1.5x or 2x drop rate as you are more likely to hit the higher number of pluses per run.

**Do note that the 30 stamina of Tengu from coin dungeons on 1.5x drop rates is amazingly efficient and has a follow up post HERE to better discuss it.**

 Thieves Den icon Star Den  5  5  10  172
Descend Floors Average +’s Stamina/+ Exp/Stamina
 Tengu Desc Tengu 30 Sta**  5 4.27 (3-5)  7.03  212
Kanetsugu Desc Kanetsugu 7 6 (5-7) 8.33 571
Hera Sowilo Hera-Sowilo 10 5.5 (4-9) 9.09 591
Dues Ex Deus Ex 7 5 (2-7) 10 753
Aamir Descended Aamir  8  5 (5-8)  10  313
Tengu Desc Tengu  5 4.5 (4-5) 11.11 193
Guan Yin Ping GYP 6 4.5 (4-6) 11.11 332
Zhang Fei Zhang Fei 6 4.5 (4-5) 11.11 414
Awoken Hel Hel 6 4.5 (4-5) 11.11 480
Grimoire Grimoire 7 4 (4-5) 12.5 378
Zhao Yun Zhao Yun 6 4 12.5 266
Zeus Merc Zeus Mercury 10 4 (4-7) 12.5 685
Pad Z PAD Z 6 4 (3-6) 12.5 413
The Thief Desc Goemon* 5 4 12.5 193
Almight God Zeus* 5 4 12.5 202
Goddess Desc Valkyrie* 5 4 12.5 125

Continue reading 10x Plus Egg Descend Chart and Strategies

Athena Ranking Dungeon Strategies and Planning

Athena Tournament is the next instalment in the ranking dungeon series and offers players a chance to farm 10,000 MP and various coloured py. The goal of these tournaments is to test player’s skill by imposing a scoring system to determine your percentile ranking.

In these ranking dungeons, we are scored based on 3 criteria:

  1. Average combos made: 5,000 points per combo
  2. Time Remaining: 500 points per second remaining
  3. Maximum damage: up to 10,000 points if you hit 40 million.

Dungeon overview

 Floor  monster hp / Defence comments
 1  Flame Knight x3  76,350 Random colour spawns of same HP
 2 Minitor
Wicked Lady
357,358

215,025

1,497 preemptive

Blind attack preemptive

 3 Chimera
Chimera2
 565,673

580,923

 4  Fire PreDRA x2  45 / 10,000,000 10 million defence means you must bring a poison or true damage monster
 5  Blue INsect  1,608,819 4 combo shield. FIre teams may wish to bring a wood sub for this floor.
 6 192
194
200
 31,618

32,635

35,685

Possible floor to poison/true damage or kill via sub colours due to very low health
 7  984  820,415 9,172 preemptive
 8  1534  280,544 / 188,889 188,889 defence along with half damage from light and dark monsters greatly favours wood teams.
9  785  772,137 Blind attack preemptive
 10  649  2,226,875 5 combo shield. God typing means your  god killer God Killer awakening monsters will shine

Dungeon summary

  • 10 floors favour speed oriented teams (aka less combos)
  • With 10 floors you can use certain actives multiple times
  • No restrictions opens up team compositions that were not allowed before (aka Dark Metatron dtron )
  • Wood based teams have a significantly easier time on floor 5 & 8
  • Fire based teams may wish to bring a single wood sub for floor 5 & 8
  • Dark teams have a favourable place to pad their damage on floor 9 & 10
  • Floor 4 requires poison or true damage to bypass the Fire PreDRA . However, with 10 floors, our overall scores will be lower (due to more time elapsed) and true damage -5,000 penalty will be more detrimental.
    • (Active skill CD) – (3) = Skill Boost awakenings to be ready in time. Eg. 10 turn CD requires 7 Skill Boost awakenings

Continue reading Athena Ranking Dungeon Strategies and Planning